I've made a custom recipe for a third-party library.
It contains:
BBCLASSEXTEND =+ "native nativesdk"
The recipe builds a static library, depends on virtual/kernel and copies some headers - relatively simple.
I'm trying to install this into the host SDK for cross-compilation, but I'm having some issues.
When I try adding:
TOOLCHAIN_HOST_TASK_append = " nativesdk-<recipe>"
... to local.conf and run bitbake core-image-weston -c populate_sdk, BitBake completes, but the headers and library are absent from the host SDK (for my host's architecture).
When I try adding:
TOOLCHAIN_HOST_TASK_append = " <package>-staticdev"
... I get the following error:
package <package>-staticdev-1.11.0-r0.aarch64 does not have a compatible architecture
Any help would be appreciated.
As you don't need native part of recipe to run something on host (build machine) but target part, you should add the following line to add it to SDK:
TOOLCHAIN_TARGET_TASK_append = " <package>-staticdev <package>-dev"
Related
When trying to use Appcelerator Hyperloop and include a third party library i always get this error tried four different library.
The docs state add the podfile.
pod "BAFluidView"
https://github.com/antiguab/BAFluidView
Run pod install and it installs correctly.
but when trying to include it into my project with.
// Require in 3rd Party Native Classes
var BAFluidView = require('BAFluidView/BAFluidView');
var test = new BAFluidView();
Just get the following error.
Script Error Couldn't find module: hyperloop/bafluidview/bafluidview
for architecture: x86_64
I'm doing my first steps with Qt and QtWebEngine on an embedded board (i.MX6), using Yocto. Using provided example recipes, like the quicknanobrowser, works nicely on the target. So I can't confirm this answer which claims that WebEngine is not available on embedded platforms.
Now I want to write my own QML application and deploy it on the board. With the recipe meta-toolchain-qt5 I created an SDK and installed it. In QtCreator I set all paths to the SDK installation and tried to build it, but got this error:
Project ERROR: Unknown module(s) in QT: webengine
11:13:13: The process "/opt/poky/1.8/sysroots/x86_64-pokysdk-linux/usr/bin/qt5/qmake" exited with code 3.
It turned out that WebEngine was not included in the SDK. Thanks to this answer, I fixed that by putting the following to my own packagegroup-qt5-toolchain-target.bbappend file:
RDEPENDS_${PN} += " \
qtwebengine \
qtwebengine-qmlplugins \
qtquickcontrols-qmlplugins \
qtwebengine-examples \
"
Then reinstalled the SDK. Now it seems that all WebEngine files are available in the SDK installation (the zsh glob pattern below matches all directories in any subdirectory of /opt/poky/1.8/, which contain "webengine", case-insensitively):
% ls -1 -d (#i)/opt/poky/1.8/**/*webengine*(/)
/opt/poky/1.8/sysroots/cortexa9hf-vfp-neon-poky-linux-gnueabi/usr/include/qt5/QtWebEngine/
/opt/poky/1.8/sysroots/cortexa9hf-vfp-neon-poky-linux-gnueabi/usr/include/qt5/QtWebEngine/5.4.3/QtWebEngine/
/opt/poky/1.8/sysroots/cortexa9hf-vfp-neon-poky-linux-gnueabi/usr/include/qt5/QtWebEngineWidgets/
/opt/poky/1.8/sysroots/cortexa9hf-vfp-neon-poky-linux-gnueabi/usr/include/qt5/QtWebEngineWidgets/5.4.3/QtWebEngineWidgets/
/opt/poky/1.8/sysroots/cortexa9hf-vfp-neon-poky-linux-gnueabi/usr/lib/qt5/qml/QtWebEngine/
/opt/poky/1.8/sysroots/cortexa9hf-vfp-neon-poky-linux-gnueabi/usr/share/qt5/examples/webengine/
/opt/poky/1.8/sysroots/cortexa9hf-vfp-neon-poky-linux-gnueabi/usr/share/qt5/examples/webenginewidgets/
/opt/poky/1.8/sysroots/cortexa9hf-vfp-neon-poky-linux-gnueabi/usr/share/qt5/translations/qtwebengine_locales/
Still, I get the same Unknown module error. This is independent of QtCreator, and can also be shown by directly calling qmake:
% source /opt/poky/1.8/environment-setup-cortexa9hf-vfp-neon-poky-linux-gnueabi
% /opt/poky/1.8/sysroots/x86_64-pokysdk-linux/usr/bin/qt5/qmake /home/me/test/test.pro -r -spec linux-oe-g++ CONFIG+=debug CONFIG+=declarative_debug CONFIG+=qml_debug
Project ERROR: Unknown module(s) in QT: webengine
The project itself should be fine, because it compiles and runs without problems on the Desktop installation.
Any ideas? Are there maybe still some files missing in the SDK? Where does qmake search for the modules? How can I tell qmake where to find the WebEngine installation?
In /opt/poky/1.8/environment-setup-cortexa9hf-vfp-neon-poky-linux-gnueabi
add sh /opt/poky/1.8/sysroots/x86_64-pokysdk-linux/environment-setup.d/qt5.sh
This will set up the Qt5 environment.
Aim
I am trying to build the simplest Theos application that is acting like HTTP server.
I have no specific preferences on what libraries to use, but I tried by best using HTTPKit this time. I will appreciate any comments and/or links on how to build such applications.
Question in a couple of words
Failed to use HTTPKit in Theos application project. Getting "Undefined symbols" when using any of the HTTPKit classes.
Personal thoughts
I am sure the "Undefined symbols" error is caused by wrong linking. And I am almost sure that it has to do something with the dependencies folder since I have no idea where to put it and how to link it.
It's not completely neccessary to use HTTPKit, but I am having quite the same troubles trying to implement CocoaHTTPServer in Theos application.
I will also appreciate any comments on what I am doing wrong while installing Theos and making applications.
How I installed and configured Theos
Installed Theos using the following guide
Downloaded everything from one of the headers repository into
$(THEOS)/include
Downloaded (additionally) IOSurfaceAPI.h from here into
$(THEOS)/include/IOSurface
Making a simple project
1.Created a Theos application using NIC
cd ~
$THEOS/bin/nic.pl
NIC 2.0 - New Instance Creator
------------------------------
[1.] iphone/application
[2.] iphone/library
[3.] iphone/preference_bundle
[4.] iphone/tool
[5.] iphone/tweak
Choose a Template (required): 1
Project Name (required): name
Package Name [com.yourcompany.name]:
Author/Maintainer Name [***]:
Instantiating iphone/application in name/...
Done.
2.Put the whole repository HTTPKit into newly created folder
~/name/HTTPSources
3.Added the following line
name_FILES += $(foreach ext, c cpp m mm x xm xi xmi, $(wildcard
HTTPSources/*.$(ext)))
into the Makefile, so it looks like this
4.Put all files from here into newly created
$THEOS/include/HTTPKit
5.Now the $(THEOS) folder looks like this
6.Calling make now doesnot cause fatal errors (except ldid command, which I guess is not vital) resulting in
~/name/theos/makefiles/targets/Darwin/iphone.mk:41: Deploying to iOS 3.0 while building for 6.0 will generate armv7-only binaries.
Making all for application name...
Copying resource directories into the application wrapper...
Compiling main.m...
Compiling nameApplication.mm...
Compiling RootViewController.mm...
Linking application name...
Stripping name...
Signing name...
/bin/sh: ldid: command not found
Trying to use HTTPKit, getting errors
1.Added HTTPKit import and a few simple lines from the example
HTTPServer * serv = [[HTTPServer alloc] init];
[serv handleGET:#"/hello/*"
with:^(HTTPConnection *connection, NSString *name) {
return [NSString stringWithFormat:#"Hello %#!", name];
}];
into ~/name/main.m so it looks like this
2.Now calling make causes "Undefined symbols for architecture armv7" error
~/name/theos/makefiles/targets/Darwin/iphone.mk:41: Deploying to iOS 3.0 while building for 6.0 will generate armv7-only binaries.
Making all for application name...
Copying resource directories into the application wrapper...
Compiling main.m...
Linking application name...
Undefined symbols for architecture armv7:
"_OBJC_CLASS_$_HTTPServer", referenced from:
objc-class-ref in main.m.f3071598.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[2]: *** [obj/name.app/name.ba964c90.unsigned] Error 1
make[1]: *** [internal-application-all_] Error 2
make: *** [name.all.application.variables] Error 2
Additional info
find ~/name
make clean all messages=yes
Try adding
export ARCHS = armv7 arm64
export TARGET = iphone:clang:7.0:7.0
to your makefile.
That fixed a similar error for me. If the error is different would you be so kind as to post the output?
I think you missing library. You only have HTTPServer header but lack of implement. Compile HTTPKit and put it on $THEOS/lib. Then add name_LIBRARIES = nameoflibHTTKit in Makefile
Hello I am new to the coding for the Embedded Linux for ARM platform.
I am using the NANO-X microwindopw for the GUI inteface for the Linux server, so i have downloaded the nano-x soruce from (ftp://microwindows.censoft.com/pub/microwindows/)
then i try to compile the demo code for the nano-x. when i try to compile it gives me the error
: undefined reference to `GrOpen',' GrReqShmCmds'...............
I could not successfully build it.
I have included all the header files from the /microwin/src/include/ to the /usr/include.
still i am getting the error.
I have software that first loads a .dylib lets call libFirst.dylib using the following command:
void* handle = dlopen(path.c_str(), RTLD_LAZY | RTLD_GLOBAL);
Later on inside a function from the loaded libFirst.dylib I attempt to load another .dylib using the same command but for libSecond.dylib, the loading of this shared library gives me the following warnings in my Xcode console:
error warning: Ignored unknown object module at 0x129310 with type 0x8a8399
dlerror: dlopen(/path/libSecond.dylib, 9): Library not loaded: libFirst.dylib
Referenced from: /path/libSecond.dylib
Reason: image not found
What I don't get is that its says libFirst.dylib is not loaded but I am currently inside a function from libFirst.dylib, so how can this be?
All my paths in DYLD_LIBRARY_PATH appear correct too.
Thanks in advance, I have been stuck on this for days.
I ended up using -install_name to change the install name of all my libraries to #rpath/dylibName.dylib and then in Xcode I set the Runpath Search paths using #loader_path to find all my .dylibs that I was using.
use:
install_name_tool -id #executable_path/../Frameworks/mylib.dylib mylib.dylib
then check it with:
otool -D mylib.dylib
I think an easier way to get around this error would be to revert to an earlier version where you were not getting this error. Right click on the project folder and navigate to local history to revert to an earlier version. I verified this to be working on the android studio installed on Mac OS Big sur.