What is a user case for creating an extension function as a method inside a class/interface? - kotlin

I saw some examples of extension functions being defined inside a class/interface but I didn't understand the reason it would be done. Could someone show when it would be the proper way to implement some use case?
One particular example that I didn't understand very well:
interface Monoid<A> {
fun z(): A
fun A.add(other:A):A
}

When you only ever want to use this function inside your class/interface and its subtypes (or nearly so; you already know how to get out with with as per your previous question, but that shouldn't be a common case).
The specific example just seems like a bad idea once you need to work with more than one Monoid at once.

Related

Kotlin: Idiomatic usage of extension functions - putting extension functions next to the class it extends

I see some usages of Extension functions in Kotlin I don't personally think that makes sense, but it seems that there are some guidelines that "apparently" support it (a matter of interpretation).
Specifically: defining an extension function outside a class (but in the same file):
data class AddressDTO(val state: State,
val zipCode: String,
val city: String,
val streetAddress: String
)
fun AddressDTO.asXyzFormat() = "${streetAddress}\n${city}\n${state.name} $zipCode"
Where the asXyzFormat() is widely used, and cannot be defined as private/internal (but also for the cases it may be).
In my common sense, if you own the code (AddressDTO) and the usage is not local to some class / module (hence behing private/internal) - there is no reason to define an extension function - just define it as a member function of that class.
Edge case: if you want to avoid serialization of the function starting with get - annotate the class to get the desired behavior (e.g. #JsonIgnore on the function). This IMHO still doesn't justify an extension function.
The counter-response I got to this is that the approach of having an extension function of this fashion is supported by the Official Kotlin Coding Conventions. Specifically:
Use extension functions liberally. Every time you have a function that works primarily on an object, consider making it an extension function accepting that object as a receiver.
Source
And:
In particular, when defining extension functions for a class which are relevant for all clients of this class, put them in the same file where the class itself is defined. When defining extension functions that make sense only for a specific client, put them next to the code of that client. Do not create files just to hold "all extensions of Foo".
Source
I'll appreciate any commonly accepted source/reference explaining why it makes more sense to move the function to be a member of the class and/or pragmatic arguments support this separation.
That quote about using extension functions liberally, I'm pretty sure means use them liberally as opposed to top level non-extension functions (not as opposed to making it a member function). It's saying that if a top-level function conceptually works on a target object, prefer the extension function form.
I've searched before for the answer to why you might choose to make a function an extension function instead of a member function when working on a class you own the source code for, and have never found a canonical answer from JetBrains. Here are some reasons I think you might, but some are highly subject to opinion.
Sometimes you want a function that operates on a class with a specific generic type. Think of List<Int>.sum(), which is only available to a subset of Lists, but not a subtype of List.
Interfaces can be thought of as contracts. Functions that do something to an interface may make more sense conceptually since they are not part of the contract. I think this is the rationale for most of the standard library extension functions for Iterable and Sequence. A similar rationale might apply to a data class, if you think of a data class almost like a passive struct.
Extension functions afford the possibility of allowing users to pseudo-override them, but forcing them to do it in an independent way. Suppose your asXyzFormat() were an open member function. In some other module, you receive AddressDTO instances and want to get the XYZ format of them, exactly in the format you expect. But the AddressDTO you receive might have overridden asXyzFormat() and provide you something unexpected, so now you can't trust the function. If you use an extension function, than you allow users to replace asXyzFormat() in their own packages with something applicable to that space, but you can always trust the function asXyzFormat() in the source package.
Similarly for interfaces, a member function with default implementation invites users to override it. As the author of the interface, you may want a reliable function you can use on that interface with expected behavior. Although the end-user can hide your extension in their own module by overloading it, that will have no effect on your own uses of the function.
For what it's worth, I think it would be very rare to choose to make an extension function for a class (not an interface) when you own the source code for it. And I can't think of any examples of that in the standard library. Which leads me to believe that the Coding Conventions document is using the word "class" in a liberal sense that includes interfaces.
Here's a reverse argument…
One of the main reasons for adding extension functions to the language is being able to add functionality to classes from the standard library, and from third-party libraries and other dependencies where you don't control the code and can't add member functions (AKA methods).  I suspect it's mainly those cases that that section of the coding conventions is talking about.
In Java, the only option in this cases is utility methods: static methods, usually in a utility class gathering together lots of such methods, each taking the relevant object as its first parameter:
public static String[] splitOnChar(String str, char separator)
public static boolean isAllDigits(String str)
…and so on, interminably.
The main problem there is that such methods are hard to find (no help from the IDE unless you already know about all the various utility classes).  Also, calling them is long-winded (though it improved a bit once static imports were available).
Kotlin's extension methods are implemented exactly the same way down at the bytecode level, but their syntax is much simpler and exactly like member functions: they're written the same way (with this &c), calling them looks just like calling a member function, and your IDE will suggest them.
(Of course, they have drawbacks, too: no dynamic dispatch, no inheritance or overriding, scoping/import issues, name clashes, references to them are awkward, accessing them from Java or reflection is awkward, and so on.)
So: if the main purpose of extension functions is to substitute for member functions when member functions aren't possible, why would you use them when member functions are possible?!
(To be fair, there are a few reasons why you might want them.  For example, you can make the receiver nullable, which isn't possible with member functions.  But in most cases, they're greatly outweighed by the benefits of a proper member function.)
This means that the vast majority of extension functions are likely to be written for classes that you don't control the source code for, and so you don't have the option of putting them next to the class.

Kotlin Annotation Reflection to inject an argument to a function with a custom annotation

I'd love to create a new library for my purposes and am currently struggling with the technical approach needed to fulfill the requirements.
I want to have something like this:
class MyFoo {
#Populate("myText")
fun giveMeAValue(bar: Bar) {
LOG.info(bar.message) // "myText"
}
}
I'd like to hook on the function call of giveMeAValue or better said I want to hook logic on every function that is annotated with #Populate. If a call is being registered I'd like to execute some logic and pass a value for the bar parameter. Please ignore the fact that I might overwrite a value that has been passed already.
I was reading up for Reflection using Kotling (i.e. https://medium.com/tompee/kotlin-annotation-processor-and-code-generation-58bd7d0d333b) but could not find the thing I'd like to have here.
The hooking/proxy mechanism before the "real" function is being called. That's what I want to achieve.
Can anybody tell me what I am actually looking for? Is there a word for that concept or an article/guide describing this? I was not able to find anything. A code snippet/example would be awesome, too!

Kotlin: How can I determine the extension function exists

Suppose I have a function (in Kotlin over Java):
fun <E> myFun() = ...
where E is a general type I know nothing about. Can I determine within this function whether there exists an extension function E.extFun()? And if so, how?
I very much doubt this is possible.
Note that extension functions are resolved statically, at compile time.
And that they're dependent on the extension function being in scope, usually via a relevant import.  In particular, it's possible to have more than one extension function with the same name for the same class, as long as they're defined in different places; the one that's in scope will get called.
Within your function, you won't have access to any of that context.  So even if you use reflection (which is the usual, and much-abused, ‘get out of jail free card’ for this sort of issue), you still won't be able to find the relevant extension function(s).  (Not unless you have prior knowledge of where they might be defined — but in that case, you can probably use that knowledge to come up with a better approach.)
So while I can't say for certain, it seems highly unlikely.
Why do you want to determine this?  What are you trying to achieve by it?

vb pass name of function using intellisense

I'm tying to implement a novel way of overriding functions based on which DLLs I have loaded. In this model, I have a list of class instances from First = Highest Priority to Last = Lowest priority.
Any of those classes may implement a Hook function or callback. I'm currently at the stage where I can pass a string to a function, and then call it - my library convention looks like this:
Dim hookclasses as HooksList
Dim callable as Object
hookclasses.Add(new ClassA)
hookclasses.Add(new ClassB)
'... etc.
if hookclasses.Has("MyHookFunction", callable) then
callable.MyHookFunction()
end if
This all works, but I'd like to reduce typos by leveraging Intellisense. I've already thought of popping the strings into a class containing constant strings, so I'm after something better than that.
Ideally I'd like to have a fallback class that implements all of the hook functions (even if it simply returns), and if the language supported it, I'd like to do the following:
if hookclasses.Has(NameOf(FallbackClass.MyHookFunction), callable) then ...
Clearly there is no 'NameOf' operator, and I don't know how to write a NameOf function.
Is this possible?
Thanks.
Check this article nameOf (C# and Visual Basic reference)
https://msdn.microsoft.com/en-us/library/dn986596.aspx
It does exactly what you want. And before that String Litterals were almost the only option.
Edit :
Question was : "Clearly there is no 'NameOf' operator, and I don't know how to write a NameOf function."
If I understand your problem right, you have a list of classes that you fetched from dynamically loaded DLL, point is you don't know if a class implements all of the hooks or only a few.
If you use an interface, like IHookable and put all the hook functions in there, it means all the DLL have to implement all the hook functions, which is not what you want.
And (if I understand it properly) if the first class in list does not implement the hook, you check the second one and so on. So with an interface you wouldn't know if the hook is implemented or not.

Intellij filtering Find Usages/Call hierarchy

I need to do important refactoring in a framework. I have a method called about 300 times from various locations in the code (i.e. Find Usages give me about 300 results).
I would like to filter those results so that it only return usages that are not in the body of a constructor.
I tried to use "view call hierarchy", it gives more readable results (i.e. it's more easy to identify call from outside constructor). But I was wondering if there is a way to exclude automatically calls that are done from within a constructor body?
I'm not used to work with the "structural search", but it's maybe something that can help ?
I'm using IDEA EAP 12
(Answering my own question)
I tried to explore features of SSR and finally found an helpful pattern.
What I want : find all calls to method myMethod that are done, but excluding those that are done inside constructor body (i.e. only those that are done in a regular instance method).
The search pattern:
class $Class$ {
$ReturnType$ $MethodName$($ParameterType$ $Parameter$) {$MethodCode$;}
}
This pattern will match all non empty methods. So I still have to restrict $MethodCode$ with a regexp:
.*\.myMethod\(.*
I think it should be possible to improve $MethodCode$ regexp, but I didn't get any false match... so I'm happy with that.