My app closes right when I launch and I do not know why - crash

I created an app with buildozer android, and it built successfully but when I try to run it on my phone, it crashes. I tried doing a logcat, but I have no idea when to stop it or how to know what is going on. Please read through the logcat or ask any questions that may help you figure out what the error is. The package name is gh41app1, and the name is GH41Beta. Thank you in advance.
https://drive.google.com/file/d/1Rao5yRGi1o7ne6k_9e5UWfrjsFm0rGx0/view?usp=sharing

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My kivy project keeps crashing on my computer

I am unable to test my kivy in python
I was expecting the app to work just fine
but i it is not running wasting my valuable time and i am not able to code if anybody has an answer please let me know thank you.

CodenameOne: How to fix this Nullpointer exception when launching the simulator?

I ran into this error this morning when I tried to run a new App in the simulator and I have not clue why. There is no stacktrace or anything like that, the picture is the only output there is.
I am not doing anything special, I only followed the tutorial on how to access Webservices and that happened when I tried to launch it for the first time.
I came to the solution, that it was my eclipse having trouble to start the app besides a running spring rest application, that I set up for testing purpose.
Maybe the two plugins don't like each other.

Application stuck at "Powered by Titanium screen"

I'm trying to run an app made on Titanium in my cellphone. At first it was working fine, until i decided to debug my code. After that whenever i try to run it on my cellphone, it gets stuck # the powered by titanium screen (that red one).
I tried to delete my build folder as some people said after a bit o research but it won't work.
How can i solve this?
What I would try to do is:
clean the project (it also deletes the build folder, but I think it also cleans some more stuff in there).
when the app starts try to set an alert in app.js as the first thing - see if this alert shows, and if it does - move it to the next step until you find a place where it is no longer shown which might indicate that this is where you problem is.
Look at the device logs - if it's an android device open ddms and look at the logs while you run the app - see if anything pops up. If it's an iPhone on xCode you have some sort of console viewer for the phone (sorry - can't remember the name right now).
make sure you are not still running under debug mode.
BTW - you didn't mention if it happens on iPhone or Android? does it happens on the simulator as well?
I was having the same issue. From digging through Appcelerator's Jira I found we weren't alone, and also got a workaround that allows us to get past the splash screen. Check to see if there is a deploy.json file located in your application's directory on the device. If so delete it!
Here is more info on the issue https://jira.appcelerator.org/browse/TIMOB-16086.
It's rated as a high priority to be corrected for the 3.3.0 SDK release.

Appcelerator Titanium does not run with sample application KitchenSink

I've installed Appcelerator Titanium Studio on a PC and I was not able to run the android simulator on it, so I was saying to myself "it should work on Mac at least"... and I installed a new Mac with Titanium on it, downloaded the SDK, then I imported the Kitchen Sink example and configured the run configuration with the default settings... and I'm getting exactly the same problem which is an infinite loop with the 'audio_flinged died' problem! So the best I can do is to view the Android simulator with the black window and "Android..." written on it.
What can I do to finally launch that example that is supposed to run? The best I did with my Windows 7 setup was to get the screen of an android cellphone WITHOUT any app on it (default apps), so it's pretty unuseful.
I'd really like to see what Titanium is capable to do.
The Mac ends (after a few mins) with "Launching New_configuration" has encountered a problem. Session initialization failed. "Session initialization failed Failed to get version"
The problem of the infinite loop with "AudioFlinger" still persist in the two cases (PC/Mac).
Any help would be greatly appreciated.
I helped someone with a similar question. He was getting a error which you don't seem to be but my answer walked him through checking the configuration was ok etc.
might help you:
Error running Android emulator from Titanium Studio

App does not run on device anymore... freaking out

out of nowhere I started getting the following error when I tried to run: Xcode, Duplicate symbol _main
So I read on another post that the solution was to remove the items from targets -> compile sources
Now it will run on the simulator only. It first starts to load on the build bar but once it gets to about 10%, it stops and stays like that for 20 seconds and then say build Succeeded (no errors) but won't ever launch onto my iOS device. Been trying to figure out whats going on for the last 2 hours. Can someone please help me?
Thank you so much
If it runs on the simulator then it doesn't seem to be a problem with the code.
Although I've never encountered this particular error, a lot of XCode's problems can be solved by disconnecting the device, deleting the app on the device, restarting the device.