CefSharp setEmulatedMedia - chromium

I am trying to get my browser to create a screen like pdf. My code, based on MinimalExample.Offscreen works but generates the print image version, which is the default. I know this can be done because pupeteer does it if you are in a node.js enviroment.
I am using:
var scriptTask = browser.EvaluateScriptAsync("Emulation.setEmulatedMedia({ media: 'screen'});");
I've tried a few variations but I'm not getting it right. Thank you.

Related

abc bytecode decoding failed

I am working on a project in Flex 3.
First off, I should explain I'm learning Flex as I go along. I was tasked with figuring out something and I needed Flex to do it as that is what our UI guys do (I am a database developer and work in PL/SQL and minimal ColdFusion).
What I'm trying to do is create a PDF, and I was able to get this to work on my local machine with a simple program using Flash Builder 4.6. It grabs a snapshot of an object and turns it into a PDF with no issues.
When I move this to Flex 3, I get issues. The error I am getting is:
abc bytecode decoding failed.
I tried to refresh and clean the project per some google searches suggestions, but that did not fix anything.
My code looks like this:
public function pdfBtn_printPDF(event:MouseEvent):void
{
Alert.show("Hello!");
}
Starting with an alert box to verify the function works perfectly. With my full function code or even if I replace it with just the following:
public function pdfBtn_printPDF(event:MouseEvent):void
{
var createPDF:PDF = new PDF(Orientation.PORTRAIT, Unit.MM, Size.A4);
}
I get the error above and my project won't work. I am at a loss as to what I am missing. am I creating the variable wrong? If I create it outside of the function it still gives me the decoding error and I have verified that I am creating the variables like other variables inside this project.Any help would be appreciated!!
The issue was I had compiled a library in Flash 4.6 and it wasn't compatible with Flex 3. It is working now with a new library.

Using MXUnit or is there another way to display coldfusion output using Intellij IDEA 15

I'm loving IntelliJ because I also work with MySQL and the integration into one UI is great. Seems that IntelliJ works nicely with ColdFusion as well. I'm just hoping to successfully use MXUnit, but I seem to be getting an error upon testing. My main goal is just being able to display the output directly in IntelliJ instead of outputting in a browser.
My test site path: /Applications/ColdFusion11/cfusion/wwwroot/Test/test.cfc
Error http://localhost/mxunit-launcher.cfc?method=executeTestCase&componentName=test
Seems like I have to add in a mapping, maybe in CF Admin, because the path and web path don't match but I haven't done that before if that's the case. Here's a screenshot of input in IntelliJ, and the output at the bottom of the screenshot when running the debugger:
Thanks for any feedback on what I might be missing.

Responsive website screenshot with Pageres with URLs from a text file

I am trying to use pageres(https://github.com/sindresorhus/pageres) module to take screenshots of my website in different resolutions.
It works fine when I provide the URL and the size in command line but it doesn't work when I have my urls in a text file. It takes a screenshot of only the last URL in the file. I use the following command to run pageres:
pageres 640x768 < urls.txt
URLs in the text file are newline separated so they look like this:
http://www.yahoo.com
http://www.msn.com
http://www.apple.com
So it basically takes a screenshot of only apple.com and throws the error below for each of the screenshot above it.
The error I get is:
TypeError: 'undefined' is not an object <evaluating 'options.windowSize.width'>
and the file it points to is webshot.phantom.js line 13.
Am I running the command incorrectly or something? I use it the way it is mentioned on their site.
Thank you for your help.
It might have been a bug at some point, but it works fine in the latest version. Just tested.

Silverstripe image gallery issues

I am trying to install the image_gallery module for Silverstripe 3.0.3. I have already installed the dataobjectmanager and ran dev/build. All seems to be ok until i try to create a gallery page. I can see the option for image gallery page, but when i select it, I get a small popup saying internal server error.
After checking the console, i get the following information:
I am working locally but cannot seem to get it to work correctly.
Any idea how I can fix this?
Real Thing to understand here is, In SilverStripe 3, ComplexTableField has been replaced with GridField and DataObjectManager was based on ComplexTableField(http://goo.gl/fsFoz). So that's why it is not working anymore.
In summary, For simple Image gallery example, you have to
Create a page type
DataObject to holds image
create page in admin panel of type which you have created in point 1
Using the Silverstripe 3 GridField is the nice tutorial link for Image Gallery to get you started.
and
GridFieldBulkEditingTools
Hope It will help.
You don't need DataObjectManager in silverstripe. I was able to implement a rudimentary galery with minimal code in the Page Model:
public static $many_many = array(
'Galery' => 'Image'
);
and
public function getCMSFields() {
$fields->addFieldToTab('Root.Images', new UploadField('Galery'));
}
Please note, that while this will allow you to add multiple images to a page, it will not allow you to oreder them.

how begin with appcelerator for desktop (and use the API's)

I've a bit experience with qt+ and creating not so complex web pages, but I don't know how begin with titanium...when I run the default app this work...I can change the index.html like a web page...I can include javascript code and jquery too...very nice...but when I try run api functions I don't know how include these...all examples talk about iphone and a app.js file...I'm trying make a desktop app and don't appear any .js...I can create these but don't work
...in the docs I read things like these:
var win = Ti.UI.createWindow(); var view = Ti.UI.createView({backgroundColor:"red"}); win.add(view); win.open();
I don't know where I've put this code...I try put it inside a javascript inside the html (bad practice!) but it don't work...I put it inside a function onload but don't work neither.....there are any "convention" with the names for the files for this work?...I think this is like create a very dynamic web page but I don't know how work with the api....I see the example "kitchen something" but it wasn't so clear to mee...I see a examples like this:
http://mobile.tutsplus.com/tutorials/appcelerator/appcelerator-using-json-to-build-a-twitter-client/
but seems this work different when is an ipod to when it is a desktp app...I create an app.js (like the tuto) and put my code inside it but it never run...I look the source code and only need create a .js and inside my "home.html" link it..but it don't work...I create a index.js too but it don't work neither
please help..I'm very noob...thanks
Aaron:
This reply kindly brought something that could have been a solution but just made me lose more than 15 minutes of my time, as these first online courses have info about how to create a new project with a default html file, not about the original poster's issue.
The original poster's issue is that he has a new project with an index.html file, but no app.js file.
And he then doesn't understand where he could put the sampe code :
var win = Ti.UI.createWindow();
var view = Ti.UI.createView({backgroundColor:"red"});
win.add(view);
win.open();
... as whatever he puts in app.js is not executed.
The documentation in Titanium Dev Center fails to provide accurate information as it only mentions Titanium Mobile app.js and does not speak of index.html in the application structure.
After some starting experience on Titanium Mobile, I had to work on Titanium Desktop andactually just had the same problem as angel_ang, which brought me here.
So, here is the real answer :
Titanium Desktop applications do not need or start with an app.js file, but with index.html.
Deleting or removing this file never works as it will still be launched from the last build if need be.
Adding anything to app.js will never run as only index.html is run as a starting place.
Something that should have been a solution was found that to the following link:
http://www.youtube.com/watch?v=lgGVNB2nkKc&NR=1
This video is two online courses further from the link supplied by Aaron. At 0.19 seconds exactly, we see the starting code he has added to index.html.
You need to put a ... in your HEAD section, and add a function() there.
You may put the sample code inside this function.
Then you may even set the function to run when you click a button ().
Unfortunately, this doesn't work with me either.
I tried with the example code above but also with the other example (notification) mentioned in the online course.
It just seems that something is deprecated here and many documentations are outdated.
Anyone that could answer to this situation would be very helpful to us and many newcomers.
We just have an index.html that we can't use, instead of a running app.js file.