Get default value of kotlin fun parameter in annotation processing phase - kotlin

Background:
I have an annotation processor that builds retrofit interfaces by scanning spring annotations on controllers. I have it set up to work in either kotlin or java based spring applications, and it can generate either kotlin or java retrofit client interfaces.
Question:
When running it against a kotlin based spring application, is there a way to pick up a default value on a controller function, whether reflectively or through some other means?
e.g. the controller function looks something like
#RequestMapping("/foo")
fun getSomething(#RequestParameter foo: String = "bar") {
...
}
and I want to be able to generate a retrofit interface method that looks something like
fun getSomething(#Header foo: String = "bar")
I am aware that the compiler under the hood actually creates multiple override methods for the jvm:
https://discuss.kotlinlang.org/t/retrieve-default-parameter-value-via-reflection/7314
But I'm wondering if there's a way to capture these defaults during the annotation processing phase or if I just have to live without defaults in the generated kotlin client.
Long story short - is there a workaround that would let me capture these defaults?

It would seem that you cannot do that, sadly :( https://discuss.kotlinlang.org/t/kotlin-reflection-and-default-values/2254 the idea is interesting though. I'm not sure if it's desirable to analyze bytecode for this?
It kind of also makes sense because the default value can also come from things like constants, which in turn can be calculated values. If the default param is set through a calculated constant there's no certain way to know what it will be before it's loaded on runtime.

Related

Gradle Extensions: can plain Kotlin types be used instead of Property<T> for properties with simple values?

The Gradle docs for lazy configuration states that in extension/DSL classes, properties like var someProperty = "default value" should actually be val someProperty: Property<String> = objectFactory.property(String::class.java).convention("default value"). This is to avoid unnecessary computation during the configuration phase;
I wonder if there is any downside in using plain types for simple values. The benefits are clear to me in case of computation or I/O, but if anything, for simple values I’d say a plain type would result in slightly less resource use during configuration (one less object created and no method calls).
The main reasons I prefer plain property types for simple values is simplicity and especially that the assignment operator can be used in a build script with Kotlin DSL, e.g. someProperty = "foo". I find this cleaner than someProperty.set("foo") and the latter is also imperative, while Gradle DSLs are otherwise mostly declarative.
It seems to work fine and in the task there would still be a Property<String> counterpart that can be initialized with someProperty.set(extension.someProperty), but since the documentation doesn’t mention it as a possibility for simple values, I’m wondering if there is a good reason for it that I couldn’t think of.
In addition to avoiding unnecessary computation during the configuration phase, using a property allows you to avoid race conditions with afterEvaluate clauses. Extension values set by build scripts are NOT available at configuration time.
Therefore, your example of task.someProperty.set(extension.somePlainField) will not work.
Using task.someProperty.set(extension.someProperty) (the method with signature set(value: Provider<T>)) makes sure that extension.someProperty.get() is not invoked until the task executes and reads its Property.
in order to achieve your goal of a fluent extension api, the recommended approach is to add a method to your extension such as
fun someProperty(value: String) {
someProperty.set(value)
}
then, build scripts can use it like:
myExtension {
someProperty("my value")
}

How to use Web Speech API in Kotlin Multiplatform for web application

Do you know how to use Web Speech API in KMM project for Web application: https://developer.mozilla.org/en-US/docs/Web/API/Web_Speech_API/Using_the_Web_Speech_API
I'm using Kotlin to build the web app, and the web app require speech to text feature.
I'm not familiar with this particular WEB API, but here's the general process of wrapping global JS APIs in Kotlin so hopefully you'll be able to correct the odd inconsistencies yourself via trial and error.
Firstly, since the target API is global, there's no need for any meta-information for the compiler about where to source JS code from - it's present in the global context. Therefore, we only need to declare the shape of that global context. Normally that would be a straightforward task as outlined in this article, however there's a caveat here which requires some trickery to make it work on all the browsers:
As mentioned earlier, Chrome currently supports speech recognition with prefixed properties, therefore at the start of our code we include these lines to feed the right objects to Chrome, and any future implementations that might support the features without a prefix:
var SpeechRecognition = window.SpeechRecognition || webkitSpeechRecognition;
var SpeechGrammarList = window.SpeechGrammarList || webkitSpeechGrammarList;
var SpeechRecognitionEvent = window.SpeechRecognitionEvent || >webkitSpeechRecognitionEvent;
But let's ignore that for now since the API shape is consistent across the implementation, and name is the only difference that we'll address later. Two main API entities we need to wrap here are SpeechRecognition and SpeechGrammarList, both being classes. However, to make it easier to bridge the inconsistent names for them later on, in Kotlin it's best to describe their shapes as external interfaces. The process for both is the same, so I'll just outline it for SpeechRecognition.
First, the interface declaration. Here we can already make use from EventTarget declaration in Kotlin/JS stdlib. Note that the name of it does not matter here and will not clash with webkitSpeechRecognition when present since we declare it as an interface and as such we only care about the API shape.
external interface SpeechRecognition: EventTarget {
val grammars: SpeechGrammarList // or dynamic if you don't want to declare nested types
var lang: String
// etc...
}
Once we have the API shape declared, we need to bridge naming inconsistencies and provide a unified way to construct its instances from Kotlin. For that, we'll inject some hacky Kotlin code to act as our constructors.
// We match the function name to the type name here so that from Kotlin consumer's perspective it's indistinguishable from an actual constructor.
fun SpeechRecognition(): SpeechRecognition {
// Using some direct JS code to get an appropriate class reference
val cls = js("window.SpeechRecognition || webkitSpeechRecognition")
// Using the class reference to construct an instance of it and then tell the kotlin compiler to assume it's type
return js("new cls()").unsafeCast<SpeechRecognition>()
}
Hopefully this gives you the general idea of how things tie together. Let me know if something's still not quite clear.

Is there a way to use an annotation class as a decorator on a function in Kotlin?

I am very new to Kotlin development and I came across custom annotation classes in the documentation.
Is there a way for me to use an annotation on a function as a way to pre-populate some variables, or to run a decorator function before running the annotated function?
Something like:
class TestClass {
#Friendly("Hello World")
private fun testFun() {
greet()
//does something else
}
}
with an annotation class like
#Target(AnnotationTarget.FUNCTION)
#Retention(AnnotationRetention.BINARY)
annotation class Friendly(val message: String) {
fun greet() {
println(message)
}
}
I know this isn't valid Kotlin code, but I can't find any examples on how to actually use values from annotations without using reflection (if it's even possible)
Please let me know if I can do something like this, and more usefully, a better resource on annotation classes for Kotlin?
To make use of your custom annotations, you need to either create your own annotation processor (and use kapt Kotlin compiler plugin) to generate some new sources (but not modify existing!) at compile time, or use #Retention(AnnotationRetention.RUNTIME) meta-annotation (which is default in Kotlin), so that they could be accessed via reflection in runtime.
#Retention(AnnotationRetention.BINARY) meta-annotation you're using is equivalent of #Retention(RetentionPolicy.CLASS) in java, which is mostly useless (see https://stackoverflow.com/a/5971247/13968673).
What you're trying to do with annotations (call some additional code before/after method execution) reminds me aspect-oriented programming. Take a look at Spring AOP and AspectJ frameworks, following this paradigm, and their approach for annotations processing. TL;DR: Spring AOP is processing annotations in runtime, generating proxy-classes with respectful code, while AspectJ is using its own compiler (even not an annotation processor, cause it also introduces its own syntactic extension for java language), and can generate respectful bytecode at compile-time. They both are originally java-oriented, but with some configurational pain could be used with Kotlin too.

Multi-platform InputStream Alternative in Kotlin?

I’m looking for a multi-platform alternative to input streams. My concrete task is to fetch an encrypted file from a remote server via https and decrypt it on demand.
In Java land I would an implement InputStream which proxies the reads to the input stream from the https library. How can I do the same in kotlin targeting multiple platforms.
I see ktor returns an ByteReadChannel, but I don’t know which functions.
I’m lost and don’t know where to start. Thanks for your help in advance.
If the framework you are using does not provide you with a full-fledged InputStream implementation, the only chance left is to write your own. Much like what the ktor developers did: ByteReadChannel is just an abstraction of "reading bytes from a channel".
This abstraction lives in the common part and allows to write application and business logic around it.
The key to make this work in the context of a Kotlin Multiplatform project is, the actual implementation needs to be provided in the platform specific parts. The JVM specific code of the ktor project actually has an implementation that uses InputStream: InputStream.toByteReadChannel.
You certainly don't have to do it like your example from the ktor project and model everything down from byte channels up to file representations. If you want to leverage Kotlin framework classes, Sequences might be handy. This could look something like this:
// in common
interface FileFetcher {
fun fetch(): Sequence<Byte>
}
expect fun fileFetcher(source: String): FileFetcher
// in jvm
class JvmFileFetcher(val input: java.io.InputStream): FileFetcher {
override fun fetch(): Sequence<Byte> = input.readBytes().asSequence()
}
actual fun fileFetcher(source: String): FileFetcher {
val input = java.net.URL(source).openStream()
return JvmFileFetcher(input)
}
You would define an interface FileFetcher along with a factory function fileFetcher in the common part. By using the expect keyword on the fileFetcher function you need to provide platform-specific implementations for all target platforms you define. Use the FileFetcher interface in the common part to implement your logic (decrypting file contents etc.). See the documentation for Sequence for how to work with it.
Then implement the factory function for all platforms and use the actual keyword on them. You will then need to write platform-specific implementations of FileFetcher. My example shows how a JVM version of the FileFetcher interface.
The example is of course very basic and you probably would not want to do it exactly like this (at least some buffering would be needed, I guess). Also, within the JVM part you could also leverage your favorite networking/HTTP library easily.

Calling java code that doesn't accept null from kotlin

IDEA Community 2017.1.2, JRE 1.8, Kotlin 1.1.2-2
I have Java methods, located in libGdx that don't have any annotations regarding their nullability, e.g.:
public void render (final RenderableProvider renderableProvider) {
renderableProvider.getRenderables(renderables, renderablesPool);
as we can see, argument can't be null. However, since nothing tells that it's not-null argument, Kotlin will happily pass null in RenderableProvider?. How do I tell Kotlin to check during compile-time that I should be passing RenderableProvider and not RenderableProvider??
I've read about external annotations, however there is no "Specify Custom Kotlin Signature" and if I annotate renderableProvider as #NotNull nothing changes - kotlin still allows null.
I even tried to replace org.jetbrains.annotations.NotNull with javax.annotation.Nonnull in XML manually, but it makes no difference - code compiles and crashes with NPE.
External annotations are no longer supported. You'll either have to fork libgdx and annotate the methods there or live with this issue, unfortunately.
You could wrap it in an extension function and then only use that for rendering:
fun RenderClass.renderSafe(renderProvider: RenderableProvider) =
this.render(renderProvider)
Now you can't pass null.