How to convert HEXString (NSString) to ByteArray Objective-C [duplicate] - objective-c

This question already has answers here:
NSString (hex) to bytes
(7 answers)
Closed 3 years ago.
I have a string and I'm trying to break it up and add it to an NSArray. I've recently moved from Java (android) to iOS... I wrote a java function which converted a hexString/string to a byte array. I can't see an obvious way to do it with objective-c. Not sure what I've attempted is even close to achieving what I need.
Heres my string
NSString *code = #"11111bfb";
This is the output I hope to achieve
NSArray *codeArray = #[#0x11, #0x11, #0x1b, #0xfb];
Method
- (NSData *)dataFromHexString:(NSString *) string {
if([string length] % 2 == 1){
string = [#"0x"stringByAppendingString:string];
}
const char *chars = [string UTF8String];
int i = 0, len = (int)[string length];
NSMutableData *data = [NSMutableData dataWithCapacity:len / 2];
char byteChars[4] = {'\0','\0','\0','\0'};
unsigned long wholeByte;
while (i < len) {
byteChars[0] = chars[i++];
byteChars[1] = chars[i++];
wholeByte = strtoul(byteChars, NULL, 16);
[data appendBytes:&wholeByte length:1];
}
return data;
}

So it seems this returns the format I need.
NSString * inputStr = #"11111bfb";
NSMutableArray *charByteArray = [[NSMutableArray alloc]initWithCapacity:1];
int i = 0;
for (i = 0; i+2 <= inputStr.length; i+=2) {
NSRange range = NSMakeRange(i, 2);
NSString* charStr = [inputStr substringWithRange:range];
[charByteArray addObject:[NSString stringWithFormat:#"0x%#",charStr]];
}

Related

Equivalent Hashing in C# and Objective-C using HMAC256

I'm working with a partner and we're not able to get C# and Objective-C to produce the same hashes using what we think are the same tools in the respective languages. In C#, I'm doing this:
byte[] noncebytes=new byte[32];
//We seed the hash generator with a new 32 position array. Each position is 0.
//In prod code this would be random, but for now it's all 0s.
HMACSHA256 hmac256 = new HMACSHA256(noncebytes);
string plaintext = "hello";
string UTFString = Convert.ToBase64String(
System.Text.Encoding.UTF8.GetBytes(plaintext));
string HashString = Convert.ToBase64String(
hmac256.ComputeHash(System.Text.Encoding.UTF8.GetBytes(plaintext))); //Convert that hash to a string.
This produces the following base64string hash:
Q1KybjP+DXaaiSKmuikAQQnwFojiasyebLNH5aWvxNo=
What is the equivalent Objective-C code to do this? We need the client and the server to be able to generate matching hashes for matching data.
Here is the Objective-C code we are currently using:
...
NSData *zeroNumber = [self zeroDataWithBytes:32]; //empty byte array
NSString *nonceTest = [zeroNumber base64String]; // using MF_Base64Additions.h here
NSData *hashTest = [self hmacForKeyAndData:nonceTest withData:#"hello"]; //creating hash
NSString *hashTestText = [hashTest base64String];
NSLog(#"hello hash is %#", hashTestText);
...
//functions for zeroing out the byte. I'm sure there's a better way
- (NSData *)zeroDataWithBytes: (NSUInteger)length {
NSMutableData *mutableData = [NSMutableData dataWithCapacity: length];
for (unsigned int i = 0; i < length; i++) {
NSInteger bits = 0;
[mutableData appendBytes: (void *) &bits length: 1];
} return mutableData;
}
//hash function
-(NSData *) hmacForKeyAndData:(NSString *)key withData:(NSString *) data {
const char *cKey = [key cStringUsingEncoding:NSASCIIStringEncoding];
const char *cData = [data cStringUsingEncoding:NSASCIIStringEncoding];
unsigned char cHMAC[CC_SHA256_DIGEST_LENGTH];
CCHmac(kCCHmacAlgSHA256, cKey, strlen(cKey), cData, strlen(cData), cHMAC);
return [[NSData alloc] initWithBytes:cHMAC length:sizeof(cHMAC)];
}
UPDATE:
There is a pretty good project on GitHub that seems to accomplish everything you want, plus a lot more encryption related options; includes unit tests.
NSData *hmacForKeyAndData(NSString *key, NSString *data)
{
const char *cKey = [key cStringUsingEncoding:NSASCIIStringEncoding];
const char *cData = [data cStringUsingEncoding:NSASCIIStringEncoding];
unsigned char cHMAC[CC_SHA256_DIGEST_LENGTH];
CCHmac(kCCHmacAlgSHA256, cKey, strlen(cKey), cData, strlen(cData), cHMAC);
return [[NSData alloc] initWithBytes:cHMAC length:sizeof(cHMAC)];
}
(Source)
With the above, I think you will have import <CommonCrypto/CommonHMAC.h>. The next step for encoding to Base64:
+ (NSString *)Base64Encode:(NSData *)data
{
//Point to start of the data and set buffer sizes
int inLength = [data length];
int outLength = ((((inLength * 4)/3)/4)*4) + (((inLength * 4)/3)%4 ? 4 : 0);
const char *inputBuffer = [data bytes];
char *outputBuffer = malloc(outLength);
outputBuffer[outLength] = 0;
//64 digit code
static char Encode[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
//start the count
int cycle = 0;
int inpos = 0;
int outpos = 0;
char temp;
//Pad the last to bytes, the outbuffer must always be a multiple of 4
outputBuffer[outLength-1] = '=';
outputBuffer[outLength-2] = '=';
/* http://en.wikipedia.org/wiki/Base64
Text content M a n
ASCII 77 97 110
8 Bit pattern 01001101 01100001 01101110
6 Bit pattern 010011 010110 000101 101110
Index 19 22 5 46
Base64-encoded T W F u
*/
while (inpos < inLength){
switch (cycle) {
case 0:
outputBuffer[outpos++] = Encode[(inputBuffer[inpos]&0xFC)>>2];
cycle = 1;
break;
case 1:
temp = (inputBuffer[inpos++]&0x03)<<4;
outputBuffer[outpos] = Encode[temp];
cycle = 2;
break;
case 2:
outputBuffer[outpos++] = Encode[temp|(inputBuffer[inpos]&0xF0)>> 4];
temp = (inputBuffer[inpos++]&0x0F)<<2;
outputBuffer[outpos] = Encode[temp];
cycle = 3;
break;
case 3:
outputBuffer[outpos++] = Encode[temp|(inputBuffer[inpos]&0xC0)>>6];
cycle = 4;
break;
case 4:
outputBuffer[outpos++] = Encode[inputBuffer[inpos++]&0x3f];
cycle = 0;
break;
default:
cycle = 0;
break;
}
}
NSString *pictemp = [NSString stringWithUTF8String:outputBuffer];
free(outputBuffer);
return pictemp;
}
Note the second line of code in the objective-c portion of the question.
NSString *nonceTest = [zeroNumber base64String];
but it should be this:
NSString *nonceTest = [[NSString alloc] initWithData:zeroNumber encoding:NSASCIIStringEncoding];
It was a case of converting the string to base64 when we didn't need to for the hmac seeeding.
We now get: Q1KybjP+DXaaiSKmuikAQQnwFojiasyebLNH5aWvxNo= as the hash on both platforms.

XOR'ing two hex values stored as an NSString?

here is yet another silly question from me!
NSString *hex1 = #"50be4f3de4";
NSString *hex2 = #"30bf69a299";
/* some stuff like result = hex1^hex2; */
NSString *result = #"6001269f7d";
I have a hex value as a string, stored in two diff. variables. i need to Xor them and the result should be in another string variables?
i tried them by converting string --> NSData --> bytes array --> xor'ing them ...but i have no success.....
thank you in advance...
You have to convert every character to Base16(for hexadecimal) format first.Then you should proceed with XORing those characters.You can use the strtol() function to achieve this purpose.
NSString *hex1 = #"50be4f3de4";
NSString *hex2 = #"30bf69a299";
NSMutableArray *hexArray1 = [self splitStringIntoChars:hex1];
NSMutableArray *hexArray2 = [self splitStringIntoChars:hex2];
NSMutableString *str = [NSMutableString new];
for (int i=0; i<[hexArray1 count]; i++ )
{
/*Convert to base 16*/
int a=(unsigned char)strtol([[hexArray1 objectAtIndex:i] UTF8String], NULL, 16);
int b=(unsigned char)strtol([[hexArray2 objectAtIndex:i] UTF8String], NULL, 16);
char encrypted = a ^ b;
NSLog(#"%x",encrypted);
[str appendFormat:#"%x",encrypted];
}
NSLog(#"%#",str);
Utility method that i used to split characters of the string
-(NSMutableArray*)splitStringIntoChars:(NSString*)argStr{
NSMutableArray *characters = [[NSMutableArray alloc]
initWithCapacity:[argStr length]];
for (int i=0; i < [argStr length]; i++)
{
NSString *ichar = [NSString stringWithFormat:#"%c", [argStr characterAtIndex:i ]];
[characters addObject:ichar];
}
return characters;
}
Hope it helps!!

How do I iterate through an NSString in objective c?

How can iterate through an NSString object in Objective c whiling maintaining an index for the character I am currently at?
I want to increment the ASCII value of every third character by 3, and then print this incremented character in a label in my user interface.
Wasn't clear whether you just wanted to print the incremented characters or all. If the former, here's is how you would do it:
NSString *myString = #"myString";
NSMutableString *newString = [NSMutableString string];
for (int i = 0; i < [myString length]; i++)
{
int ascii = [myString characterAtIndex:i];
if (i % 3 == 0)
{
ascii++;
[newString appendFormat:#"%c",ascii];
}
}
myLabel.text = newString;
Will this do the trick?
NSString *incrementString(NSString *input)
{
const char *inputUTF8 = [input UTF8String]; // notice we get the buffers so that we don't have to deal with the overhead of making many message calls.
char *outputUTF8 = calloc(input.length + 1, sizeof(*outputUTF8));
for (int i = 0; i < input.length; i++)
{
outputUTF8[i] = i % 3 == 0 ? inputUTF8[i] + 3 : inputUTF8[i];
}
NSString *ret = [NSString stringWithUTF8String:outputUTF8];
free(outputUTF8); // remember to free the buffer when done!
return ret;
}

iPhone4 iOS5 How to convert a string as it's binary character codes programmatically? [duplicate]

This question already has answers here:
Closed 11 years ago.
Possible Duplicate:
Convert NSString to ASCII Binary Equivilent (and then back to an NSString again)
I would like to know how I can get a character and convert it to binary string.
Let's say I have a string :
NSString* test = #"Test";
How can I print this string as an ASCII binary codes for each character in order from left to right:
T = decimal 84 = binary 1010100
e = decimal 101= binary 1100101
I then want to print the sum sequence of all character codes
NSString binaryTest = #"10101001100101...";
This should do what you want:
NSMutableString *finalString = [[NSMutableString alloc] init];
NSMutableString *binary;
NSMutableString *binaryReversed;
// The original string
NSString *test = #"Test";
char temp;
int i, j, digit, dec;
// Loop through all the letters in the original string
for (i = 0; i < test.length; i++) {
// Get the character
temp = [test characterAtIndex:i];
dec = (int)temp;
binary = [[NSMutableString alloc] initWithString:#""];
// Convert the decimal value to binary representation
// getting the remainders and storing them in an NSString
while (dec != 0) {
digit = dec % 2;
dec = dec / 2;
[binary appendFormat:#"%d", digit];
}
// Reverse the bit sequence in the NSString
binaryReversed = [[NSMutableString alloc] initWithString:#""];
for (j = (int)(binary.length) - 1; j >= 0; j--) {
[binaryReversed appendFormat:#"%C", [binary characterAtIndex:j]];
}
// Append the bit sequence to the current letter to the final string
[finalString appendString:binaryReversed];
[binaryReversed release];
[binary release];
}
// Just show off the result and release the finalString
NSLog(#"%# in binary: %#", test, finalString);
[finalString release];

Generate a random alphanumeric string in Cocoa

I want to call a method, pass it the length and have it generate a random alphanumeric string.
Are there any utility libraries out there that may have a bunch of these types of functions?
Here's a quick and dirty implementation. Hasn't been tested.
NSString *letters = #"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
-(NSString *) randomStringWithLength: (int) len {
NSMutableString *randomString = [NSMutableString stringWithCapacity: len];
for (int i=0; i<len; i++) {
[randomString appendFormat: #"%C", [letters characterAtIndex: arc4random_uniform([letters length])]];
}
return randomString;
}
Not exactly what you ask, but still useful:
[[NSProcessInfo processInfo] globallyUniqueString]
Sample output:
450FEA63-2286-4B49-8ACC-9822C7D4356B-1376-00000239A4AC4FD5
NSString *alphabet = #"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXZY0123456789";
NSMutableString *s = [NSMutableString stringWithCapacity:20];
for (NSUInteger i = 0U; i < 20; i++) {
u_int32_t r = arc4random() % [alphabet length];
unichar c = [alphabet characterAtIndex:r];
[s appendFormat:#"%C", c];
}
Surely you can make this shorter:
+(NSString*)generateRandomString:(int)num {
NSMutableString* string = [NSMutableString stringWithCapacity:num];
for (int i = 0; i < num; i++) {
[string appendFormat:#"%C", (unichar)('a' + arc4random_uniform(26))];
}
return string;
}
If you're willing to limit yourself to hex characters only, then the simplest option is to generate a UUID:
NSString *uuid = [NSUUID UUID].UUIDString;
Example output: 16E3DF0B-87B3-4162-A1A1-E03DB2F59654.
If you want a smaller random string then you can grab just the first 8 characters.
It's a version 4 UUID which means the first character in the 3rd and 4th group is not random (they will always be 4 and one of 8, 9, A or B).
Every other character in the string is fully random and you can generate millions of UUIDs every second for hundreds of years without much risk of the same UUID being generated twice.
A category version of Jeff B's answer.
NSString+Random.h
#import <Foundation/Foundation.h>
#interface NSString (Random)
+ (NSString *)randomAlphanumericStringWithLength:(NSInteger)length;
#end
NSString+Random.m
#import "NSString+Random.h"
#implementation NSString (Random)
+ (NSString *)randomAlphanumericStringWithLength:(NSInteger)length
{
NSString *letters = #"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
NSMutableString *randomString = [NSMutableString stringWithCapacity:length];
for (int i = 0; i < length; i++) {
[randomString appendFormat:#"%C", [letters characterAtIndex:arc4random() % [letters length]]];
}
return randomString;
}
#end
You could also just generate a UUID. While not truly random, they are complex and unique which makes them appear random for most uses. Generate one as a string and then take a range of characters equal to the passed length.
Swift
func randomStringWithLength(length: Int) -> String {
let alphabet = "-_1234567890abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
let upperBound = UInt32(count(alphabet))
return String((0..<length).map { _ -> Character in
return alphabet[advance(alphabet.startIndex, Int(arc4random_uniform(upperBound)))]
})
}
Here's a different way to tackle it. Instead of using a prepared string of characters, you can cast between integers and characters, and generate a dynamic list of characters to select. It's pretty lean and fast, but has a bit more code.
int charNumStart = (int) '0';
int charNumEnd = (int) '9';
int charCapitalStart = (int) 'A';
int charCapitalEnd = (int) 'Z';
int charLowerStart = (int) 'a';
int charLowerEnd = (int) 'z';
int amountOfChars = (charNumEnd - charNumStart) + (charCapitalEnd - charCapitalStart) + (charLowerEnd - charLowerStart); // amount of the characters we want.
int firstGap = charCapitalStart - charNumEnd; // there are gaps of random characters between numbers and uppercase letters, so this allows us to skip those.
int secondGap = charLowerStart - charCapitalEnd; // similar to above, but between uppercase and lowercase letters.
// START generates a log to show us which characters we are considering for our UID.
NSMutableString *chars = [NSMutableString stringWithCapacity:amountOfChars];
for (int i = charNumStart; i <= charLowerEnd; i++) {
if ((i >= charNumStart && i <= charNumEnd) || (i >= charCapitalStart && i <= charCapitalEnd) || (i >= charLowerStart && i <= charLowerEnd)) {
[chars appendFormat:#"\n%c", (char) i];
}
}
NSLog(#"chars: %#", chars);
// END log
// Generate a uid of 20 characters that chooses from our desired range.
int uidLength = 20;
NSMutableString *uid = [NSMutableString stringWithCapacity:uidLength];
for (int i = 0; i < uidLength; i++) {
// Generate a random number within our character range.
int randomNum = arc4random() % amountOfChars;
// Add the lowest value number to line this up with a desirable character.
randomNum += charNumStart;
// if the number is in the letter range, skip over the characters between the numbers and letters.
if (randomNum > charNumEnd) {
randomNum += firstGap;
}
// if the number is in the lowercase letter range, skip over the characters between the uppercase and lowercase letters.
if (randomNum > charCapitalEnd) {
randomNum += secondGap;
}
// append the chosen character.
[uid appendFormat:#"%c", (char) randomNum];
}
NSLog(#"uid: %#", uid);
// Generate a UID that selects any kind of character, including a lot of punctuation. It's a bit easier to do it this way.
int amountOfAnyCharacters = charLowerEnd - charNumStart; // A new range of characters.
NSMutableString *multiCharUid = [NSMutableString stringWithCapacity:uidLength];
for (int i = 0; i < uidLength; i++) {
// Generate a random number within our new character range.
int randomNum = arc4random() % amountOfAnyCharacters;
// Add the lowest value number to line this up with our range of characters.
randomNum += charNumStart;
// append the chosen character.
[multiCharUid appendFormat:#"%c", (char) randomNum];
}
NSLog(#"multiCharUid: %#", multiCharUid);
When I'm doing random character generation, I prefer to work directly with integers and cast them over, instead of writing out the list of chars that I want to draw from. Declaring the variables at the top makes it more system independent, but this code assumes that numbers will have a lower value than letters, and that uppercase letters will have a lower value than lowercase letters.
Alternative solution in Swift
func generateString(len: Int) -> String {
let letters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
let lettersLength = UInt32(countElements(letters))
let result = (0..<len).map { _ -> String in
let idx = Int(arc4random_uniform(lettersLength))
return String(letters[advance(letters.startIndex, idx)])
}
return "".join(result)
}
Modification of a few ideas here, and in done Swift 4.0
extension String
{
subscript (i: Int) -> Character
{
return self[index(startIndex, offsetBy:i)]
}
static func Random(length:Int=32, alphabet:String="ABCDEF0123456789") -> String
{
let upperBound = UInt32(alphabet.count)
return String((0..<length).map { _ -> Character in
return alphabet[Int(arc4random_uniform(upperBound))]
})
}
}
Usage:
let myHexString = String.Random()
let myLongHexString = String.Random(length:64)
let myLettersString = String.Random(length:32, alphabet:"ABCDEFGHIJKLMNOPQRSTUVWXYZ")
If you want a random unicode string, you can create random bytes and then use the valid ones.
OSStatus sanityCheck = noErr;
uint8_t * randomBytes = NULL;
size_t length = 200; // can of course be variable
randomBytes = malloc( length * sizeof(uint8_t) );
memset((void *)randomBytes, 0x0, length);
sanityCheck = SecRandomCopyBytes(kSecRandomDefault, length, randomBytes);
if (sanityCheck != noErr) NSLog(#"Error generating random bytes, OSStatus == %ld.", sanityCheck);
NSData* randomData = [[NSData alloc] initWithBytes:(const void *)randomBytes length: length];
if (randomBytes) free(randomBytes);
NSString* dataString = [[NSString alloc] initWithCharacters:[randomData bytes] length:[randomData length]]; // create an NSString from the random bytes
NSData* tempData = [dataString dataUsingEncoding:NSUTF8StringEncoding allowLossyConversion:YES]; // remove illegal characters from string
NSString* randomString = [[NSString alloc] initWithData:tempData encoding:NSUTF8StringEncoding];
The conversion from NSString to NSData and back is necessary to get a valid UTF-8 string.
Be aware that length will not necessarily be the length of the the NSString created in the end.
I did this using a simple char[] instead of an NSString * for the alphabet. I added this to a NSString category.
static const char __alphabet[] =
"0123456789"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz";
+ (NSString *)randomString:(int)length
{
NSMutableString *randomString = [NSMutableString stringWithCapacity:length];
u_int32_t alphabetLength = (u_int32_t)strlen(__alphabet);
for (int i = 0; i < length; i++) {
[randomString appendFormat:#"%c", __alphabet[arc4random_uniform(alphabetLength)]];
}
return randomString;
}
Adding to good answer given by Melvin, here is a function I made (in SWIFT!) to get a random string:
func randomStringOfLength(length:Int)->String{
var wantedCharacters:NSString="abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXZY0123456789"
var s=NSMutableString(capacity: length)
for (var i:Int = 0; i < length; i++) {
let r:UInt32 = arc4random() % UInt32( wantedCharacters.length)
let c:UniChar = wantedCharacters.characterAtIndex( Int(r) )
s.appendFormat("%C", c)
}
return s
}
Here is a test result from calling randomStringOfLength(10): uXa0igA8wm
static NSUInteger length = 32;
static NSString *letters = #"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
NSMutableString * randomString = [NSMutableString stringWithCapacity:length];
for (NSInteger i = 0; i < length; ++i) {
[randomString appendFormat: #"%C", [letters characterAtIndex:(NSUInteger)arc4random_uniform((u_int32_t)[letters length])]];
}
Generates lowercase alphanumeric random string with given length:
-(NSString*)randomStringWithLength:(NSUInteger)length
{
NSMutableString* random = [NSMutableString stringWithCapacity:length];
for (NSUInteger i=0; i<length; i++)
{
char c = '0' + (unichar)arc4random()%36;
if(c > '9') c += ('a'-'9'-1);
[random appendFormat:#"%c", c];
}
return random;
}
Method to call:
NSString *string = [self stringWithRandomSuffixForFile:#"file.pdf" withLength:4]
Method:
- (NSString *)stringWithRandomSuffixForFile:(NSString *)file withLength:(int)length
{
NSString *alphabet = #"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
NSString *fileExtension = [file pathExtension];
NSString *fileName = [file stringByDeletingPathExtension];
NSMutableString *randomString = [NSMutableString stringWithFormat:#"%#_", fileName];
for (int x = 0; x < length; x++) {
[randomString appendFormat:#"%C", [alphabet characterAtIndex: arc4random_uniform((int)[alphabet length]) % [alphabet length]]];
}
[randomString appendFormat:#".%#", fileExtension];
NSLog(#"## randomString: %# ##", randomString);
return randomString;
}
Results:
## randomString: file_Msci.pdf ##
## randomString: file_xshG.pdf ##
## randomString: file_abAD.pdf ##
## randomString: file_HVwV.pdf ##
for Swift 3.0
func randomString(_ length: Int) -> String {
let letters : NSString = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
let len = UInt32(letters.length)
var randomString = ""
for _ in 0 ..< length {
let rand = arc4random_uniform(len)
var nextChar = letters.character(at: Int(rand))
randomString += NSString(characters: &nextChar, length: 1) as String
}
return randomString
}
#define ASCII_START_NUMERS 0x30
#define ASCII_END_NUMERS 0x39
#define ASCII_START_LETTERS_A 0x41
#define ASCII_END_LETTERS_Z 0x5A
#define ASCII_START_LETTERS_a 0x61
#define ASCII_END_LETTERS_z 0x5A
-(NSString *)getRandomString:(int)length {
NSMutableString *result = [[NSMutableString alloc]init];
while (result.length != length) {
NSMutableData* data = [NSMutableData dataWithLength:1];
SecRandomCopyBytes(kSecRandomDefault, 1, [data mutableBytes]);
Byte currentChar = 0;
[data getBytes:&currentChar length:1];
NSString *s = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
if (currentChar > ASCII_START_NUMERS && currentChar < ASCII_END_NUMERS) { // 0 to 0
[result appendString:s];
continue;
}
if (currentChar > ASCII_START_LETTERS_A && currentChar < ASCII_END_LETTERS_Z) { // 0 to 0
[result appendString:s];
continue;
}
if (currentChar > ASCII_START_LETTERS_a && currentChar < ASCII_END_LETTERS_z) { // 0 to 0
[result appendString:s];
continue;
}
}
return result;
}
Modification for keithyip's answer:
+ (NSString *)randomAlphanumericStringWithLength:(NSInteger)length
{
static NSString * const letters = #"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
srand(time(NULL));
});
NSMutableString *randomString = [NSMutableString stringWithCapacity:length];
for (int i = 0; i < length; i++) {
[randomString appendFormat:#"%C", [letters characterAtIndex:arc4random() % [letters length]]];
}
return randomString;
}