so I recently update my IMAC and Xcode, after updating part of my code wasn't running as its supposed to it. Here is where I originally check messages.
func checkForMessages() {
while true {
if inputBuffer.length < 4 {
return
}
var msgLength = (inputBuffer.bytes).load(as: UInt32.self)
msgLength = UInt32(bigEndian: msgLength)
print("msgLength = \(msgLength)")
print("inputBuffer Length = \(inputBuffer.length)")
print("inputBuffer = \(inputBuffer)")
if inputBuffer.length < msgLength {
return
}
//print("data = \(inputBuffer.subdata(with: NSRange(location: 4, length: Int(msgLength))))")
if inputBuffer.length < msgLength + 4 {
return
}
let message: Data? = inputBuffer.subdata(with: NSRange(location: 4, length: Int(msgLength)))
processMessage(message!)
let amtRemaining: Int = inputBuffer.length - Int(msgLength) - 4
if amtRemaining == 0 {
inputBuffer = NSMutableData()
}
else {
print("Creating input buffer of length \(amtRemaining)")
inputBuffer = NSMutableData(bytes: inputBuffer.bytes + 4 + Int(msgLength), length: amtRemaining)
}
}
}
and then the process message function
func processMessage(_ data: Data) {
let reader = MessageReader(data: data)
print("this is the message data\(data)")
let msgType = reader?.readByte().hashValue
}
and then the actually MessageReader, its in Objective C, since I pulled it off the internet a while ago. Its been working fine for me ever since. Until now.
#import "MessageReader.h"
#implementation MessageReader
- (id)initWithData:(NSData *)data {
if ((self = [super init])) {
_data = data;
_offset = 0;
}
return self;
}
- (unsigned char)readByte {
unsigned char retval = *((unsigned char *) (_data.bytes + _offset));
_offset += sizeof(unsigned char);
return retval;
}
- (int)readInt {
int retval = *((unsigned int *) (_data.bytes + _offset));
retval = ntohl(retval);
_offset += sizeof(unsigned int);
return retval;
}
- (NSString *)readString {
int strLen = [self readInt];
NSString *retval = [NSString stringWithCString:_data.bytes + _offset encoding:NSUTF8StringEncoding];
_offset += strLen;
return retval;
}
- (void)dealloc {
}
#end
Now the issue is that instead of returning the number for say “1” or “2”, “30”, etc. its returning some huge number like 1836718193728. I believe the issue lies in the messageReader, readByte function.
From your comment, reader?.readByte().hasValue is returning a huge number. (I believe hasValue is just a typo and its hashValue.)
That's a possible behavior of hashValue.
Are you using hashValue as if it's a UInt8 to Int conversion tool?
It's wrong. The property hashValue is (and should be) implemented to return some Int value which fulfills one axiom:
where a == b, a.hashValue == b.hashValue
In older versions of Swift, UInt8.hashValue may have returned the same value of type Int, but you should not rely on such an implementation detail that is not documented. A slight change of implementation would lead to different results.
And in fact, Swift 4.2 has changed the implementation of hashValue drastically.
SE-0206 Hashable Enhancements
You may need to fix all parts of your project using hashValue.
Usually, you use Int.init(_:) to convert UInt8 to Int.
In a context like Optional Chaining as shown in your let msgType, you may need to write something like this.
let msgType = (reader?.getByte()).map{Int($0)}
If you have many parts using hashValue wrongly, better write an extension:
extension UInt8 {
var integerValue: Int {
return Int(self)
}
}
let msgType = reader?.getByte().integerValue
Generally, you should better not include such wrong hacks in your project.
Related
I've been having issues converting an Objective-C snippet to Swift that uses NSData and CoreBluetooth. I have looked at this question and a couple others dealing with NSData in Swift but haven't had any success.
Objective-C Snippet:
- (CGFloat) minTemperature
{
CGFloat result = NAN;
int16_t value = 0;
// characteristic is a CBCharacteristic
if (characteristic) {
[[characteristic value] getBytes:&value length:sizeof (value)];
result = (CGFloat)value / 10.0f;
}
return result;
}
What I have so far in Swift (not working):
func minTemperature() -> CGFloat {
let bytes = [UInt8](characteristic?.value)
let pointer = UnsafePointer<UInt8>(bytes)
let fPointer = pointer.withMemoryRebound(to: Int16.self, capacity: 2) { return $0 }
value = Int16(fPointer.pointee)
result = CGFloat(value / 10) // not correct value
return result
}
Does the logic look wrong here? Thanks!
One error is in
let fPointer = pointer.withMemoryRebound(to: Int16.self, capacity: 2) { return $0 }
because the rebound pointer $0 is only valid inside the closure and must
not be passed to the outside. Also the capacity should be 1 for a
single Int16 value. Another problem is the integer division in
result = CGFloat(value / 10)
which truncates the result (as already observed by the4kman).
Creating an [UInt8] array from the data is not necessary, the
withUnsafeBytes() method of Data can be used instead.
Finally you could return nil (instead of "not a number") if no
characteristic value is given:
func minTemperature() -> CGFloat? {
guard let value = characteristic?.value else {
return nil
}
let i16val = value.withUnsafeBytes { (ptr: UnsafePointer<Int16>) in
ptr.pointee
}
return CGFloat(i16val) / 10.0
}
You should make the return value optional and check if characteristic is nil in the beginning with a guard. You should also explicitly convert the value to CGFloat, then divide it by 10.
func minTemperature() -> CGFloat? {
guard characteristic != nil else {
return nil
}
let bytes = [UInt8](characteristic!.value)
let pointer = UnsafePointer<UInt8>(bytes)
let fPointer = pointer.withMemoryRebound(to: Int16.self, capacity: 2) { return $0 }
let value = Int16(fPointer.pointee)
result = CGFloat(value) / 10
return result
}
Objective C Code:
- (instancetype)initWithInts:(int32_t)int1, ... {
va_list args;
va_start(args, int1);
unsigned int length = 0;
for (int32_t i = int1; i != -1; i = va_arg(args, int)) {
length ++;
}
va_end(args);
...
...
return self;
}
This code is used to count the numbers of method's parameters.
Swift Code:
convenience init(ints: Int32, _ args: CVarArgType...) {
var length: UInt = 0
self.init(length: args.count)
withVaList(args, { _ in
// How to increase length' value in loop?
})
}
What's the best practise to use withVaList to loop through the argument list with a CVaListPointer? Help is very appreciated.
How about just
convenience init(args: Int...) {
return args.count
}
convenience required init(args: Int32...) {
}
If you define your func parameter following by three dots ..., you will notice args is actually a [Int32] type.
So just do casting likes Array, i.e. args.count, for i in args.
I am translating an Obj-C app to Swift and having trouble dealing with some syntax. I believe I have declared the variable types correctly so I don't know why I'm be getting these errors. Maybe some blocks are located incorrectly inside classes/functions when they should be outside or something. I would love it if you could review my code. I'm new to programming so what may be a clear and explicit explanation to you probably will still be vague for me so please show with examples using existing names.
Thanks
"Unary operator '++' cannot be applied to an operand of type 'Int?'"
and
"Binary operator '<' cannot be applied to an operand of type 'Int? and Float'"
and
"Use of unresolved identifier '=-'"
import UIKit
import Foundation
import AVFoundation
let minFramesForFilterToSettle = 10
enum CurrentState {
case statePaused
case stateSampling
}
class ViewController: UIViewController, AVCaptureVideoDataOutputSampleBufferDelegate {
let session = AVCaptureSession()
var camera : AVCaptureDevice?
var validFrameCounter: Int = 0
var pulseDetector: PulseDetector!
var filter: Filter!
var currentState = CurrentState.stateSampling // Is this initialized correctly?
override func viewDidLoad() {
super.viewDidLoad()
self.pulseDetector = PulseDetector()
self.filter = Filter()
// TO DO startCameraCapture() // call to un-used function.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
let NZEROS = 10
let NPOLES = 10
class Filter {
var xv = [Float](count: NZEROS + 1, repeatedValue: 0)
var yv = [Float](count: NPOLES + 1, repeatedValue: 0)
func processValue(value: Float) -> Float {
let gain: Float = 1.894427025e+01
xv[0] = xv[1]; xv[1] = xv[2]; xv[2] = xv[3]; xv[3] = xv[4]; xv[4] = xv[5]; xv[5] = xv[6]; xv[6] = xv[7]; xv[7] = xv[8]; xv[8] = xv[9]; xv[9] = xv[10]; xv[10] = value / gain;
yv[0] = yv[1]; yv[1] = yv[2]; yv[2] = yv[3]; yv[3] = yv[4]; yv[4] = yv[5]; yv[5] = yv[6]; yv[6] = yv[7]; yv[7] = yv[8]; yv[8] = yv[9]; yv[9] = yv[10];
yv[10] = (xv[10] - xv[0]) + 5 * (xv[2] - xv[8]) + 10 * (xv[6] - xv[4])
+ ( -0.0000000000 * yv[0]) + ( 0.0357796363 * yv[1])
+ ( -0.1476158522 * yv[2]) + ( 0.3992561394 * yv[3])
+ ( -1.1743136181 * yv[4]) + ( 2.4692165842 * yv[5])
+ ( -3.3820859632 * yv[6]) + ( 3.9628972812 * yv[7])
+ ( -4.3832594900 * yv[8]) + ( 3.2101976096 * yv[9]);
return yv[10];
}
}
let maxPeriod = 1.5 // float?
let minPeriod = 0.1 // float?
let invalidEntry:Double = -11
let maxPeriodsToStore:Int = 20
let averageSize:Float = 20
class PulseDetector {
var upVals: [Float] = [averageSize]
var downVals: [Float] = [averageSize]
var upValIndex: Int?
var downValIndex: Int?
var lastVal: Float?
var periodStart: Float?
var periods: [Double] = []
var periodTimes: [Double] = []
var periodIndex: Int?
var started: Bool?
var freq: Float?
var average: Float?
var wasDown: Bool?
func reset() {
for var i=0; i < maxPeriodsToStore; i++ {
periods[i] = invalidEntry
}
for var i=0; i < averageSize; i++ { // why error when PulseDetector.h said averageSize was an Int?
upVals[i] = invalidEntry
downVals[i] = invalidEntry
}
freq = 0.5
periodIndex = 0
downValIndex = 0
upValIndex = 0
}
func addNewValue(newVal:Float, atTime:Double) -> Float {
// we keep track of the number of values above and below zero
if newVal > 0 {
upVals[upValIndex!] = newVal
upValIndex++
if upValIndex >= averageSize {
upValIndex = 0
}
}
if newVal < 0 {
downVals[downValIndex] =- newVal
downValIndex++
if downValIndex >= averageSize {
downValIndex = 0
}
}
// work out the average value above zero
var count: Float
var total: Float
for var i=0; i < averageSize; i++ {
if upVals[i] != invalidEntry {
count++
total+=upVals[i]
}
}
var averageUp = total/count
// and the average value below zero
count=0;
total=0;
for var i=0; i < averageSize; i++ {
if downVals[i] != invalidEntry {
count++
total+=downVals[i]
}
}
var averageDown = total/count
// is the new value a down value?
if newVal < (-0.5*averageDown) {
wasDown = true
}
// original Objective-C code
PulseDetector.h
#import <Foundation/Foundation.h>
#define MAX_PERIODS_TO_STORE 20 // is this an Int?
#define AVERAGE_SIZE 20 // is this a Float?
#define INVALID_PULSE_PERIOD -1 // done
#interface PulseDetector : NSObject {
float upVals[AVERAGE_SIZE];
float downVals[AVERAGE_SIZE];
int upValIndex;
int downValIndex;
float lastVal;
float periodStart;
double periods[MAX_PERIODS_TO_STORE]; // this is an array!
double periodTimes[MAX_PERIODS_TO_STORE]; // this is an rray !!
int periodIndex;
bool started;
float freq;
float average;
bool wasDown;
}
#property (nonatomic, assign) float periodStart; // var periodStart = float?
-(float) addNewValue:(float) newVal atTime:(double) time; // declaring a method called addNewValue with 2 arguments called atTime and time that returns a float
-(float) getAverage; // declaring a method called getAverage that returns a float
-(void) reset; // declaring a method that returns nothing
#end
PulseDetector.m
#import <QuartzCore/QuartzCore.h>
#import "PulseDetector.h"
#import <vector>
#import <algorithm>
#define MAX_PERIOD 1.5
#define MIN_PERIOD 0.1
#define INVALID_ENTRY -100 // is this a double?
#implementation PulseDetector
#synthesize periodStart;
- (id) init
{
self = [super init];
if (self != nil) {
// set everything to invalid
[self reset];
}
return self;
}
-(void) reset {
for(int i=0; i<MAX_PERIODS_TO_STORE; i++) {
periods[i]=INVALID_ENTRY;
}
for(int i=0; i<AVERAGE_SIZE; i++) {
upVals[i]=INVALID_ENTRY;
downVals[i]=INVALID_ENTRY;
}
freq=0.5;
periodIndex=0;
downValIndex=0;
upValIndex=0;
}
-(float) addNewValue:(float) newVal atTime:(double) time {
// we keep track of the number of values above and below zero
if(newVal>0) {
upVals[upValIndex]=newVal;
upValIndex++;
if(upValIndex>=AVERAGE_SIZE) {
upValIndex=0;
}
}
if(newVal<0) {
downVals[downValIndex]=-newVal;
downValIndex++;
if(downValIndex>=AVERAGE_SIZE) {
downValIndex=0;
}
}
// work out the average value above zero
float count=0;
float total=0;
for(int i=0; i<AVERAGE_SIZE; i++) {
if(upVals[i]!=INVALID_ENTRY) {
count++;
total+=upVals[i];
}
}
float averageUp=total/count;
// and the average value below zero
count=0;
total=0;
for(int i=0; i<AVERAGE_SIZE; i++) {
if(downVals[i]!=INVALID_ENTRY) {
count++;
total+=downVals[i];
}
}
float averageDown=total/count;
// is the new value a down value?
if(newVal<-0.5*averageDown) {
wasDown=true;
}
// is the new value an up value and were we previously in the down state?
if(newVal>=0.5*averageUp && wasDown) {
wasDown=false;
// work out the difference between now and the last time this happenned
if(time-periodStart<MAX_PERIOD && time-periodStart>MIN_PERIOD) {
periods[periodIndex]=time-periodStart;
periodTimes[periodIndex]=time;
periodIndex++;
if(periodIndex>=MAX_PERIODS_TO_STORE) {
periodIndex=0;
}
}
// track when the transition happened
periodStart=time;
}
// return up or down
if(newVal<-0.5*averageDown) {
return -1;
} else if(newVal>0.5*averageUp) {
return 1;
}
return 0;
}
-(float) getAverage {
double time=CACurrentMediaTime();
double total=0;
double count=0;
for(int i=0; i<MAX_PERIODS_TO_STORE; i++) {
// only use upto 10 seconds worth of data
if(periods[i]!=INVALID_ENTRY && time-periodTimes[i]<10) {
count++;
total+=periods[i];
}
}
// do we have enough values?
if(count>2) {
return total/count;
}
return INVALID_PULSE_PERIOD;
}
#end
Your problem is that you didn't copied the defines:
#define MAX_PERIODS_TO_STORE 20 // is this an Int?
#define AVERAGE_SIZE 20 // is this a Float?
#define INVALID_PULSE_PERIOD -1 // done
You have to change your defines so they work in your Swift code.
Check this answer how to replace the Objective-C #define to make Swift-Workable.
Also you could just change the defines to variables and initialize your variables with them.
First, a bit on optionals. Variables that end with a '?' are Optional, meaning that they are allowed to be nil (basically not exist). The compiler will not know at compile time whether this variable exists or not, because you are allowed to set it to nil.
"Unary operator '++' cannot be applied to an operand of type 'Int?'"
You seem to have read that last word as Int, but it is Int? which is significant. Basically, since it is an optional (as indicated by the question mark), the compiler knows it can be nil. You cannot use ++ on nil, and since optionals can be nil, you cannot use ++ on optionals. You must forcibly unwrap it first:
downValIndex!++ //note the exclamation point for unwrapping
"Use of unresolved identifier '=-'"
=- isnt a thing. -= is a thing. So
downVals[downValIndex] -= newVal
downVals[downValIndex] = downVals[downValIndex]-newVal //equivalent to above
"Binary operator '>=' cannot be applied to an operand of type 'Int? and Float'"
The compiler thinks you have an optional int on the left of the < and a Float on the right. Assuming you want two Ints, you must unwrap the left and make sure the right is cast to be an int (something like this). If you want two floats instead, cast or define as floats instead of ints.
if downValIndex! >= averageSize as! Int { //casting to Int
You should just be defining averageSize as an int though
var averageSize:Int = 10 //or whatever number
Also, you have lots of optionals. If any of them can be defined to something at compile time, it will make your life easier as you won't need to unwrap them everywhere. Alternately you could implicitly unwrap them (only do this if you are absolutely sure they will never be nil).
var implicitlyUnwrappedOptional:Int!
Examples:
"Something %d" and "Something else %d" // Compatible
"Something %d" and "Something else %f" // Not Compatible
"Something %d" and "Something %d else %d" // Not Compatible
"Something %d and %f" and "Something %2$f and %1$d" // Compatible
I figured there should be some C function for this, but I'm not getting any relevant search results. I mean the compiler is checking that the format string and the arguments match, so the code for checking this is already written. The only question is how I can call it.
I'm using Objective-C, so if there is an Objective-C specific solution that's fine too.
Checking if 2 printf() format strings are compatible is an exercise in format parsing.
C, at least, has no standard run-time compare function such as:
int format_cmp(const char *f1, const char *f2); // Does not exist
Formats like "%d %f" and "%i %e" are obviously compatible in that both expect an int and float/double. Note: float are promoted to double as short and signed char are promoted to int.
Formats "%*.*f" and "%i %d %e" are compatible, but not obvious: both expect an int,int and float/double.
Formats "%hhd" and "%d" both expect an int, even though the first will have it values cast to signed char before printing.
Formats "%d" and "%u" are not compatible. Even though many systems will behaved as hoped. Note: Typically char will promote to int.
Formats "%d" and "%ld" are not strictly compatible. On a 32-bit system there are equivalent, but not in general. Of course code can be altered to accommodate this. OTOH "%lf" and "%f" are compatible due to the usual argument promotions of float to double.
Formats "%lu" and "%zu" may be compatible, but that depends on the implementation of unsigned long and size_t. Additions to code could allow this or related equivalences.
Some combinations of modifiers and specifiers are not defined like "%zp". The following does not dis-allow such esoteric combinations - but does compare them.
Modifiers like "$" are extensions to standard C and are not implemented in the following.
The compatibility test for printf() differs from scanf().
#include <ctype.h>
#include <limits.h>
#include <stdio.h>
#include <string.h>
typedef enum {
type_none,
type_int,
type_unsigned,
type_float,
type_charpointer,
type_voidpointer,
type_intpointer,
type_unknown,
type_type_N = 0xFFFFFF
} type_type;
typedef struct {
const char *format;
int int_queue;
type_type type;
} format_T;
static void format_init(format_T *state, const char *format);
static type_type format_get(format_T *state);
static void format_next(format_T *state);
void format_init(format_T *state, const char *format) {
state->format = format;
state->int_queue = 0;
state->type = type_none;
format_next(state);
}
type_type format_get(format_T *state) {
if (state->int_queue > 0) {
return type_int;
}
return state->type;
}
const char *seek_flag(const char *format) {
while (strchr("-+ #0", *format) != NULL)
format++;
return format;
}
const char *seek_width(const char *format, int *int_queue) {
*int_queue = 0;
if (*format == '*') {
format++;
(*int_queue)++;
} else {
while (isdigit((unsigned char ) *format))
format++;
}
if (*format == '.') {
if (*format == '*') {
format++;
(*int_queue)++;
} else {
while (isdigit((unsigned char ) *format))
format++;
}
}
return format;
}
const char *seek_mod(const char *format, int *mod) {
*mod = 0;
if (format[0] == 'h' && format[1] == 'h') {
format += 2;
} else if (format[0] == 'l' && format[1] == 'l') {
*mod = ('l' << CHAR_BIT) + 'l';
format += 2;
} else if (strchr("ljztL", *format)) {
*mod = *format;
format++;
} else if (strchr("h", *format)) {
format++;
}
return format;
}
const char *seek_specifier(const char *format, int mod, type_type *type) {
if (strchr("di", *format)) {
*type = type_int;
format++;
} else if (strchr("ouxX", *format)) {
*type = type_unsigned;
format++;
} else if (strchr("fFeEgGaA", *format)) {
if (mod == 'l') mod = 0;
*type = type_float;
format++;
} else if (strchr("c", *format)) {
*type = type_int;
format++;
} else if (strchr("s", *format)) {
*type = type_charpointer;
format++;
} else if (strchr("p", *format)) {
*type = type_voidpointer;
format++;
} else if (strchr("n", *format)) {
*type = type_intpointer;
format++;
} else {
*type = type_unknown;
exit(1);
}
*type |= mod << CHAR_BIT; // Bring in modifier
return format;
}
void format_next(format_T *state) {
if (state->int_queue > 0) {
state->int_queue--;
return;
}
while (*state->format) {
if (state->format[0] == '%') {
state->format++;
if (state->format[0] == '%') {
state->format++;
continue;
}
state->format = seek_flag(state->format);
state->format = seek_width(state->format, &state->int_queue);
int mod;
state->format = seek_mod(state->format, &mod);
state->format = seek_specifier(state->format, mod, &state->type);
return;
} else {
state->format++;
}
}
state->type = type_none;
}
// 0 Compatible
// 1 Not Compatible
// 2 Not Comparable
int format_cmp(const char *f1, const char *f2) {
format_T state1;
format_init(&state1, f1);
format_T state2;
format_init(&state2, f2);
while (format_get(&state1) == format_get(&state2)) {
if (format_get(&state1) == type_none)
return 0;
if (format_get(&state1) == type_unknown)
return 2;
format_next(&state1);
format_next(&state2);
}
if (format_get(&state1) == type_unknown)
return 2;
if (format_get(&state2) == type_unknown)
return 2;
return 1;
}
Note: only minimal testing done. Lots of additional considerations could be added.
Known shortcomings: hh,h,l,ll,j,z,t modifiers with n. l with s,c.
[Edit]
OP comments about security concerns. This changes the nature of the post and the compare from an equality one to a security one. I'd imagine that one of the patterns (A) would be a reference pattern and the next (B) would be the test. The test would be "is B at least as secure as A?". Example A = "%.20s" and B1 = "%.19s", B2 = "%.20s", B3 = "%.21s". B1 and B2 both pass the security test as they do not extract more the 20 char. B3 is a problem as it goes pass the reference limit of 20 char. Further any non-width qualified with %s %[ %c is a security problem - in the reference or test pattern. This answer's code does not address this issue.
As mentioned, code does not yet handle modifiers with "%n".
[2018 edit]
Concerning "Formats "%d" and "%u" are not compatible.": This is for values to be printed in general. For values in the [0..INT_MAX] range, either format may work per C11dr §6.5.2.2 6.
My understanding of what you want, is that, you basically want a method which can look at two strings and detect if they both have the same types of values in them. Or something a long those lines.... If so, then try this (or something along the lines of this):
-(int)checkCompatible:(NSString *)string_1 :(NSString *)string_2 {
// Separate the string into single elements.
NSArray *stringArray_1 = [string_1 componentsSeparatedByString:#" "];
NSArray *stringArray_2 = [string_2 componentsSeparatedByString:#" "];
// Store only the numbers for comparison in a new array.
NSMutableArray *numbers_1 = [[NSMutableArray alloc] init];
NSMutableArray *numbers_2 = [[NSMutableArray alloc] init];
// Make sure the for loop below, runs for the appropriate
// number of cycles depending on which array is bigger.
int loopMax = 0;
if ([stringArray_1 count] > [stringArray_2 count]) {
loopMax = (int)[stringArray_1 count];
}
else {
loopMax = (int)[stringArray_2 count];
}
// Now go through the stringArray's and store only the
// numbers in the mutable array's. This will be used
// during the comparison stage.
for (int loop = 0; loop < loopMax; loop++) {
NSCharacterSet *notDigits = [[NSCharacterSet decimalDigitCharacterSet] invertedSet];
if (loop < [stringArray_1 count]) {
if ([[stringArray_1 objectAtindex:loop] rangeOfCharacterFromSet:notDigits].location == NSNotFound) {
// String consists only of the digits 0 through 9.
[numbers_1 addObject:[stringArray_1 objectAtindex:loop]];
}
}
if (loop < [stringArray_2 count]) {
if ([[stringArray_2 objectAtindex:loop] rangeOfCharacterFromSet:notDigits].location == NSNotFound) {
// String consists only of the digits 0 through 9.
[numbers_2 addObject:[stringArray_2 objectAtindex:loop]];
}
}
}
// Now look through the mutable array's
// and perform the type comparison,.
if ([numbers_1 count] != [numbers_2 count]) {
// One of the two strings has more numbers
// than the other, so they are NOT compatible.
return 1;
}
else {
// Both string have the same number of numbers
// numbers so lets go through them to make
// sure the numbers are of the same type.
for (int loop = 0; loop < [numbers_1 count]; loop++) {
// Check to see if the number in the current array index
// is a float or an integer. All the numbers in the array have
// to be the SAME type, in order for the strings to be compatible.
BOOL check_float_1 = [[NSScanner scannerWithString:[numbers_1 objectAtindex:loop]] scanFloat:nil];
BOOL check_int_1 = [[NSScanner scannerWithString:[numbers_1 objectAtindex:loop]] scanInt:nil];
BOOL check_float_2 = [[NSScanner scannerWithString:[numbers_2 objectAtindex:loop]] scanFloat:nil];
BOOL check_int_2 = [[NSScanner scannerWithString:[numbers_2 objectAtindex:loop]] scanInt:nil];
if (check_float_1 == YES) {
if (check_float_2 == NO) {
return 1;
}
}
else if (check_int_1 == YES) {
if (check_int_2 == NO) {
return 1;
}
}
else {
// Error of some sort......
return 1;
}
}
// All the numbers in the strings are of the same
// type (otherwise we would NOT have reached
// this point). Therefore the strings are compatible.
return 0;
}
}
const char *sentence = "He was not in the cab at the time.";
printf("\"%s\" has %d spaces\n", sentence, (int) ^ {
int i = 0;
int countSpaces = 0;
while (sentence[i] != '\0') {
if (sentence[i] == 0x20) {
countSpaces++;
}
i++;
}
return countSpaces;
});
This code simply counts the white space in a string, but for some reason it says 1606416608 spaces rather than 8. I'm not exactly sure what is going wrong, so thanks for any help!
You're passing the actual block to printf, not the result of the block. Instead, try
const char *sentence = "He was not in the cab at the time.";
printf("\"%s\" has %d spaces\n", sentence, (int) ^ {
int i = 0;
int countSpaces = 0;
while (sentence[i] != '\0') {
if (sentence[i] == 0x20) {
countSpaces++;
}
i++;
}
return countSpaces;
}()); // <-- note the extra parentheses here, indicating that you're calling the block