We've recently come across a problem when using RabbitMQ: when the hard drive of our server is full, RabbitMQ's vhost are getting corrupted, and unusable.
The only to make RabbitMQ functional again is to delete, and recreate the corrupted hosts.
Doing so, all of our queues, and exchanges, along with the data in it, is then gone.
While this situation should not happen in prod, we're searching for a way to prevent data loss, if such an event does occur.
We've been looking at the official rabbitMQ documentation, as well as on stack exchange, but haven't found any solution to prevent data loss when a host is corrupted.
We plan on setting up a cluster at a later stage of development, which should at least help in reducing the loss of data when a vhost is corrupted, but it's not possible for now.
Is there any reliable way to either prevent vhost corruption, or to fix the vhost without losing data?
Some thoughts on this (in no particular order):
RabbitMQ has multiple high-availability configurations - relying upon a single node provides no protection against data loss.
In general, you can have one of two possible guarantees with a message, but never both:
At least once delivery - a message will be delivered at least one time, and possibly more.
At most once delivery - a message may or may not be delivered, but if it is delivered, it will never be delivered a second time
Monitoring the overall health of your nodes (i.e. disk space, processor use, memory, etc.) should be done proactively by a tool specific to that purpose. You should never be surprised by running out of a critical system resource.
If you are running one node, and that node is out of disk space, and you have a bunch of messages on it, and you're worried about data loss, wondering how RabbitMQ can help you, I would say you have your priorities mixed up.
RabbitMQ is not a database. It is not designed to reliably store messages for an indefinite time period. Please don't count on it as such.
Related
On our RabbitMQ installed in production, we have a performance issue.
To explain the context, we have an initialization batch that creates around ~60k messages. For business reasons, those messages must be treated in strict order and we can't lose any. As such, we have only one queue which is durable and lazy and one consumer (SpringBoot AMQP) with a prefetch of 10. Both are on the same virtual machine.
At first, the processing is fast enough, around 5 to 10 messages per second. But it progressively slows down until it reaches a cap of fewer than 20 messages per hour. It takes approximately 1 hour to reach this point.
After some investigations, we found out that the problem comes from RabbitMQ. When we simply stop and restart it, the performance goes back to normal and then drops slowly again. Doing the same on just the consumer doesn't change anything.
I'm thinking about some resources bottleneck but I can't manage to find which one as RAM, CPU, and disk looks fine. I am not really familiar with ERL virtual machine and managing RabbitMQ itself so I may have missed something.
Does someone as an idea of the source of the problem or where I could look for more information on what is happening?
RabbitMQ characteristics :
ERL 23.3.2
RabbitMQ 3.8.14
We have been using ActiveMQ version 5.16.0 broker with single instances in production. Now we are planning to use cluster of AMQ brokers for HA and load distribution with consistency in message data. Currently we are using only one queue
HA can be achieved using failover but do we need to use the same datastore or it can be separated? If I use different instances for AMQ brokers then how to setup a common datastore.
Please guide me how to setup datastore for HA and load distribution
Multiple ActiveMQ servers clustered together can provide HA in a couple ways:
Scale message flow by using compute resources across multiple broker nodes
Maintain message flow during single node planned or unplanned outage of a broker node
Share data store in the event of ActiveMQ process failure.
Network of brokers solve #1 and #2. A standard 3-node cluster will give you excellent performance and ability to scale the number of producers and consumers, along with splitting the full flow across 3-nodes to provide increased capacity.
Solving for #3 is complicated-- in all messaging products. Brokers are always working to be completely empty-- so clustering the data store of a single-broker becomes an anti-pattern of sorts. Many times, relying on RAID disk with a single broker node will provide higher reliability than adding NFSv4, GFSv2, or JDBC and using shared-store.
That being said, if you must use a shared store-- follow best practices and use GFSv2 or NFSv4. JDBC is much slower and requires significant DB maintenance to keep running efficiently.
Note: [#Kevin Boone]'s note about CIFS/SMB is incorrect and CIFS/SMB should not be used. Otherwise, his responses are solid.
You can configure ActiveMQ so that instances share a message store, or so they have separate message stores. If they share a message store, then (essentially) the brokers will automatically form a master-slave configuration, such that only one broker (at a time) will accept connections from clients, and only one broker will update the store. Clients need to identify both brokers in their connection URIs, and will connect to whichever broker happens to be master.
With a shared message store like this, locks in the message store coordinate the master-slave assignment, which makes the choice of message store critical. Stores can be shared filesystems, or shared databases. Only a few shared filesystem implementations work properly -- anything based on NFS 4.x should work. CIFS/SMB stores can work, but there's so much variation between providers that it's hard to be sure. NFS v3 doesn't work, however well-implemented, because the locking semantics are inappropriate. In any case, the store needs to be robust, or replicated, or both, because the whole broker cluster depends on it. No store, no brokers.
In my experience, it's easier to get good throughput from a shared file store than a shared database although, of course, there are many factors to consider. Poor network connectivity will make it hard to get good throughput with any kind of shared store (or any kind of cluster, for that matter).
When using individual message stores, it's typical to put the brokers into some kind of mesh, with 'network connectors' to pass messages from one broker to another. Both brokers will accept connections from clients (there is no master), and the network connections will deal with the situation where messages are sent to one broker, but need to be consumed from another.
Clients' don't necessarily need to specify all brokers in their connection URIs, but generally will, in case one of the brokers is down.
A mesh is generally easier to set up, and (broadly speaking) can handle more client load, than a master-slave with shared filestore. However, (a) losing a broker amounts to losing any messages that were associated with it (until the broker can be restored) and (b) the mesh interferes with messaging patterns like message grouping and exclusive consumers.
There's really no hard-and-fast rule to determine which configuration to use. Many installers who already have some sort of shared store infrastructure (a decent relational database, or a clustered NFS, for example) will tend to want to use it. The rise in cloud deployments has had the effect that mesh operation with no shared store has become (I think) a lot more popular, because it's so symmetric.
There's more -- a lot more -- that could be said here. As a broad question, I suspect the OP is a bit out-of-scope for SO. You'll probably get more traction if you break your question up into smaller, more focused, parts.
I have a cluster of backend servers on GCP, and they need to send messages to each other. All the servers need to receive every message, but I can tolerate a low error rate. I can deal with receiving the message more than once on a given server. Packet ordering doesn't matter.
I don't need much of a persistence layer. A message becomes stale within a couple of seconds after sending it.
I wired up Google Cloud PubSub and pretty quickly realized that for a given subscription, you can have any number of subscribers but only one of them is guaranteed to get the message. I considered making the subscribers all fail to ack it, but that seems like a gross hack that probably won't work well.
My server cluster is sized dynamically by an autoscaler. It spins up VM instances as needed, with dynamic hostnames and IP addresses. There is no convenient way to map the dynamic hosts to static subscriptions, but it feels like that's my only real option: Create more subscriptions than my max server pool size, and then use some sort of paxos system (runtime config, zookeeper, whatever) to allocate servers to subscriptions.
I'm starting to feel that even though my use case feels really simple ("Every server can multicast a message to every other server in my group"), it may not be a good fit for Cloud PubSub.
Should I be using GCM/FCM? Or some other technology?
Cloud Pub/Sub may or may not be a fit for you, depending on the size of your server cluster. Failing to ack the messages certainly won't work because you can't be sure each instance will get the message; it could just be redelivered to the same instance over and over again.
You could use multiple subscriptions and have each instance create a new subscription when it starts up. This only works if you don't plan to scale beyond 10,000 instances in your cluster, as that is the maximum number of subscriptions per topic allowed. The difficulty here is in cleaning up subscriptions for instances that go down. Ones that cleanly shut down could probably delete their own subscriptions, but there will always be some that don't get cleaned up. You'd need some kind of external process that can determine if the instance for each subscription is still up and running and if not, delete the subscription. You could use GCE shutdown scripts to catch this most of the time, though there will still be edge cases where deletes would have to be done manually.
I've found different zookeeper definitions across multiple resources. Maybe some of them are taken out of context, but look at them pls:
A canonical example of Zookeeper usage is distributed-memory computation...
ZooKeeper is an open source Apacheā¢ project that provides a centralized infrastructure and services that enable synchronization across a cluster.
Apache ZooKeeper is an open source file application program interface (API) that allows distributed processes in large systems to synchronize with each other so that all clients making requests receive consistent data.
I've worked with Redis and Hazelcast, that would be easier for me to understand Zookeeper by comparing it with them.
Could you please compare Zookeeper with in-memory-data-grids and Redis?
If distributed-memory computation, how does zookeeper differ from in-memory-data-grids?
If synchronization across cluster, than how does it differs from all other in-memory storages? The same in-memory-data-grids also provide cluster-wide locks. Redis also has some kind of transactions.
If it's only about in-memory consistent data, than there are other alternatives. Imdg allow you to achieve the same, don't they?
https://zookeeper.apache.org/doc/current/zookeeperOver.html
By default, Zookeeper replicates all your data to every node and lets clients watch the data for changes. Changes are sent very quickly (within a bounded amount of time) to clients. You can also create "ephemeral nodes", which are deleted within a specified time if a client disconnects. ZooKeeper is highly optimized for reads, while writes are very slow (since they generally are sent to every client as soon as the write takes place). Finally, the maximum size of a "file" (znode) in Zookeeper is 1MB, but typically they'll be single strings.
Taken together, this means that zookeeper is not meant to store for much data, and definitely not a cache. Instead, it's for managing heartbeats/knowing what servers are online, storing/updating configuration, and possibly message passing (though if you have large #s of messages or high throughput demands, something like RabbitMQ will be much better for this task).
Basically, ZooKeeper (and Curator, which is built on it) helps in handling the mechanics of clustering -- heartbeats, distributing updates/configuration, distributed locks, etc.
It's not really comparable to Redis, but for the specific questions...
It doesn't support any computation and for most data sets, won't be able to store the data with any performance.
It's replicated to all nodes in the cluster (there's nothing like Redis clustering where the data can be distributed). All messages are processed atomically in full and are sequenced, so there's no real transactions. It can be USED to implement cluster-wide locks for your services (it's very good at that in fact), and tehre are a lot of locking primitives on the znodes themselves to control which nodes access them.
Sure, but ZooKeeper fills a niche. It's a tool for making a distributed applications play nice with multiple instances, not for storing/sharing large amounts of data. Compared to using an IMDG for this purpose, Zookeeper will be faster, manages heartbeats and synchronization in a predictable way (with a lot of APIs for making this part easy), and has a "push" paradigm instead of "pull" so nodes are notified very quickly of changes.
The quotation from the linked question...
A canonical example of Zookeeper usage is distributed-memory computation
... is, IMO, a bit misleading. You would use it to orchestrate the computation, not provide the data. For example, let's say you had to process rows 1-100 of a table. You might put 10 ZK nodes up, with names like "1-10", "11-20", "21-30", etc. Client applications would be notified of this change automatically by ZK, and the first one would grab "1-10" and set an ephemeral node clients/192.168.77.66/processing/rows_1_10
The next application would see this and go for the next group to process. The actual data to compute would be stored elsewhere (ie Redis, SQL database, etc). If the node failed partway through the computation, another node could see this (after 30-60 seconds) and pick up the job again.
I'd say the canonical example of ZooKeeper is leader election, though. Let's say you have 3 nodes -- one is master and the other 2 are slaves. If the master goes down, a slave node must become the new leader. This type of thing is perfect for ZK.
Consistency Guarantees
ZooKeeper is a high performance, scalable service. Both reads and write operations are designed to be fast, though reads are faster than writes. The reason for this is that in the case of reads, ZooKeeper can serve older data, which in turn is due to ZooKeeper's consistency guarantees:
Sequential Consistency
Updates from a client will be applied in the order that they were sent.
Atomicity
Updates either succeed or fail -- there are no partial results.
Single System Image
A client will see the same view of the service regardless of the server that it connects to.
Reliability
Once an update has been applied, it will persist from that time forward until a client overwrites the update. This guarantee has two corollaries:
If a client gets a successful return code, the update will have been applied. On some failures (communication errors, timeouts, etc) the client will not know if the update has applied or not. We take steps to minimize the failures, but the only guarantee is only present with successful return codes. (This is called the monotonicity condition in Paxos.)
Any updates that are seen by the client, through a read request or successful update, will never be rolled back when recovering from server failures.
Timeliness
The clients view of the system is guaranteed to be up-to-date within a certain time bound. (On the order of tens of seconds.) Either system changes will be seen by a client within this bound, or the client will detect a service outage.
I have a publisher pushing to a queue at a slightly larger rate than the consumers can consume. For small numbers, it is okay, but for a very large number of messages, RabbitMQ starts writing it to the disk. At a certain point of time, the disk becomes full, and flow control is triggered. From then on, the rates are really slow. Is there any way to decrease or share this load between cluster nodes? How should I design my application so that flow control is never triggered?
I am using RabbitMQ 3.2.3 on three nodes with 13G RAM, and 10G of system disk space - connected to each other through the cluster. Two of these are RAM nodes, and the remaining one is a disk node, also used for RabbitMQ management plugin.
You can tweak the configuration, upgrade hardware etc and in the end you'd probably want to put a load balancer in front of your RabbitMQ servers to balance the load between multiple RabbitMQ nodes. The problem here is that if you are publishing at a higher rate than you are consuming, eventually you will run into this problem again, and again.
I think the best way to prevent this from happening is to implement logic on the publisher side that keeps track of the number of requests waiting to be processed in the queue. If the number of requests exceeds X the publisher should either wait until the number of messages has gone down, or publish new messages at a slower rate. This type of solution of course depends on where the messages published are coming from, if they are user submitted (e.g. through a browser or client) you could show a loading-bar when the queue builds-up.
Ideally though you should focus on making the processing on the consumer side faster, and maybe scale that part up, but having something to throttle the publisher when it gets busy should help prevent buildups.