Original screen,
Hi I am able to stretch the chart and increase the width but as soon as I hit button to shrink the width to original state; the chart is not resized .Its still using the expanded dimension
Above are screenshots of overlapping charts.
Anyone please help.
Related
I am using Python and Matlotlib to draw some plots but unfortunately the plot title text is cut off by the window size. even the plt.tight_layout() can't fix the problem. The text is shown correctly by manually increasing the window width.
here' s a picture with the plot problem enter image description here
Any suggestions to have the code to fix it automatically without manually resizing window width?
Any help is appreciated,
Thanks!
plot title text is shown cut off. it seems that the windows width is not set automatically to include all the text.
i have some picture which is 675x503. I would like to make more width on it and let's say to 1024 and in height to 400. How to do that without cutting my image and keep quality? I just would like to have this image on my website top. I got photoshop 6. I tried with Image->image size but its not what i need.
If you don't want to cut the picture at all, this will distort the image due to different height and width ratios. If this is not an issue, you could simply hit ctrl(or cmd)+t when the layer with the picture is selected. It will let you resize and rotate the entire image. There is also an option in the Image -> Image Size menu called "Bicubic Sharper", found in the drop-down list at the bottom of the menu(Photoshop CS6). It's meant for image reduction and should also solve your problem.
Is there any way to reduce the bar width in a Column Chart?
Please guide me if this is possible.
Thanks
Niki
If you go to "Format" - Chart, then click on the Series tab, you can adjust the Gap width for Bar charts. Technically this adjusts the gap between the bars, but has the effect of adjusting the width of the bars as well.
Hope this works for you
I'm pretty new to OpenSceneGraph and I have the following problem:
I'm trying to build a 2D Head Up Display out of several images, so that it can resize depending on the screen's resolution. That means I have extra images for the corners and one image for the bar that connects the corners and so on.
Well, that's the idea. But I have no clue how to do that in OpenSceneGraph.
Can anybody help me?
So, when the window resizes, you'll get an event from osgViewer telling you about the change.
You need to resize your viewport when the window size changes, so your HUD geometry has some idea of what the pixel-size of the display is (most of the HUD examples setup for a nominal 1024x768 screen and then just let that stretch around as the window is resized, pretending like the new viewport is still 1024x768).
Once you've resized the viewpoer, you need to rearrange your geometry. Your corner pieces need to be laid out at the fixed pixel size you want them to always appear, then you need your connecting elements to change size, horizontally or vertically, to fill the space between the corner pieces. You usually rely on texture stretching or repeating to fill the space as the piece of geometry gets stretched.
If none of that makes any sense, I can describe more.
I'm using vb.net to make a screen saver.
I want my label where the text shows to always be centered no matter what screen size it is.
is there a way to get the screen resolution of the current monitor?
if i can get that then i can calculate the middle and set my label there.
Stretch the label to the whole width of the form and dock/anchor to left and right side within the label parameters. This will center your label whatever the size of the form.