Different parameters in TFS test with shared steps - testing

Title: Different parameters in TFS test with shared steps.
I have a situation where I write a (manual) testcases in TFS (Server Version 15.117.27024.0)
I created a shared step with 2 parameter values.
How do I call the same shared step, with different parameter values, from within the same testcase?
in pseudo-code:
test_case (
shared_steps('param1','param2');
shared_steps('param3','param4');
step3();
step4();
)
From the web interface, and various (old) blogpost, it seems like this is not possible, if that is indeed the case, I would like to have that verified.

No, it's not possible.
We can only open the shared steps (double click the shared step) to see the parameter values within the same test case.

Related

Is there a way to test roblox games?

As I started to understand a little bit more about Roblox, I was wondering if there is any possible way to automate the testing. As a first step only on the Lua scripting, but ideally also simulating the game and interactions.
Is there any way of doing such a thing?
Also if there are already best practices on doing testing on Roblox(this includes Lua scripting) I would like to know more about them.
Unit Testing
For lua modules, I would recommend the library TestEZ. It was developed in-house by Roblox engineers to allow for behavior driven tests. It allows you to specify a location where test files exist and will gives you pretty detailed output as to how your tests did.
This example will run in RobloxStudio, but you can pair it with other libraries like Lemur for command-line and continuous integration workflows. Anyways, follow these steps :
1. Get the TestEZ Library into Roblox Studio
Download Rojo. This program allows you to convert project directories into .rbxm (Roblox model object) files.
Download the TestEZ source code.
Open a Powershell or Terminal window and navigate into the downloaded TestEZ directory.
Build the TestEZ library with this command rojo build --output TestEZ.rbxm .
Make sure that it generated a new file called TestEZ.rbxm in that directory.
Open RobloxStudio to your place.
Drag the newly created TestEZ.rbxm file into the world. It will unpack the library into a ModuleScript with the same name.
Move this ModuleScript somewhere like ReplicatedStorage.
2. Create unit tests
In this step we need to create ModuleScripts with names ending in `.spec` and write tests for our source code.
A common way to structure code is with your code classes in ModuleScripts and their tests right next to them. So let's say you have a simple utility class in a ModuleScript called MathUtil
local MathUtil = {}
function MathUtil.add(a, b)
assert(type(a) == "number")
assert(type(b) == "number")
return a + b
end
return MathUtil
To create tests for this file, create a ModuleScript next to it and call it MathUtil.spec. This naming convention is important, as it allows TestEZ to discover the tests.
return function()
local MathUtil = require(script.parent.MathUtil)
describe("add", function()
it("should verify input", function()
expect(function()
local result = MathUtil.add("1", 2)
end).to.throw()
end)
it("should properly add positive numbers", function()
local result = MathUtil.add(1, 2)
expect(result).to.equal(3)
end)
it("should properly add negative numbers", function()
local result = MathUtil.add(-1, -2)
expect(result).to.equal(-3)
end)
end)
end
For a full breakdown on writing tests with TestEZ, please take a look at the official documentation.
3. Create a test runner
In this step, we need to tell TestEZ where to find our tests. So create a Script in ServerScriptService with this :
local TestEZ = require(game.ReplicatedStorage.TestEZ)
-- add any other root directory folders here that might have tests
local testLocations = {
game.ServerStorage,
}
local reporter = TestEZ.TextReporter
--local reporter = TestEZ.TextReporterQuiet -- use this one if you only want to see failing tests
TestEZ.TestBootstrap:run(testLocations, reporter)
4. Run your tests
Now we can run the game and check the Output window. We should see our tests output :
Test results:
[+] ServerStorage
[+] MathUtil
[+] add
[+] should properly add negative numbers
[+] should properly add positive numbers
[+] should verify input
3 passed, 0 failed, 0 skipped - TextReporter:87
Automation Testing
Unfortunately, there does not exist a way to fully automate the testing of your game.
You can use TestService to create tests that automate the testing of some interactions, like a player touching a kill block or checking bullet paths from guns. But there isn't a publicly exposed way to start your game, record inputs, and validate the game state.
There's an internal service for this, and a non-scriptable service for mocking inputs but without overriding CoreScripts, it's really not possible at this moment in time.

How can I dynamically generate test cases with common test?

With Common Test test suites, it looks like test cases must be 1:1 with atoms that correspond to top-level functions in the suite. Is this true?
In that case, how can I dynamically generate test cases?
In particular, I want to read a directory, and then, (in parallel) for each file in the directory, do stuff with the file and then compare against a snapshot.
I got the parallelization I wanted with rpc:pmap, but what I don't like is that the entire test case fails on the first bad assert. I want to see what happens with all the files, every time. Is there a way to do this?
Short answer: No.
Long answer: No. I even tried using Ghost Functions
-module(my_test_SUITE).
-export [all/0].
-export [has_files/1].
-export ['$handle_undefined_function'/2].
all() -> [has_files | files() ].
has_files(_) ->
case files() of
[] -> ct:fail("No files in ~s", [element(2, file:get_cwd())]);
_ -> ok
end.
files() ->
[to_atom(AsString) || AsString <- filelib:wildcard("../../lib/exercism/test/*.test")].
to_atom(AsString) ->
list_to_atom(filename:basename(filename:rootname(AsString))).
'$handle_undefined_function'(Func, [_]) ->
Func = file:consult(Func).
And… as soon as I add the undefined function handler, rebar3 ct start reporting…
All 0 tests passed.
Clearly common test is also using the fact that some functions are undefined to work. 🤷‍♂️
Data Directory
Each common test suite can have a "data" directory. This directory can contain anything you want. For example, a test suite mytest_SUITE, can have mytest_SUITE_data/ "data" directory. The path to data directory can be obtained from the Config parameter in test cases.
someTest(Config) ->
DataDir = ?config(data_dir, Config),
%% TODO: do something with DataDir
?assert(false). %% include eunit header file for this to work
Running tests in parallel
To run tests in parallel you need to use groups. Add a group/0 function to the test suite
groups() -> ListOfGroups.
Each member in ListOfGroups is a tuple, {Name, Props, Members}. Name is an atom, Props is list of properties for the groups, and Members is a list of test cases in the group. Setting Props to [parallel|OtherProps] will enable the test cases in the group to be executed in parallel.
Dynamic Test Cases
Checkout cucumberl project.

Get the JDBC Providers for the Cell using wsadmin

I am trying to list the jdbcprovider list at cell scope but it also list the jdbcproviders at node and server scope, how to get rid off the providers at node and server scope from the list?
AdminConfig.list('JDBCProvider', AdminConfig.getid( '/Cell:CellV70A/'))
output:
'"DB2 Universal JDBC Driver Provider(cells/CellV70A/nodes/nodename|resources.xml#JDBCProvider_1302300228086)"\n"DB2 Universal JDBC Driver Provider(cells/CellV70A|resources.xml#JDBCProvider_1263590015775)"\n"WebSphere embedded ConnectJDBC driver for MS SQL Server(cells/CellV70A|resources.xml#JDBCProvider_1272027151294)"'
If you look at the help for the AdminConfig.list command:
wsadmin>print AdminConfig.help('list')
WASX7056I: Method: list
...
Method: list
Arguments: type, scope
Description: Lists all the configuration objects of the type named
by "type" within the scope of the configuration object named by "scope."
...
It says "within the scope". Since node and server-scoped JDBCProviders are within the scope of the cell, they are returned by your command. If you list all JDBCProviders at cell scope using the Admin Console and then look at the Command Assistance, you'll see something like:
Note that scripting list commands may generate more information than is displayed by the administrative console because the console generally filters with respect to scope, templates, and built-in entries. AdminConfig.list('JDBCProvider', AdminConfig.getid('/Cell:MyCell/'))
So you'll need to filter your return list similarly. You could throw together a very simple script to do so:
jdbcProviders = AdminConfig.list('JDBCProvider', AdminConfig.getid('/Cell:MyCell')).split('\r\n')
for jdbcProvider in jdbcProviders:
if "/nodes/" or "/servers/" in jdbcProvider:
continue
print jdbcProvider

List all bamboo variables in inline script

I have alot of Bamboo variables defined due the fact that i have a system with alot of legacy and config at places where it does not belong. Getting rid of all this will take a bit longer on the roadmap so i need to find a way to auto replace all these values.
The number im talking about is that there are 8 customer config files with each about 100 variables. Indeed, there was a maniac who added all of those in Bamboo because as you might thought most of them are variable for each environment.
At this moment i want to automate the deployment process and all is going fine exact the fact that i need to replace 100 variables and i dont want to maintain it in my script itself all the time.
I am looking for a way to retrieve all the variables in an array so i can just iterate through all the keys and try to replace them at the config files.
echo "${bamboo.application.myvalue}" will replace the value as expected. The only problem is, how can i get all the keys under bamboo.*
I tried it with the following functions but all without success:
printenv
env
declare
All above without success. How can i retrieve a list of all those variables as inline script in Bamboo.
Thanks alot
I think it is not possible to change the value of the variables on the fly. Instead, you can use the "Inject Bamboo variables" task in order to be able to change the variable value.
This task reads a file to create the variables. So, all you have to do is to create this file with the values you need, and then use this variables.
E.g.: Creating a file from a powershell script:
$path = 'bambooVariaveis.properties'
$connectionstringX = 'connectionstring="Data Source=XXXX;"'
$Utf8NoBomEncoding = New-Object System.Text.UTF8Encoding($False)
[System.IO.File]::WriteAllLines($path, $connectionstringX, $Utf8NoBomEncoding)
E.g: Inject Bamboo Variables config
Using it (in a subsequent script task):
echo ${bamboo.inject.connectionstring}

MsTest, DataSourceAttribute - how to get it working with a runtime generated file?

for some test I need to run a data driven test with a configuration that is generated (via reflection) in the ClassInitialize method (by using reflection). I tried out everything, but I just can not get the data source properly set up.
The test takes a list of classes in a csv file (one line per class) and then will test that the mappings to the database work out well (i.e. try to get one item from the database for every entity, which will throw an exception when the table structure does not match).
The testmethod is:
[DataSource(
"Microsoft.VisualStudio.TestTools.DataSource.CSV",
"|DataDirectory|\\EntityMappingsTests.Types.csv",
"EntityMappingsTests.Types#csv",
DataAccessMethod.Sequential)
]
[TestMethod()]
public void TestMappings () {
Obviously the file is EntityMappingsTests.Types.csv. It should be in the DataDirectory.
Now, in the Initialize method (marked with ClassInitialize) I put that together and then try to write it.
WHERE should I write it to? WHERE IS THE DataDirectory?
I tried:
File.WriteAllText(context.TestDeploymentDir + "\\EntityMappingsTests.Types.csv", types.ToString());
File.WriteAllText("EntityMappingsTests.Types.csv", types.ToString());
Both result in "the unit test adapter failed to connect to the data source or read the data". More exact:
Error details: The Microsoft Jet database engine could not find the
object 'EntityMappingsTests.Types.csv'. Make sure the object exists
and that you spell its name and the path name correctly.
So where should I put that file?
I also tried just writing it to the current directory and taking out the DataDirectory part - same result. Sadly, there is limited debugging support here.
Please use the ProcessMonitor tool from technet.microsoft.com/en-us/sysinternals/bb896645. Put a filter on MSTest.exe or the associate qtagent32.exe and find out what locations it is trying to load from and at what point in time in the test loading process. Then please provide an update on those details here .
After you add the CSV file to your VS project, you need to open the properties for it. Set the Property "Copy To Output Directory" to "Copy Always". The DataDirectory defaults to the location of the compiled executable, which runs from the output directory so it will find it there.