How to send a FlexRay Data in CAPL - embedded

I wish to send a FlexRay data on the bus with the help of CAPL. Whenever I'm sending, I'm getting an error.
(System 14-0002 FlexRay 1: Unable to map PDUs for frame 38(0, 1)A, driver status = 267).
How to send the data on the bus?
I tried to send a message in Canalyzer version 11.0.3, Flexray Slot ID was 38 and Flags were set as 0x10. message channel and channel mask were set as 1. I used froutputDynFrame library function.
Note: I dint use XML file (FlexRay database) for this.
includes
{
}
variables
{
frFrame (38,0,1) dummymsg;
}
on preStart
{
//dummymsg.fr_slotID=38;
dummymsg.fr_channelMask=1;
dummymsg.msgChannel = 1;
dummymsg.fr_flags=0x10;
}
on key 'a'
{
byte i = 0;
dummymsg.byte(i++) = 0x10; // Target Address
dummymsg.byte(i++) = 0x11;
dummymsg.byte(i++) = 0x12; // Source Address
dummymsg.byte(i++) = 0x13;
dummymsg.byte(i++) = 0x10;
dummymsg.byte(i++) = 0x00;
dummymsg.byte(i++) = 0x05;
dummymsg.byte(i++) = 0x10;
dummymsg.byte(i++) = 0x12;
dummymsg.byte(i++) = 0x34;
dummymsg.byte(i++) = 0x56;
dummymsg.FR_PayloadLength = 4;
froutputDynFrame(dummymsg);
}
if the key 'a' is pressed, the data should fall on the bus without errors.

It depends on the schedule. You do need to have Fibex database file or at least proper configuration of your static/dynamic segmentation on the bus.
Only frames in the dynamic segment can be sent using this function frOutputDynFrame
For static segment use frUpdateStatFrame
To check that you are able to send frames/PDUs you can just Insert FlexRay Frame Panel (or PDU Panel) in the simulation setup.

Related

The SPI shift register does not always send all data to the RX BUFFER (TI microcontroller)

I have connected 2 TI controllers via SPI. The TMS320F28055 controller is my master and the TMS320F2885 controller is my slave. I want to send complete data to the slave via spi. The data always ends up successfully in the SPIDAT register, i.e. the shift register. The shift register should then send the data to the SPIRXBUF - Buffer. Sometimes the data is successfully sent to the buffer and sometimes not it's always very random I've tried a lot. I don't use a FIFO. Does anyone know how I can fix the problem.
I made a table showing the data in the master and slave registers. I also send the configuration of the slave and master.
void spi_init(void)
{
SpiaRegs.SPICTL.all = 0x000E; //Normal SPI clocking scheme(Data in latch on rising edge)master, 4-pin option, No interrupt
SpiaRegs.SPICTL.bit.CLK_PHASE = 1; //1
SpiaRegs.SPIBRR = 0x0077; //BateRate 0.5MHz
SpiaRegs.SPICCR.all = 0x0087; //SPI is ready to transmit or receive the next character.
SpiaRegs.SPICCR.bit.CLKPOLARITY = 0; //0
SpiaRegs.SPIPRI.bit.FREE = 1;
}
This is the code from my master, I use the TMS320F28055:
void spi_init(void)
{
SpiaRegs.SPICCR.bit.SPISWRESET = 0;
SpiaRegs.SPICTL.all = 0x000A; //8 //Normal SPI clocking scheme(Data in latch on rising edge)slave, 4-pin option, No interrupt
SpiaRegs.SPICTL.bit.CLK_PHASE = 1; //1
SpiaRegs.SPIBRR = 0x0077; //BateRate 0.5MHz ist für den Slave nicht notwendig
SpiaRegs.SPICCR.all = 0x0087; //SPI is ready to transmit or receive the next character.
SpiaRegs.SPICCR.bit.CLKPOLARITY = 0; //0
SpiaRegs.SPICTL.bit.SPIINTENA = 1 ;
SpiaRegs.SPICTL.bit.OVERRUNINTENA = 1 ;
SpiaRegs.SPIPRI.bit.FREE = 1;
SpiaRegs.SPICCR.bit.SPISWRESET=1;
}
And this is the code from my slave TMS320F28035.
I'm using an interrupt here, but I've also tried it without an interrupt.
uint16_t pdata = 0x1234;
int dataH, dataL;
dataH = 0;
dataL = 0;
dataH = (pdata >> 8);
dataL = (pdata & 0x00FF);
spi_xmit(dataH);
spi_xmit(dataL);
And with that I send example data, in this case it would be the 0x1234. When I send it it arrives successfully in the shift register and buffer. But if I want to send it more often, the shift register does not completely shift the data into the buffer. To check I debug both microcontrollers at the same time. By the way, I send 8 bits twice in a row. the buffer has a size of 16 bits.

Sending and receiving UDP using the same port does not work with the asio library?

I'm trying to send and receive UDP packets through the same endpoint. As far as I know this should be possible. But I can not get it to work with the asio library (version 1.20.0).
This is what I do:
asio::io_context io_context;
asio::ip::udp::socket* udpSendRecvSocket = new asio::ip::udp::socket(io_context, asio::ip::udp::endpoint(asio::ip::udp::v4(), 7782));
asio::error_code ec;
char data[1000];
//
// send packet
//
std::string ipAddress = "127.0.0.1";
asio::ip::address ip_address = asio::ip::address::from_string(ipAddress);
asio::ip::udp::endpoint remoteTarget_endpoint(ip_address, 5500);
udpSendRecvSocket->send_to(asio::buffer(data, 50), remoteTarget_endpoint, 0, ec);
if (ec) {
return 0;
}
//
// receive packets
//
size_t avLen = udpSendRecvSocket->available(ec);
while (avLen) {
asio::ip::udp::endpoint remote_endpoint;
size_t length = udpSendRecvSocket->receive_from(asio::buffer(data, 1000), remote_endpoint, 0, ec);
int p = remote_endpoint.port();
if (ec) {
return 0;
}
avLen -= length;
}
The receive does not work correctly. I do receive a packet that I send (from some other app). I know because avLen gets the right value. But when executing the receive_from(), if fails. And the port number in p gets the value 5500. This is the value of the target port of the send_to() call that was executed before.
The strange thing is that when I remove the send_to() call, the receive does work correctly and the p will reflect the correct port number of the sending application.
Is this a bug?

(UDP) GVCP BroadCast not functioning

Environment: Windows Socket Programming using VC++ 2010
GVCP : GigE Vision Control Protocol
GVCP = UDP+(GVCP Header Data+Payload Data). so basically on top its a UDP only
for Detecting GigE Sensor (Camera) need to first Broadcast a GVCP packet (containing Gvcp Payload data), using Broadcast address 255.255.255.255
but i am able to broadcast only by 192.168.1.255 (as seen on wire-shark) when i change broadcast address 255.255.255.255 nothing is visible on wire-shark nor on other machine
so problem is not able to broadcast using IP 255.255.255.255 using UDP/WinSock
able to start broadcasting the GVCP packet its just a socket creation error the correct one is below
//---------------------DATA SENDER------------------------------
struct sockaddr_in Sender_addr;
int Sender_addrlen = sizeof(Sender_addr);
Sender_addr.sin_family = AF_INET;
Sender_addr.sin_port = htons(CAMPORT); //BROADCAST_PORT);
Sender_addr.sin_addr.s_addr = inet_addr("255.255.255.255"); //Broadcast
IP Here");
//---------------------DATA RECEIVER----------------------------
struct sockaddr_in Recv_addr;
int Recv_addrlen = sizeof(Recv_addr);
Recv_addr.sin_family = AF_INET;
Recv_addr.sin_port = htons(PCPORT);
Recv_addr.sin_addr.s_addr = INADDR_ANY;
if(bind(sock,(sockaddr*)&Recv_addr,sizeof(Recv_addr))<0)
{
perror("bind");
_getch;
closesocket(sock);
}
//and then send command for GVCP packet (GVCP packet Structure is )
TxBuff[0] = 0x42;
TxBuff[1] = 0x01;
TxBuff[2] = 0x00;
TxBuff[3] = 0x02;
TxBuff[4] = 0x00;
TxBuff[5] = 0x00;
TxBuff[6] = 0x00;
TxBuff[7] = 0x02;
if(sendto(sock,TxBuff,TxBuffSize,0,(struct sockaddr
*)&Sender_addr,sizeof(Sender_addr)) <0)
{
perror("send: error ");
_getch();
closesocket(sock);
}

SMBus (I2C) sending extra ACK then intended

I'm trying to get a basic handshake going. Below is the ISR for the C8051F120's SMBus (System Management Bus). I'm trying to implement an I2C device on it (ads1115 7addr 0x48 for those who are curious). Note this is mainly the example given by silicon labs for the F120.
void SMBUS_ISR (void) interrupt 7
{
bit FAIL = 0; // Used by the ISR to flag failed
// transfers
static unsigned char sent_byte_counter;
static unsigned char rec_byte_counter;
// Status code for the SMBus (SMB0STA register)
switch (SMB0STA)
{
// Master Transmitter/Receiver: START condition transmitted.
// Load SMB0DAT with slave device address.
case SMB_START: //0x08
// Master Transmitter/Receiver: repeated START condition transmitted.
// Load SMB0DAT with slave device address
case SMB_RP_START: //0x10
SMB0DAT = TARGET; // Load address of the slave.
SMB0DAT &= 0xFE; // Clear the LSB of the address for the
// R/W bit
SMB0DAT |= SMB_RW; // Load R/W bit
STA = 0; // Manually clear STA bit
rec_byte_counter = 1; // Reset the counter
sent_byte_counter = 1; // Reset the counter
break;
// Master Transmitter: Slave address + WRITE transmitted. ACK received.
// For a READ: N/A
//
// For a WRITE: Send the first data byte to the slave.
case SMB_MTADDACK: //0x18
SMB0DAT = SMB_DATA_OUT[sent_byte_counter-1];
sent_byte_counter++;
break;
// Master Transmitter: Slave address + WRITE transmitted. NACK received.
// Restart the transfer.
case SMB_MTADDNACK: //0x20
STA = 1; // Restart transfer
break;
// Master Transmitter: Data byte transmitted. ACK received.
// For a READ: N/A
//
// For a WRITE: Send all data. After the last data byte, send the stop
// bit.
case SMB_MTDBACK: //0x28
if (sent_byte_counter <= NUM_BYTES_WR)
{
// send data byte
SMB0DAT = SMB_DATA_OUT[sent_byte_counter-1];
sent_byte_counter++;
}
else
{
STO = 1; // Set STO to terminate transfer
SMB_BUSY = 0; // And free SMBus interface
}
break;
// Master Transmitter: Data byte transmitted. NACK received.
// Restart the transfer.
case SMB_MTDBNACK: //0x30
STA = 1; // Restart transfer
break;
// Master Receiver: Slave address + READ transmitted. ACK received.
// For a READ: check if this is a one-byte transfer. if so, set the
// NACK after the data byte is received to end the transfer. if not,
// set the ACK and receive the other data bytes.
//
// For a WRITE: N/A
case SMB_MRADDACK: //0x40
if (rec_byte_counter == NUM_BYTES_RD)
{
AA = 0; // Only one byte in this transfer,
// send NACK after byte is received
}
else
{
AA = 1; // More than one byte in this transfer,
// send ACK after byte is received
}
break;
// Master Receiver: Slave address + READ transmitted. NACK received.
// Restart the transfer.
case SMB_MRADDNACK: //0x48
STA = 1; // Restart transfer
break;
// Master Receiver: Data byte received. ACK transmitted.
// For a READ: receive each byte from the slave. if this is the last
// byte, send a NACK and set the STOP bit.
//
// For a WRITE: N/A
case SMB_MRDBACK: //0x50
if (rec_byte_counter < NUM_BYTES_RD)
{
SMB_DATA_IN[rec_byte_counter-1] = SMB0DAT; // Store received byte
AA = 1; // Send ACK to indicate byte received
rec_byte_counter++; // Increment the byte counter
}
else
{
AA = 0; // Send NACK to indicate last byte
// of this transfer
}
break;
// Master Receiver: Data byte received. NACK transmitted.
// For a READ: Read operation has completed. Read data register and
// send STOP.
//
// For a WRITE: N/A
case SMB_MRDBNACK: //0x58
SMB_DATA_IN[rec_byte_counter-1] = SMB0DAT; // Store received byte
STO = 1;
SMB_BUSY = 0;
AA = 1; // Set AA for next transfer
break;
// Master Transmitter: Arbitration lost.
case SMB_MTARBLOST: //0x38
FAIL = 1; // Indicate failed transfer
// and handle at end of ISR
break;
// All other status codes invalid. Reset communication.
default:
FAIL = 1;
break;
}
if (FAIL) // If the transfer failed,
{
SMB0CN &= ~0x40; // Reset communication
SMB0CN |= 0x40;
STA = 0;
STO = 0;
AA = 0;
SMB_BUSY = 0; // Free SMBus
FAIL = 0;
}
SI = 0; // Clear interrupt flag
}
//-----------------------------------------------------------------------------
// Support Functions
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// SMB_Write
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters : None
//
// Writes a single byte to the slave with address specified by the <TARGET>
// variable.
// Calling sequence:
// 1) Write target slave address to the <TARGET> variable
// 2) Write outgoing data to the <SMB_DATA_OUT> array
// 3) Call SMB_Write()
//
void SMB_Write (void)
{
char SFRPAGE_SAVE = SFRPAGE; // Save Current SFR page
SFRPAGE = SMB0_PAGE;
while (SMB_BUSY); // Wait for SMBus to be free.
SMB_BUSY = 1; // Claim SMBus (set to busy)
SMB_RW = 0; // Mark this transfer as a WRITE
STA = 1; // Start transfer
SFRPAGE = SFRPAGE_SAVE; // Restore SFR page detector
}
//-----------------------------------------------------------------------------
// SMB_Read
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters : None
//
// Reads a single byte from the slave with address specified by the <TARGET>
// variable.
// Calling sequence:
// 1) Write target slave address to the <TARGET> variable
// 2) Call SMB_Write()
// 3) Read input data from <SMB_DATA_IN> array
//
void SMB_Read (void)
{
char SFRPAGE_SAVE = SFRPAGE; // Save Current SFR page
SFRPAGE = SMB0_PAGE;
while (SMB_BUSY); // Wait for bus to be free.
SMB_BUSY = 1; // Claim SMBus (set to busy)
SMB_RW = 1; // Mark this transfer as a READ
STA = 1; // Start transfer
while (SMB_BUSY); // Wait for transfer to complete
SFRPAGE = SFRPAGE_SAVE; // Restore SFR page detector
}
The main continuously does the following: Sends 3 bytes. The first byte is the device register pointer. Then reads the same register (since the pointer is already set). It does do this.
while (1)
{
TARGET = SLAVE_ADDR; // Target the Slave for next SMBus
// transfer
SMB_DATA_OUT[0] = 0x01; // Device register
SMB_DATA_OUT[1] = 0x0A; // Register MSByte
SMB_DATA_OUT[2] = 0x03; // Register LSbyte
SMB_Write(); // Initiate SMBus write
// SMBus Read Sequence
TARGET = SLAVE_ADDR; // Target the Slave for next SMBus
// transfer
SMB_Read();
}
And here is a trace capture of transfer:
Looks to me like the master receive is sending an extra ACK. So my main focus has been on cases:
SMB_MRADDACK: //0x40
SMB_MRADDNACK: //0x48
SMB_MRDBACK: //0x50
My main focus is more so SMB_MRADDNACK: //0x48 and the number of times it goes through that if statement during the ISR calls. I'm having a little trouble wrapping my head around the exact failure point. So where is this extra ACK coming from? I'll look back here Monday afternoon if I don't figure it out myself by then.
Bonus question: Is there a embedded stack exchange of some sort? Didn't see anything that stood out for me in the communities..
Your trace shows (excluding addressing) three bytes sent and three bytes read. I'm assuming you desired to write three bytes and then only read two bytes. If that's true, then the problem is more than just a spurious ACK because your master continues clocking the third byte in as well.
If you desire to read only two bytes with the sample code from SiLabs1, you need to define NUM_BYTES_RD to 2 instead of the provided 3. That value is used in the SMB_MRADDACK and SMB_MRDBACK states to decide whether to ACK or STOp.
Just in case (since you ask about ACKs instead of extra bytes), if your question is about the final drop in the SDL line on your trace (after the 0xff) because you're afraid that's an extra ACK, then worry not. That is a STO (rises during high SCL) and is correct behavior for a Master terminating a transmission.
Edit: klamb is correct in the comments below below, there is bug in the SMB_MRDBACK state. Saving SMB0DAT and incrementing rec_byte_counter should happen before checking rec_byte_counter against NUM_BYTES_RD. Suprising that got out of SiLabs like that.
case SMB_MRDBACK: //0x50
SMB_DATA_IN[rec_byte_counter-1] = SMB0DAT; // Store received byte
rec_byte_counter++; // Increment the byte counter
if (rec_byte_counter < NUM_BYTES_RD)
{
AA = 1; // Send ACK to indicate byte received
}
else
{
AA = 0; // Send NACK to indicate last byte
// of this transfer
}
break;

Does netlink use 'broadcast' for passing messages?

I am following netlink example on this question and answer.
But, I don't see a sort of connection identifier in source codes. Say:
Kernel
my_nl_sock = netlink_kernel_create(&init_net, NETLINK_USERSOCK, 0,
my_nl_rcv_msg, NULL, THIS_MODULE);
User space
nls = nl_socket_alloc();
ret = nl_connect(nls, NETLINK_USERSOCK);
ret = nl_send_simple(nls, MY_MSG_TYPE, 0, msg, sizeof(msg));
where NETLINK_USERSOCK and MY_MSG_TYPE don't seem to be a connection identifier.
In such a case, how does netlink know which data comes from which user space app or kernel module and which user space app or kernel module the data should go?
In my guess, netlink receives data from user space app or kernel module and broadcasts it. And every netlink-connected app or module checks message type if data is destined to 'me'
Is what I think right?
Firstly, I recommend to read some doc, for example http://www.linuxfoundation.org/collaborate/workgroups/networking/generic_netlink_howto
To communicate you have to register a family with supported operations. It can be done with the following functions
int genl_register_family( struct genl_family *family)
int genl_register_ops( struct genl_family * family, struct genl_ops *ops)
An example of a family definition:
/*
* Attributes (variables): the index in this enum is used as a reference for the type,
* userspace application has to indicate the corresponding type
*/
enum {
CTRL_ATT_R_UNSPEC = 0,
CTRL_ATT_CNT_SESSIONS,
__CTRL_ATT_R_MAX
};
#define CTRL_ATT_R_MAX ( __CTRL_ATT_R_MAX - 1 )
#define CTRL_FAMILY "your-family"
#define CTRL_PROTO_VERSION 1
/* Family definition */
static struct genl_family ctrl_bin_gnl_family = {
.id = GENL_ID_GENERATE, // genetlink should generate an id
.hdrsize = 0,
.name = CTRL_FAMILY, // the name of this family, used by userspace application
.version = CTRL_PROTO_VERSION, // version number
.maxattr = CTRL_ATT_R_MAX, // max number of attr
};
An example of an operation definition:
struct genl_ops ctrl_info = {
.cmd = CTRL_CMD_INFO,
.flags = 0,
.policy = 0, // you can use policy if you need
.doit = 0, // set this callback if this op does some interval stuff
.dumpit = __info, // set this callback if this op dump data
};
After that you can use in your userspace app your family and operations to communicate. Make a connection:
struct nl_sock * _nl = nl_socket_alloc();
int ret = genl_connect(nl);
// test if fail
int gid = genl_ctrl_resolve( nl, CTRL_FAMILY );
// test if fail
Send info operation
struct nl_msg * msg = msg_alloc(
CTRL_CMD_INFO,
NLM_F_DUMP
);
int ret = nl_send_auto(_nl, msg );
// test if fail
// wait for the ack
// read a reply