How can i implement the rating control in xbox? - xaml

I have added the callisto rating control in my uwp appliication to allow the user to provide the rating on the products and it works properly.But how can i implement this in xbox side as there is no mouse control to select the rating.

Mouse mode is on by default for all applications, which means that all applications that have not opted out will receive a mouse pointer, so you do not need to care about it. You could do the same behavior by using XBOX controller. See How to disable mouse mode for more details.

Related

Godot - Check if Controller connected or not

I have a small tutorial in my game, which should tell the player how controlls work. There are not many, but it doesn't hurt to show them anyway.
So my game supports controller and keyboard + mouse. If the player has a controller plugged in, I want to show him the controller controls and if not, I want to show him the keyboard + mouse controls.
Now I have something like this already implemented which checks the MOUSE MODE. It works fine, but can only detect the controller if a button or a joystick was moved or pressed.
Is there anyway to check if a controller is connected?
input gdscript controller joystick control
You can use Input.get_connected_joysticks() and then look inside the array if there is a joystick. Also usefull for local multiplayer.
This event joy_connection_changed will also be usefull in some case.

disabling Windows phone map control

My quesiton is: i have a windows phone 8 app - it has a Map Control on a page that shows the user's position.
We want to allow the user to disable the map control so it looks greyed out and disbaled and doesnt update (to save bandwith etc)
What would be the best way of doing this?
I would simply draw a control with semitransparent background on top of the map. thus all touch events would be stuck in the control, but the map would be visible under it still.

iOS : Disable Push Notifications drop down tray programatically

In my app design, I have a dropdown menu from the top as the user swipes down the top edge of the screen. This interferes with the Push notification tray. Is there any way to disable the default tray dropdown when my app is in the foreground?
Currently, there is no public API for manipulating the behavior of the notification center or how to prevent it.
I think it is a design decision to keep a consistent user experience at the price of developer freedom. I do not think it's not likely that an app will ever be able to block a notification's appearance, and only slightly less unlikely that an app would be able to prevent the notification center from appearing.
After all, it is what made iOS so successful. The consistency between the operating system and apps in general.

Programmatically disable all Notification Center banners on Mac

Can a Mac app temporarily disable Notification Center, for example while it is doing a full-screen presentation? Apple says alerts are "automatically disabled while you’re presenting in Keynote. They also won’t appear if your display is mirrored on an external monitor." Do third-party apps also have the ability to temporary disable notifications?
I don't think so, but my assumptions are base on iOS, where you can't turn off notification center at all.
You can enable Focus (aka Do Not Disturb) which will hide current notifications and prevent new ones from popping up. See https://support.apple.com/guide/mac-help/turn-a-focus-on-or-off-mchl999b7c1a/mac for how to enable/disable it.
I do not know if applications themselves have control over enabling/disabling Focus.
I use the Touch Bar and add the Focus button to quickly enable it if I need to present or share screen. I do not see a keyboard shortcut you can set in Monterrey like you could in Big Sur.

Disable application activation on window click

In my Cocoa/Objective-C application I have a utility panel floating "always on top" to be accessible even when my application is not active. I am trying to disable the "switching to my application when a user clicks on that panel".
The behaviour I would like to achieve is similar to OSX's Keyboard Viewer, (which is also a never activating panel), so that some other application remained active after clicking on my app's panel. i.e. Safari stays active when typing an address using Keyboard Viewer. Even third-party onscreen keyboards have this functionality (for example the one from CORALLO Software), which means this behavior is not reserved system-only.
I was messing around with NSApplicationActivationPolicy, but without positive results. In which direction should I go?
You should take a look at the canBecomeKeyWindow and canBecomeMainWindow methods on NSWindow. It sounds like you want your window to maintain key status while not being able to be the main window. Here are some resources to help you:
Window Programming Guide - Explains the difference between main and key windows
NSWindow class reference - Jump to the sections on canBecomeKeyWindow and canBecomeMainWindow