Glitches with draggable components using react native - implemented using Animated and PanResponder - react-native

Drawing inspiration from this question, I have implemented two draggable components as children in a view. The parent view is as follows:
import React, { Component } from "react";
import { Text, View, StyleSheet, Dimensions } from "react-native";
import Draggable from "./Draggable";
export default class FloorPlan extends Component {
constructor() {
super();
const { width, height } = Dimensions.get("window");
this.separatorPosition = (height * 2) / 3;
}
render() {
return (
<View style={styles.mainContainer}>
<View style={[...styles.dropZone, { height: this.separatorPosition }]}>
<Text style={styles.text}>Floor plan</Text>
</View>
<View style={styles.drawerSeparator} />
<View style={styles.row}>
<Draggable />
<Draggable />
</View>
</View>
);
}
}
const styles = StyleSheet.create({
mainContainer: {
flex: 1
},
drawerSeparator: {
backgroundColor: "grey",
height: 20
},
row: {
flexDirection: "row",
marginTop: 25
},
dropZone: {
height: 700,
backgroundColor: "#f4fffe"
},
text: {
marginTop: 25,
marginLeft: 5,
marginRight: 5,
textAlign: "center",
color: "grey",
fontSize: 20
}
});
And the draggable component is implemented as follows:
import React, { Component } from "react";
import {
StyleSheet,
View,
PanResponder,
Animated,
Text,
Dimensions
} from "react-native";
export default class Draggable extends Component {
constructor() {
super();
const { width, height } = Dimensions.get("window");
this.separatorPosition = (height * 2) / 3;
this.state = {
pan: new Animated.ValueXY(),
circleColor: "skyblue"
};
this.currentPanValue = { x: 0, y: 0 };
this.panListener = this.state.pan.addListener(
value => (this.currentPanValue = value)
);
}
componentWillMount() {
this.state.pan.removeListener(this.panListener);
}
componentWillMount() {
this.panResponder = PanResponder.create({
onStartShouldSetPanResponder: (evt, gestureState) => false,
onMoveShouldSetPanResponder: (evt, gestureState) => false,
onMoveShouldSetPanResponderCapture: (evt, gesture) => {
return true;
},
onPanResponderGrant: (e, gestureState) => {
this.setState({ circleColor: "red" });
},
onPanResponderMove: (event, gesture) => {
Animated.event([
null,
{
dx: this.state.pan.x,
dy: this.state.pan.y
}
])(event, gesture);
},
onPanResponderRelease: (event, gesture) => {
this.setState({ circleColor: "skyblue" });
if (gesture.moveY < this.separatorPosition) {
this.state.pan.setOffset({
x: this.currentPanValue.x,
y: this.currentPanValue.y
});
this.state.pan.setValue({ x: 0, y: 0 });
// this.state.pan.flattenOffset();
} else {
//Return icon to start position
this.state.pan.flattenOffset();
Animated.timing(this.state.pan, {
toValue: {
x: 0,
y: 0
},
useNativeDriver: true,
duration: 200
}).start();
}
}
});
}
render() {
const panStyle = {
transform: this.state.pan.getTranslateTransform()
};
return (
<Animated.View
{...this.panResponder.panHandlers}
style={[
panStyle,
styles.circle,
{ backgroundColor: this.state.circleColor }
]}
/>
);
}
}
let CIRCLE_RADIUS = 30;
let styles = StyleSheet.create({
circle: {
backgroundColor: "skyblue",
width: CIRCLE_RADIUS * 2,
height: CIRCLE_RADIUS * 2,
borderRadius: CIRCLE_RADIUS,
marginLeft: 25
}
});
A draggable component can be dragged onto the FloorPlan and it's location will be remembered for the next pan action. However, sometimes during dragging, a glitch occurs and the icon jumps at the beginning of the pan or completetely disappears.
What could be the problem? I am developing using React Native 0.55.2 and testing using a device running Android 7.

Related

Animation not showing in React Native mobile app

I have created a React Native app to test animations. I have a background and when the user presses this background I want an animation to appear over the background and animate. The code:
import * as React from 'react';
import { StyleSheet, Text, View, TouchableOpacity, Image, ImageBackground, Animated, Easing, Platform
} from 'react-native';
import { frame1 } from '../app-master-test/assets/index';
import { frame2 } from '../app-master-test/assets/index';
import { frame3 } from '../app-master-test/assets/index';
import { frame4 } from '../app-master-test/assets/index';
import { frame5 } from '../app-master-test/assets/index';
import { frame6 } from '../app-master-test/assets/index';
import { frame7 } from '../app-master-test/assets/index';
import { frame8 } from '../app-master-test/assets/index';
import { background } from '../app-master-test/assets/index';
const Images= [
{ id: 1, source: frame1},
{ id: 2, source: frame2 },
{ id: 3, source: frame3 },
{ id: 4, source: frame4 },
{ id: 5, source: frame5 },
{ id: 6, source: frame6 },
{ id: 7, source: frame7 },
{ id: 8, source: frame8 },
]
const length = Images.length;
export default class Timer extends React.Component {
constructor(props){
super(props);
this.state = {
isOn: false,
}
this.animations = new Animated.Value(0);
this.opacity = [];
Images.map((item, index) => {
this.opacity.push(
this.animations.interpolate({
inputRange: [index - 1, index, index + 1],
outputRange: [0, 1, 0],
}),
);
});
}
onItemMouseDown = () => {
Animated.loop(
Animated.timing(this.animations, {
toValue: length - 1,
duration: 2000 * length,
easing: Easing.linear,
useNativeDriver: true,
}),
).start();
console.log(this.animations)
this.setState({
isOn:true,
}, () => {
console.log(this.state.isOn)
})
}
onItemMouseUp = () => {
this.setState({
isOn:false
}, () => {
console.log(this.state.isOn)
})
}
render() {
return(
<ImageBackground source={background} style={styles.background}>
<TouchableOpacity
onPressIn={this.onItemMouseDown}
onPressOut={this.onItemMouseUp}
>
<Text style={styles.touchbutton}>Touch this</Text>
</TouchableOpacity>
{this.state.isOn === true ?
<View style={styles.container}>
{/* <Image source={frame1}></Image> */} //I can render this image if this.state.isOn is true
{Images.map((item, index) => { //but this does not show ANYTHING!
const opacity = this.opacity[index];
{/* console.log(item)
console.log(index) */}
return(
<Animated.View
key={item.id}
style={[styles.anim, {animations: item, opacity}]}
/>
)
})}
</View>
: null }
</ImageBackground>
)
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: "center",
alignItems: 'center',
},
background: {
flex: 1,
resizeMode: "cover",
justifyContent: "center",
alignItems: 'center',
},
anim: {
width: 100,
height: 100,
},
touchbutton: {
flex: 1,
position: 'relative',
marginTop: 300,
},
touchbuttontest: {
flex:1,
position: 'relative',
marginTop: 200,
}
});
As mentioned, nothing appears. I'm not sure whether it's this bit:
<Animated.View
key={item.id}
style={[styles.anim, {animations: item, opacity}]}
/>
particularly the style line. I'm not sure that is correct. I don't fully understand what is going on there. I don't know what to put instead of animations: item. I think it should be a property of something but what, I don't know.
I've watched this and none of what is suggests works:
https://egghead.io/lessons/react-animate-styles-of-a-react-native-view-with-animated-timing
there is no problem in your code you can give backgroundColor:"red" in anim to check if it is working or not
you have to make position:"absolute" to container for start animation from top and you have to wrap image inside Animated.View
you can check demo here :https://snack.expo.io/#nomi9995/animation
import * as React from "react";
import {
StyleSheet,
Text,
View,
TouchableOpacity,
Image,
ImageBackground,
Animated,
Easing,
Platform,
} from "react-native";
import { frame1 } from "../app-master-test/assets/index";
import { frame2 } from "../app-master-test/assets/index";
import { frame3 } from "../app-master-test/assets/index";
import { frame4 } from "../app-master-test/assets/index";
import { frame5 } from "../app-master-test/assets/index";
import { frame6 } from "../app-master-test/assets/index";
import { frame7 } from "../app-master-test/assets/index";
import { frame8 } from "../app-master-test/assets/index";
import { background } from "../app-master-test/assets/index";
const Images = [
{ id: 1, source: frame1 },
{ id: 2, source: frame2 },
{ id: 3, source: frame3 },
{ id: 4, source: frame4 },
{ id: 5, source: frame5 },
{ id: 6, source: frame6 },
{ id: 7, source: frame7 },
{ id: 8, source: frame8 },
];
const length = Images.length;
export default class Timer extends React.Component {
constructor(props) {
super(props);
this.state = {
isOn: false,
};
this.animations = new Animated.Value(0);
this.opacity = [];
Images.map((item, index) => {
this.opacity.push(
this.animations.interpolate({
inputRange: [index - 1, index, index + 1],
outputRange: [0, 1, 0],
})
);
});
}
onItemMouseDown = () => {
Animated.loop(
Animated.timing(this.animations, {
toValue: length - 1,
duration: 2000 * length,
easing: Easing.linear,
useNativeDriver: true,
})
).start();
console.log(this.animations);
this.setState(
{
isOn: true,
},
() => {
console.log(this.state.isOn, "nominominomi");
}
);
};
onItemMouseUp = () => {
this.setState(
{
isOn: false,
},
() => {
console.log(this.state.isOn);
}
);
};
render() {
return (
<ImageBackground source={background} style={styles.background}>
<TouchableOpacity
onPressIn={this.onItemMouseDown}
onPressOut={this.onItemMouseUp}
>
<Text style={styles.touchbutton}>Touch this</Text>
</TouchableOpacity>
{this.state.isOn === true ? (
<View style={styles.container}>
{Images.map((item, index) => {
const opacity = this.opacity[index];
return (
<Animated.View
key={item.id}
style={[styles.anim, { animations: item, opacity }]}
>
<Image
source={item.source}
style={{ height: 100, width: 100, zIndex: 100 }}
/>
</Animated.View>
);
})}
</View>
) : null}
</ImageBackground>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: "center",
alignItems: 'center',
position:"absolute"
},
background: {
flex: 1,
resizeMode: "cover",
justifyContent: "center",
alignItems: 'center',
},
anim: {
position:"absolute",
width: 100,
height: 100,
},
touchbutton: {
flex: 1,
position: 'relative',
marginTop: 300,
},
touchbuttontest: {
flex:1,
position: 'relative',
marginTop: 200,
}
});

Multiple drag and drop simultaneous in React Native

Hello i'm creating a game in react native and i'm stuck because i wan't both players can drag and drop horizontaly an element in same time on the same phone.
I have two components like that:
export class Player1 extends Component{
constructor(props){
super(props);
this.state = {
pan : new Animated.ValueXY()
};
}
componentWillMount(){
this.panResponder = PanResponder.create({
onMoveShouldSetResponderCapture : () => true,
onMoveShouldSetPanResponderCapture : () => true,
onPanResponderGrant : (e, gestureState) => {
this.state.pan.setOffset({x: this.state.pan.x._value, y: this.state.pan.y._value});
this.state.pan.setValue({x: 0, y: 0});
},
onPanResponderMove : Animated.event([null,{
dx : this.state.pan.x,
}]),
onPanResponderRelease: (e, {vx, vy}) => {
}
});
}
render(){
return (
<View style={styles.mainContainer}>
{this.renderDraggable()}
</View>
);
}
renderDraggable(){
return (
<View style={styles.draggableContainer}>
<Animated.View
style={[this.state.pan.getLayout(), styles.triangle]}
{...this.panResponder.panHandlers} >
</Animated.View>
</View>
);
}
}
And in my screen i call my components like that:
export default function HomeScreen() {
return (
<View>
<Player1></Player1>
<Player2></Player2>
</View>
);
}
Thanks for your help
I found a solution, i used react-native-gesture-handle like in the directory doubleDraggable of the example: https://kmagiera.github.io/react-native-gesture-handler/docs/example.html
My Code:
import React, { Component } from 'react';
import { Animated, StyleSheet, View } from 'react-native';
import {
PanGestureHandler,
ScrollView,
State,
} from 'react-native-gesture-handler';
export class Players extends Component {
constructor(props) {
super(props);
this._translateX = new Animated.Value(0);
this._translateY = new Animated.Value(0);
this._lastOffset = { x: 0, y: 0 };
this._onGestureEvent = Animated.event(
[
{
nativeEvent: {
translationX: this._translateX,
},
},
],
);
}
_onHandlerStateChange = event => {
if (event.nativeEvent.oldState === State.ACTIVE) {
this._lastOffset.x += event.nativeEvent.translationX;
this._translateX.setOffset(this._lastOffset.x);
this._translateX.setValue(0);
this._translateY.setOffset(this._lastOffset.y);
this._translateY.setValue(0);
}
};
render() {
return (
<PanGestureHandler
{...this.props}
onGestureEvent={this._onGestureEvent}
onHandlerStateChange={this._onHandlerStateChange}>
<Animated.View
style={[
styles.box,
{
transform: [
{ translateX: this._translateX },
{ translateY: this._translateY },
],
},
this.props.boxStyle,
]}
/>
</PanGestureHandler>
);
}
}
export default class Example extends Component {
render() {
return (
<View style={styles.scrollView}>
<DraggableBox />
</View>
);
}
}
const styles = StyleSheet.create({
scrollView: {
flex: 1,
},
box: {
position: 'absolute',
width: 0,
height: 0,
backgroundColor: 'transparent',
borderStyle: 'solid',
borderLeftWidth: 25,
borderRightWidth: 25,
borderBottomWidth: 50,
borderLeftColor: 'transparent',
borderRightColor: 'transparent',
},
});
And Screen:
<View styles={styles.container}>
<Players boxStyle={styles.player1}></Players>
<Players boxStyle={styles.player2}></Players>
</View>
I have been searching for something similar endlessly for a few days but I couldn't find these demos that react-native-gesture-handler provides. Thanks a lot for posting this here #Lillian Pacaud. Here is the link for several of their demos including the draggable component: https://snack.expo.dev/#adamgrzybowski/react-native-gesture-handler-demo
If you need any simultaneous presses/gesture/drags/etc... your best bet is to use react-native-gesture-handler because the native implementation of all touch/gesture-based components in react native don't allow for simultaneous interactions with each especially for Android.
I made a functional component that does the same thing as the accepted answer. Just pass whatever you want to be draggable as a child under the component. It can handle simultaneous drags as well like the accepted answer on both iOS and Android.
Example of using the draggable component:
import React from 'react';
import { View } from 'react-native';
import { DraggableTest } from '../components/test';
export default function Screen() {
return (
<View style={{ flex: 1 }}>
<DraggableTest>
<View
style={{ width: 150, height: 150, backgroundColor: 'lime' }}
/>
</DraggableTest>
</View>
);
}
The draggable component:
import React, { useRef } from 'react';
import { Animated, StyleSheet } from 'react-native';
import { PanGestureHandler, State } from 'react-native-gesture-handler';
export function DraggableTest({ children }) {
const pan = useRef(new Animated.ValueXY()).current;
const lastOffset = useRef({ x: 0, y: 0 }).current;
const onGestureEvent = Animated.event(
[{ nativeEvent: { translationX: pan.x, translationY: pan.y } }],
{ useNativeDriver: false },
);
const onHandlerStateChange = event => {
if (event.nativeEvent.oldState == State.ACTIVE) {
lastOffset.x += event.nativeEvent.translationX;
lastOffset.y += event.nativeEvent.translationY;
pan.setOffset({ x: lastOffset.x, y: lastOffset.y });
pan.setValue({ x: 0, y: 0 });
}
};
return (
<PanGestureHandler
onGestureEvent={onGestureEvent}
onHandlerStateChange={onHandlerStateChange}>
<Animated.View style={[pan.getLayout(), styles.animatedView]}>
{children}
</Animated.View>
</PanGestureHandler>
);
}
const styles = StyleSheet.create({
animatedView: {
position: 'absolute',
},
});

Animated element display not updated after position change

I'm fairly new to React-Native, so it's very likely I'm missing some core concepts.
I want to create a draggable element and be able to move it back to its original position.
The first part is ok, but when I try to update the position, it looks like it works (because when I click again, the element goes back to its original position), but the view isn't updated.
I tried calling setState and forceUpdate but it doesn't update the view.
Do you guys have any idea why ?
Here is a demo of what I have so far :
import React from 'react';
import {Button, StyleSheet, PanResponder, View, Animated} from 'react-native';
export default class Scene extends React.Component {
constructor(props) {
super(props)
const rectanglePosition = new Animated.ValueXY({ x: 0, y: 0 })
const rectanglePanResponder = this.createPanResponder();
this.state = {
rectanglePosition,
rectanglePanResponder
}
}
createPanResponder = () => {
return PanResponder.create({
onStartShouldSetPanResponder: () => true,
onPanResponderMove: (event, gesture) => {
this.state.rectanglePosition.setValue({ x: gesture.dx, y: gesture.dy });
},
onPanResponderRelease: () => {
this.state.rectanglePosition.flattenOffset();
},
onPanResponderGrant: () => {
this.state.rectanglePosition.setOffset({
x: this.state.rectanglePosition.x._value,
y: this.state.rectanglePosition.y._value
});
}
});
}
resetPosition = () => {
const newPosition = new Animated.ValueXY({ x: 0, y: 0 })
this.setState({ rectanglePosition: newPosition }) // I thought updating the state triggered a re-render
this.forceUpdate() // doesn't work either
}
getRectanglePositionStyles = () => {
return {
top: this.state.rectanglePosition.y._value,
left: this.state.rectanglePosition.x._value,
transform: this.state.rectanglePosition.getTranslateTransform()
}
}
render() {
return (
<View style={styles.container}>
<Animated.View
style={[styles.rectangle, this.getRectanglePositionStyles()]}
{...this.state.rectanglePanResponder.panHandlers}>
</Animated.View>
<View style={styles.footer}>
<Button title="Reset" onPress={this.resetPosition}></Button>
</View>
</View>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
borderColor: 'red',
backgroundColor: '#F5FCFF',
},
footer: {
borderWidth: 1,
width: '100%',
position: 'absolute',
bottom: 0,
left: 0,
backgroundColor: 'blue',
},
rectangle: {
position: 'absolute',
height: 50,
width: 50,
backgroundColor: 'red'
}
});
If your only intention is to put it on upper left corner:
resetPosition = () => {
this.state.rectanglePosition.setValue({ x: 0, y: 0 });
};
Note! Refer to this snack to see how you do it without a state https://snack.expo.io/#ziyoshams/stack-overflow

react native circle drag transform translate animation

Hi how can I drag an image arc(circle) line. I have follow an topic they use PanResponder but only drag free. I just when drag just accept the image follow arc(circle) line like this:
this is the code can make drag free direction. I know we can calculate the translateX: this.state.pan.x and translateY: this.state.pan.y but don't know how to do it:
import React, {
Component
} from 'react';
import {
StyleSheet,
View,
Text,
PanResponder,
Animated,
Easing,
Dimensions
} from 'react-native';
export default class Viewport extends Component {
constructor(props) {
super(props);
this.state = {
showDraggable: true,
dropZoneValues: null,
pan: new Animated.ValueXY(0)
};
this.panResponder = PanResponder.create({
onStartShouldSetPanResponder: () => true,
onPanResponderMove: Animated.event([
null, {
dx: this.state.pan.x,
dy: this.state.pan.y
},
], {
listener: (event, gestureState) => console.log(event.nativeEvent)
}),
onPanResponderRelease: (e, gesture) => {
Animated.spring(this.state.pan, {
toValue: {
x: 0,
y: 0
}
}).start();
}
});
}
getStyle() {
return [
styles.circle,
{
transform: [{
translateX: this.state.pan.x
},
{
translateY: this.state.pan.y
}
]
}
];
}
render() {
return ( <
View style = {
styles.mainContainer
} > {
this.renderDraggable()
} <
/View>
);
}
renderDraggable() {
if (this.state.showDraggable) {
return ( <
View style = {
styles.draggableContainer
} >
<
Animated.View { ...this.panResponder.panHandlers
}
style = {
this.getStyle()
} >
<
/Animated.View> <
/View>
);
}
}
}
let CIRCLE_RADIUS = 36;
let Window = Dimensions.get('window');
let styles = StyleSheet.create({
mainContainer: {
flex: 1
},
text: {
marginTop: 25,
marginLeft: 5,
marginRight: 5,
textAlign: 'center',
color: '#fff'
},
draggableContainer: {
position: 'absolute',
top: Window.height / 2 - CIRCLE_RADIUS,
left: Window.width / 2 - CIRCLE_RADIUS
},
circle: {
backgroundColor: '#1abc9c',
width: CIRCLE_RADIUS * 2,
height: CIRCLE_RADIUS * 2,
borderRadius: CIRCLE_RADIUS
}
});

Absolute positioning not working inside FlatList

I am trying to create a tinder like swipe deck animation. I am using FlatList to render the images. To stack the images one above the other, I am using 'absolute' positioning. The issue with this is the images are not getting rendered and all I am seeing is a blank screen. I am not sure whether there is something wrong with using positioning inside FlatList.
The reason I went with FlatList is my stack will contain around 200 to 300 images. I think I can implement this without using FlatList by just rendering the images as batches (say render 10 images at once and then render the next 10 and so on).
I want to know whether it is possible to implement this using FlatList.
NOTE: The issue is in android and I am not sure about iOS
import React from "react";
import {
StyleSheet,
Text,
View,
FlatList,
Image,
Dimensions,
Animated,
PanResponder
} from "react-native";
const DATA = [
{
id: 1,
text: "Card #1",
uri: "http://www.fluxdigital.co/wp-content/uploads/2015/04/Unsplash.jpg"
},
{
id: 2,
text: "Card #2",
uri: "https://images.pexels.com/photos/247932/pexels-photo-247932.jpeg?h=350"
},
{
id: 3,
text: "Card #3",
uri: "http://www.fluxdigital.co/wp-content/uploads/2015/04/Unsplash.jpg"
}
];
const { width, height } = Dimensions.get("window");
export default class App extends React.Component {
constructor(props) {
super(props);
this.position = new Animated.ValueXY();
this.panResponder = PanResponder.create({
onStartShouldSetPanResponder: (event, gestureState) => true,
onPanResponderMove: (event, gestureState) => {},
onPanResponderRelease: (event, gestureState) => {}
});
this.state = {
currentIndex: 0
};
}
extractKey = (item, index) => item.id.toString();
renderCard = ({ item }) => {
return (
<View style={styles.imageContainer}>
<Image
source={{ uri: item.uri }}
resizeMode="cover"
style={styles.image}
/>
</View>
);
};
render() {
return (
<FlatList
contentContainerStle={styles.container}
data={DATA}
keyExtractor={this.extractKey}
renderItem={this.renderCard}
scrollEnabled={true}
/>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1
},
imageContainer: {
width,
height: height - 20,
backgroundColor: "red",
padding: 10
position: 'absolute'
},
image: {
flex: 1,
width: null,
height: null,
borderRadius: 20
}
});
i create tinder swiper using following
might be help you
import React from "react";
import {
StyleSheet,
Text,
View,
FlatList,
Image,
Dimensions,
Animated,
PanResponder
} from "react-native";
const SCREEN_HEIGHT = Dimensions.get('window').height
const SCREEN_WIDTH = Dimensions.get('window').width
const DATA = [
{
id: 1,
text: "Card #1",
uri: "https://images.pexels.com/photos/247932/pexels-photo-247932.jpeg?h=350"
},
{
id: 2,
text: "Card #2",
uri: "http://www.fluxdigital.co/wp-content/uploads/2015/04/Unsplash.jpg"
},
{
id: 3,
text: "Card #3",
uri: "http://www.fluxdigital.co/wp-content/uploads/2015/04/Unsplash.jpg"
}
];
export default class App extends React.Component {
constructor(props) {
super(props);
this.position = new Animated.ValueXY();
this.panResponder = PanResponder.create({
onStartShouldSetPanResponder: (event, gestureState) => true,
onPanResponderMove: (event, gestureState) => {},
onPanResponderRelease: (event, gestureState) => {}
});
this.state = {
currentIndex: 0
};
}
extractKey = (item, index) => item.id.toString();
renderUsers = () => {
return DATA.map((item,i)=>{
return(
<View style={ { height: SCREEN_HEIGHT - 120, width: SCREEN_WIDTH, padding: 10, position: 'absolute' }}>
<Image
style={{ flex: 1, height: null, width: null, resizeMode: 'cover', borderRadius: 20 }}
source={{uri:item.uri}} />
</View>
)
})
}
render() {
return (
<View style={{marginTop:24,flex:1,backgroundColor:'#eee'}}>
{
this.renderUsers()
}
</View>
);
}
}