Chromebook giving error "ARC crash collector has stopped" after start-up - google-chrome-os

I am using a Chromebook Samsung 3 and I keep receiving the error "ARC crash collector has stopped" about 2 minutes after start-up. It appears as a pop-up window that I can close that instantly reappears, not allowing me to navigate around the GUI after those first 2 minutes.
Has anyone else experienced this? How can I solve it?

Click in the bottom right-hand corner to open the settings menu by selecting the cog icon. Scroll down to the Google Play options and turn this service off. This will delete all Android apps on your device. You can now turn these services back on again and re-load Google Play and your apps.

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Appium test shows "Automation Running" overlay on iOS15 - How can I get rid of it?

I am using a tool to automate tests on iPhones. The tool uses Appium as the test framework. In iOS version 15, the screen shows a dark overlay with the text "Automation Running". I am aware that this does not affect the test at all.
However, my problem is that I use a camera placed in front of the mobile phone to capture the screen and do some checks on the captured video. I have to use the camera itself since I run tests on OTT applications and there is no way to capture the video using software mechanisms because of DRM protection. This "Automation Running" overlay messes up with the checks that I am running on the video captured through the camera.
Is there any way to get rid of this overlay in iOS15 when we run Appium based tests?
After extensive exploration, I have come to the conclusion that there is no way this overlay can be gotten rid of unless Apple wants to.

How can I view a ChromeOS App crash log / report?

I have a ChromeOS App that runs well on my PC (windows 10) but it crashes when it runs on a Chromebit.
How can I see the app crash log on Chrome OS?
thanks in advance!
look in chrome://crashes to see if there's anything useful in there. if not, the app crashing isn't generating any logs to disk for you to browse.
sometimes you can get info via the debug console -- go to chrome://extensions, check the developer mode box, and find the app you care about. see if it has a background page which you can inspect -- click the link and it should pop up a console. then try launching the app.

Opening wifi setting in IOS7

I'm testing a feature
that when I can't get wifi connection
I will show a alert view and a button to go to system wifi setting
I know that in IOS6.0 this can't be done
but today I downloaded google map with my Iphone 5(IOS 7.0.6)
If I didn't have Wifi and 3g it will pop out a view
and if I press setting I can go to wifi setting
So I think this feature can be done in IOS 7
Can anyone tell me how to do this??
And Sorry about my poor English!!
No this is not possible, the dialog you are seeing is system dialog saying that if you turn on WiFi you will get a better location fix. As a developer you have no control over these dialogs.

Unable to sign in Sandbox gamecenter on iOS 7

Since iOS 7 I no longer get the prompt from game center to ask me to log in sandbox mode when I open my application. I searched for a while and never saw any known issues about this and there are no patch notes that says anything about sandbox mode changing. Has anyone encountered this problem?
If you've cancelled game center sign in enough times, the OS disables game center for that game. Prior to iOS7, you could manually sign in again using the game center app, and when you launch your game again it would sign in.
However, in iOS7, it appears that when the OS disables game center for your game, it's completely disabled. I've found that using Settings > General > Reset > Reset All Settings will restore game center functionality for games that have been disabled in this manner.
Copied answer from here: https://stackoverflow.com/a/19291001/1321401 - a bit different question caused by the same issue.
This issue appears to happen in sandbox only.
Got this problem too, and here what I've figured out:
GameCenter shows prompt for login only a few times (3-5), if all prompts were canceled - GameCenter becomes disabled for this app.
In iOS 7 there is a problem: GameCenter disabled state remains even if you login into the GameCenter app itself - application will still receive kind of this error:
error: Error Domain=GKErrorDomain Code=2 GkErrorCanceled: the requested operation has been canceled or disabled by the user
There are two workarounds:
First:
Log out of Game Center through the Settings app.
Reset all settings
After the device rebooted, launch app with development build. After launch the GC Login viewController pops up.
Second (this one helped me):
"Erase All Content And Settings".
Set up as a new device - do not restore from any backups.
Both workarounds are not a viable option for production - I hope there will be a fix from Apple soon.
Most of the info is from to this discussion.
I thought I was trapped in this situation as well. I constantly got the GKErrorCancelled when the game I develop tried to log me into to the Game Center sandbox.
I then went to the Game Center application, and started my game through Game Center. Then, magically, I was successfully signed in. No idea if it was just a coincidence, but maybe this can help someone else who doesn't want to reset the device.
Seems there's been some change recently to work around this. Maybe in iOS7? This answer to a similar question https://stackoverflow.com/a/21231537/11801 suggests:
- quit your app
- use the settings page for gamecenter to log into your sandbox account, then log back out
- open your app and you should now be able to log in

Safari 5.1 unloading tabs from memory

Well, it seems Safari 5.1 at least on Lion which is what I'm using now decides to unload tabs from memory as it deems it necessary.
The big issue with this is sites that display ajax alerts or ones that have chats as for example GMail. I was having 2 conversations on Google Talk right in the GMail website and while I was on another tab I noticed the title blinking indicating new messages in my conversations, as soon as I clicked the tab Safari decided to completely reload the page, losing all those conversations (I don't keep logs of those).
It goes without saying that this behavior breaks modern web apps and seems unnecessary on a desktop computer. I understand the necessity of this on iOS devices due to ram constrains though.
Is there any way to disable this "feature", I couldn't find a way to do so. It's that or switching to Chrome or Firefox, but I like Safari.
Thanks.
I think I have a temporary work around. Pages on my site — petersonguides.com — periodically reload the tab in Safari 5.1. Ordinarily this wouldn't be a big issue, but I have a video that plays in a FancyZoom box and it can't get all the way through without the tab being refreshed.
I tested with Chrome and it doesn't cause the same tab reload behavior, so I'm sure it's a Safari 5.1 problem.
I have JavaScript and PHP on the home page and I thought there might be a conflict, so I started pulling things off and retesting with the video. The last thing I checked was removing the Google Analytics script. That fixed the problem.
I tried bumping up the Database Storage amount - per the previous answer - but that didn't have any effect.
I am having trouble with Pandora (Flash) not advancing songs in a background tab. As a quick-and-dirty test, I went to Preferences > Advanced > Database storage and popped it up from 5MB to 500MB. Flash is still very unstable, but now songs are advancing in the background. I don't know if this will work for you but you might give it a try.
Safari 5.1 | OS X 10.6.8
The reloading of tabs in the background is a feature of Safari 5.1 on Lion. There is currently no easy way to get around this. The only way possible at the moment involves disabling the multi-process window feature:
Enable Safari's Debug menu by typing in Terminal.app, restarting Safari afterwards:
defaults write com.apple.Safari IncludeInternalDebugMenu 1
From the new Debug menu in Safari, select Use Multi-process Windows to remove the tick before it and deactivate this feature.
While this prevents tab reloading in the background it will disable extensions and gestures in Safari. But it can be easily activated again via the Debug menu.