How to change wixsharp bootstrapper InstallDir - wix

I have the following code in my HyperlinkLargeTheme.xml:
<Editbox Name="InstallDir" X="11" Y="143" Width="-91" Height="21" TabStop="yes" FontId="3" FileSystemAutoComplete="yes">[InstallDir]</Editbox>
<Button Name="BrowseButton" X="-11" Y="142" Width="75" Height="23" TabStop="yes" FontId="3">Browse</Button>
Here is the code how bootstrapper is used in C#:
var bootstrapper =
new Bundle(ProductInformation.ProductName, netPckg, cppRedistributables, erlangPackage, rabbitMqPackage, sdkPackage, webPackage)
{
OutFileName = ProductInformation.ProductName,
Manufacturer = ProductInformation.Manufacturer,
Version = new Version(ProductInformation.Version),
UpgradeCode = new Guid(ProductInformation.UpgradeCodeBundle),
StringVariablesDefinition = #"InstallDir=[ProgramFilesFolder][WixBundleManufacturer];ServerIp=127.0.0.1;ServerPort=12543;DbConnStr=;WebSitePort=80"
};
bootstrapper.DisableModify = "yes";
bootstrapper.IncludeWixExtension(WixExtension.Util);
bootstrapper.Application.LogoFile = #"Images\WizardSmallImageFile.bmp";
bootstrapper.Application.Attributes.Add("ThemeFile", #"Theme\HyperlinkLargeTheme.xml");
bootstrapper.Application.LocalizationFile = #"Theme\HyperlinkTheme.wxl";
bootstrapper.WixSourceGenerated += Bootstrapper_WixSourceGenerated;
bootstrapper.IconFile = ProductInformation.IconFile;
bootstrapper.OutFileName = ProductInformation.ProductName + " " + ProductInformation.Version;
bootstrapper.OutDir = AppDomain.CurrentDomain.BaseDirectory;
bootstrapper.PreserveTempFiles = true;
var productMsi = bootstrapper.Build();
The content of the editbox is then used by the installer to put files in the right destination. However when browsing for folder using the BrowseButton the content of the editbox is not changed. If I chenge the name attribute of the Editbox to "FolderEditbox" the browse button works as expexted, but then the files get installed to the default install directory regardless of the content of the editbox. How can I accomplish both browsing with button and installing to the selected directory?

Related

How to change an Windows Image^ attribute with C++

I'm trying to change an Image that I've defined in XAML in C++.
Currently there is no reason for me not to simply define it as it is in XAML, but later on it will need to change, so I want to get that sorted now.
Anyways, here's the XAML:
<Image x:Name="playerBot"
Width="25"
Height="25"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Source="ms-appx:///Assets/Square Button.png"
Stretch="Fill"
RenderTransformOrigin="0.5,0.5">
<Image.RenderTransform>
<CompositeTransform TranslateX="0"
TranslateY="0"
Rotation="0"/>
</Image.RenderTransform>
</Image>
What I have is a class which stores position data and an Image^ for the Image^ defined in XAML.
Sprite.cpp - note that the variables have been defined fine in Sprite.h
image = Windows::ApplicationModel::Package::Current->InstalledLocation->Path + image;
auto img = ref new BitmapImage;
img->UriSource = ref new Uri(image);
m_image = ref new Image;
m_image->Source = img;
m_image->Width = m_width;
m_image->MaxWidth = m_width;
m_image->MinWidth = m_width;
m_image->Height = m_height;
m_image->MaxHeight = m_height;
m_image->MinHeight = m_height;
And finally my 2 attempts to change the Image^ defined in XAML in InGamePage.cpp:
Attempt 1:
String^ img = "Assets//Main Screen Background.png";
player = new Robot(img, 25, 25, 0, 0, 10, 0.5);
playerBot = player->getImage();
Attempt 2:
String^ img = "Assets//Main Screen Background.png";
player = new Robot(img, 25, 25, 0, 0, 10, 0.5);
playerBot->MaxWidth = player->getWidth();
playerBot->MaxHeight = player->getHeight();
playerBot->Source = ref new BitmapImage(ref new Uri(Windows::ApplicationModel::Package::Current->InstalledLocation->Path + img));
What these two methods do is either absolutely nothing (method one) or simply seem to delete the image/make it invisible (method two).
img is definitely the right file location, as I've used it in XAML earlier and it worked fine.

Subscript in Windows Store Apps

How to create a subscripted text in Windows Store App?
The followed codes not work.
var s = new Span();
s.Inlines.Add(new Run() { Text = "subscript" });
ITextCharacterFormat x = (ITextCharacterFormat)s;
x.Subscript = FormatEffect.On;
Paragraph p = new Paragraph();
p.Inlines.Add(s);
rtb.Blocks.Add(p);//rtb is a RichTextBlock
or
<RichTextBlock Name="rtb" Grid.Row="2" >
<Paragraph FontSize="50" >
Some<Span Typography.Variants="Subscript" >subscript</Span>
</Paragraph>
</RichTextBlock>
Does anyone know a way?

How to position a Rectangle in Embedded Silverlight?

I'm trying to position a Rectangle on a Canvas but can't figure out what the correct syntax is to do this. In C# I would write
rect = new Rectangle();
rect.Width = 100D;
rect.Height = 50D;
rect.Fill = new SolidColorBrush(Colors.Red);
rect.StrokeThickness = 2;
rect.Stroke = new SolidColorBrush(Colors.Black);
Canvas.SetLeft(rect,5);
Canvas.SetTop(rect,5);
DrawCanvas.Children.Add(rect);
I try to do the same thing with the embedded code but have trouble with positioning the Rectangle. What is the correct way to create and position a shape on a Canvas programatically in embedded Silverlight? This is what I have so far but when running it nothing shows on the Canvas.
HRESULT MainPage::BtnOk_Click (IXRDependencyObject* pSender, XRMouseButtonEventArgs* ? pArgs)
{
HRESULT hr = E_NOTIMPL;
if ((NULL == pSender) || (NULL == pArgs))
{
hr = E_INVALIDARG;
}
IXRApplicationPtr pApplication;
if (FAILED(hr = App::GetApplication(&pApplication)))
return hr;
IXRVisualHostPtr pVisualHost;
if (FAILED(hr = App::GetVisualHost(&pVisualHost)))
return hr;
//Create Brush
IXRSolidColorBrushPtr pPaintBrushRed;
IXRSolidColorBrushPtr pPaintBrushBlack;
COLORREF brushColorRed = RGB(255,0,0);
COLORREF brushColorBlack = RGB(0,0,0);
pApplication->CreateObject(&pPaintBrushRed);
pPaintBrushRed->SetColor(brushColorRed);
pApplication->CreateObject(&pPaintBrushBlack);
pPaintBrushBlack->SetColor(brushColorBlack);
IXRRectanglePtr pRectangle;
IXRFrameworkElementPtr pRootElement;
IXRCanvasPtr pCanvasPanel;
IXRUIElementCollectionPtr pChildrenCollection;
pApplication->CreateObject(IID_IXRRectangle, &pRectangle);
pRectangle->SetWidth(100);
pRectangle->SetHeight(50);
pRectangle->SetFill(pPaintBrushRed);
pRectangle->SetStroke(pPaintBrushBlack);
pRectangle->SetStrokeThickness(2);
pRectangle->SetName(TEXT("MyRect"));
pVisualHost->GetRootElement(&pRootElement);
pRootElement->FindName(TEXT("DrawCanvas"), &pCanvasPanel);
pCanvasPanel->GetChildren(&pChildrenCollection);
pChildrenCollection->Add(pRectangle, NULL);
pCanvasPanel->SetAttachedProperty(L"MyRect.Left",NULL,5);
pCanvasPanel->SetAttachedProperty(L"MyRect.Top",NULL,5);
/*rect = new Rectangle();
rect.Width = 100D;
rect.Height = 50D;
rect.Fill = new SolidColorBrush(Colors.Red);
rect.StrokeThickness = 2;
rect.Stroke = new SolidColorBrush(Colors.Black);
Canvas.SetLeft(rect,5);
Canvas.SetTop(rect,5);
DrawCanvas.Children.Add(rect);*/
return hr;
}
The XAML Code:
<UserControl
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:ChartApplication"
x:Class="ChartApplication.MainPage"
Width="640" Height="480">
<Grid x:Name="LayoutRoot" Background="White">
<local:ChartControl Margin="97,58,82,89"/>
<Rectangle Fill="#FFE25E5E" Stroke="Black" Height="133" Margin="97,98,0,0" VerticalAlignment="Top" HorizontalAlignment="Left" Width="217"/>
<Ellipse Fill="#FFB7E25E" Stroke="Black" Height="105" HorizontalAlignment="Right" Margin="0,0,41,78" VerticalAlignment="Bottom" Width="235"/>
<Button x:Name="BtnOk" Height="85" HorizontalAlignment="Left" Margin="113,0,0,89" VerticalAlignment="Bottom" Width="155" Content="Ok" Click="BtnOk_Click"/>
<Canvas x:Name="DrawCanvas" HorizontalAlignment="Right" Margin="0,98,41,198" Width="240" Background="#FFE4E4F2"/>
</Grid>
canvas may not support in embedded silverlight.
You can add directly to Grid
IXRUIElementCollectionPtr pElementCollection;
m_pLayoutRoot->GetChildren(&pElementCollection);
int nIndex=0;
pChildrenCollection->Add(pRectangle, &nIndex);
nIndex++;

How to Upload a file using JSF/Primefaces?

I want to upload a file using JSF2.0/Primefaces using <p:fileUpload>. I haven't found any documentation that can help me.
I have two tables: Person(name,lastnam....) and file(id,path,name,size)
The scenario that I want to achieve is:
A user subscribe into my website, I save his information including the files uploaded
When the file is uploaded, I want to save it on my disk and save the
path into my database
(to keep the relation between a user and his files)
So when the user press the button Save button, I save all this information.
Here is my index.xhtml
<h:form >
<p:panel header="Add User" style="width: 500px; font-size: 14px">
<h:panelGrid width="width: 300px;" columns="2">
<h:outputLabel style="font-size: 13px" value="Name" /> <h:inputText value="#{AddPerson.lastname}" />
<h:outputLabel value="LastName"/> <h:inputText value="#{AddPerson.name}" />
<h:outputLabel value="Marital Status"/>
<h:selectOneMenu id="status" value="#{AddPerson.status}">
<f:selectItem itemValue="Single" itemLabel="Single"/>
<f:selectItem itemValue="Married" itemLabel="Married"/>
</h:selectOneMenu>
<h:outputLabel value="Bith date "/> <p:calendar value="#{AddPerson.birthdate}" id="popupButtonCal" showOn="button" />
<h:outputLabel value="email"/><h:inputText value="#{AddPerson.email}" />
<h:outputLabel value="mobile"/><h:inputText value="#{AddPerson.mobile}" />
<h:outputLabel value="fax"/><h:inputText value="#{AddPerson.fax}" />
<h:outputLabel value="Job"/><h:inputText value="#{AddPerson.Job}" />
<h:outputLabel value="addresse"/><h:inputText value="#{AddPerson.addresse}" />
<h:outputLabel value="code"/><h:inputText value="#{AddPerson.code}" />
<h:outputLabel value="Country"/><h:inputText value="#{AddPerson.country}" />
<h:outputLabel value="login"/><h:inputText value="#{AddPerson.login}" />
<h:outputLabel value="password"/><h:inputText value="#{AddPerson.password}" />
<h:outputLabel value="CV"/> <input type="file" name="uploaded_file"/>
<p:fileUpload fileUploadListener="#{AddPerson...." update="messages" sizeLimit="500000" allowTypes="/(\.|\/)(gif|jpe?g|png)$/"/>
<p:growl id="messages" showDetail="true"/> // **example :taken from primefaces showcases**
<h:commandButton action="#{AddPerson.addUserDB}" value="Add User" />
</h:panelGrid>
</p:panel>
</h:form>
and here is My bean
public void addUserDB() {
try {
EntityTransaction entr = em.getTransaction();
entr.begin();
Person user = new Person();
user.setNom(lastname);
user.setPrenom(name);
user.setCodepostal(code);
user.setEmail(email);
user.setEtatCivil(status);
user.setFax(fax);
user.setDateNaissance(birthdate);
user.setMobile(mobile);
user.setAdresse(addresse);
user.setPays(country);
user.setLogin(login);
user.setPassword(password);
//**I should also add here the path of the file to the table and save the file on the disc !!!!**
em.persist(user);
entr.commit();
} catch (Exception e) {
System.out.println(e.getMessage());
System.out.println("Failed");
} finally {
em.close();
}
}
where's the implementation of the fileUploadListener? I normally just do this:
<p:fileUpload cancelLabel="#{msg['cancel']}" update="someComponent"
fileUploadListener="#{someBean.uploadListener}"
multiple="false" sizeLimit="1000000" allowTypes="/(\.|\/)(gif|jpe?g|png)$/" />
Then my bean has a method that handles the file upload event. Something like this:
public void fileUpload(FileUploadEvent event) throws IOException {
String path = FacesContext.getCurrentInstance().getExternalContext()
.getRealPath("/");
SimpleDateFormat fmt = new SimpleDateFormat("yyyyMMddHHmmss");
String name = fmt.format(new Date())
+ event.getFile().getFileName().substring(
event.getFile().getFileName().lastIndexOf('.'));
File file = new File(path + "catalogo_imagens/temporario/" + nome);
InputStream is = event.getFile().getInputstream();
OutputStream out = new FileOutputStream(file);
byte buf[] = new byte[1024];
int len;
while ((len = is.read(buf)) > 0)
out.write(buf, 0, len);
is.close();
out.close();
}
Keep a reference to the file path that has just been saved and use that for setting the corresponding user property in your addUserDB() method. So it's really a two step process. You first save the file somewhere in the server, then you save your user.
fileUpload has fileUploadListener. Note that, you should implement the logic to save the file contents yourself in your backing bean.
<p:fileUpload fileUploadListener="#{fileBean.handleFileUpload}">
public class FileBean {
public void handleFileUpload(FileUploadEvent event) {
UploadedFile file = event.getFile();
String fileName = file.getFileName();
long fileSize = file.getSize();
InputStream myInputStream = file.getInputstream();
//Save myInputStream in a directory of your choice and store that path in DB
}
}

Identification of objects in Flash Builder 4

I have a very simple question, but I do not know how to do that i can handle in AS script object identifier.
For example, I have a few pictures:
<mx:Image x="125" y="262" source="card/1.jpg" width="98" height="165" id="card1"/>
<mx:Image x="247" y="262" source="card/1.jpg" width="98" height="165" id="card2"/>
<mx:Image x="379" y="262" source="card/1.jpg" width="98" height="165" id="card3"/>
I need to give them a variety of sources taken from the array:
card1.source = "http://***/gallery/7/"+String(arrayOfNumber[0])+".jpg";
card2.source = "http://***/gallery/7/"+String(arrayOfNumber[1])+".jpg";
card3.source = "http://***/gallery/7/"+String(arrayOfNumber[2])+".jpg";
But this is the wrong decision and need the cycle:
for (var i:uint=0; i<=arrayOfNumber.lenght; i++){
card[i].source = "http://***/gallery/7/"+String(arrayOfNumber[i])+".jpg";
}
But that i must use instead of card[i]?
If you place all the images inside a container such as Group (flex 4.x) or Box (Flex 3), you could cycle through the children / elements of that container:
<fx:Script>
<![CDATA[
private var arrayOfNumber:Array = []; // Place your image file names here
private function loopThroughImages():void
{
var n:int = imageContainer.numElements;
for (var i:int = 0; i < n; i++)
{
Image(imageContainer.getElementAt(i)).source = "http://***/gallery/7/"+arrayOfNumber[i]+".jpg";
}
}
]]>
</fx:Script>
<s:Group id="imageContainer">
<mx:Image x="125" y="262" width="98" height="165"/>
<mx:Image x="247" y="262" width="98" height="165"/>
<mx:Image x="379" y="262" width="98" height="165"/>
<s:Group />
[Edit: Wow just realized I'm a year too late.]