I am trying to build a service client to simplify calling my microservices in .net core.
Here is a service client sample:
public ProductServiceClient(SystemEnvironment.MachineEnvironment? environment = null)
{
this.url = ServiceEnvironment.Urls.GetUrl(ServiceEnvironment.Service.Product, environment);
}
private RestClient GetClient(string method)
{
return new RestClient(url + "/api/" + method);
}
private RestRequest GetRestRequest(Method method)
{
var restRequest = new RestRequest(method);
restRequest.RequestFormat = DataFormat.Json;
restRequest.AddHeader("Content-Type", "application/json");
return restRequest;
}
public FindProductsResponse FindProducts(FindProductsRequest request)
{
var restRequest = GetRestRequest(Method.GET);
restRequest.AddJsonBody(request);
var client = this.GetClient("Products");
var restResponse = client.Get(restRequest);
return new JsonDeserializer().Deserialize<FindProductsResponse>(restResponse);
}
public void Dispose()
{
}
And here is how I am trying to read it in my .net core api:
[HttpGet]
public ActionResult<FindProductsResponse> Get()
{
var request = "";
using (StreamReader reader = new StreamReader(Request.Body, Encoding.UTF8))
{
request = reader.ReadToEnd();
}
var buildRequest = JsonConvert.DeserializeObject<FindProductsRequest>(request);
var products = _service.FindProducts(buildRequest);
if (products != null && products.Any())
{
return new FindProductsResponse()
{
Products = products
};
}
return BadRequest("Not found");
}
However the request variable is always empty after Request.Body has been processed by the StreamReader.
If I make the same request from Postman (also using GET), I get the body just fine.
What am I doing wrong here?
EDIT: This is the unit test calling the api:
[Test]
public void Test1()
{
using (var productServiceClient = new ProductServiceClient())
{
var products = productServiceClient.FindProducts(new FindProductsRequest()
{
Id = 50
}).Products;
}
}
It can be your Request.Body has been already consumed.
Try to call Request.EnableRewind() before to open the StreamReader.
I'm not sure why you are manually doing it. It looks like you are reinventing the wheel. ASP.NET Core already does that for you.
This is what your service should look like:
[HttpGet] // oops, GET requests will not allow Bodies, this won't work
public ActionResult<FindProductsResponse> Get([FromBody]FindProductsRequest buildRequest)
{
// skip all the serialization stuff, the framework does that for you
var products = _service.FindProducts(buildRequest);
if (products != null && products.Any())
{
return new FindProductsResponse()
{
Products = products
};
}
return BadRequest("Not found");
}
And if you don't want to redo all the busy work that is retyping all the code on the client side, I suggest you read up on swagger (probably in the form of Swashbuckle). Client code can be generated. Even from within Visual Studio, if you right-click on the project and in the context menu pick "Add REST API Client...". Please don't erroneously hand-code what can be generated flawlessly by a machine instead. I don't really know what went wrong in your specific case, but searching bugs that could be avoided altogether is just busywork, that time should be spent on other parts of the program.
I just realized this is a GET request. ASP.NET will not recognize bodies for GET-Requests. You will need to make it a PUT or POST request or put your parameters in the query string.
If you happen to make that mistake as often as I did, you might want to write some unit tests that cover this. Because .NET is not helping you there. Been there, done that..
Related
My Action method is returning HttpResponseMessage but, I want to get rid off Microsoft.AspNetCore.Mvc.WebApiCompatShim NuGet Package (which is basically provided to bridge the gap while porting Asp.Net Web API code into .Net Core) and use IActionResult/ActionResult instead of HttpResponseMessage.
My Action method looks like this:
[HttpGet]
[Route("GetTemplate")]
public async Task<HttpResponseMessage> GetTemplate(string id) {
var userAgent = this.Request.Headers.UserAgent;
bool IsWindows = true;
if(userAgent.ToString().ToLower().Contains("apple")) {
IsWindows = false; //false
}
var template = await _templateService.GetTemplateContent(id);
HttpResponseMessage responseMsg = new HttpResponseMessage();
if(IsWindows) {
responseMsg.Content = new StringContent(JsonConvert.SerializeObject(template));
responseMsg.RequestMessage = Request;
responseMsg.StatusCode = HttpStatusCode.OK;
responseMsg.Content.Headers.ContentType =
new MediaTypeHeaderValue("application/json");
} else {
responseMsg.Content = new ByteArrayContent(template.ContentBytes);
responseMsg.Content.Headers.ContentDisposition = new ContentDispositionHeaderValue("attachment") { FileNameStar = template.Name };
responseMsg.Content.Headers.Add("x-filename", template.Name);
responseMsg.Content.Headers.ContentType = new MediaTypeHeaderValue("application/octet-stream");
responseMsg.Content.Headers.ContentLength = template.ContentBytes.Length;
responseMsg.RequestMessage = Request;
responseMsg.StatusCode = HttpStatusCode.OK;
}
return (responseMsg);
}
Since you aren’t doing anything fancy there, you can translate your return object directly into corresponding action results here. In your case, you want a JsonResult and a FileResult with a custom response header:
[HttpGet]
[Route("GetTemplate")]
public async Task<HttpResponseMessage> GetTemplate(string id)
{
var userAgent = this.Request.Headers.UserAgent;
bool IsWindows = !userAgent.ToString().ToLower().Contains("apple");
var template = await _templateService.GetTemplateContent(id);
if (IsWindows)
{
return Json(template);
}
else
{
Response.Headers.Add("x-filename", template.Name);
return File(template.ContentBytes, "application/octet-stream", template.Name);
}
}
There are a lot similar utility methods on the Controller and ControllerBase type that help you create a variety of different response messages. For most use cases, there should be a built-in way to produce the response.
1stly change the signature of your action to this:
public async Task<IActionResult> GetTemplate
You will then return your data in the response something like this return Ok(data). You do not have to serialize your data, you can send a POCO class. This would represent .StatusCode = HttpStatusCode.OK
If you want to add extra headers to your response, you will do so using the Response field from ControllerBase. Eg. Response.Headers.Add for adding key value pairs to your Response header.
I'm trying to access a request's raw input body/stream in ASP.net 5. In the past, I was able to reset the position of the input stream to 0 and read it into a memory stream but when I attempt to do this from the context the input stream is either null or throws an error (System.NotSupportedException => "Specified method is not supported.").
In the first example below I can access the raw request in a controller if I declare the controller method's parameter object type as dynamic. For various reasons, this is not a solution and I need to access the raw request body in an authentication filter anyways.
This Example Works, But Is Not a Reasonable Solution:
[HttpPost("requestme")]
public string GetRequestBody([FromBody] dynamic body)
{
return body.ToString();
}
Throws Error:
[HttpPost("requestme")]
public string GetRequestBody()
{
var m = new MemoryStream();
Request.Body.CopyTo(m);
var contentLength = m.Length;
var b = System.Text.Encoding.UTF8.GetString(m.ToArray());
return b;
}
Throws Error:
[HttpPost("requestme")]
public string GetRequestBody()
{
Request.Body.Position = 0;
var input = new StreamReader(Request.Body).ReadToEnd();
return input;
}
Throws Error:
[HttpPost("requestme")]
public string GetRequestBody()
{
Request.Body.Position = 0;
var input = new MemoryStream();
Request.Body.CopyTo(input);
var inputString = System.Text.Encoding.UTF8.GetString(input.ToArray());
return inputString;
}
I need to access the raw request body of every request that comes in for an API that I am building.
Any help or direction would be greatly appreciated!
EDIT:
Here is the code that I would like to read the request body in.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNet.Mvc;
using Microsoft.AspNet.Http;
namespace API.Filters
{
public class CustomAuthorizationAttribute : Attribute, IAuthorizationFilter
{
public CustomAuthorizationAttribute()
{ }
public void OnAuthorization(AuthorizationContext context)
{
if (context == null)
throw new ArgumentNullException("OnAuthorization AuthorizationContext context can not be null.");
else
{
if (this.AuthorizeCore(context.HttpContext) == false)
{
// Do Other Stuff To Check Auth
}
else
{
context.Result = new HttpUnauthorizedResult();
}
}
}
protected virtual bool AuthorizeCore(HttpContext httpContext)
{
var result = false;
using (System.IO.MemoryStream m = new System.IO.MemoryStream())
{
try
{
if (httpContext.Request.Body.CanSeek == true)
httpContext.Request.Body.Position = 0;
httpContext.Request.Body.CopyTo(m);
var bodyString = System.Text.Encoding.UTF8.GetString(m.ToArray());
return CheckBody(bodyString); // Initial Auth Check returns true/false <-- Not Shown In Code Here on Stack Overflow
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
}
}
return false;
}
}
}
This code would be accessed when a call is made to a controller method marked with the CustomAuthorization attribute like so.
[Filters.CustomAuthorizationAuthorization]
[HttpPost]
public ActionResult Post([FromBody]UserModel Profile)
{
// Process Profile
}
Update
The information below is pretty outdated by now. Due to performance reasons this is not possible by default, but fortunately can be changed. The latest solution should be to enable request buffering with EnableBuffering:
Request.EnableBuffering();
See also this blog post for more information: https://devblogs.microsoft.com/aspnet/re-reading-asp-net-core-request-bodies-with-enablebuffering/.
Old, outdated answer for reference
The implementation of Request.Body depends on the controller action.
If the action contains parameters it's implemented by Microsoft.AspNet.WebUtilities.FileBufferingReadStream, which supports seeking (Request.Body.CanSeek == true). This type also supports setting the Request.Body.Position.
However, if your action contains no parameters it's implemented by Microsoft.AspNet.Loader.IIS.FeatureModel.RequestBody, which does not support seeking (Request.Body.CanSeek == false). This means you can not adjust the Position property and you can just start reading the stream.
This difference probably has to do with the fact that MVC needs to extract the parameters values from the request body, therefore it needs to read the request.
In your case, your action does not have any parameters. So the Microsoft.AspNet.Loader.IIS.FeatureModel.RequestBody is used, which throws an exception if you try to set the Position property.
**Solution**: either do not set the position or check if you actually _can_ set the position first:
if (Request.Body.CanSeek)
{
// Reset the position to zero to read from the beginning.
Request.Body.Position = 0;
}
var input = new StreamReader(Request.Body).ReadToEnd();
The exceptions you see in your three last snippets are the direct consequence of trying to read the request body multiple times - once by MVC 6 and once in your custom code - when using a streamed host like IIS or WebListener. You can see this SO question for more information: Read body twice in Asp.Net 5.
That said, I'd only expect this to happen when using application/x-www-form-urlencoded, since it wouldn't be safe for MVC to start reading the request stream with lengthy requests like file uploads. If that's not the case, then it's probably a MVC bug you should report on https://github.com/aspnet/Mvc.
For workarounds, you should take a look at this SO answer, that explains how you can use context.Request.ReadFormAsync or add manual buffering: Read body twice in Asp.Net 5
app.Use(next => async context => {
// Keep the original stream in a separate
// variable to restore it later if necessary.
var stream = context.Request.Body;
// Optimization: don't buffer the request if
// there was no stream or if it is rewindable.
if (stream == Stream.Null || stream.CanSeek) {
await next(context);
return;
}
try {
using (var buffer = new MemoryStream()) {
// Copy the request stream to the memory stream.
await stream.CopyToAsync(buffer);
// Rewind the memory stream.
buffer.Position = 0L;
// Replace the request stream by the memory stream.
context.Request.Body = buffer;
// Invoke the rest of the pipeline.
await next(context);
}
}
finally {
// Restore the original stream.
context.Request.Body = stream;
}
});
I just had this same issue. Remove the parameters from the method signature, and then read the Request.Body Stream how you want to.
You need to call Request.EnableRewind() to allow the stream to be rewound so you can read it.
string bodyAsString;
Request.EnableRewind();
using (var streamReader = new StreamReader(Request.Body, Encoding.UTF8))
{
bodyAsString = streamReader.ReadToEnd();
}
I Know this my be late but in my case its Just I had a problem in routing as bellow
At startup.cs file I was beginning the routing with /api
app.MapWhen(context => context.Request.Path.StartsWithSegments(new PathString("/api")),
a =>
{
//if (environment.IsDevelopment())
//{
// a.UseDeveloperExceptionPage();
//}
a.Use(async (context, next) =>
{
// API Call
context.Request.EnableBuffering();
await next();
});
}
//and I was putting in controller
[HttpPost]
[Route("/Register", Name = "Register")]
//Just Changed the route to start with /api like my startup.cs file
[HttpPost]
[Route("/api/Register", Name = "Register")]
//and now the params are not null and I can ready the body request multiple
I've run into a bit of an issue with the iPhone simulator when trying to access a WCF REST service.
I've asked the question on the Xamarin forums, but no joy.
Some context:
I have a PCL for a Xamarin cross platform project, in VS 2012.
I use the Portable Microsoft HttpClient package and the Json.NET package.
I have a pretty simple WCF REST service sitting in the background.
When testing
I can access the service fine from a browser on the dev machine.
I can access it fine using a console application going via the PCL.
I can access it fine via the app, from a real android device on the WiFi network of
the same corporate network.
I can access it fine from Safari on the build Mac.
I can access it fine from Safari on the iPhone simulator on the build Mac.
The issue is, as soon as I try to access the service via the app on the iPhone simulator, I get a 407, Proxy Access Denied error.
Here is the code I'm using to set up the connection:
private static HttpRequestMessage PrepareRequestMessage(HttpMethod method, string baseUri,
string queryParameters, out HttpClient httpClient, string bodyContent)
{
var finalUri = new Uri(baseUri + queryParameters);
var handler = new HttpClientHandler();
httpClient = new HttpClient(handler);
var requestMessage = new HttpRequestMessage(method, finalUri);
if (handler.SupportsTransferEncodingChunked())
{
requestMessage.Headers.TransferEncodingChunked = true;
}
if (method == HttpMethod.Post || method == HttpMethod.Put)
{
requestMessage.Content =
new StringContent(bodyContent, Encoding.UTF8, "application/json");
}
return requestMessage;
}
That code gives me the 407 error.
I have tried setting the proxy by using various combinations of SupportsProxy and SupportsUseProxy. (Both returning false from the simulator.)
I've tried forcing the proxy settings regardless. I've tried setting the credentials on the handler itself. I've tried playing with the UseDefaultCredentials and UseProxy flags. I've also tried setting the IfModifiedSince value in the message header. I've tried using the PortableRest package as well.
All of that only seemed to make things worse. Where I was initially getting the 407 error, the call to httpClient.GetAsync would just immediately return null.
I am at a bit of a loss here, so any help would be greatly appreciated.
PS. For completeness, the rest of the surrounding code that makes the call: (please forgive crappy exception handling, I'm still playing around with the errors)
public static async Task<T> SendRESTMessage<T>(HttpMethod method, string baseUri,
string queryParameters, T contentObject)
{
HttpClient httpClient;
var payload = string.Empty;
if (contentObject != null)
{
payload = JsonConvert.SerializeObject(contentObject);
}
var requestMessage =
PrepareRequestMessage(method, baseUri, queryParameters, out httpClient, payload);
HttpResponseMessage responseMessage = null;
try
{
if (method == HttpMethod.Get)
{
responseMessage = await httpClient.GetAsync(requestMessage.RequestUri);
}
else
{
responseMessage = await httpClient.SendAsync(requestMessage);
}
}
catch (HttpRequestException exc)
{
var innerException = exc.InnerException as WebException;
if (innerException != null)
{
throw new Exception("Unable to connect to remote server.");
}
}
return await HandleResponse<T>(responseMessage);
}
private static async Task<T> HandleResponse<T>(HttpResponseMessage responseMessage)
{
if (responseMessage != null)
{
if (!responseMessage.IsSuccessStatusCode)
{
throw new Exception("Request was unsuccessful");
}
var jsonString = await responseMessage.Content.ReadAsStringAsync();
var responseObject = JsonConvert.DeserializeObject<T>(jsonString);
return responseObject;
}
return default(T);
}
This was my attempt at implementing IWebProxy quick and dirty, which I think could have made things worse:
public class MyProxy : IWebProxy
{
private System.Net.ICredentials creds;
public ICredentials Credentials
{
get
{
return creds;
}
set
{
creds = value;
}
}
public Uri GetProxy(Uri destination)
{
return new Uri("proxy addy here");
}
public bool IsBypassed(Uri host)
{
return true;
}
}
Thanks again for taking the time to read my question.
So I finally got it working.
Turns out it was something really stupid, but being new to iOS mobile dev and the fact that the service worked via Safari on the simulator threw me for a loop.
I read that the simulator uses the proxy settings as defined on the Mac. So I went to the network settings and added the service address to the proxy bypass list.
Works like a charm now.
If anybody feels there is a better way to do this, please add your opinions.
When calling the method shown below, Request is always null. I have some simple methods returning JSON data from controllers in an MVC4 app with controllers using ApiController as a base class. The code for my directory function is as follows:
public HttpResponseMessage GetDirectory() {
try {
var dir = r.GetDirectory();
if (dir == null) {
throw new HttpResponseException(new HttpResponseMessage(HttpStatusCode.InternalServerError));
}
var response = Request.CreateResponse(HttpStatusCode.OK, dir, "application/json");
response.Headers.Location = new Uri(Request.RequestUri, "directory");
return response;
} catch (Exception ex) {
return Request.CreateErrorResponse(HttpStatusCode.BadRequest, ex);
}
}
When this method is called, 'dir' is loaded properly from r.GetDirectory(). But Request is null. So naturally Request.CreateResponse() fails, and so on. I am looking for reasons why Request would be null, or for a rewrite that allows the return to remain an HttpResponseMessage.
This is being called (in my unit test project) with:
var ctrl = new DirectoryController();
var httpDir = ctrl.GetDirectory();
Thanks for your help.
Olav Nybø left me the hint that led to the answer. In response to ASP.NET WebApi unit testing with Request.CreateResponse, jonnii suggested the following code:
controller.Request = new HttpRequestMessage();
controller.Request.Properties.Add(HttpPropertyKeys.HttpConfigurationKey, new HttpConfiguration());
This led to a nice way to test controllers:
var controller = new RecordsController();
controller.Request = new HttpRequestMessage();
controller.Request.Properties.Add(HttpPropertyKeys.HttpConfigurationKey, new HttpConfiguration());
var json = controller.GetAllRecords(id);
var records = JsonConvert.DeserializeObject<DynamicRecordSet>(json.Content.ReadAsStringAsync().Result);
I am using TweetSharp in a Windows Phone project and no matter what I do, I can't post a tweet with media.
I am getting the exception 195: Missing or invalid parameter.
I read that usually this can be a cause of invalid data, like the stream that I provide is invalid.
I have tried other way but nothing works , I get the same exception ...
The sharing code, simplified is like this:
MediaLibrary library = new MediaLibrary();
var picture = library.Pictures[0];
var options = new SendTweetWithMediaOptions
{
Images = new Dictionary<string, Stream> { { picture.Name, picture.GetImage() } },
Status = TweetTextBox.Text,
};
AutentificateTwitterService().SendTweetWithMedia(options, (status, response) =>
_dispatcher.BeginInvoke(() =>
{
DonePosting();
if (response.StatusCode == HttpStatusCode.OK)
{
_lastPostId = status.Id;
}
else
{
MessageBox.Show(String.Format(
"There was an error sending image to Twitter{0}{1}",
Environment.NewLine,
response.Error));
}
}));
I tried sharing with linqtotwitter and worked but TweetSharp is more appropriate for my project.
Finally after some time I've found the problem to this and I am sure to other more WP and SendTweetWithMediaOptions related problems.
The thing is that if you dig into SendTweetWithMedia the way it is now you will get to TwitterService.cs where WithHammock will be called, is just the images are not passed as parrameters, so they get lost right there :)
I did fix this passing the parameters and adding
private void WithHammock<T>(WebMethod method, Action<T, TwitterResponse> action, string path, IDictionary<string, Stream> files, params object[] segments) where T : class
{
var url = ResolveUrlSegments(path, segments.ToList());
var request = PrepareHammockQuery(url);
request.Method = method;
request.QueryHandling = QueryHandling.AppendToParameters;
foreach (var file in files)
{
request.AddFile("media[]", file.Key, file.Value);
}
WithHammockImpl(request, action);
}
I will try and see if I can Pull this so that everyone else can have this fix.
Hope this helps.