I have two editors on the screen, one read-only. What I want to do is allow the user to select content from the read-only editor and paste it into the current position of the other by clicking a button. (the logic may manipulate the text which is one reason I don't want to use the system's clipboard.)
So far I have the function that is able to paste the text like as follows. (I am using the Angular wrapper which explains the presence of the CKEditorComponent reference.
doPaste(pasteEvent: PasteEvent, editorComponent: CKEditorComponent) {
const editor = editorComponent.editorInstance;
editor.model.change(writer => {
writer.insertText(pasteEvent.text, editor.model.document.selection.getFirstPosition() );
});
}
What I can't find from the documentation is how to extract the selected text. What I have so far is:
clickPasteSelectedPlain(editorComponent: CKEditorComponent) {
const editor = editorComponent.editorInstance;
const selection = editor.model.document.selection;
console.log('clickPasteAll selection', selection);
console.log('clickPasteAll selectedcontent', editor.model.document.getSelectedContent);
}
The selection appears to change depending on what is selected in the editor's view. The getSelectedContent function is undefined. How do I get the content?
With a bit of poking around I figured out how to do this. I'll document it here on the chance that it will help someone down the road avoid the process of discovery that I went through.
On the source document I have a ckeditor element like this:
<div *ngIf="document">
<ckeditor #ckEditor
[editor]="Editor" [config]="ckconfig" [disabled]="true"
[(ngModel)]="document.text"></ckeditor>
<button mat-flat-button (click)="clickPasteSelectedPlain(ckEditor)">Paste Selected Text Plain</button>
</div>
In the component the function called on the click event is like this:
#Output() paste = new EventEmitter<PasteEvent>();
...
clickPasteSelectedPlain(editorComponent: CKEditorComponent) {
const editor = editorComponent.editorInstance;
this.paste.emit({
content: editor.model.getSelectedContent(editor.model.document.selection),
obj: this.document,
quote: false
});
}
The PasteEvent is defined as an exported interface which I will omit here to save space. The content key will refer to a DocumentFragment.
Note that I am passing the CKEditorComponent as a parameter. You could also access it via an Angular #ViewChild declaration but note that my ckeditor is inside an *ngIf structure. I think that works well in Angular 6 but in the past I have had difficulty with #ViewChild references when the target was conditionally in the DOM. This method always works but use whatever method you want.
The event fired by the emit is processed with a method that looks like this:
doPaste(pasteEvent: PasteEvent, editorComponent: CKEditorComponent) {
const editor = editorComponent.editorInstance;
editor.model.insertContent(pasteEvent.content);
}
Because the content is a DocumentFragment the paste operation will include all formatting and text attributes contained in the selected source. But that's all there is to it.
Related
I want to delete default button widget and replace it with my own custom widget. I don't want to see default one. Even tough i deleted button widget from "Thingworx/Common/thingworx/widgets/button". It still active in ide.
Is there any way that i can completely remove default widget from system.
Thanks a lot
If you want to replace some kinf of widget with your custom you need to name it properly.
In your custom-button.js files find this lines:
/*global Encoder,TW */
TW.IDE.Widgets.custom-button= function () {
...
and replace it with standard button definition which is:
/*global Encoder,TW */
TW.IDE.Widgets.button= function () {
...
Standard button will be replaced with your custom one.
this is the first time I'm posting a question here; I have searched and searched and searched here and other places and I cannot seem to get any results. I'm using VISUAL BASIC 2015 in Visual Studio 2015. QUESTION: I need to have a modal window/popup from a particular website remain INSIDE the web browser control/window on my form (WebBrowser1); when a particular link is clicked, the modal window/popup jumps out of the form and directly to the user on their screen. I have to keep this popup inside because there are other links to be clicked on that popup, but if it jumps out of the web browser control, no code will work since it's outside WebBrowser1. What I have found is code for older versions, and not 2015; if anything I can even add WebBrowser2 to have the popups/modal windows appear there if possible, just as long as I can code them to keep clicking inside the form. PLEASE HELP! THANK YOU!
window.open (and a click on <a target="_blank"> etc) can be handled via the NewWindow2 event. Hans already pointed out how to do that in comments. NewWindow3 works too, but need at least Windows XP SP2.
As for window.showModalDialog, it is a bit tricky. IE has IDispatchEx (wrapped as IExpando in .Net) implemented on scripting objects so you replace the methods and properties with your own implementation. But window.showModalDialog shows a dialog that has arguments and return values, you need to override those properties in the modal dialog you create too. The code looks roughly like tis:
void webBrowser1_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e)
{
//skip events from frames
if(WebBrowserReadyState.Complete!=webBrowser1.ReadyState) return;
if(FindLoginFormOnPage()) {DoLogin();return;}
if(IsWelcomePage()){NavigateToPage1();return;}
if(IsPage1()){SubmitFormOnPage1();return;}
if(IsPage1FormResult()){
var document=webBrowser1.Document.DomDocument as mshtml.ITMLDocument2;
var expando =(IExpando)document.parentWindow;
expando.RemoveMember(expando.GetMethod("showModalDialog"
,BindingFlags.Instance | BindingFlags.Public);
expando.AddMethod("showModalDialog"
,new ShowModalDialogDelegate(this.MyShowModalDialog));
}
......
}
object MyShowModalDialog(string url, object varArgIn, object options)
{
using(FromMyShowModalDialog myShowModalDialog
=new MyShowModalDialog())
{
myShowModalDialog.StartupUrl=url;
myShowModalDialog.DialogArguments=varArgIn;
//omit the code to parse options
//and set dialog height/width/topleft location etc
if(myShowModalDialog.ShowDialog()==DialogResult.OK)
{
//do something on the return value before passing to the scripts
......
return myShowModalDialog.ReturnValue;
}
return null;
}
}
and in the Load event handler of MyShowModalDialog you call something like webBrowser1.Navigate to show the page requested by the parent page.
Now you need to pass the arguments to the webbrowser control on the new form. Do the same as above but replace another property this time.
expando.RemoveProperty("dialogArguments");
expando.AddProperty("dialogArguments")
.SetValue(expando,this.DialogArguments);
This will let the web page access the value passed from MyShowModalDialog and stored in this.DialogArguments.
The earliest you can access the DOM is in webBrowser1_DocumentCompleted. By that time the scipts on the page that read window.dialogArguments are probably already executed and got nothing. After overriding window.dialogArguments, you need to study the script on the page to find out how to revert that. for example, if the page has
<head>
<script>
var oMyObject = window.dialogArguments;
var sFirstName = oMyObject.firstName;
var sLastName = oMyObject.lastName;
</script>
...
<span style="color: 00ff7f">
<script>
document.write(sFirstName);
</script>
</span>
you need to change the values of sFirstName and sLastName then change the innerText property of the span, probably identify via its relationship with a named div or table cell. You can write the necessary changes in a script and call it via HtmlDocument.InvokeScript.
If the page returns a value to its parent, you need to pass it on to your parent form too. Override window.returnValue so when the script writes to window.returnValue it writes to a variable you provided
......
expando.RemoveProperty("returnValue");
expando.AddProperty("returnValue").SetValue(expando,this.ReturnValue);
I have a custom menubutton in my tinyMCE editor that uses specific HTML elements elsewhere on the page as the menu items. I use a jQuery selector to get the list of elements and then add one each as a menu item:
c.onRenderMenu.add(function(c,m) {
m.add({ title: 'Pick One:', 'class': 'mceMenuItemTitle' }).setDisabled(1);
$('span[data-menuitem]').each(function() {
var val = $(this).html();
m.add({
title: $(this).attr("data-menuitem"),
onclick: function () { tinyMCE.activeEditor.execCommand('mceInsertContent', false, val) }
});
});
});
My problem is that this only happens once when the button is first clicked and the menu is first rendered. The HTML elements on the current page will change occasionally based on user clicks and some AJAX, so I need this selector code to run each time the menu is rendered to make sure the menu is fully up-to-date. Is that possible?
Failing that, is it possible to dynamically update the control from the end of my AJAX call elsewhere in the page? I'm not sure how to access the menu item and to update it. Something using tinyMCE.activeEditor.controlManager...?
Thanks!
I found a solution to this problem, though I'm not sure it's the best path.
It doesn't look like I can make tinyMCE re-render the menu, so instead I've added some code at the end of my AJAX call: after it has updated the DOM then it manually updates the tinymce drop menu.
The menu object is accessible using:
tinyMCE.activeEditor.controlManager.get('editor_mybutton_menu')
where mybutton is the name of my custom control. My quick-and-dirty solution is to call removeAll() on this menu object (to remove all the current menu items) and then to re-execute my selector code to find the matching elements in the (new) DOM and to add the menu items back based on the new state.
It seems to work just fine, though tweaks & ideas are always welcome!
Let's say in a view I have a DojoX Mobile ListItem that is pulling an HTML view fragment into the DOM via AJAX and then transitioning to that view. Assume this is all working fine.
Now, I go back to the initial view that had that ListItem on it and click some other button that destroys that view node from the DOM. If I now click on that ListItem that previously loaded that view node into the DOM (which has now been removed), it will try to transition to a view that doesn't exist. It doesn't know that it has been removed.
Is there some type of way to tell a ListItem that it needs to fetch the HTML again because what was previously fetched no longer exists? I am not seeing anything about doing this in any documentation anywhere. I don't think a code sample is really necessary here, but I can provide a minimal one if necessary.
I went a different route and left the view exist in the DOM, and simply made a function that clears all sensitive data out of the view.
Okay, in this case, i guess you could hook the onShow function of your ListItem container(or any other onchange event). Create a listener for said handle to evaluate if your item needs reloading. Following is under the assumtion that it is the item.onclick contents showing - and not the label of your item which contains these informations
Or better yet, do all this during initialization so that your ListItem container will be an extended with custom onClick code.
Seems simple but may introduce some quirks, where/when/if you programatically change to this item, however here goes:
function checkItem() {
// figure out if DOM is present and if it should be
if( isLoggedIn() ) {
this.getChildren().forEach(function(listitem) {
if( dojo.query("#ID_TO_LOOK_FOR", listitem.domNode).length == 0 ) {
// this references the listItem, refresh contents.
// Note: this expects the listitem to be stateful, have no testing environment at time being but it should be
listitem.set("url", listitem.url);
}
});
}
}
Preferably, set this in your construct of the container for your ListItems
var listItemParent = new dojox.mobile.RoundRectList({
onShow : checkItem,
...
});
Or create listener
var listItemParent = dijit.byId('itemRegistryId');
// override onClick - calling inheritance chain once done
dojo.connect(listItemParent, "onClick", listItemParent, checkItem);
I have a requirement where I need to create a dojox.layout.ContentPane programmatically.
function constructContentPane(methodToBeCalled){
var testCntPane=new dojox.layout.ContentPane({
href: "some url",
executeScripts: true,
cleanContent: true,
onDownloadEnd: methodToBeCalled
}).placeAt("testContentPaneId");
testCntPane.startup();
}
This places the content pane inside testContentPaneId and calls methodToBeCalled method once the content pane is created.
I have two questions.
How do I check if the content pane is already created or not? I tried to check using the code below
if(dijit.byId("testContentPaneId") == undefined) {
//then don't create again
}
But this did not work. Each time it creates the content pane with the id dojox_layout_ContentPane_0. The last digit gets incremented each time.
Is this the right way to pass the onComplete method as argument? This is how I invoke this
constructContentPane(thisMethodWillBeCalled);
Is there any better way to do this? How do I invoke that method? I tried using eval(methodToBeCalled), but that did not work.
When you use the placeAt() method then the widget will be placed as a child to the specified dom node. I think in your case you should pass the dom directly to the constructor of the content pane.
Try doing like this instead:
var testCntPane=new dojox.layout.ContentPane({
href:"some url",
executeScripts:true,
cleanContent:true,
onDownloadEnd:methodToBeCalled
}, "testContentPaneId");
This will also make sure that the id of the content pane is testContentPaneId