Is it possible to build a android and iOS app using React Native in Windows Laptop? - react-native

Is it possible guys? As I know I can use the React Native eusing Windows Laptop but I can't build or produce a mobile ios app using Windows laptop?
Also what are the conflicts when developing android app and iOS app using Reactive Native

You can develop your iOS and Android app completely on windows, but it is correct, that you need a Mac to build and deploy it for iOS app. You could use a service like https://www.macstadium.com/ for this step. They offer access to macs on a monthly basis.
I'm working with RN since 2015 and I only found a few "conflicts":
1.) You have to double check styling between iOS and Android, since a few properties behave little different (like overview). But the RN team is constantly working on this and it gets better and better.
2.) If you need access to native device functions like InApp purchase API, you have to find Libraries, which work on iOS and Android.
All in all RN is a very good framework for writing cross platform apps. You should give it a try :-)

Related

React Native CLI Setup for both IOS and android

I am trying to start a react native project using the React Native CLI method (https://reactnative.dev/docs/environment-setup). My first question is, if I have a mac and my friend has a windows computer can we both work on the same app? Also, how do I configure one single code base for both ios and android? Do I just follow the installation instructions for both in a single project? Thanks!
Yes, you can work separately on windows and mac for the same app and you don't have to configure any kind of codebase as react native is hybrid app development technology, you just have to write a single code for both the android and ios platforms.
To install react native CLI just follow the official document on your specific platforms because both of them have a slight difference in the installation process, after successful installation, I would suggest you to use some kind of VCS(Version controlling system) like git or svn.
I am also working in the same process as you have described I am developing in windows and my friend is working on the mac.
feel free to contact me I will help you if you have any kind of queries

Can we use a signle ionic-4 app for mobile and desktops

I am developing an ionic-4 app, Ionic provides cross platform apps but I am a bit confused and my confusion is can I use a single ionic-4 application for mobiles(e.g. Android and IOS) and desktops browsers(Chrome, firefox etc.) as website. Is it possible by using ionic version 4.
Yes, Ionic 4 provides a single code for the execution of multiple platforms.
Ionic Doc
here is help for you. You can check everything.
Yes, you can use Ionic for Android, IOS and Browser. Once the coding is done, you can add any platform to make its build. For example, if you add Android platform then you can take an Android build(APK).Before that you need to setup an environment for that . For example, you need Android studio for taking Android build and Xcode for taking IOS build. It's all depends on the platform that you use.
Please go through Ionic documentation and Youtube tutorials to get a correct picture.
Thank you

Develop with react native under debian 9

I'd like to know how I can develop using linux (for example debian 9) and use my iPhone to see what I am developing.
I don't want to use macOS to do this and the best would be to see the result under Android and iOS without simulator, directly on phones.
Thanks for help !
If you want to stuck with Linux OS. You can test you app on android variant only (on both emulator or physical device)
In order to test your app on iOS you need to have a mac machine to generate / build the project.
If you don't have a mac system you can go with Expo SDK.
Expo is a free and open source toolchain built around React Native to help you build native iOS and Android projects using JavaScript and React.
You can easily get started here

How to build iOS apps using react- native on window 10

I am new in react-native. I want to build an android and iOS application by using react-native. I used the Windows 10 to build the react-native project and it is ok when I run the android app using Android SDK or real device but cannot on iOS devices. I have researched this problem and know that I need to use macOS to run the iOS apps. Is it possible to build iOS apps using any iOS simulator on Windows 10?
for exporting ios apps you must have a MAC system(X-code) or you can do it in windows with VMvare that have a virtual Mac system ,and in next step you must have a developer account then other steps are simple :)
The best way to develop in react native if you did not have access to MAC OSX environment is to use EXPO as it will ensured the app could run on android and iOS.
The second option would be using private cloud Mac like MacStadium.

Is Expo able to build a production-ready iOS app without needing a Mac?

I'm about to start developing a React Native app. However, for iOS, my company is unable to provide me a physical Mac device for building/publishing the app.
So I'm planning to use Expo. But can Expo replace a physical Mac for building the app (I mean, getting the app ready for the App Store) ? Or is Expo only used to test the app on an iPhone (by flashing the QR code) ? I'm a bit confused.
Short answer: Yes, with a curve.
Long answer:
Before your app is released, react native needs to transpile your javascript to exo-native code (not sure of the real term for that). And this process may not run unless you 'eject' your code. This produces the android and ios folders that would be almost production ready except that you now have to build to generate apk in the case of Android or app in the case of iOS.
Now if you have added third party plugins, that have native codes, that expo does not already have a unimodule for, these won't work in expo because they need to really be compiled into native codes before being bundled into your app.
Edit:
Expos has evolved during these years and the former short answer I gave as No, no longer is as valid. You can now build without a Mac; expo does that for you.