Xamarin XAML: Setting Attached Property in Code - xaml

I have a custom control with AbsoluteLayout attached properties:
<common:FabImage
AbsoluteLayout.LayoutFlags="PositionProportional"
AbsoluteLayout.LayoutBounds="1.0,1.0,-1,-1">
</common:FabImage>
How can I set these properties in C# in the code so I can default them?

I'm assuming you want to set this in your FabImage cs code, which can be done like so:
AbsoluteLayout.SetLayoutBounds(this, new Rectangle(1.0, 1.0, -1, -1));
AbsoluteLayout.SetLayoutFlags(this, AbsoluteLayoutFlags.PositionProportional);

Related

LoadFromXaml parse exception inflating MenuBarItem

When I try to use the method to inflate my XAML:
MenuBarItem item = new().LoadFromXaml("<MenuBarItem Text=\"Session\"><MenuFlyoutItem Text=\"New\"/><MenuFlyoutItem Text=\"Save\"/><MenuFlyoutItem Text=\"Load\"/></MenuBarItem>");
the MenuBarItem is created and Text properly assigned but all the MenuFlyoutItems are ommited and not added to the menu.
After reading Load XAML at runtime documentation and particularly the "The LoadFromXaml method can be used to inflate any XAML" and the examples given, I assumed that I can throw any valid XAML into it - from a single button, to a DataTemplate of a ListView, a MenuBarItem for a menu, to a whole ContentPage and it should work. But it's not working in this case - I get Microsoft.Maui.Controls.Xaml.XamlParseException and System.Reflection.TargetInvocationException.
Is this behavior a bug or is documentation missing some details about loading XAMLs?
When I enclose the MenuBarItem in a ContentPage's MenuBarItems like this:
new ContentPage().LoadFromXaml("<?xml version=\"1.0\" encoding=\"utf-8\"?>\r\n<ContentPage\r\n\txmlns=\"http://schemas.microsoft.com/dotnet/2021/maui\"\r\n\txmlns:x=\"http://schemas.microsoft.com/winfx/2009/xaml\"\r\n\tx:Class=\"LoadRuntimeXAML.CatalogItemsPage\"\r\n\tTitle=\"Catalog Items\">\r\n\t<ContentPage.MenuBarItems>\r\n\t\t<MenuBarItem Text=\"Session\">\r\n\t\t\t<MenuFlyoutItem\r\n\t\t\t\tText=\"New\"/>\r\n\t\t\t<MenuFlyoutItem\r\n\t\t\t\tText=\"Save\"/>\r\n\t\t\t<MenuFlyoutItem\r\n\t\t\t\tText=\"Load\"/>\r\n\t\t</MenuBarItem>\r\n\t</ContentPage.MenuBarItems>\r\n</ContentPage>");
it inflates without error and then when I assign elements from the inflated ContentPage to the MainPage's MenuBarItems they display well. But this is an ugly workaround because I don't need a whole ContentPage, just the MenuBarItem.
Your XAML is not complete, thus cannot be parsed.
What the ContentPage has, that your XAML lacks, is the various xmlns lines, that specify the XML elements used in the XAML.
I have not tested, but try replacing <MenuBarItem with
<MenuBarItem\r\n\txmlns=\"http://schemas.microsoft.com/dotnet/2021/maui\"\r\n\txmlns:x=\"http://schemas.microsoft.com/winfx/2009/xaml\"\r\n
Adapt as needed. Any whitespace can be used anywhere \r\n is shown.
If it doesn't work, also prefix with:
<?xml version=\"1.0\" encoding=\"utf-8\"?>\r\n
But I believe that is optional.
As an aside, anything that can be done in XAML, can instead be done in C#. C# markup.
C#, being a complete computational language, can often create dynamic UI more easily than XAML, if you are building a UI that depends on different conditions.
A convenient approach in C#, is to define "helper" methods, that take whatever parameters you want, and creates a specific element. That you add to a given parent element, either via C# markup, or methods of a parent layout class.
Its easy to write helper methods that call other helper methods, to build up a whole layout to your specs, controlled at each step by the parameters that matter to you.
At the top level, you might end up with code like this:
// use custom helper methods and methods of "Grid" class.
Grid grid = MyCreateGrid();
grid.Children.Add(MyCreateRowLabel(text), 1, 0);
grid.Children.Add(
// OR use C# markup
new StackLayout
{
Children =
{
new Label().Text("Code:"),
...
}
},
1, 1
);
...
From the official document, it's only using LoadFromXaml for single view or a complete contentPage. I also tried LoadFromXaml for <MenuBarItem Text=\"Session\"><MenuFlyoutItem Text=\"New\"/><MenuFlyoutItem Text=\"Save\"/><MenuFlyoutItem Text=\"Load\"/></MenuBarItem>, and just you said that:
the MenuBarItem is created and Text properly assigned but all the MenuFlyoutItems are ommited and not added to the menu.
But you can achieve it by doing this:
MainPage.xaml:
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="MauiApp_loadXaml.MainPage"
x:Name="contentPage">
<Button Text="click" Clicked="Button_Clicked" HeightRequest="50"/>
</ContentPage>
MainPage.xaml.cs:
private void Button_Clicked(object sender, EventArgs e)
{
var xaml = "<MenuBarItem Text=\"Session\"></MenuBarItem>";
var xaml1 = "<MenuFlyoutItem Text=\"New\"/>";
var xaml2 = "<MenuFlyoutItem Text=\"Save\"/>";
var xaml3 = "<MenuFlyoutItem Text=\"Load\"/>";
MenuFlyoutItem menuFlyoutItem_1 = new MenuFlyoutItem().LoadFromXaml(xaml1);
MenuFlyoutItem menuFlyoutItem_2 = new MenuFlyoutItem().LoadFromXaml(xaml2);
MenuFlyoutItem menuFlyoutItem_3 = new MenuFlyoutItem().LoadFromXaml(xaml3);
MenuBarItem item = new MenuBarItem();
item.LoadFromXaml(xaml);
item.Add(menuFlyoutItem_1);
item.Add(menuFlyoutItem_2);
item.Add(menuFlyoutItem_3);
contentPage.MenuBarItems.Add(item);
}
It works well.

Binding from Attached Property to Attached Property

I have a situation where I need to add binding like so:
<DataTemplate x:key="bla">
<views:MyView props:special.MyAttachProperty="{Binding props:special.MyAttachProperty}" />
</DataTemplate>
So the same attache property value will be both,
and change according to changes on the data in the viewmodel.
But this binding fails at run time:
[0:] Binding: 'props:special' property not found on '(my data)', target property: 'views:MyView.MyAttachProperty'
How do I make this work?

How to implement UWP the right way

I run often into many problems which leads to refactoring my code...
That is why I want to ask for some recommendations.
The problems I'm running into are:
1) Providing data to XAML
Providing simple data to control value instead of using a value converter. For instance I have a color string like "#FF234243" which is stored in a class. The value for the string is provided by a web application so I can only specify it at runtime.
2) UI for every resolution
In the beginnings of my learning I got told that you can create a UI for every possible resolution, which is stupid.
So I've written a ValueConverter which I bind on an element and as ConverterParameter I give a value like '300' which gets calculated for every possible resolution... But this leads to code like this...
<TextBlock
Height={Binding Converter={StaticResource SizeValue}, ConverterParameter='300'}
/>
3) DependencyProperties vs. NotifyProperties(Properties which implement INotifyPropertyChanged) vs. Properties
I have written a control which takes a list of value and converts them into Buttons which are clickable in the UI. So I did it like this I created a variable which I set as DataContext for this specific Control and validate my data with DataContextChanged but my coworker mentioned that for this reason DependencyProperties where introduced. So I created a DependecyProperty which takes the list of items BUT when the property gets a value I have to render the buttons... So I would have to do something like
public List<string> Buttons
{
get { return (List<string>)GetValue(ButtonsProperty); }
set
{
SetValue(ButtonsProperty, value);
RenderButtons();
}
}
// Using a DependencyProperty as the backing store for Buttons. This enables animation, styling, binding, etc...
public static readonly DependencyProperty ButtonsProperty =
DependencyProperty.Register("Buttons", typeof(List<string>), typeof(MainPage), new PropertyMetadata(""));
private void RenderButtons()
{
ButtonBar.Children.Clear();
ButtonBar.ColumnDefinitions.Clear();
if(Buttons != null)
{
int added = 0;
foreach (var item in Buttons)
{
var cd = new ColumnDefinition() { Width = new GridLength(1, GridUnitType.Star) };
var btn = new Button() { Content = item };
ButtonBar.ColumnDefinitions.Add(cd);
ButtonBar.Children.Add(btn);
Grid.SetColumn(btn, added);
}
}
}
And have to use it like this:
<Controls:MyControl
x:Name="ButtonBar" Button="{Binding MyButtons}">
</Controls:MyControl>
Since these are a lot of topics I could seperate those but I think that this is a pretty common topic for beginners and I have not found a got explanation or anything else
1. Providing data to XAML
There are two options: prepare data in the ViewModel or to use converter.
To my mind using converter is better since you can have crossplatform viewModel with color like you mentioned in your example and converter will create platform dependent color. We had similar problem with image. On android it should be converted to Bitmap class, while on UWP it's converted to BitmapImage class. In the viewModel we have byte[].
2. UI for every resolution
You don't need to use converter, since Height is specified in effective pixels which will suit all the required resolutions automatically for you. More info can be found at the following link:
https://learn.microsoft.com/en-us/windows/uwp/design/layout/layouts-with-xaml
There are two options how to deal with textblock sizes:
a) Use predefined textblock styles and don't invent the wheel (which is the recommended option):
https://learn.microsoft.com/en-us/windows/uwp/design/style/typography#type-ramp
Or
b) Specify font size in pixels. They are not pixels, but effective pixels. They will be automatically scaled on different devices:
https://learn.microsoft.com/en-us/windows/uwp/design/style/typography#size-and-scaling
Furthermore, use adaptive layout to have different Layout for different screen sizes.
3) DependencyProperties vs. NotifyProperties(Properties which implement INotifyPropertyChanged) vs. Properties
As per your code you can try to use ListView or ItemsControl and define custom item template.
DependencyProperties are created in DependencyObject and are accessible in xaml. All controls are inherited from DependencyObjects. Usually you create them when you want to set them in xaml. They are not stored directly in the objects, but in the global dictionary and resolved at runtime.
DependencyProperties were created long time ago and you can find lots of links which explain them in details:
http://www.wpftutorial.net/dependencyproperties.html
https://techpunch.wordpress.com/2008/09/25/wpf-wf-what-is-a-dependency-property/
When should I use dependency properties in WPF?
What is a dependency property? What is its use?
What is a dependency property?
INotifyPropertyChanged INPC are the central part of MVVM. You bind your view to viewModel which implements INPC and when you change value of the property control is notified and rereads the new value.
Download the following video in high resolution which explains MVVM in details (by Laurent Bugnion):
https://channel9.msdn.com/Events/MIX/MIX11/OPN03
MVVM: Tutorial from start to finish?
Normal properties are used in model classes or when there is no need to notify UI regarding changes.

Binding to xaml page's DataContext in Windows Universal App

I'm using a content dialog do display instance data when an item in a grid is selected.
In the calling page's view model, when an item is selected the following method is executed.
public virtual void ItemSelected(object sender, object parameter)
{
var arg = parameter as Windows.UI.Xaml.Controls.ItemClickEventArgs;
var clickedItem = arg.ClickedItem;
var item = clickedItem as ItemsModel;
var dialog = new ItemsDialog();
dialog.DataContext = item;
dialog.ShowAsync();
}
This shows the dialog, and the content is displayed as expected. Now I'm trying to split my xaml into different templates and I'm trying to use a ContentControl to display the appropriate template. I've written a DataTemplateSelector to help choose the correct template, but now I cannot figure out the data binding for the ContentControl (see simplified version below).
<ContentDialog.Resources>
<UI:MyTemplateSelector x:Key="MyTemplateSelector"
Template1="{StaticResource Template1}"
Template2="{StaticResource Template2}"/>
<DataTemplate x:Key="Template1"/>
<DataTemplate x:Key="Template2"/>
</ContentDialog.Resources>
<StackPanel>
<ContentControl DataContext="{Binding}"
ContentTemplateSelector="{StaticResource MyTemplateSelector}"/>
</StackPanel>
When debugging into my ContentTemplateSelector, my binding is always null. I've tried various forms of the binding syntax with no luck. How do I properly set the DataContext of the ContentControl to that of the ContentDialog?
When debugging into my ContentTemplateSelector, my binding is always
null
You need to set data binding for the Content property of ContentControl control, see Remarks in MSDN:
The Content property of a ContentControl can be any type of object,
such as a string, a UIElement, or a DateTime. By default, when the
Content property is set to a UIElement, the UIElement is displayed in
the ContentControl. When Content is set to another type of object, a
string representation of the object is displayed in the
ContentControl.
So the following xaml should work:
<StackPanel>
<ContentControl Content="{Binding}"
ContentTemplateSelector="{StaticResource MyTemplateSelector}"/>
</StackPanel>
Check my completed sample in Github
You have to bind Content also.
Content="{Binding}"
You have the data source (DataContext) and how the data is displayed (templates) and now you need to specify which of the properties brings that together.

How to Assign a XAML Stype from Common/StandardStyles.xaml in code behind

I have search and tried a number of things to do this. I have a style that is successfully bound to multiple XAML frames by doing XAML code like this, the name of the style is ViewPersonTextboxDataStyle:
<TextBox Grid.Row="5" Grid.Column="1" Name="textboxName" Text="{Binding textboxName}" Margin="5,5,5,5" Style="{StaticResource ViewPersonTextboxDataStyle}"/>
So, when I get to another frame where I want to create the Grid rows and definitions in a code behind, I tried this, which I thought was correct:
var resourceDictionary = new ResourceDictionary()
{
Source = new Uri("ms-appx:///Common/StandardStyles.xaml", UriKind.Absolute)
};
var style = resourceDictionary["ViewPersonTextboxDataStyle"] as Style;
textBlock.Style = resourceDictionary["ViewPersonTextboxDataStyle"] as Style;
So at this point, I can see the style was found in the resource dictionary as style is populated correctly. But assigning into textBlock.Style causes a Catastrophic Exception. So, either I am missing a step or this is incorrect.
Not alot of net information on this.
Ok, thank you Raghavendra, this did point me in the right direction to tell me that things I was trying weren't off base.
What I ended up with is:
style = Application.Current.Resources["ViewPersonTextDataStyle"] as Style;
textBlock.Style = style;
Raghavendra is right, you don't need to use resource manager, and you also don't need to define it in the local XAML. I used the above line to do it by assigning current in every one of my frames anyway.
So with that, my exception was one for an IDIOT (namely me). I should have been using my TEXTBLOCK style not my TEXTBOX style. Assigning a textbox style to the textblock was causing the exception.
Try this:
textBlock.style = this.Resources["ViewPersonTextboxDataStyle"] as Style;
You need not use ResourceDictionary
Edit:
this.Resources refers to Page.Resources (that is in case the ViewPersonTextboxDataStyle is defined in Page.Resources we use this)
Try this one:
textBlock.style = App.Current.Resources["ViewPersonTextboxDataStyle"] as Style;