I'm having trouble changing the prop: 'rate' to change the speed of the audio being played.
I'm using expo-av (https://docs.expo.dev/versions/latest/sdk/av/).
Here's my code:
import {Text, View, Alert } from 'react-native'
import * as MediaLibrary from 'expo-media-library';
import { DataProvider } from 'recyclerlistview';
import {Audio} from 'expo-av';
import { play, pause, resume, playNext } from "../misc/AudioController";
export const AudioContext = createContext()
export class AudioProvider extends Component {
constructor(props) {
super(props);
this.state = {
audioFiles: [],
permissionError: false,
dataProvider: new DataProvider((r1, r2) => r1 !== r2),
playbackObj: null,
soundObj: null,
currentAudio: {},
isPlaying: false,
currentAudioIndex: null,
playbackPosition: null,
playbackDuration: null,
rate: 2.0,
};
this.totalAudioCount = 0;
}
permissionAlert = () => {
Alert.alert("Permission Required", "This app needs to read audio files", [
{ text: "I am ready", onPress: () => this.getPermission() },
{
text: "cancel",
onPress: () => this.permissionAlert(),
},
]);
};
getAudioFiles = async () => {
const { dataProvider, audioFiles } = this.state;
let media = await MediaLibrary.getAssetsAsync({
mediaType: "audio",
});
media = await MediaLibrary.getAssetsAsync({
mediaType: "audio",
first: media.totalCount,
});
this.totalAudioCount = media.totalCount;
this.setState({
...this.state,
dataProvider: dataProvider.cloneWithRows([
...audioFiles,
...media.assets,
]),
audioFiles: [...audioFiles, ...media.assets],
});
};
loadPreviousAudio = async () => {
let previousAudio = await AsyncStorageLib.getItem("previousAudio");
let currentAudio;
let currentAudioIndex;
if (previousAudio === null) {
currentAudio = this.state.audioFiles[0];
currentAudioIndex = 0;
} else {
previousAudio = JSON.parse(previousAudio);
currentAudio = previousAudio.audio;
currentAudioIndex = previousAudio.index;
}
this.setState({ ...this.state, currentAudio, currentAudio });
};
getPermission = async () => {
// {
// "canAskAgain": true,
// "expires": "never",
// "granted": false,
// "status": "undetermined",
// }
const permission = await MediaLibrary.getPermissionsAsync();
if (permission.granted) {
this.getAudioFiles();
}
if (!permission.canAskAgain && !permission.granted) {
this.setState({ ...this.state, permissionError: true });
}
if (!permission.granted && permission.canAskAgain) {
const { status, canAskAgain } =
await MediaLibrary.requestPermissionsAsync();
if (status === "denied" && canAskAgain) {
this.permissionAlert();
}
if (status === "granted") {
this.getAudioFiles();
}
if (status === "denied" && !canAskAgain) {
this.setState({ ...this.state, permissionError: true });
}
}
};
onPlaybackStatusUpdate = async (playbackStatus) => {
console.log("hier");
if (playbackStatus.isLoaded && playbackStatus.isPlaying) {
this.updateState(this, {
playbackPosition: playbackStatus.positionMillis,
playbackDuration: playbackStatus.durationMillis,
});
}
if (playbackStatus.didJustFinish) {
const nextAudioIndex = this.state.currentAudioIndex + 1;
if (nextAudioIndex >= this.totalAudioCount) {
this.state.playbackObj.unloadAsync();
this.updateState(this, {
soundObj: null,
currentAudio: this.state.audioFiles[0],
isPlaying: false,
currentAudioIndex: 0,
playbackPosition: null,
playbackDuration: null,
});
}
const audio = this.state.audioFiles[nextAudioIndex];
const status = await playNext(this.state.playbackObj, audio.uri);
this.updateState(this, {
soundObj: status,
currentAudio: audio,
isPlaying: true,
currentAudioIndex: nextAudioIndex,
});
}
};
componentDidMount() {
this.getPermission();
if (this.state.playbackObj === null) {
this.setState({ ...this.state, playbackObj: new Audio.Sound(), });
}
}
updateState = (prevState, newState = {}) => {
this.setState({ ...prevState, ...newState });
};
render() {
const {
audioFiles,
dataProvider,
permissionError,
playbackObj,
soundObj,
currentAudio,
isPlaying,
currentAudioIndex,
playbackPosition,
playbackDuration,
rate,
} = this.state;
if (permissionError)
return (
<View
style={{
flex: 1,
justifyContent: "center",
alignItems: "center",
}}
>
<Text>It looks like you haven't accepted the permission</Text>
</View>
);
return (
<AudioContext.Provider
value={{
audioFiles,
dataProvider,
playbackObj,
soundObj,
currentAudio,
isPlaying,
currentAudioIndex,
totalAudioCount: this.totalAudioCount,
playbackPosition,
playbackDuration,
rate,
updateState: this.updateState,
loadPreviousAudio: this.loadPreviousAudio,
onPlaybackStatusUpdate: this.onPlaybackStatusUpdate
}}
>
{this.props.children}
</AudioContext.Provider>
);
}
}
import {Component} from 'react';
import AsyncStorageLib from '#react-native-async-storage/async-storage';
export default AudioProvider;
and here's some more:
// play audio
// Import the react-native-sound module
import { PitchCorrectionQuality,shouldCorrectPitch, rate } from "expo-av/build/AV.types";
export const play = async (playbackObj, uri,) => {
try {
return await playbackObj.loadAsync(
{uri},
{shouldPlay: true},
);
} catch (error) {
console.log('error inside play helper method', error.message)
}
};
//pause
export const pause = async playbackObj => {
try {
// playbackObj.setRateAsync(rate = 2.0, shouldCorrectPitch = true, PitchCorrectionQuality= High);
return await playbackObj.setStatusAsync({
shouldPlay: false},
);
} catch (error) {
console.log('error inside pause helper method', error.message)
}
};
//resume
export const resume = async playbackObj => {
try {
return await playbackObj.playAsync(
);
} catch (error) {
console.log('error inside pause resume method', error.message)
}
};
//select next
export const playNext = async (playbackObj, uri) => {
try {
await playbackObj.stopAsync()
await playbackObj.unloadAsync();
return await play(playbackObj, uri);
} catch (error) {
console.log('error inside playNext helper method')
}
}
I've tried including 'rate: 2.0' inside this.state{audioFiles: [],
permissionError: false, etc.} but it didn't work.
Also I've tried doing: await playbackObj.setRateAsync() in the 2nd code snippet.
Any suggestions?
Nvm, I found the solution. Here's my updated code:
// play audio
// Import the react-native-sound module
import { PitchCorrectionQuality,shouldCorrectPitch, rate } from "expo-av/build/AV.types";
export const play = async (playbackObj, uri,) => {
try {
await playbackObj.loadAsync(
{uri},
{shouldPlay: true},
);
return await playbackObj.setStatusAsync({ rate: 0.9749090909 });
} catch (error) {
console.log('error inside play helper method', error.message)
}
};
//pause
export const pause = async playbackObj => {
try {
return await playbackObj.setStatusAsync({
shouldPlay: false,
rate: 0.9749090909,
});
} catch (error) {
console.log('error inside pause helper method', error.message)
}
};
//resume
export const resume = async playbackObj => {
try {
return await playbackObj.playAsync(
);
} catch (error) {
console.log('error inside pause resume method', error.message)
}
};
//select next
export const playNext = async (playbackObj, uri) => {
try {
await playbackObj.stopAsync()
await playbackObj.unloadAsync();
return await play(playbackObj, uri);
} catch (error) {
console.log('error inside playNext helper method')
}
}
After I log out with a user and then log in with another, the data of the last user persists in the main screen, I need for that Main screen to refresh after another user logs-in.
How is it possible to do that?
this is in my componentDidMount()
async componentDidMount() {
await Font.loadAsync({
'AbhayaLibre-Regular': require('../assets/fonts/AbhayaLibre-Regular.ttf'),
'AbhayaLibre-Bold': require('../assets/fonts/AbhayaLibre-Bold.ttf'),
});
this.setState({ fontLoaded: true });
this.authCheck()
if (this.state.loggedIn == "false") {
this.props.navigation.navigate("Login");
} else {
this.authUser();
this.fetchSubjects();
}
}
It puzzles me because I'm not sure how to run that code again AFTER a new user logs-in after another logged out.
Code snipped of the login:
<Button icon="send" mode="contained" text="#1ebc61" color="white" onPress={() => {
axios.post('http://homewrk.test/api/auth/login', {
email: this.state.email,
password: this.state.password
}).then(res => {
this.setState({ token: res.data.access_token });
this.storeKey();
this.props.navigation.navigate("Home");
}).catch(() => {
this.setState({ error: true })
})
}}>
authCheck()
async authCheck() {
const token = await AsyncStorage.getItem('access');
const access = 'Bearer ' + token;
console.log(access);
axios.get(`http://homewrk.test/api/check`, {
headers: {
'Authorization': access,
}
}).then(res => {
const isLoggedIn = res.data;
this.setState({ loggedIn: isLoggedIn });
})
}
storing the key:
storeKey = async () => {
try {
await AsyncStorage.setItem('access', this.state.token);
console.log("done");
} catch (e) {
console.log(e);
}
}
async componentDidMount() {
await Font.loadAsync({
'AbhayaLibre-Regular': require('../assets/fonts/AbhayaLibre-Regular.ttf'),
'AbhayaLibre-Bold': require('../assets/fonts/AbhayaLibre-Bold.ttf'),
});
this.focusListener = this.props.navigation.addListener("willFocus", () => {
this.authCheck()
if (this.state.loggedIn == "false") {
this.props.navigation.navigate("Login");
} else {
this.authUser();
this.fetchSubjects();
}
});
}
componentWillUnmount() {
this.focusListener.remove();
}
I am using React Native with Expo, and I am able to create users + rooms and send messages to them with the following code:
const hooks = {
onMessage: message => {
console.log("message", message);
this.setState({
messages: [...this.state.messages, message]
});
},
onUserStartedTyping: user => {
this.setState({
usersWhoAreTyping: [...this.state.usersWhoAreTyping, user.name]
});
},
onUserStoppedTyping: user => {
this.setState({
usersWhoAreTyping: this.state.usersWhoAreTyping.filter(
username => username !== user.name
)
});
},
onPresenceChange: () => this.forceUpdate()
};
class SetupChatKit extends React.Component {
constructor(props) {
super(props);
this.state = {
chatManager: null,
currentUser: {},
currentRoom: {},
messages: [],
usersWhoAreTyping: []
};
}
componentDidMount() {
const { userId, name } = this.props;
this.instantiateChatManager(userId);
this.createChatKitUser({ userId, name });
}
joinOrCreateChatKitRoom = (mode, chatKitRoomId, title) => {
const { chatManager } = this.state;
return chatManager
.connect()
.then(currentUser => {
this.setState({ currentUser });
if (mode === "join") {
return currentUser.joinRoom({ roomId: chatKitRoomId, hooks });
}
return currentUser.createRoom({
name: title,
private: false,
hooks
});
})
.then(currentRoom => {
this.setState({ currentRoom });
return currentRoom.id;
})
.catch(error => console.error("error", error));
};
instantiateChatManager = userId => {
const chatManager = new Chatkit.ChatManager({
instanceLocator: "v1:us1:9c8d8a28-7103-40cf-bbe4-727eb1a2b598",
userId,
tokenProvider: new Chatkit.TokenProvider({
url: `http://${baseUrl}:3000/api/authenticate`
})
});
this.setState({ chatManager });
};
My problem is that console.log("message", message); never gets called, even when I manually add messages to the room via the online control panel.
I've tried logging from chatManager, and that looks like the following:
As you can see from the documentation, the onMessage hook needs to be attached on subscribeRoom, not when joining a room.
https://docs.pusher.com/chatkit/reference/javascript#connection-hooks
So probably add subscribeToRoom() after the first success promise in your joinOrCreateChatKitRoom() method.
I refactored the code with async/await and used .subscribetoRoom() like so:
joinOrCreateChatKitRoom = async (mode, chatKitRoomId, title) => {
const { chatManager } = this.state;
try {
const currentUser = await chatManager.connect();
this.setState({ currentUser });
let currentRoom;
if (mode === "join") {
currentRoom = await currentUser.joinRoom({
roomId: chatKitRoomId
});
} else {
currentRoom = await currentUser.createRoom({
name: title,
private: false
});
}
this.setState({ currentRoom });
await currentUser.subscribeToRoom({
roomId: currentRoom.id,
hooks: {
onMessage: message => {
this.setState({
messages: [...this.state.messages, message]
});
},
onUserStartedTyping: user => {
this.setState({
usersWhoAreTyping: [...this.state.usersWhoAreTyping, user.name]
});
},
onUserStoppedTyping: user => {
this.setState({
usersWhoAreTyping: this.state.usersWhoAreTyping.filter(
username => username !== user.name
)
});
},
onPresenceChange: () => this.forceUpdate()
}
});
return currentRoom.id;
} catch (error) {
console.error("error creating chatManager", error);
}
};
I have a React Native app using redux and I'd like my action to set the GPS coordinates so I have them available in the store. You can see my console logs in the code, and 'action returning' is logged before 'has coordinates', which is the problem.
Component:
<TouchableOpacity style={{flex:1}} onPress={() => {
this.props.setLocation();
}}>
Action.js
export function setLocation(){
let coords = {
latitude:0,
longitude:0,
navigatorError:''
};
navigator.geolocation.getCurrentPosition(
(position) => {
console.log('has coordinates');
coords['latitude'] = position.coords.latitude
coords['longitude'] = position.coords.longitude
coords['navigatorError'] = null
},
(error) => coords['navigatorError'] = error.message,
{ enableHighAccuracy: true, timeout: 20000, maximumAge: 1000 },
);
console.log('action returning');
return {
type: 'set_location',
payload: coords
};
};
Reducer.js
export default (state = null, action) => {
switch(action.type){
case 'set_location':
return action.payload;
default:
return state;
}
}
Note: I'm not actually using redux-thunk in this project, I'm not sure if it's appropriate for what I need here.
You can use async and await to accomplish this. Basically, you need to await the coords to be returned from your asynchronous call.
Something like this:
export async function setLocation(){
let coords = {
latitude:0,
longitude:0,
navigatorError:''
};
await navigator.geolocation.getCurrentPosition(
(position) => {
console.log('has coordinates');
coords['latitude'] = position.coords.latitude
coords['longitude'] = position.coords.longitude
coords['navigatorError'] = null
},
(error) => coords['navigatorError'] = error.message,
{ enableHighAccuracy: true, timeout: 20000, maximumAge: 1000 },
);
console.log('action returning');
return {
type: 'set_location',
payload: coords
};
};
Documentation on async/await can be found here.
does anyone know how can I execute the this.isLoading = true before the debounce in this method?
It was supposed to be a loading spinner that will be animated when making async call via axios.
methods: {
searchAdminUsers: _.debounce(function(query) {
this.isLoading = true
axios.get('api/searchEmployees?format=json', { params: { q:query } })
.then(response => {
let data = response.data.map(item => (
{ text: `${item.FIRSTNAME} ${item.LASTNAME} - ${item.POSITION}`, id: item.ID }
))
this.options = data
this.isLoading = false
})
.catch(error => {
console.log(error)
})
}, 250)
}
Create another method that changes this.isLoading, and invokes the debounces method.
methods: {
wrapSearchAdminUsers(query) {
this.isLoading = true
this.searchAdminUsers(query)
}
searchAdminUsers: _.debounce(function(query) {
axios.get('api/searchEmployees?format=json', { params: { q:query } })
.then(response => {
let data = response.data.map(item => (
{ text: `${item.FIRSTNAME} ${item.LASTNAME} - ${item.POSITION}`, id: item.ID }
))
this.options = data
this.isLoading = false
})
.catch(error => {
console.log(error)
})
}, 250)
}