CMake install(CODE) finding DESTINATION artifacts - cmake

After installing some build artifacts:
install(TARGETS linktest
DESTINATION .
COMPONENT linkTest)
I want to do some post-processing using install(CODE) on those artifacts, along the lines of:
install(CODE "
execute_process(COMMAND sh -c \"
echo Do stuff in `pwd`
exit 0
\")
" COMPONENT linkTest)
The default working directory of install(CODE) seems to be the build directory corresponding to the current CMakeLists.txt directory of the source, e.g. when I run cpack in verbose mode:
CPack Verbose: Installing: /Users/jake/devel/linktest.build/_CPack_Packages/Darwin/ZIP/LinkTest-0.1.1-Darwin/./liblinktest.dylib
Do stuff in /Users/jake/devel/linktest.build
How can I find the correct directory to pass to WORKING_DIRECTORY so the script runs from the directory specified by DESTINATION . in the install(TARGETS) command?

Using CMAKE_INSTALL_PREFIX with delayed expansion works:
install(CODE "
execute_process(COMMAND sh -c \"
echo Do stuff in `pwd`
exit 0
\"
WORKING_DIRECTORY \${CMAKE_INSTALL_PREFIX})
" COMPONENT linkTest)
We have to use \${CMAKE_INSTALL_PREFIX} instead of ${CMAKE_INSTALL_PREFIX} so it will be evaluated when CPack runs instead of at config generation time, see e.g. this answer.
New output:
CPack Verbose: Installing: /Users/jake/devel/linktest.build/_CPack_Packages/Darwin/ZIP/LinkTest-0.1.1-Darwin/./liblinktest.dylib
Do stuff in /Users/jake/devel/linktest.build/_CPack_Packages/Darwin/ZIP/LinkTest-0.1.1-Darwin

Related

Is it possible to read "-D" options from a file? [duplicate]

There are often many swiches to enable/disable when trying to build a project that uses CMake.
How do you store the build settings made by some user to make a build reproduceable on another machine? Is there some kind of export functionality or do you just copy the build (cache) folder?
There is an option to pre-load a script for populating the cache file with cmake using
cmake -C <initial-cache>
The initial-cache is a file containing variables set in the following way, e.g. for the install prefix:
set(CMAKE_INSTALL_PREFIX "/my/install/prefix" CACHE PATH "")
Then just pass this file while populating the cache with cmake. Easy, but I didn't know that and found no good sample. As a plus, this is an platform independent way instead of writing a script or batch file.
I create a separate script folder next to the sources out of the generated out-of-source build folder. My files containing the settings are stored there for each lib/executable to build.
You can put all the settings into a separate file and at the end of the day there are just a few calls left:
cmake -E make_directory build/somelib
cmake -E chdir build/somelib cmake -C ../../script/cmake/somelib.cmake ../../source/somelib/src
cmake --build build/somelib --target install
Simple, isn't it?
Automatically generate initial-cache file:
If you are on a *nix system you can run the following inside your build dir:
cmake -N -LA | tail -n+2 | sed -r 's/([A-Za-z_0-9]+):([A-Z]+)=(.*)/set(\1 "\3" CACHE \2 "")/' >cmake-init.txt
On Windows, something like the following cmake script should work:
# list all cache variables
# this should be run in your build dir
set(filename ${CMAKE_ARGV3})
message(STATUS "Writing to ${filename}")
if(NOT filename)
message(FATAL_ERROR "Must provide an output filename")
return()
endif()
execute_process(COMMAND "${CMAKE_COMMAND}" "-N" "-LA" OUTPUT_VARIABLE cacheVars)
string(REPLACE "\n" ";" cacheVars ${cacheVars})
file(WRITE ${filename} "")
foreach (variable ${cacheVars})
string(REGEX REPLACE "([A-Za-z_0-9]+):([A-Z]+)=(.*)$" "set(\\1 \"\\3\" CACHE \\2 \"\")\n" output ${variable})
if(CMAKE_MATCH_0)
file(APPEND ${filename} ${output})
endif()
endforeach()
Save it to, e.g., get_cache_vars.cmake and run it like:
cd <your build-dir>
cmake -P path\to\get_cache_vars.cmake <outputfile.txt>
The best way to replicate this on another machine is to use -DSETTING=TRUE/FALSE args.
If you have a LOT of these options differing from the default you can build your cmake call using a script.
Ex:
#!/bin/bash
cmake -G "Unix Makefiles \
-DOPTION1=TRUE
-DOPTION2=FALSE
Distribute the helper bash script to the other machine.
CMake 3.19 added support for project- and user-level preset files. For example, if CMakeUserPresets.json in your top-level source directory contained the following
{
"version: 4,
"configurePresets": [
{
"name": "localdev",
"displayName": "Local development",
"description": "Local development",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build",
"cacheVariables": {
"ENABLE_CCACHE": "ON",
"GO_FASTER": "ON",
"MY_LIB_INCLUDEDIR": "/usr/local/my-lib/include",
"MY_LIB_LIBDIR": "/usr/local/my-lib/lib",
},
"environment": {
"CMAKE_PREFIX_PATH": "/usr/local/foo"
}
}
]
}
you could use the "localdev" presets by running cmake --preset localdev. At the time of this writing the format is still changing with each version, but it's more flexible and comprehensive that the -C <initial cache> option.

How to specify different folder structure for CPack TGZ generator?

I have a CMake project that installs things to a system according to the install command as follows:
install (
TARGETS myTarget
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
)
make install works perfectly. And then I want to have a binary archive:
set(CPACK_GENERATOR "TGZ")
make package produces an tar.gz file with the same folder structure as the install command specified. However, I want to have a flat structure, that is, put everything (both executables and libraries) in "prefix", without the "bin" and "lib" directory.
Is that possible? May be with some clever use of the component system, the build type system, or CPACK_PROJECT_CONFIG_FILE?
At the end I added a custom install script, which detects whether it is run by CPack by looking at CMAKE_INSTALL_PREFIX, and restructure the install tree if necessary.
Here is my solution:
In CMakeLists.txt, after all the install() commands, add
install(SCRIPT "${CMAKE_SOURCE_DIR}/cmake/flatten.cmake")
Add a file, "cmake/flatten.cmake", with content as follows
# Detect if the install is run by CPack.
if (${CMAKE_INSTALL_PREFIX} MATCHES "/_CPack_Packages/.*/(TGZ|ZIP)/")
# Flatten the directory structure such that everything except the header files is placed in root.
file(GLOB bin_files LIST_DIRECTORIES FALSE ${CMAKE_INSTALL_PREFIX}/bin/*)
file(GLOB lib_files LIST_DIRECTORIES FALSE ${CMAKE_INSTALL_PREFIX}/lib/*)
foreach(file ${bin_files} ${lib_files})
get_filename_component(file_name ${file} NAME)
execute_process(
COMMAND ${CMAKE_COMMAND} -E rename
${file}
${CMAKE_INSTALL_PREFIX}/${file_name}
)
endforeach()
execute_process( COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_INSTALL_PREFIX}/bin)
execute_process( COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_INSTALL_PREFIX}/lib)
endif()

Why variables are not accessed inside script in CMake?

I have a script called "install_copy_dlls.cmake", which is called to execute from top level cmake file as shown below.
INSTALL(SCRIPT "install_copy_dlls.cmake")
And, I have a variable named "USE_OSG_STATIC" which is set to ON if I use Statically compiled OpenSceneGraph and set of OFF if I use Dynamically compiled OpenSceneGraph.
I need to use this variable inside install_copy_dlls.cmake script.
so, here is how install_copy_dlls.cmake file should look like.
copy other required dlls...
if(NOT USE_OSG_STATIC) //if dynamic OSG
copy osg dlls
here, I try to use "message" to print USE_OSG_STATIC variable and it doesn't print anything.
Can anyone explain me why I can not use variables in Script file?
Can anyone explain me why I can not use variables in Script file?
install(SCRIPT ...) command works like cmake -P. So there is no variables forwarded
from parent script to child (until you explicitly define one):
> cat run.cmake
if(A)
message("A: ${A}")
else()
message("A is empty")
endif()
> cmake -P run.cmake
A is empty
> cmake -DA=15 -P run.cmake
A: 15
Using CMakeLists.txt:
> cat CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
set(A 43)
execute_process(COMMAND ${CMAKE_COMMAND} -P run.cmake)
> cmake -H. -B_builds
A is empty
Forward to child process:
> cat CMakeLists.txt
cmake_minimum_required(VERSION 2.8)
set(A 43)
execute_process(COMMAND ${CMAKE_COMMAND} -DA=${A} -P run.cmake)
> cmake -H. -B_builds
A: 43
Solution #1 (forwarding)
Using install(CODE ...) command you can define variable for run.cmake script:
> cat CMakeLists.txt
install(
CODE
"execute_process(
COMMAND
${CMAKE_COMMAND}
-DA=${A}
-P
${CMAKE_CURRENT_LIST_DIR}/run.cmake
)"
)
> cmake -H. -B_builds -DA=554
> cmake --build _builds --target install
Install the project...
-- Install configuration: ""
A: 554
Solution #2 (configuring)
You can configure install script using configure_file command:
> cat run.cmake.in
set(A #A#)
if(A)
message("A: ${A}")
else()
message("A is empty")
endif()
> cat CMakeLists.txt
set(custom_script ${PROJECT_BINARY_DIR}/custom_install_scripts/run.cmake)
configure_file(run.cmake.in ${custom_script} #ONLY)
install(SCRIPT ${custom_script})
> cmake -H. -B_builds -DA=42
> cmake --build _builds --target install
Install the project...
-- Install configuration: ""
A: 42
I found a simpler solution: set the variable in a preceding install() call:
install(CODE "set(A \"${A}\")")
install(SCRIPT cmake/custom_script.cmake)
This ends up rendered into the cmake_install script roughly as:
set(A "Avalue")
include(/path/to/cmake/custom_script.cmake)
which is exactly what you need.

cmake add_custom_target preserve directory

Imagine the following lines in a CMakeFiles.txt:
add_custom_target( target
cd bin
COMMAND echo "test" > README
)
make target will not work as expected, as it will not modify the file bin/README but rather the file ./README. I found out that, in order to make CMake modify bin/README, I have to write
COMMAND cd bin && echo "test" > README
which is time consuming and blows the CMakeLists up when used multiple times. I want a behavior that is much like the behaviour of shell scripts. How can I achieve this?
Use the WORKING_DIRECTORY directive:
add_custom_target( target
COMMAND echo "test" > README
WORKING_DIRECTORY bin
)
EDIT: Reversed COMMAND and WORKING_DIRECTORY order

Looking for a 'cmake clean' command to clear up CMake output

Just as make clean deletes all the files that a makefile has produced, I would like to do the same with CMake. All too often I find myself manually going through directories removing files like cmake_install.cmake and CMakeCache.txt, and the CMakeFiles folders.
Is there a command like cmake clean to remove all these files automatically? Ideally this should follow the recursive structure defined within the current directory's CMakeLists.txt file.
CMake 3.X
CMake 3.X offers a 'clean' target.
cmake --build C:/foo/build/ --target clean
From the CMake docs for 3.0.2:
--clean-first = Build target 'clean' first, then build.
(To clean only, use --target 'clean'.)
CMake 2.X
There is no cmake clean in CMake version 2.X
I usually build the project in a single folder like "build". So if I want to make clean, I can just rm -rf build.
The "build" folder in the same directory as the root "CMakeLists.txt" is usually a good choice. To build your project, you simply give cmake the location of the CMakeLists.txt as an argument. For example: cd <location-of-cmakelists>/build && cmake ... (From #ComicSansMS)
In these days of Git everywhere, you may forget CMake and use git clean -d -f -x, that will remove all files not under source control.
CMake official FAQ states:
Some build trees created with GNU autotools have a "make distclean"
target that cleans the build and also removes Makefiles and other
parts of the generated build system. CMake does not generate a "make
distclean" target because CMakeLists.txt files can run scripts and
arbitrary commands; CMake has no way of tracking exactly which files
are generated as part of running CMake. Providing a distclean target
would give users the false impression that it would work as expected.
(CMake does generate a "make clean" target to remove files generated
by the compiler and linker.)
A "make distclean" target is only
necessary if the user performs an in-source build. CMake supports
in-source builds, but we strongly encourage users to adopt the notion
of an out-of-source build. Using a build tree that is separate from
the source tree will prevent CMake from generating any files in the
source tree. Because CMake does not change the source tree, there is
no need for a distclean target. One can start a fresh build by
deleting the build tree or creating a separate build tree.
I googled it for like half an hour and the only useful thing I came up with was invoking the find utility:
# Find and then delete all files under current directory (.) that:
# 1. contains "cmake" (case-&insensitive) in its path (wholename)
# 2. name is not CMakeLists.txt
find . -iwholename '*cmake*' -not -name CMakeLists.txt -delete
Also, be sure to invoke make clean (or whatever CMake generator you're using) before that.
:)
You can use something like:
add_custom_target(clean-cmake-files
COMMAND ${CMAKE_COMMAND} -P clean-all.cmake
)
// clean-all.cmake
set(cmake_generated ${CMAKE_BINARY_DIR}/CMakeCache.txt
${CMAKE_BINARY_DIR}/cmake_install.cmake
${CMAKE_BINARY_DIR}/Makefile
${CMAKE_BINARY_DIR}/CMakeFiles
)
foreach(file ${cmake_generated})
if (EXISTS ${file})
file(REMOVE_RECURSE ${file})
endif()
endforeach(file)
I usually create a "make clean-all" command adding a call to "make clean" to the previous example:
add_custom_target(clean-all
COMMAND ${CMAKE_BUILD_TOOL} clean
COMMAND ${CMAKE_COMMAND} -P clean-all.cmake
)
Don't try to add the "clean" target as a dependence:
add_custom_target(clean-all
COMMAND ${CMAKE_COMMAND} -P clean-all.cmake
DEPENDS clean
)
Because "clean" isn't a real target in CMake and this doesn't work.
Moreover, you should not use this "clean-cmake-files" as dependence of anything:
add_custom_target(clean-all
COMMAND ${CMAKE_BUILD_TOOL} clean
DEPENDS clean-cmake-files
)
Because, if you do that, all CMake files will be erased before clean-all is complete, and make will throw you an error searching "CMakeFiles/clean-all.dir/build.make". In consequence, you can not use the clean-all command before "anything" in any context:
add_custom_target(clean-all
COMMAND ${CMAKE_BUILD_TOOL} clean
COMMAND ${CMAKE_COMMAND} -P clean-all.cmake
)
That doesn't work either.
Simply issuing rm CMakeCache.txt works for me too.
Maybe it's a little outdated, but since this is the first hit when you google cmake clean, I will add this:
Since you can start a build in the build dir with a specified target with
cmake --build . --target xyz
you can of course run
cmake --build . --target clean
to run the clean target in the generated build files.
Starting with CMake 3.24, there exists the --fresh command line option which rebuilds the entire build tree every time:
--fresh
New in version 3.24.
Perform a fresh configuration of the build tree. This removes any
existing CMakeCache.txt file and associated CMakeFiles/ directory, and
recreates them from scratch.
https://cmake.org/cmake/help/latest/manual/cmake.1.html#options
I agree that the out-of-source build is the best answer. But for the times when you just must do an in-source build, I have written a Python script available here, which:
Runs "make clean"
Removes specific CMake-generated files in the top-level directory such as CMakeCache.txt
For each subdirectory that contains a CMakeFiles directory, it removes CMakeFiles, Makefile, cmake_install.cmake.
Removes all empty subdirectories.
It's funny to see this question gets so many attentions and complicated solutions, which indeed shows a pain to not have a clean method with cmake.
Well, you can definitely cd build_work to do you work, then do a rm -rf * when you need to clean. However, rm -rf * is a dangerous command given that many people are often not aware which dir they are in.
If you cd .., rm -rf build_work and then mkdir build_work and then cd build_work, that's just too much typing.
So a good solution is to just stay out of the build folder and tell cmake the path:
to configure: cmake -B build_work
to build: cmake --build build_work
to install: cmake --install build_work
to clean: rm -rf build_work
to recreate build folder: you don't even need mkdir build_work, just configure it with cmake -B build_work.
In the case where you pass -D parameters into CMake when generating the build files and don't want to delete the entire build/ directory:
Simply delete the CMakeFiles/ directory inside your build directory.
rm -rf CMakeFiles/
cmake --build .
This causes CMake to rerun, and build system files are regenerated. Your build will also start from scratch.
try to use:
cmake --clean-first path-of-CMakeLists.txt-file -B output-dir
--clean-first: Build target clean first, then build.
(To clean only, use --target clean.)
Of course, out-of-source builds are the go-to method for Unix Makefiles, but if you're using another generator such as Eclipse CDT, it prefers you to build in-source. In which case, you'll need to purge the CMake files manually. Try this:
find . -name 'CMakeCache.txt' -o -name '*.cmake' -o -name 'Makefile' -o -name 'CMakeFiles' -exec rm -rf {} +
Or if you've enabled globstar with shopt -s globstar, try this less disgusting approach instead:
rm -rf **/CMakeCache.txt **/*.cmake **/Makefile **/CMakeFiles
A solution that I found recently is to combine the out-of-source build concept with a Makefile wrapper.
In my top-level CMakeLists.txt file, I include the following to prevent in-source builds:
if ( ${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR} )
message( FATAL_ERROR "In-source builds not allowed. Please make a new directory (called a build directory) and run CMake from there. You may need to remove CMakeCache.txt." )
endif()
Then, I create a top-level Makefile, and include the following:
# -----------------------------------------------------------------------------
# CMake project wrapper Makefile ----------------------------------------------
# -----------------------------------------------------------------------------
SHELL := /bin/bash
RM := rm -rf
MKDIR := mkdir -p
all: ./build/Makefile
# $(MAKE) -C build
./build/Makefile:
# ($(MKDIR) build > /dev/null)
# (cd build > /dev/null 2>&1 && cmake ..)
distclean:
# ($(MKDIR) build > /dev/null)
# (cd build > /dev/null 2>&1 && cmake .. > /dev/null 2>&1)
#- $(MAKE) --silent -C build clean || true
#- $(RM) ./build/Makefile
#- $(RM) ./build/src
#- $(RM) ./build/test
#- $(RM) ./build/CMake*
#- $(RM) ./build/cmake.*
#- $(RM) ./build/*.cmake
#- $(RM) ./build/*.txt
ifeq ($(findstring distclean,$(MAKECMDGOALS)),)
$(MAKECMDGOALS): ./build/Makefile
# $(MAKE) -C build $(MAKECMDGOALS)
endif
The default target all is called by typing make, and invokes the target ./build/Makefile.
The first thing the target ./build/Makefile does is to create the build directory using $(MKDIR), which is a variable for mkdir -p. The directory build is where we will perform our out-of-source build. We provide the argument -p to ensure that mkdir does not scream at us for trying to create a directory that may already exist.
The second thing the target ./build/Makefile does is to change directories to the build directory and invoke cmake.
Back to the all target, we invoke $(MAKE) -C build, where $(MAKE) is a Makefile variable automatically generated for make. make -C changes the directory before doing anything. Therefore, using $(MAKE) -C build is equivalent to doing cd build; make.
To summarize, calling this Makefile wrapper with make all or make is equivalent to doing:
mkdir build
cd build
cmake ..
make
The target distclean invokes cmake .., then make -C build clean, and finally, removes all contents from the build directory. I believe this is exactly what you requested in your question.
The last piece of the Makefile evaluates if the user-provided target is or is not distclean. If not, it will change directories to build before invoking it. This is very powerful because the user can type, for example, make clean, and the Makefile will transform that into an equivalent of cd build; make clean.
In conclusion, this Makefile wrapper, in combination with a mandatory out-of-source build CMake configuration, make it so that the user never has to interact with the command cmake. This solution also provides an elegant method to remove all CMake output files from the build directory.
P.S. In the Makefile, we use the prefix # to suppress the output from a shell command, and the prefix #- to ignore errors from a shell command. When using rm as part of the distclean target, the command will return an error if the files do not exist (they may have been deleted already using the command line with rm -rf build, or they were never generated in the first place). This return error will force our Makefile to exit. We use the prefix #- to prevent that. It is acceptable if a file was removed already; we want our Makefile to keep going and remove the rest.
Another thing to note: This Makefile may not work if you use a variable number of CMake variables to build your project, for example, cmake .. -DSOMEBUILDSUSETHIS:STRING="foo" -DSOMEOTHERBUILDSUSETHISTOO:STRING="bar". This Makefile assumes you invoke CMake in a consistent way, either by typing cmake .. or by providing cmake a consistent number of arguments (that you can include in your Makefile).
Finally, credit where credit is due. This Makefile wrapper was adapted from the Makefile provided by the C++ Application Project Template.
I use the following shell script for such purposes:
#!/bin/bash
for fld in $(find -name "CMakeLists.txt" -printf '%h ')
do
for cmakefile in CMakeCache.txt cmake_install.cmake CTestTestfile.cmake CMakeFiles Makefile
do
rm -rfv $fld/$cmakefile
done
done
If you are using Windows then use Cygwin for this script.
Clear the cmake build output:
Command line:
$ rm -rf [folder that you builded the project]/
$ cmake --build .
Cmake:
cmake --build . --target clean
To simplify cleaning when using "out of source" build (i.e. you build in the build directory), I use the following script:
$ cat ~/bin/cmake-clean-build
#!/bin/bash
if [ -d ../build ]; then
cd ..
rm -rf build
mkdir build
cd build
else
echo "build directory DOES NOT exist"
fi
Every time you need to clean up, you should source this script from the build directory:
. cmake-clean-build
CMake 3.X
CMake 3.0 and above offers a 'clean' target. This removes any artifacts like object files, library files, executables, generated files, etc.
cmake --build C:/foo/build/ --target clean
You can also clean the build, then run the build. In 1 command.
cmake --build C:/foo/build --clean-first
However, this WON'T cleanup things like the CMakeCache.txt or the associated CMakeFiles/ directory. Which you may want to do. You just have to delete the build folder.
# Just delete the build folder
rm C:/foo/build -rf
# You can also just let git delete the build folder as well
git clean -d -f -x
CMake 3.24
Now in CMake 3.24 you can perform a fresh configuration of the build tree. This removes any existing CMakeCache.txt file and associated CMakeFiles/ directory, and recreates them from scratch.
Generally you want to do this when:
You want to clear cached variable in CMakeCache.txt
You want to change compilers
Any other operations related to CMake caching
cmake -B C:/foo/build --fresh
If you run
cmake .
it will regenerate the CMake files. Which is necessary if you add a new file to a source folder that is selected by *.cc, for example.
While this isn't a "clean" per se, it does "clean" up the CMake files by regenerating the caches.
This is pretty old, but if you completely remove the cmake-build-debug folder, when you compile using cmake it should automatically create a new cmake-build-debug folder with everything you need. Works especially well in CLion.
If you have custom defines and want to save them before cleaning, run the following in your build directory:
sed -ne '/variable specified on the command line/{n;s/.*/-D \0 \\/;p}' CMakeCache.txt
Then create a new build directory (or remove the old build directory and recreate it) and finally run cmake with the arguments you'll get with the script above.
cmake mostly cooks a Makefile, one could add rm to the clean PHONY.
For example,
[root#localhost hello]# ls
CMakeCache.txt CMakeFiles cmake_install.cmake CMakeLists.txt hello Makefile test
[root#localhost hello]# vi Makefile
clean:
$(MAKE) -f CMakeFiles/Makefile2 clean
rm -rf *.o *~ .depend .*.cmd *.mod *.ko *.mod.c .tmp_versions *.symvers *.d *.markers *.order CMakeFiles cmake_install.cmake CMakeCache.txt Makefile
Here is what I use. It's wrapped in a function, It's cross platform and it demonstrated how to find matching filenames or folder names, in case you wanted to make any easy adjustments. This function runs every time I build my scripts and has worked flawlessly for my needs.
function(DELETE_CACHE)
if(CMAKE_HOST_WIN32)
execute_process(COMMAND cmd /c for /r %%i in (CMakeCache.*) do del "%%i" WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
execute_process(COMMAND cmd /c for /d /r %%i in (*CMakeFiles*) do rd /s /q "%%i" WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
else()
execute_process(COMMAND find . -name "CMakeCache.*" -delete WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
execute_process(COMMAND "rm -rf `find . -type d -name CMakeFiles`" WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
endif()
endfunction()
I used zsxwing's answer successfully to solve the following problem:
I have source that I build on multiple hosts (on a Raspberry Pi Linux board, on a VMware Linux virtual machine, etc.)
I have a Bash script that creates temporary directories based on the hostname of the machine like this:
# Get hostname to use as part of directory names
HOST_NAME=`uname -n`
# Create a temporary directory for cmake files so they don't
# end up all mixed up with the source.
TMP_DIR="cmake.tmp.$HOSTNAME"
if [ ! -e $TMP_DIR ] ; then
echo "Creating directory for cmake tmp files : $TMP_DIR"
mkdir $TMP_DIR
else
echo "Reusing cmake tmp dir : $TMP_DIR"
fi
# Create makefiles with CMake
#
# Note: switch to the temporary dir and build parent
# which is a way of making cmake tmp files stay
# out of the way.
#
# Note 2: to clean up cmake files, it is OK to
# "rm -rf" the temporary directories
echo
echo Creating Makefiles with cmake ...
cd $TMP_DIR
cmake ..
# Run makefile (in temporary directory)
echo
echo Starting build ...
make
Create a temporary build directory, for example, build_cmake. Hence all your build files will be inside this folder.
Then in your main CMake file add the below command.
add_custom_target(clean-all
rm -rf *
)
Hence while compiling do
cmake ..
And to clean do:
make clean-all