How do I Upload & compile my .C code in the GDB? - virtual-machine

I have a very basic question, I installed Oracle VirtualBox, and I imported and run a virtual machine image (OVF file format) which contains a .C code example which I can compile and run without any problem.
See this print screens:
https://i.ibb.co/gmZds9B/Img1.jpg
https://i.ibb.co/gFzFbRK/Img2.jpg
But what if I want to upload and compile My Own .C code (for example: "myCode.c") from one of the folders in my computer?
I don't see any menu for opening or uploading a file from my PC.
Please advice,
Thanks!

Related

How to install PDCurses with MinGW on Windows?

I have looked all over the internet for installation instructions but could not find one that actually worked. I have downloaded the MinGW-Get application as stated in many websites, but have no idea how to use it. I did find a website with the following instructions:
HOW TO INSTALL:
Install an ide on your windows machine, I’ll use the simple Dev-Cpp.
Download this zip containing the files you’ll need.
Create a folder called pdcurses and another one called include, inside
of it.
Extract panel.h and curses.h in the include fold.
Extract the .dll file in the pdcurses one.
Now open your ide and set the 32-bit version compiler as the default
one.
Create a new project, set it up.
On the lefty Treeview, right click on the project icon -> project
options
Go to -> Parameters tab-> Linker -> insert in its box the path to the
.dll file you extracted before
Go to -> Files/folders tab
Here you’ll see three inner tabs named: Libraries/Includes/resources
folders; inside each of them you have to insert the path to the
include folder you created before.
Source: https://hastalafiesta.altervista.org/setup-pdcurses-windows-devcpp/
However, I could not find the .dll or a library file in the PDCurses folder I extracted from the .zip file I downloaded from https://sourceforge.net/projects/pdcurses/files/pdcurses/3.4/pdc34dllw.zip/download (as stated in the fifth step). I just got started with C++ and libraries and would appreciate it if anyone could provide me some guidance or any useful links.

Cannot compile and run Objective C codes on Windows

I am new to iOS/Objective C and I am currently trying to set up an environment on my Windows PC to compile and execute Objective C codes.
I googled it and I found that I have to use GNUstep. I already installed it and I created a .mak file and a main.m file in the folder where I work.
Then I opened the shell from GNUstep and change directory to the folder where my files are locate. When I type make, it says: make: *** No targets specified and no make file found. Stop.
I have googled for the error and it says that this error shows that there is no make file. But I have created a make file called GNUmakefile.mak in the directory where the main file is located.
Can someone please help me?
It is not possible. You need Xcode on OS X to develop apps for iOS and OS X

Include and Call PDF File in vb.net (after Deployement)

Glad to see this site, Thanks guys for being active. :)
I have a problem in Visual Studio 2010/VB.Net
I have windows form in Visual Basic, I deployed the software(form) to one installer
Now I want to open My PDF file( i-e: Specific) with Button_Click_Event
I know that:
Process.Start("MyPDF.pdf")
But I dont know if user install my software in his PC so may be he install the software in C D or other directory, and also I dont know How to include PDF file in my project :)
Please suggest for me, I am searching this every where but failed so pl help me
Use Add->Existing Item on your Project. Then add the PDF File to your Project.
Afterwards you have to set the Properties of the newly added file to the following:
Now the file will be added to your "Output" Directory after you build your Project.
Now use your Process.Start("MyPDF.pdf") call. It will open up, as it resides in the same directory.
This is rather easy:
Simply include the file by dragging it to your project folder and in its options, tell it to copy to the build directory.
Thereafter, find the path through the my.application methods.
Build a correct path from that and launch it via process.start

What does Main.1 output file do in XCode?

I made a sample project called "Stack", but realized that i needed some more data structures, so i renamed everything - the project, made 2 new folders & their matching groups in XCode, modified the Target Build path to look for "Main/DataStructures-Prefix.pch" instead. But there's one file i don't understand -> earlier, i had gotten a "Stack.1" in my folder, so i just renamed it to "Main.1" and it doesn't seem to be affecting the build process, but i'm pretty skeptical. What does this "Main.1" do? is it the linked intermediate file like in C/C++?
here's a picture:
"Main.1" is a template for creating a "man page" (i.e. an on-line manual page) for your program. You can verify that by calling
man ./Main.1
on the command line in the directory where "Main.1" is located.
If you run
xcodebuild install
on the command line then the manual page is copied to the
$DSTROOT/usr/share/man/man1/
directory, where DSTROOT is the "Installation Build Products Location". The file is not used otherwise in the build process.
If you don't need a man page, you can just remove the file from the Xcode project.

Running an Mac OS command line application, how to

Suppose you create a new Mac OS Command Line Application using Xcode, which prints something. How do you actually find and run it using your command line or Finder?
Application was "built", but project directory structure does not seem to contain an executable file. For what matter in what format will this file be?
Please advise
This should help out:
Choose to build your project for archiving (Product->Build
For->Archiving).
The executable will be created and placed in the project build
folder. This will typically be something like
/Users//Library/Developer/XCode/DerivedData//Build/Products/Release.
If you wish, copy the executable to a more convenient location.
To run it, open up a shell window, browse to the executable
directory, and type in your command name.
EDIT
I see you mentioned iOS in your question and tagged it as such. This answer is NOT relevant to iOS, infact I see no option to build a command line application for that system and it doesn't really make much sense to have one.