vkCreateInstance access violation at VKLayer_device_simulation.dll - vulkan

i'm new to vulkan.
when i call vkCreateInstance() , it crash , but i can't figure out what's the problem.
vkenumerateExtensionProperties return 0 extensoin count,and only VKLayer_LUNARG_api_dump found , it is weird .
core code are following , irrelevant code are removed.
Instance_Vulkan
#pragma once
#ifndef INSTANCE_VULKAN_HPP
#define INSTANCE_VULKAN_HPP
#include <vulkan/vulkan.h>
#include <vector>
#include <string>
#include <exception>
#include <iostream>
using namespace std;
namespace LB
{
class Instance_Vulkan
{
public:
bool isCreated = false;
VkInstance instance;
VkInstanceCreateInfo createInfo;
std::vector<const char*> extensions;
std::vector<const char*> layers;
Instance_Vulkan()
{
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.flags = 0;
createInfo.pNext = NULL;
createInfo.pApplicationInfo = NULL;
createInfo.enabledLayerCount = 0;
createInfo.ppEnabledLayerNames = NULL;
createInfo.enabledExtensionCount = 0;
createInfo.ppEnabledExtensionNames = NULL;
}
VkResult creat(const VkAllocationCallbacks* pAllocator=NULL)
{
if (isCreated)
return VK_SUCCESS;
else
{
VkResult result;
createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
if(createInfo.enabledExtensionCount)
createInfo.ppEnabledExtensionNames = extensions.data();
createInfo.enabledLayerCount = static_cast<uint32_t>(layers.size());
if(createInfo.enabledLayerCount)
createInfo.ppEnabledLayerNames = layers.data();
if((result = vkCreateInstance(&createInfo, nullptr, &instance))!=VK_SUCCESS)
cout << "Error: fail to create Vulkan Instance ! " << endl;
if (result == VK_SUCCESS)
isCreated = true;
return result;
}
}
void destroy()
{
if (isCreated)
vkDestroyInstance(instance,nullptr);
isCreated = false;
}
};
}
#endif // !INSTANCE_VULKAN_HPP
following code invoke above class
#pragma once
#ifndef APPLICATION_HPP
#define APPLICATION_HPP
#include<vulkan/vulkan.h>
#include <iostream>
#include <stdexcept>
#include <cstdlib>
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include "Item.hpp"
#include"Window.hpp"
#include "Instance_Vulkan.hpp"
using namespace std;
namespace LB
{
class Application
{
public:
bool shouldClose = false;
virtual void mainLoop()
{
}
void init()
{
glfwInit();
glfwWindowHint(GLFW_CLIENT_API,GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
initVulkan();
}
void initVulkan()
{
// set the application info
VkApplicationInfo appInfo = {};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = "Hellp Triangle";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName= "No Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
appInfo.pNext = NULL;
// set papplicatoinInfo
instance.createInfo.pApplicationInfo = &appInfo;
if (instance.creat()!= VK_SUCCESS)
throw std::runtime_error("Error: fail to create vulkan instance ");
}
void cleanUp()
{
glfwTerminate();
instance.destroy();
}
int run(int argc=0,char* argv[]=0)
{
init();
try {
for (;!shouldClose;)
mainLoop();
}
catch (const std::exception e)
{
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
cleanUp();
return EXIT_SUCCESS;
}
private:
Instance_Vulkan instance;
};
}
#endif
there are main function
#include "pch.h"
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include "Application.hpp"
#include <iostream>
#include <cstdlib>
using namespace LB;
using namespace std;
int main()
{
Application app;
return app.run();
}
when i run the code,it crash
'result image'
My Environment:
Win10 debug 64bit
vs2017
Gtx 940m driver: 416.94
i install lunarg sdk 1.1.85.0 , run the cube.exe and also compile the demo successfully

Related

Qt5 to stream two videos simultaneously

I created a GUI to play two videos from two cameras, one camera is a USB camera, and another one is integrated in my laptop. My code is simple, I have three files:
main.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
MainWindow window;
window.show();
return app.exec();
}
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QCamera>
#include <QCameraInfo>
#include <QCameraImageCapture>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow {
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
QList <QCameraInfo> camList;
QCamera *camera1;
QCamera *camera2;
private slots:
void onCameraChanged(int);
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent), ui(new Ui::MainWindow) {
ui->setupUi(this);
camera1 = NULL;
camera2 = NULL;
connect(ui->cameraComboBox,static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),this,
&MainWindow::onCameraChanged);
camList = QCameraInfo::availableCameras();
for(QList <QCameraInfo>::iterator it = camList.begin();it!=camList.end();++it) {
ui->cameraComboBox->addItem(it->description());
}
}
MainWindow::~MainWindow() {
delete ui;
}
void MainWindow::onCameraChanged(int idx) {
if(camera1 != NULL) {
camera1->stop();
}
qDebug() << idx;
camera1 = new QCamera(camList.at(idx),this);
camera1->setViewfinder(ui->mainView);
camera1->setCaptureMode(QCamera::CaptureStillImage);
camera1->start();
if(camera2 != NULL) {
camera2->stop();
}
camera2 = new QCamera(camList.at(idx+1),this);
camera2->setViewfinder(ui->submainView);
camera2->setCaptureMode(QCamera::CaptureStillImage);
camera2->start();
}
I have deleted irrelevant code. Of course I have this in the *.pro file:
QT += multimedia multimediawidgets
My code compiles correctly, but it can only stream one video (camera1), and the other one shows nothing. The error I got is
CameraBin error: "Error starting streaming on device '/dev/video1'."
CameraBin error: "Could not negotiate format"
Any help will be appreciated.

read multiple files with quite similar names c++

I am reading a file from current directory
ifstream myfile;
myfile.open("version1.1.hex");
Now a situation is arising that if user updates version then there will be version1.2.hex or version1.3.hex ..so on in the current directory, but one file at a time will be present. I want to write a code now which will cater this future need of reading different file.
I'm writing this code in C++/CLI.
Since file listings are a bit environment-dependant I am not sure if this is helpful to you,
but here is an example how to achieve your goal under the mircosoft regime.
What is needed is the FindFirstFile / FindNextFile calls which query all files matching the fileSearchKey. Then you can use the cFileName part of WIN32_FIND_DATAA as parameter to your open command
string fileSearchKey = "version*";
WIN32_FIND_DATAA fd;
bool bFirstRun = true;
bool bFinishedRun = false;
HANDLE h = INVALID_HANDLE_VALUE;
while (!bFinishedRun)
{
if (bFirstRun)
{
h = FindFirstFileA(fileSearchKey.c_str(), &fd);
bFirstRun = false;
} else
{
if (FindNextFileA(h, &fd) != FALSE)
{
// Abort with error because it has more than one file or decide for the most recent version
} else
{
bFinishedRun = true;
}
}
}
// Load file
ifstream myfile;
myfile.open(fd.cFileName);
This code will look in the directory and take the first file, then quit.
WARNING : this will work only on linux
#include <iostream>
#include <string>
#include <vector>
#include <stdio.h>
#include <cstring>
#include <sys/types.h>
#include <dirent.h>
#include <sys/stat.h>
#include <unistd.h>
using namespace std;
int main ()
{
char n[20];
unsigned char isFolder = 0x4;
unsigned char isFile = 0x8;
DIR *dir;
struct dirent *ent;
dir = opendir ("./");
if (dir != NULL) {
/* print all the files and directories within directory */
while ((ent = readdir (dir)) != NULL) {
//folder sign
if(ent->d_type != isFolder && string(ent->d_name).find("version") != string::npos)
{
cout <<ent->d_name <<"\n";
// Your code
break;
}
}
closedir (dir);
} else {
/* could not open directory */
perror ("");
return 0;
}
cout << "=========" << endl;
}
In C++/CLI you should use the .net framework libraries for this. For instance you can use Directory::GetFiles.
using namespace System;
using namespace System::IO;
int main(array<System::String ^> ^args)
{
array<String^>^dirs = Directory::GetFiles(".", "version1.*.hex");
Collections::IEnumerator^ myEnum = dirs->GetEnumerator();
while (myEnum->MoveNext())
{
Console::WriteLine(myEnum->Current);
}
return 0;
}

How can i make that in the List codec's it will also show me the type of each codec?

The type of each codec or the type of the codec's
In the List i have in the end about 500 codec's i want that for example in the List in the beginning it will show for example:
Audio
mpeha
mpegv
.....
Video
xvid
divx
And so on.
The first two functions to get the List of codec's are in C:
const char* Encoder_GetNextCodecName()
{
current_codec = av_codec_next(current_codec);
while (current_codec != NULL)
{
return current_codec->name;
}
return "";
}
const char* Encoder_GetFirstCodecName()
{
current_codec = NULL;
return Encoder_GetNextCodecName();
}
Then i have header file:
const char* Encoder_GetNextCodecName();
const char* Encoder_GetFirstCodecName();
Then another C++ header file where i create the List:
List<String^> ^GetCodecs()
{
List<String^> ^l = gcnew List<String^>;
String ^s = gcnew String(Encoder_GetFirstCodecName());
while (!String::IsNullOrEmpty(s))
{
l->Add(s);
s = gcnew String(Encoder_GetNextCodecName());
}
return l;
}
Then when i'm doing in CSHARP this:
List<string> l = new List<string>(f.GetCodecs());
I see that the variable l containing 506 codec's .
The codec's are of ffmpeg !!!
Now in the C file there is also something like:
current_codec->type
Which have many properties.
And there is also something like this in the C file:
AVMediaType::
Which give me a 7 categories of types of the codec's.
The problem is how do i make in the C++ header file when i create the List that the List will be with the types of each codec or of each group of codec's like : Audio,Video,Data.... ?
EDIT
This is another header file i have that is connecting between the C functions and the CLI:
I have another header file where i first call the functions from C:
ifdef __cplusplus
extern "C"
{
#endif
#include <stdint.h>
bool Encoder_MoveToNextCodec();
bool Encoder_MoveToFirstCodec();
const char* Encoder_GetCurrentCodecName();
int Encoder_GetCurrentCodecType();
#ifdef __cplusplus
} // extern "C"
#endif
This is my CLI code:
#pragma once
// FFMPEG_WRAPPER.cpp : Defines the exported functions for the DLL application.
//
#include "ENCODER.h"
#include <stdlib.h>
#include <string.h>
#include <msclr\marshal.h>
#include <vcclr.h>
#include <cstdlib>
#include <Windows.h>
using namespace System;
using namespace System::Drawing;
using namespace System::Collections::Generic;
using namespace System::Runtime::InteropServices;
using namespace System::Drawing::Imaging;
using namespace msclr::interop;
namespace MyVideo
{
public ref class FFMPEGWrapper
{
public:
FFMPEGWrapper(void)
{
Encoder_init();
}
ref class CodecInfo
{
public:
String^ CodecName;
int CodecType;
};
List<CodecInfo^> ^GetCodecs()
{
List<CodecInfo^> ^l = gcnew List<CodecInfo^>;
bool KeepLooping = Encoder_MoveToFirstCodec();
while (KeepLooping)
{
CodecInfo ^codec = gcnew CodecInfo();
codec->CodecName = gcnew String(Encoder_GetCurrentCodecName());
codec->CodecType = Encoder_GetCurrentCodecType();
l->Add(codec);
KeepLooping = Encoder_MoveToNextCodec();
}
return l;
}
Then in CSHARP i did:
List<f.CodecInfo> l = f.GetCodecs();
But CodecInfo is not exist and i'm getting an error on the GetCodecs()
Error 1 Cannot implicitly convert type 'System.Collections.Generic.List' to 'System.Collections.Generic.List'
Error 2 'ScreenVideoRecorder.Form1.f' is a 'field' but is used like a 'type'
The problems the errors are in CSHARP.
You need to expand your C code to expose the extra details you want, eg:
__declspec(thread) AVCodec* current_codec = NULL;
bool Encoder_MoveToNextCodec()
{
current_codec = av_codec_next(current_codec);
return (current_codec != NULL);
}
bool Encoder_MoveToFirstCodec()
{
current_codec = NULL;
return Encoder_MoveToNextCodec();
}
const char* Encoder_GetCurrentCodecName()
{
if (current_codec != NULL)
return current_codec->name;
return "";
}
int Encoder_GetCurrentCodecType()
{
if (current_codec != NULL)
return (int) current_codec->type;
return AVMEDIA_TYPE_UNKNOWN;
}
Then expand your CLI code to store that info:
ref class CodecInfo
{
public:
String^ CodecName;
int CodecType;
...
};
List<CodecInfo^> ^GetCodecs()
{
List<CodecInfo^> ^l = gcnew List<CodecInfo^>;
bool KeepLooping = Encoder_MoveToFirstCodec();
while (KeepLooping)
{
CodecInfo ^codec = gcnew CodecInfo();
codec->CodecName = gcnew String(Encoder_GetCurrentCodecName());
codec->CodecType = Encoder_GetCurrentCodecType();
...
l->Add(codec);
KeepLooping = Encoder_MoveToNextCodec();
}
return l;
}
Then lastly, use the new info as needed:
List<CodecInfo> l = f.GetCodecs();
foreach(CodecInfo codec in l)
{
// use codec.CodecName, codec.CodecType, ... as needed
}

PCL create a pcd cloud

This is what I have so far and I want to save pcd file from it
I know I have to do something like this but not exactly sure
pcl::PointCloud::PointPointXYZRGBA> cloud;
pcl::io:;savePCDFileASCII("test.pcd",cloud);
what do i have to add in my current code that i will have test.pcd
Thanks
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <pcl/io/openni_grabber.h>
#include <pcl/visualization/cloud_viewer.h>
#include <pcl/common/time.h>
class SimpleOpenNIProcessor
{
public:
SimpleOpenNIProcessor () : viewer ("PCL OpenNI Viewer") {}
void cloud_cb_ (const pcl::PointCloud<pcl::PointXYZRGBA>::ConstPtr &cloud)
{
static unsigned count = 0;
static double last = pcl::getTime ();
if (++count == 30)
{
double now = pcl::getTime ();
std::cout << "distance of center pixel :" << cloud->points [(cloud->width >> 1) * (cloud->height + 1)].z << " mm. Average framerate: " << double(count)/double(now - last) << " Hz" << std::endl;
count = 0;
last = now;
}
if (!viewer.wasStopped())
viewer.showCloud (cloud);
}
void run ()
{
// create a new grabber for OpenNI devices
pcl::Grabber* interface = new pcl::OpenNIGrabber();
// make callback function from member function
boost::function<void (const pcl::PointCloud<pcl::PointXYZRGBA>::ConstPtr&)> f =
boost::bind (&SimpleOpenNIProcessor::cloud_cb_, this, _1);
// connect callback function for desired signal. In this case its a point cloud with color values
boost::signals2::connection c = interface->registerCallback (f);
// start receiving point clouds
interface->start ();
// wait until user quits program with Ctrl-C, but no busy-waiting -> sleep (1);
while (true)
boost::this_thread::sleep (boost::posix_time::seconds (1));
// stop the grabber
interface->stop ();
}
pcl::visualization::CloudViewer viewer;
};
int main ()
{
SimpleOpenNIProcessor v;
v.run ();
return (0);
}
#include <iostream>
#include <string>
#include <sstream>
#include <pcl/io/pcd_io.h>
#include <pcl/point_types.h>
#include <pcl/io/openni_grabber.h>
#include <pcl/visualization/cloud_viewer.h>
using namespace std;
const string OUT_DIR = "D:\\frame_saver_output\\";
class SimpleOpenNIViewer
{
public:
SimpleOpenNIViewer () : viewer ("PCL Viewer")
{
frames_saved = 0;
save_one = false;
}
void cloud_cb_ (const pcl::PointCloud<pcl::PointXYZRGB>::ConstPtr &cloud)
{
if (!viewer.wasStopped()) {
viewer.showCloud (cloud);
if( save_one ) {
save_one = false;
std::stringstream out;
out << frames_saved;
std::string name = OUT_DIR + "cloud" + out.str() + ".pcd";
pcl::io::savePCDFileASCII( name, *cloud );
}
}
}
void run ()
{
pcl::Grabber* interface = new pcl::OpenNIGrabber();
boost::function<void (const pcl::PointCloud<pcl::PointXYZRGB>::ConstPtr&)> f =
boost::bind (&SimpleOpenNIViewer::cloud_cb_, this, _1);
interface->registerCallback (f);
interface->start ();
char c;
while (!viewer.wasStopped())
{
//sleep (1);
c = getchar();
if( c == 's' ) {
cout << "Saving frame " << frames_saved << ".\n";
frames_saved++;
save_one = true;
}
}
interface->stop ();
}
pcl::visualization::CloudViewer viewer;
private:
int frames_saved;
bool save_one;
};
int main ()
{
SimpleOpenNIViewer v;
v.run ();
return 0;
}
Here you go.

simple linux device driver open call crash

I am trying to learn how to write a device driver in linux, following some reference from google and ldd3. i am able to insert the module below but when i tried to open the device in an application the kernel crashed.
The code and build steps followed as below :
#include <linux/module.h> /* Needed by all modules */
#include <linux/kernel.h> /* Needed for KERN_INFO */
#include <linux/init.h> /* Needed for the macros */
#include <linux/ioport.h>
#include <asm/io.h>
#include <linux/interrupt.h>
#include <linux/sched.h>
#include <linux/string.h>
#include <linux/delay.h>
#include <linux/errno.h>
#include <linux/types.h>
#include <asm/uaccess.h>
#include <asm/irq.h>
#include <asm/param.h>
#include <linux/fs.h>
/* =============== Constant Definitions ============ */
#define SERIAL_IRQ 4
/* =============== Variable Definitions ============ */
static int SER_MAJOR = 0;
int ser_open(struct inode *inode, struct file *filp);
int ser_release(struct inode *inode, struct file *filp);
irqreturn_t my_ser_dev_isr(int irq,void *ser_data,struct pt_regs * pt_reg_var)
{
printk("\n\n ------- INTR raised -----------\n\n");
return 0;
}
int ser_open(struct inode *inode, struct file *filp)
{
if(request_irq(SERIAL_IRQ,&my_ser_dev_isr,1,"my_ser_dev_intr",NULL))
{
printk("\n interrupt req failed\n");
}
else
{
enable_irq(SERIAL_IRQ);
printk("\n!!!! ..obtained the requested interrupt and enabled\n");
}
}
int ser_release(struct inode *inode, struct file *filp)
{
disable_irq(SERIAL_IRQ);
free_irq(SERIAL_IRQ,NULL) ;
}
static struct file_operations ser_fops = {
open: ser_open,
release: ser_release
};
void *p = NULL;
irqreturn_t my_ser_dev_isr (int, void *, struct pt_regs *);
static int __init hello_start(void)
{
int ret_val=-1;
int result;
printk(KERN_INFO "Loading hello module...\n");
printk(KERN_INFO "Hello world\n");
result = register_chrdev(SER_MAJOR,"SER_DEV",&ser_fops);
if(result < 0)
{
printk(KERN_WARNING"Can't get major %d\n",SER_MAJOR);
return result;
}
if(SER_MAJOR == 0)
{
SER_MAJOR = result;
printk("SER DEV Major Number : %d",SER_MAJOR );
}
return 0;
}
static void __exit hello_end(void)
{
// free_irq(SERIAL_IRQ,NULL);
//release_region(0x0031,1);
printk(KERN_INFO "Goodbye Mr.\n");
}
module_init(hello_start);
module_exit(hello_end);
Makefile for module :
obj-m := hello.o
default:
make -C /lib/modules/$(shell uname -r)/build M=$(PWD) modules
The application used for accesing is as follows :
#include <stdio.h> /* test.c */
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <errno.h>
static int dev;
int main(void)
{
char buff[40];
dev = open("/dev/my_ser_dev",O_RDONLY);
if(dev < 0)
{
printf( "Device Open ERROR!\n");
exit(1);
}
printf("Please push the GPIO_16 port!\n");
//read(dev,buff,40);
// scanf("%s",buff);
printf("%s\n",buff);
close(dev);
return 0;
}
insmod gave
[ 3837.312140] Loading hello module...
[ 3837.312147] Hello world
[ 3837.312218] SER DEV Major Number : 251
Then I created the special file using mknod /dev/my_ser_dev c 251 0
Executing the application caused kernel crash. I am using UBUNTU 3.2.0-23-generic-pae.
The function you are registering as your IRQ handler has the wrong prototype - it should be like
irqreturn_t irq_handler(int, void *);
Maybe you are referring to old documentation.