I am converting my employer's current android app to flutter. One of the difficulties I have been facing recently is how I post data to the server with json.
For some data transactions, the server requires the 'X-IW-SESSION', which is set as follows in the original app:
httpURLConnection.setRequestProperty("X-IW-SESSION", session);
I've tried using the following properties, but I am unable to get the result I need.
Map<String, String> headers = {
HttpHeaders.contentTypeHeader: "application/json",
HttpHeaders.authorizationHeader: session,
};
I checked this over flutter's official documentation. I couldn't find the name 'x-iw-session' but saw something similar = HttpHeaders.authorizationHeader.
In the old android app, the 'x-iw-session' helps the user to login using a session (String) which is stored in the shared preferences.
In the flutter app, I have access to the same session (String), but I am lost as to how should I use the same to login into the server.
Currently, this is what my server sends as response for failure:
{success: false, message: Please Login..You dont have permission}
Please do tell, If I need to show some specific code.
Maybe this would work.
Map<String, String> headers = {
HttpHeaders.contentTypeHeader: "application/json",
”X-IW-SESSION”: session,
};
If so, check for a declaration in HttpHeaders.
Related
Can't believe I'm stuck with a LOGIN :( hate when this happens.
Can somebody enlight me how to connect TF.EXE by using PAT password or in the best case an OAuth token?
I might add that I already have a Pat token and an OAuth token, not a problem while trying to get those, but every time I try this example:
TF.exe workspaces /collection:xxxx.visualstudio.com/xxxx /loginType:OAuth /login:.,MyPatTokenOrMyOauthToken /noprompt
I get the following response:
TF30063: You are not authorized to access xxxx.visualstudio.com\xxxx.
So, I Know command it's ok, because if I don't specify a login, a modal window prompts for credentials, and I tested already with that approach and works fine.
For the end, I might change everything to change tf.exe for the TFS api, but I'm unable to find same methods in the api (see reference: https://learn.microsoft.com/es-es/rest/api/vsts/?view=vsts )
If API has same methods than TF.exe, that will be useful, but so far I don't see same methods in the API.
Hope somebody has the solution for my problem.
Thanks in advance.
From my test, PAT token doesn't work in the following command, you have to get a OAuth token:
tf workspaces /collection:https://xxxx.visualstudio.com /loginType:OAuth /login:.,[OAuth token]
For the api that authenticate with Visual Studio Team Services (VSTS), you could refer to the examples in this link:
Here is an example getting a list of projects for your account:
REST API
using System.Net.Http;
using System.Net.Http.Headers;
...
//encode your personal access token
string credentials = Convert.ToBase64String(System.Text.ASCIIEncoding.ASCII.GetBytes(string.Format("{0}:{1}", "", personalAccessToken)));
ListofProjectsResponse.Projects viewModel = null;
//use the httpclient
using (var client = new HttpClient())
{
client.BaseAddress = new Uri("https://{accountname}.visualstudio.com"); //url of our account
client.DefaultRequestHeaders.Accept.Clear();
client.DefaultRequestHeaders.Accept.Add(new System.Net.Http.Headers.MediaTypeWithQualityHeaderValue("application/json"));
client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Basic", credentials);
//connect to the REST endpoint
HttpResponseMessage response = client.GetAsync("_apis/projects?stateFilter=All&api-version=1.0").Result;
//check to see if we have a succesfull respond
if (response.IsSuccessStatusCode)
{
//set the viewmodel from the content in the response
viewModel = response.Content.ReadAsAsync<ListofProjectsResponse.Projects>().Result;
//var value = response.Content.ReadAsStringAsync().Result;
}
}
.Net Client Libraries
using Microsoft.TeamFoundation.Core.WebApi;
using Microsoft.VisualStudio.Services.Common;
...
//create uri and VssBasicCredential variables
Uri uri = new Uri(url);
VssBasicCredential credentials = new VssBasicCredential("", personalAccessToken);
using (ProjectHttpClient projectHttpClient = new ProjectHttpClient(uri, credentials))
{
IEnumerable<TeamProjectReference> projects = projectHttpClient.GetProjects().Result;
}
Add a screenshot:
Update:
I've tested with a new account, and the result is as below. If I remove /loginType and /login parameters, a window will pop up to ask me logon.
The screenshot without /loginType and /login parameters:
The screenshot with /loginType and /login parameters:
I'm building a W10 Universal app and I would like to know who is logged in to Windows so I can associate their data on my server with something that uniquely identifies the user w/o requiring a separate login.
OneDrive SDK is supposed to make this simple and easy.
So, I registered my app with OneDrive, used nuget to install the packages, downloaded the samples and wrote the following code.....
var scopes = new string[] { "wl.signin", "wl.offline_access", "onedrive.readonly" };
var client = OneDriveClientExtensions.GetUniversalClient(scopes);
try {
await client.AuthenticateAsync();
}
catch {
blahlblahblah;
}
This doesn't throw an exception, but, after AuthenticateAsync executes, the client's IsAuthenticated property is still false and the ServiceInfo's UserId is null.
So, I tried this next:
var client = OneDriveClient.GetMicrosoftAccountClient(
this.Resources["AppID"].ToString(),
this.Resources["ReturnUri"].ToString(),
scopes
);
where the AppID and ReturnUri match the Client ID and Redirect URL that are registered with the app.
This actually throws a OneDrive.Sdk.Error with a message of "Failed to retrieve a valid authentication token for the user."
So, I don't know what I'm doing wrong here. I'm at a total loss. I pulled up Fiddler to see what was being sent back & forth and nothing shows up. There's just not enough information for me to figure this out.
Anyone got any ideas?
So, ginach's workaround for the problem seems to be the solution until the bug is fixed. So, to sum it up....
Don't use the IsAuthenticated property of the UniversalClient. Instead, check the client's AuthenticationProvider's CurrentAccountSession to see if it has a value and an AccessToken.
var client = OneDriveClientExtensions.GetUniversalClient(scopes);
await client.AuthenticateAsync();
if (client.AuthenticationProvider.CurrentAccountSession != null && client.AuthenticationProvider.CurrentAccountSession.AccessToken != null) {
blahblahblahblahblah
}
This seems to do the trick.
I'm writing a Telegram bot and I'm using the official bot API. I've got a webhook server that handles requests and sends a 200 OK response for every request.
Before the server stops, the webhook is detached so Telegram does not send updates anymore. However, whenever I turn the bot on and set the webhook URL again, Telegram starts flooding the webhook server with old updates.
Is there any way I can prevent this without requesting /getUpdates repeatedly until I reach the last update?
Here's a heavily simplified version of how my code looks like:
var http = require('http'),
unirest = require('unirest'),
token = '***';
// Attach the webhook
unirest.post('https://api.telegram.org/bot' + token + '/setWebhook')
.field('url', 'https://example.com/api/update')
.end();
process.on('exit', function() {
// Detach the webhook
unirest.post('https://api.telegram.org/bot' + token + '/setWebhook')
.field('url', '')
.end();
});
// Handle requests
var server = http.createServer(function(req, res) {
res.writeHead(200, { 'Content-Type': 'text/plain' })
res.end('Thanks!');
});
server.listen(80);
Thanks in advance.
The best way is to use update_id which is a specific number that increases on every new request (i.e. update). How to implement it?
First off, let's start with the following anonymous class (using PHP7):
$lastUpdateId = new class()
{
const FILE_PATH = "last-update-id.txt";
private $value = 1;
public function __construct()
{
$this->ensureFileExists();
$this->value = filesize(self::FILE_PATH) == 0
? 0 : (int)(file_get_contents(self::FILE_PATH));
}
public function set(int $lastUpdateId)
{
$this->ensureFileExists();
file_put_contents(self::FILE_PATH, $lastUpdateId);
$this->value = $lastUpdateId;
}
public function get(): int
{
return $this->value;
}
public function isNewRequest(int $updateId): bool
{
return $updateId > $this->value;
}
private function ensureFileExists()
{
if (!file_exists(self::FILE_PATH)) {
touch(self::FILE_PATH);
}
}
};
What the class does is clear: Handling the last update_id via a plain file.
Note: The class is tried to be as short as possible. It does not provide error-checking. Use your custom implementation (e.g. use SplFileObject instead of file_{get|put}_contents() functions) instead.
Now, there are two methods of getting updates: Long Polling xor WebHooks (check Telegram bot API for more details on each methods and all JSON properties). The above code (or similar) should be used in both cases.
Note: Currently, it is impossible to use both methods at the same time.
Long Polling Method (default)
This way, you send HTTPS requests to Telegram bot API, and you'd get updates as response in a JSON-formatted object. So, the following work can be done to get new updates (API, why using offset):
$botToken = "<token>";
$updates = json_decode(file_get_contents("https://api.telegram.org/bot{$botToken}/getUpdates?offset={$lastUpdateId->get()}"), true);
// Split updates from each other in $updates
// It is considered that one sample update is stored in $update
// See the section below
parseUpdate($update);
WebHook Method (preferred)
Requiring support for HTTPS POST method from your server, the best way of getting updates at-the-moment.
Initially, you must enable WebHooks for your bot, using the following request (more details):
https://api.telegram.org/bot<token>/setWebhook?url=<file>
Replace <token> with you bot token, and <file> with the address of your file which is going to accept new requests. Again, it must be HTTPS.
OK, the last step is creating your file at the specified URL:
// The update is sent
$update = $_POST;
// See the section below
parseUpdate($update);
From now, all requests and updates your bot will be directly sent to the file.
Implementation of parseUpdate()
Its implementation is totally up to you. However, to show how to use the class above in the implementation, this is a sample and short implementation for it:
function parseUpdate($update)
{
// Validate $update, first
// Actually, you should have a validation class for it
// Here, we suppose that: $update["update_id"] !== null
if ($lastUpdateId->isNewRequest($update["update_id"])) {
$lastUpdateId->set($update["update_id"]);
// New request, go on
} else {
// Old request (or possible file error)
// You may throw exceptions here
}
}
Enjoy!
Edit: Thanks to #Amir for suggesting editions made this answer more complete and useful.
When you server starts up you can record the timestamp and then use this to compare against incoming message date values. If the date is >= the timestamp when you started...the message is ok to be processed.
I am not sure if there is a way you can tell Telegram you are only interested in new updates, their retry mechanism is a feature so that messages aren't missed...even if your bot is offline.
In the webhook mode, Telegram servers send updates every minute until receives an OK response from the webhook program.
so I recommend these steps:
Check your webhook program that you specified its address as url parameter of the setWebhook method. Call its address in a browser. It does not produce an output to view, but clears that probably there is no error in your program.
Include a command that produces a '200 OK Status' header output in your program to assure that the program sends this header to the Telegram server.
I have the same issue, then I tried to reset the default webhook with
https://api.telegram.org/bot[mybotuniqueID]/setWebhook?url=
after that, i verified the current getUpdates query were the same old updates but I sent new requests through the telegram's bot chat
https://api.telegram.org/bot[mybotuniqueID]/getUpdates
when I set up my webhook again the webhook read the same old updates. Maybe the getUpdates method is not refreshing the JSON content.
NOTE:
in my case, it was working fine until I decided to change /set privacy bot settings from botfather
Any one has experience in development of Login module with ProviderService.Src.
I need to develop a login module with the webservice using Titanium Appcelerator. It needs to take two strings (Username & Password) and return true/false. I need to send entered login and password via web service and receive true/false. The webservice is
http://46.18.8.42/FareBids.Service/FareBids.ServiceLayer.ProviderService.svc
Please some one guide me how to create a Login module with it? I got information which says me to use SUDS. Can some one help me on this with code(if possible)
Help would really be appreciated. Thanks.
Use a webservice http client. This should do it, you will have to tune this to your specific webservice and obviously collect data from the user, but how to do that is well documented in the most basic Titanium tutorials.
var loginSrv = Ti.Network.createHTTPClient({
onload : function(e) {
// If the service returns successfully : true, or false
var isUserAllowed = this.responseText;
},
onerror : function(e) {
// Web service failed for some reason
Ti.API.info(this.responseText);
Ti.API.info('webservice failed with message : ' + e.error);
}
});
loginSrv.open('POST', 'http://46.18.8.42/FareBids.Service/FareBids.ServiceLayer.ProviderService.svc');
// you may have to change the content type depending on your service
loginSrv.setRequestHeader("Content-Type", "application/json");
var sendObj = {loginid : 'someid', pwd : 'somepassword'};
loginSrv.send(obj);
I am writing a Grails app, and I want the controller to hit some other API with a POST and then use the response to generate the page my user sees. I am not able to Google the right terms to find anything about posting to another page and receiving the response with Grails. Links to tutorials or answers like "Thats called..." would me much appreciated.
Seems like you are integrating with some sort of RESTful web service. There is REST client plugin, linked here.
Alternatively, its quite easy to do this without a plugin, linked here.
I highly recommend letting your controller just be a controller. Abstract your interface with this outside service into some class like OtherApiService or some sort of utility. Keep all the code that communicates with this outside service in one place; that way you can mock your integration component and make testing everywhere else easy. If you do this as a service, you have room to expand, say in the case you want to start storing some data from the API in your own app.
Anyway, cutting and posting from the linked documentation (the second link), the following shows how to send a GET to an API and how to set up handlers for success and failures, as well as dealing with request headers and query params -- this should have everything you need.
#Grab(group='org.codehaus.groovy.modules.http-builder', module='http-builder', version='0.5.0-RC2' )
import groovyx.net.http.*
import static groovyx.net.http.ContentType.*
import static groovyx.net.http.Method.*
def http = new HTTPBuilder( 'http://ajax.googleapis.com' )
// perform a GET request, expecting JSON response data
http.request( GET, JSON ) {
uri.path = '/ajax/services/search/web'
uri.query = [ v:'1.0', q: 'Calvin and Hobbes' ]
headers.'User-Agent' = 'Mozilla/5.0 Ubuntu/8.10 Firefox/3.0.4'
// response handler for a success response code:
response.success = { resp, json ->
println resp.statusLine
// parse the JSON response object:
json.responseData.results.each {
println " ${it.titleNoFormatting} : ${it.visibleUrl}"
}
}
// handler for any failure status code:
response.failure = { resp ->
println "Unexpected error: ${resp.statusLine.statusCode} : ${resp.statusLine.reasonPhrase}"
}
}
You might also want to check out this, for some nifty tricks. Is has an example with a POST method.