React Native pseudo leaking memory after remove elements from screen (ios) - react-native

I'm experiencing some out of memory crashes in production. Trying to isolate the problem I could make a small app to reproduce the issue.
import React from 'react';
import { StyleSheet, Text, View, TouchableOpacity } from 'react-native';
export default class App extends React.Component {
constructor(props) {
super(props);
this.state = {
count: 0,
};
}
render() {
const { count } = this.state;
const extraContent = new Array(200 * count).fill().map((_, index) => (
<View key={index}><Text>Line {index}</Text></View>
));
return (
<View style={styles.container}>
<View style={styles.actions}>
<TouchableOpacity onPress={() => this.setState({ count: count + 1})}>
<View style={styles.button}>
<Text style={styles.buttonText}>Add</Text>
</View>
</TouchableOpacity>
<TouchableOpacity onPress={() => count > 0 && this.setState({ count: count - 1})}>
<View style={styles.button}>
<Text style={styles.buttonText}>Remove</Text>
</View>
</TouchableOpacity>
</View>
<View>
<Text>Current count: {count}</Text>
<View>{extraContent}</View>
</View>
</View>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
marginTop: 50,
width: '100%',
},
actions: {
flexDirection: 'row',
alignItems: 'center',
justifyContent: 'space-around',
},
buttonText: {
color: '#ffffff',
},
button: {
alignItems: 'center',
justifyContent: 'center',
backgroundColor: '#95afe5',
height: 50,
width: 100,
marginBottom: 5,
borderRadius: 5,
},
});
The code adds and removes some views from the screen when you press and or remove. It's expected that pressing Add three times and then Remove three times one would end with the same amount of memory use. What's really happening is that some of the memory is not released as shown in the graph:
It's interesting that adding again the three times and removing three times the peak of memory consumption is lower than the first round and there's no leak, but if we change to add/remove five times there's an extra pseudo leak.
I call it pseudo leak because from time to time, could understand why, a good portion of this retained memory is released, but it never comes back to the original baseline. It makes me believe that this effect may not be an actual leak, but some kind of cache instead.
In my production app this effect has reached 150+ MB leading to OOM crashes on devices with 1GB of RAM.
Does any one know what is it and if there's a way to avoid this behavior?

Perhaps your onPress props are implicitly returning data unnecessarily. What happens if you put {} after the arrow to prevent a return. Does it make any difference?
You may be able to do something for your setState as well. Consider trying: setState(() => {…code})
This might also be helpful:
When to use React setState callback

Sorry, this is more of a comment, but I wanted to add in some code blocks to help communicate. I think your example is defeating some of React's caching by creating the elements each time inside the render function. Is the result any different if the elements in extraContent are more stable? One way to do this is below:
Create extraContent outside of render, store it in state, and make the remove function return a slice of the array. Something like:
// in constructor
this.state = {
extraContent: [],
};
// in component
add() {
const totalElements = this.state.extraContent.length;
this.setState({ extraContent: this.state.extraContent.concat(new Array(200).fill().map((_, index) => (
<View key={totalElements + index}><Text>Line {totalElements + index}</Text></View>
))
});
}
remove() {
const totalElements = this.state.extraContent.length;
if (totalElements > 0) {
this.setState({ extraContent: this.state.extraContent.slice(0, totalElements - 200) });
}
}
render() {
// cut out everything before the return
// use add and remove functions in your TouchableOpacity components
}
I'm mentioning this because it's possible the problem you've identified in your example is different from the one in your real app, unless you are employing the same strategy for creating components there.

Related

How do I build a multi-card carousel?

I'm trying to build something like this in React Native. It will stretch across the whole page and will loop infinitely, there will be a 'next' and 'previous' button.
I'm new to React Native (coming from React), so am a little unsure about how to implement it.
I found this guide on YouTube helpful to get something very basic up and running.
Here is the code I have so far:
import React, {useCallback, useEffect, useRef, useState} from 'react';
import {withTheme} from 'react-native-paper';
import {
View,
StyleSheet,
Text,
Dimensions,
Image,
FlatList,
Pressable,
} from 'react-native';
import PrismicText from '../prismicText';
const {width: windowWidth, height: windowHeight} = Dimensions.get('window');
const Slide = ({data}) => {
return (
<View
style={{
height: 400,
width: 300,
justifyContent: 'center',
alignItems: 'center',
marginRight: 15,
}}>
<Image
source={{uri: data.image}}
style={{width: '100%', height: '100%', borderRadius: 16}}></Image>
</View>
);
};
const Carousel = ({slice, theme}) => {
const slideList = slice.items.map((item, index) => {
return {
id: index,
image: item.image.url,
};
});
const {colors, isTabletOrMobileDevice} = theme;
const styles = isTabletOrMobileDevice ? mobileStyles : desktopStyles;
const flatListRef = useRef(null);
const viewConfig = {viewAreaCoveragePercentThreshold: 50};
const [activeIndex, setActiveIndex] = useState(4);
const onViewRef = useRef(({changed}) => {
if (changed[0].isViewable) {
setActiveIndex(changed[0].index);
}
});
const handlePressLeft = () => {
if (activeIndex === 0)
return flatListRef.current?.scrollToIndex({
animated: true,
index: slideList.length - 1,
});
flatListRef.current?.scrollToIndex({
index: activeIndex - 1,
});
};
const handlePressRight = () => {
if (activeIndex === slideList.length - 1)
return flatListRef.current?.scrollToIndex({
animated: true,
index: 0,
});
flatListRef.current?.scrollToIndex({
index: activeIndex + 1,
});
};
return (
<>
<View
style={{
display: 'flex',
flexDirection: 'row',
justifyContent: 'space-between',
paddingHorizontal: 16,
paddingVertical: 8,
}}>
<Pressable style={[styles.chevron]} onPress={handlePressLeft}>
Left
</Pressable>
<Pressable style={[styles.chevron]} onPress={handlePressRight}>
Right
</Pressable>
</View>
<FlatList
ref={ref => (flatListRef.current = ref)}
data={slideList}
horizontal
showsHorizontalScrollIndicator={false}
snapToAlignment="center"
pagingEnabled
viewabilityConfig={viewConfig}
onViewableItemsChanged={onViewRef.current}
renderItem={({item}, i) => <Slide data={item} />}
keyExtractor={item => item}
/>
<View style={styles.index}>
<Text category={'c2'} style={styles.indexText}>
{activeIndex + 1} of {slideList.length} photos
</Text>
</View>
</>
);
};
const mobileStyles = StyleSheet.create({});
const desktopStyles = StyleSheet.create({});
export default withTheme(Carousel);
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script>
The problems I'm experiencing with this code:
I am setting the initial state of the active index to 4, but active index always starts at 0
Clicking the 'right' button doesn't seem to change the active index
Clicking the 'right' button will move the carousel along by 1 increment, but it won't go any further (even on smaller viewports like mobile where you can only see 1.5 cards, so it should move along many times to be able to see all of the cards)
Clicking the 'left' button seems to have the same issues as above
There is no infinite loop of the slides
My feeling is that there are two issues to be addressed:
Active index is broken and needs to be fixed
Modifications required to make the number of cards on the viewport responsive
I've spent a lot of time looking at this and can't seem to figure it out. Any help would be much appreciated.
The first issue is easy to fix. You are expecting that the FlatList scrolls initially to the initial activeIndex, but you are not telling the FlatList to do so. There is a prop called initialScrollIndex that is designed for this purpose.
<FlatList
initialScrollIndex={4}
...
The second issue is caused by a faulty implementation of the functions handlePressLeft and handlePressRight as well as providing
const onViewRef = useRef(({changed}) => {
if (changed[0].isViewable) {
setActiveIndex(changed[0].index);
}
});
I have removed the above completely.
I have changed the activeIndex state to the following.
const [activeIndex, setActiveIndex] = useState({index: 4, direction: 'right'});
I have changed the handlePressLeft and handlePressRight functions to the following.
const handlePressLeft = () => {
setActiveIndex((prev) => ({index: prev.index - 1, direction: 'left'}));
};
const handlePressRight = () => {
setActiveIndex((prev) => ({index: prev.index + 1, direction: 'right'}));
};
I have created an effect as follows.
React.useEffect(() => {
if (activeIndex.index === slideList.length - 1 && activeIndex.direction === 'right') {
setActiveIndex({index: 0, direction: 'right'});
} else if (activeIndex.index < 0 && activeIndex.direction === 'left') {
setActiveIndex({index: slideList.length - 2, direction: 'left'})
} else {
flatListRef.current?.scrollToIndex({
animated: true,
index: activeIndex.index,
});
}
}, [activeIndex, slideList.length]);
I have implemented an adapted snack without images and using a dummy array.
You can use the below third-party library to achieve the above one quickly.
react-native-snap-carousel
You can check all the examples and use them according to your requirement.
Hope it will help you!
You should try react-native-reanimated-carousel.
Why?
highly customizable + easy and fast to implement any carousel
It's new and it uses react-native-reanimated for better performance (by running animations on the UI thread, rather than on JS thread)
solves all the issues that react-native-snap-carousel has (which is deprecated and has lots of bugs)
solves all the issues that you have and handles many edge cases that you may have forgotten about (in case you want to implement it by yourself)

FlatList ref scrollToIndex is not a function

I am facing what seems to be a long-lasting issue in react native.
I am using Expo SDK35 with RN version 0.59. I have not updated to Expo SDK36 / RN 0.60 yet, due to large code base, but I could update if that makes up for a solution to my issue.
I have an Animated.View component that has a FlatList child, and I am unable to use the static methods (scrollToIndex() in particular) that should be available on the FlatList reference. See the next example code:
class Example extends React.Component{
constructor(props){
super(props);
this.myRef = null;
}
componentDidUpdate = () => {
/*
somewhere in code outside this class, a re-render triggers
and passes new props to this class.
I do have props change detection, and some more other code,
but I have removed it in order to minimize the code example here
*/
// This call throws:
// TypeError: undefined is not a function (near '...this._scrollRef.scrollTo...')
this.myRef.scrollToIndex({
animated: true,
index: 1,
viewOffset: 0,
viewPosition: 0.5
});
// Other suggested solution from SO
// This also throws:
// TypeError: _this.myRef.getNode is not a function. (In '_this.myRef.getNode()', '_this.myRef.getNode' is undefined)
this.myRef.getNode().scrollToIndex({
animated: true,
index: 1,
viewOffset: 0,
viewPosition: 0.5
});
}
render = () => <Animated.View style={{ /* ... some animated props */ }}>
<FlatList ref={(flatListRef) => { this.myRef = flatListRef; }}
// more FlatList related props
/>
</Animated.View>
}
I have tried to use Animated.FlatList instead, still throws the same errors as in the code example above.
I have also tried to use react native's findNodeHandle() utility function on the received flatListRef parameter, but it returns null.
I have found the same issue posted multiple times in the past here on Stack Overflow, most with no answer, or which do not work for me. These posts are also a bit old (a year or so), which is why I am posting again for the same issue.
Did anyone manage to find a solution/workaround for this issue?
EDIT: Possible workaround
As I was playing with code, I tried to use a ScrollView component instead of FlatList - and the scrollTo method works!
The changes were only on the FlatList - ScrollView specific props (so, for a ScrolLView it would be childs instead of data={[...]} and renderItem={()=>{ ... }}, ect.), and the scrollToIndex method in componentDidMount which was replaced by scrollTo.
The render method of the class, with a ScrollView, now looks like this:
render = () => <Animated.View style={{ /* ... some animated props */ }}>
<ScrollView ref={(flatListRef) => { this.myRef = flatListRef; }}>
{/*
this.renderItem is almost the same as the
renderItem method used on the FlatList
*/}
{ this.state.dataArray.map(this.renderItem) }
</ScrollView>
</Animated.View>
Please note that ScrollView does not have a scrollToIndex() method, so you'll have to cope with manually keeping track of child positions, and maybe, implement a scrollToIndex method of your own.
I am not making this the answer to my question, because the underlying issue remains. But as a workaround, maybe you can go with it and call it a day...
TL;DR;
this.myRef = React.createRef();
this.myRef.current.doSomething(); // note the use of 'current'
Long version:
While the idea behind what I was trying was correct, the error in my original post seems to be quite stupid. In my defense, the docs were not clear (probably...). Anyway...
React.createRef returns an object with a few fields on it, all of them useless for the developer (used by React in the back) - except one: current.
This prop holds the current reference to the underlying component that the ref is attached to. The main ref object is not usable for the purpose I meant to in my original question above.
Instead, this is how I should've used the ref correctly:
this.myRef.current.scrollToIndex(...)
Hold up, don't crash
Both the main myRef object, and the current field will be null if the component has not yet mounted, has unmounted at any point later, or if the ref cannot be attached to it for some reason. As you may know (or found out later), null.something will throw an error. So, to avoid it:
if ((this.myRef !== null) && (this.myRef.current !== null)){
this.myRef.current.scrollToIndex(...);
}
Extra insurance
If you try to call an undefined value as a function on a field on the ref, your code will crash. This can happend if you mistakenly reuse the same ref on multiple components, or if the component you attached it to does not have that method (i.e. View does not have a scrollTo method). To fix this you have two solutions:
// I find this to be the most elegant solution
if ((this.myRef !== null) && (this.myRef.current !== null)) {
if (typeof this.myRef.current.scrollToIndex === "function") {
this.myRef.current.scrollToIndex(...);
}
}
or
if ((this.myRef !== null) && (this.myRef.current !== null)) {
if (typeof this.myRef.current.scrollToIndex === "function") {
try {
this.myRef.current.scrollToIndex(...);
} catch (error) {
console.warn("Something went wrong", error);
}
}
}
I hope this to be useful for anyone else learning to use refs in React. Cheers :)
With Animated.ScrollView:
Create a ref to your FlatList (the old way only works):
<ScrollView ref={ (ref) => (this.MyRef=ref) } />
Access scrollToIndex using this.myRef.getNode().scrollToIndex
Animated.FlatList is currently not working unfortunately...
With FlatList:
Create a ref to your FlatList by:
<FlatList ref={ this.flatListRef } />
constructor(props) {
super(props);
this.flatListRef = React.createRef();
}
Access scrollToIndex using this.flatListRef.current.scrollToIndex
Also make sure to wrap your code inside an if statement like:
if (this.myRef.getNode()) { this.flatListRef.getNode().scrollToIndex(); }
o do not know if this will help you... it scroll to a especific item in the list:
/*Example to Scroll to a specific position in scrollview*/
import React, { Component } from 'react';
//import react in our project
import {
View,
ScrollView,
StyleSheet,
Text,
TouchableOpacity,
Image,
TextInput,
} from 'react-native';
//import all the components we needed
export default class App extends Component {
constructor() {
super();
//Array of Item to add in Scrollview
this.items = [
'zero',
'one',
'two',
'three',
'four',
'five',
'six',
'seven',
'eight',
'nine',
'ten ',
'eleven',
'twelve',
'thirteen',
'fourteen',
'fifteen',
'sixteen',
'seventeen',
'eighteen',
'nineteen',
'twenty ',
'twenty-one',
'twenty-two',
'twenty-three',
'twenty-four',
'twenty-five',
'twenty-six',
'twenty-seven',
'twenty-eight',
'twenty-nine',
'thirty',
'thirty-one',
'thirty-two',
'thirty-three',
'thirty-four',
'thirty-five',
'thirty-six',
'thirty-seven',
'thirty-eight',
'thirty-nine',
'forty',
];
//Blank array to store the location of each item
this.arr = [];
this.state = { dynamicIndex: 0 };
}
downButtonHandler = () => {
if (this.arr.length >= this.state.dynamicIndex) {
// To Scroll to the index 5 element
this.scrollview_ref.scrollTo({
x: 0,
y: this.arr[this.state.dynamicIndex],
animated: true,
});
} else {
alert('Out of Max Index');
}
};
render() {
return (
<View style={styles.container}>
<View
style={{
flexDirection: 'row',
backgroundColor: '#1e73be',
padding: 5,
}}>
<TextInput
value={String(this.state.dynamicIndex)}
numericvalue
keyboardType={'numeric'}
onChangeText={dynamicIndex => this.setState({ dynamicIndex })}
placeholder={'Enter the index to scroll'}
style={{ flex: 1, backgroundColor: 'white', padding: 10 }}
/>
<TouchableOpacity
activeOpacity={0.5}
onPress={this.downButtonHandler}
style={{ padding: 15, backgroundColor: '#f4801e' }}>
<Text style={{ color: '#fff' }}>Go to Index</Text>
</TouchableOpacity>
</View>
<ScrollView
ref={ref => {
this.scrollview_ref = ref;
}}>
{/*Loop of JS which is like foreach loop*/}
{this.items.map((item, key) => (
//key is the index of the array
//item is the single item of the array
<View
key={key}
style={styles.item}
onLayout={event => {
const layout = event.nativeEvent.layout;
this.arr[key] = layout.y;
console.log('height:', layout.height);
console.log('width:', layout.width);
console.log('x:', layout.x);
console.log('y:', layout.y);
}}>
<Text style={styles.text}>
{key}. {item}
</Text>
<View style={styles.separator} />
</View>
))}
</ScrollView>
</View>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
paddingTop: 30,
},
separator: {
height: 1,
backgroundColor: '#707080',
width: '100%',
},
text: {
fontSize: 16,
color: '#606070',
padding: 10,
},
});
if i completly wrong, tell me...
Because ScrollView has no scrollToOffset function and It has only scrollTo function.
So let use function scrollTo with ScrollView or scrollToOffset with FlatList and it works normal.
If you are working with 'KeyboardAwareFlatList' this worked nicely:
https://github.com/APSL/react-native-keyboard-aware-scroll-view/issues/372
In short, use useRef and use the innerRef property of the KeyboardAwareFlatList rather than the ref property.

React Native FlatList rendering a few items at a time

I have a list of chat messages in my app to which new items are added to the bottom. I used some code from another SO question to make the FlatList stick to the bottom when new items are added, as below
<FlatList
data={messages}
renderItem={({item}) => <ChatMessage message={item}></ChatMessage>}
keyExtractor={(item, index) => index.toString()}
initialNumToRender={messages.length}
initialScrollIndex={messages.length-1}
ref={ref => this.flatList = ref}
onContentSizeChange={(contentWidth, contentHeight)=>{
this.flatList.scrollToEnd();
}}
/>
The problem is that when the initial list renders (only 35 items, hardcoded in an array for now) it seems to render just a few items, then scroll down a bit, then render a few more, then scroll down a bit until it finally completes the rendering and sticks to the bottom. It's choppy and slow, despite adding initialNumToRender={messages.length} and rendering an incredibly simple node for each result.
Ideally I guess I need to wait for it to fully render before displaying anything to the user but (A) they'd have to wait a couple of seconds to start using the chat room and (B) I don't think that's how Flatlist works, I assume the elements have to be viewable before it is rendered.
Is there just a better way to do this? (Testing on Android by the way)
EDIT: Adding ChatMessage component for completeness
// Chat Message
import React, { Component } from 'react'
import {
StyleSheet,
ImageBackground,
Text,
View
} from 'react-native'
class ChatMessage extends Component {
constructor(props) {
super(props)
this.state = { }
}
render() {
return (
<View style={styles.chatMessage}>
<View style={styles.chatMessage_layout}>
<View style={styles.chatMessage_pic}>
<View style={styles.chatMessage_pic_image}>
<ImageBackground
source={require('./assets/images/profile-pics/example-profilr.png')}
style={styles.chatMessage_pic_image_background}
imageStyle={{ borderRadius: 40/2 }}
resizeMode="cover"
>
</ImageBackground>
</View>
</View>
<View style={styles.chatMessage_details}>
<View style={styles.chatMessage_name}>
<Text style={styles.chatMessage_name_text}>
{this.props.message.name}
<Text style={styles.chatMessage_name_time}> 24h</Text>
</Text>
</View>
<View style={styles.chatMessage_message}>
<Text style={styles.chatMessage_message_text}>{this.props.message.text}</Text>
</View>
</View>
</View>
</View>
)
}
}
export default ChatMessage;
const styles = StyleSheet.create({
chatMessage: {
paddingVertical: 10,
paddingHorizontal: 24
},
chatMessage_layout: {
flexDirection: 'row'
},
chatMessage_pic: {
width: 40,
height: 40,
marginRight: 12
},
chatMessage_pic_image: {
width: 40,
height: 40
},
chatMessage_pic_image_background: {
width: 40,
height: 40
},
chatMessage_details: {
flex: 1
},
chatMessage_name_text: {
color: '#FFF',
fontSize: 14,
fontWeight: 'bold'
},
chatMessage_name_time: {
fontSize: 11,
color: 'rgba(255,255,255,0.6)'
},
chatMessage_message: {
flexDirection: 'row',
alignItems: 'center'
},
chatMessage_message_text: {
color: '#FFF',
fontSize: 12
}
})
If you have less number of items and want to render all items at once then you should use ScrollView as mentioned in the docs
ScrollView: Renders all elements at once, but slow if there are large number of elements.
FlatList: Renders items in a lazy mode, when they are about to appear and removes them when they leave the visible display to save memory that makes it usable for performance on large lists.
For Flatlist optimization you need to use PureComponent whenever you render the child so that it only shallow compares the props.
Also in the keyExtractor use a unique id for your item and do not depend upon the index, since when the item updates the index is not reliable and may change

React Native: how to simulate onBlur and onFocus event for View

In React Native, only TextInput has onFocus and onBlur event listener. However, we would like to simulate this effect on a View.
Here is what we try to achieve. There is a View on the screen. It gains "focus" when user taps on it and is hightlighted. We want to detect that user taps outside the View, so that we can "blur" the View, that is, remove the highlight.
I know we can use focus method (https://facebook.github.io/react-native/docs/nativemethodsmixin.html#focus) to request focus for the View. The problem is that I don't know how to detect that user presses outside the View.
I think the easiest is to set a state variable instead so you can play with that one such as:
class MyView extends Component {
constructor(props) {
super(props);
this.state = {
activeView: null,
}
this.views = [
(<View style={{ padding: 20 }}><Text>View 1</Text></View>),
(<View style={{ padding: 20 }}><Text>View 2</Text></View>),
(<View style={{ padding: 20 }}><Text>View 3</Text></View>),
(<View style={{ padding: 20 }}><Text>View 4</Text></View>),
(<View style={{ padding: 20 }}><Text>View 5</Text></View>),
];
}
_setActive( index ) {
return () => {
this.setState({ activeView: index })
}
}
render() {
return (
<View style={{flex: 1, alignItems: 'center', justifyContent: 'center'}}>
{this.views.map( (view, index) => {
let containerStyle = [];
if ( index === this.state.activeView ) {
containerStyle.push({ borderWidth: 10 })
}
return (
<TouchableOpacity onPress={this._setActive(index)} style={containerStyle}>
{view}
</TouchableOpacity>
);
})}
</View>
);
}
}
You can use MyView where requried as <MyView /> also every item on the array views can have any style required and configure each if is active just by access to this.state.activeView.
Let me know if you have any question.
In situations like this, I add onPress() to the the element that is outside of the View in question.
<View onPress(removeHighlight)></View>
<View onPress(addHighlight)></View>

setNativeProps Change Value for Text Component React Native Direct Manipulation

I want to directly update the value of a component due to performance reasons.
render(){
<View>
<Text style={styles.welcome} ref={component => this._text = component}>
Some Text
</Text>
<TouchableHighlight underlayColor='#88D4F5'
style={styles.button}>
<View>
<Text style={styles.buttonText}
onPress={this.useNativePropsToUpdate.bind(this)}>
Iam the Child
</Text>
</View>
</TouchableHighlight>
</View>
}
This is the method I use to update the text component. I dont know if I am setting the right attribute/ how to figure out which attribute to set:
useNativePropsToUpdate(){
this._text.setNativeProps({text: 'Updated using native props'});
}
Essentially trying to follow the same approach from this example:
https://rnplay.org/plays/pOI9bA
Edit:
When I attempt to explicitly assign the updated value:
this._text.props.children = "updated";
( I know this this the proper way of doing things in RN ). I get the error "Cannot assign to read only property 'children' of object'#'"
So maybe this is why it cant be updated in RN for some reason ?
Instead of attempting to change the content of <Text> component. I just replaced with <TextInput editable={false} defaultValue={this.state.initValue} /> and kept the rest of the code the same. If anyone know how you can change the value of <Text> using setNativeProps OR other method of direct manipulations. Post the answer and ill review and accept.
The text tag doesn't have a text prop, so
this._text.setNativeProps({ text: 'XXXX' })
doesn't work.
But the text tag has a style prop, so
this._text.setNativeProps({ style: { color: 'red' } })
works.
We can't use setNativeProps on the Text component, instead, we can workaround and achieve the same result by using TextInput in place of Text.
By putting pointerEvent='none' on the enclosing View we are disabling click and hence we can't edit the TextInput (You can also set editable={false} in TextInput to disbale editing)
Demo - Timer (Count changes after every 1 second)
import React, {Component} from 'react';
import {TextInput, StyleSheet, View} from 'react-native';
class Demo extends Component {
componentDidMount() {
let count = 0;
setInterval(() => {
count++;
if (this.ref) {
this.ref.setNativeProps({text: count.toString()});
}
}, 1000);
}
render() {
return (
<View style={styles.container} pointerEvents={'none'}>
<TextInput
ref={ref => (this.ref = ref)}
defaultValue={'0'}
// editable={false}
style={styles.textInput}
/>
</View>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 0.7,
justifyContent: 'center',
alignItems: 'center',
},
textInput: {
fontSize: 60,
width: '50%',
borderColor: 'grey',
borderWidth: 1,
aspectRatio: 1,
borderRadius: 8,
padding: 5,
textAlign: 'center',
},
});
export default Demo;
As setNativeProps not solving the purpose to alter the content of <Text />, I have used below approach and is working good. Create Simple React Component like below...
var Txt = React.createClass({
getInitialState:function(){
return {text:this.props.children};
},setText:function(txt){
this.setState({text:txt});
}
,
render:function(){
return <Text {...this.props}>{this.state.text}</Text>
}
});