Set Tag value in xaml - xaml

In Xamarin, Is there any way to set tag to button in xaml file?
I tried this,
<Button Text="OK"
Tag="{Binding Email}"/>
but Tag property doesn't supporting in xaml
what property is there in xaml to support to set tag value to view

You can easily create your own custom Button and add a Tag BindableProperty.
public class ButtonWithTag : Button
{
public object Tag
{
get { return (object)GetValue(TagProperty); }
set { SetValue(TagProperty, value); }
}
public static readonly BindableProperty TagProperty =
BindableProperty.Create(nameof(Tag), typeof(object), typeof(ButtonWithTag), null);
}
You use it like this in XAML
xmlns:local="clr-namespace:YourProjectName"
<local:ButtonWithTag
Text="Ok"
Tag="{Binding Email}" />

You can use x:Name="MyButton", and then access the button in your code-behind .cs file by simply using MyButton.Text = "updated text", for example. Assuming thats what you meant.

I think the best solution for this is CommandParameter. You can do this using CommandParameter. Try this,
.xaml
<Button Text="OK"
Command="{Binding TapCommand}"
CommandParameter="EmailAddress"/>
.cs
ICommand tapCommand;
public ICommand TapCommand {
get { return tapCommand; }
}
public ConstructorName {
tapCommand = new Command (OnTapped);
}
void OnTapped (object s) {
Debug.WriteLine ("parameter: " + s);
}

Related

How do you pass parameters in MAUI without using a ViewModel?

I have this on one page:
await Shell.Current.GoToAsync(nameof(Pages.StartPage), true, new Dictionary<string, object>
{
{ "LoginData", result }
});
result is an object/class
In my Pages.StartPage I want to get that object. I have tried using [QueryProperty... but that always returns a null. E.g.
[QueryProperty(nameof(GetLoginData), "LoginData")]
public partial class StartPage : ContentPage
...
private JsonApiResult GetLoginData { set { _loginData = value; } }
I've just started using MAUI, and I am converting an app from Xamarin to MAUI. The pages I have built take care of themselves, so I don't want to use ViewModels, I just need a value from that passed-in object for the page to do its stuff. I don't want to have to rewrite all my pages unless there is no other way
Any help would be much appreciated. I've watched loads of videos on this, and I can't make it work, what am I missing?
UPDATE
I should add that to make matters more complex for myself, I am also using Dependency Injection (DI)
here it comes an example!
Main page .xaml:
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="MauiApp1.MainPage">
<ScrollView>
<VerticalStackLayout
Spacing="25"
Padding="30,0"
VerticalOptions="Center">
<Button
x:Name="CounterBtn"
Text="Click me"
SemanticProperties.Hint="Counts the number of times you click"
Clicked="OnCounterClicked"
HorizontalOptions="Center" />
</VerticalStackLayout>
</ScrollView>
On main page .cs:
public MainPage()
{
InitializeComponent();
}
private async void OnCounterClicked(object sender, EventArgs e)
{
List<Student> myStudentsList = new List<Student>
{
new Student {Name="Carlos",Course="IT",Age=18},
new Student {Name="Juan",Course="IT",Age=19},
new Student {Name="Leandro",Course="IT",Age=20}
};
await Navigation.PushAsync(new PageWithStudentsList(myStudentsList));
}
PageWithStudentsList .cs :
public partial class PageWithStudentsList : ContentPage
{
public PageWithStudentsList(List<Student> students)
{
Console.WriteLine(students);
InitializeComponent();
}
}
And you dont need to use viewmodel!
EDIT: in case you need another example with SHELL NAVIGATION, here is a microsoft example in their docs! Hope it helps!
private JsonApiResult _loginData;
public JsonApiResult LoginGetData {
get => _loginData;
set { _loginData = value; }
}
It seems this was the solution though I can't see why. I'll dig into it another time but right now its working so I can crack on

Xamarin.Forms (XAML): Different layouts depending on a condition

Is there a way to choose what layout initialize depending on one condition? I have a Grid for football stats but if myViewModel.Sport == Sports.Basketball I'd like to load a completely different layout.
I tried something like this with Datatrigger in each View but it seems a mess for me:
<Label Text="{Binding Goals}"
Grid.Row="1" Grid.Column="0">
<Label.Triggers>
<DataTrigger TargetType="Label"
Binding="{Binding Sport}"
Value="1">
<Setter Property="Text"
Value="{Binding Points}"/>
</DataTrigger>
</Label.Triggers>
</Label>
I show "goals" but if the Sports enum value is 1 (Sports.Basketball) I change to "points". I want to do this with lots of Labels and even Images so I need a proper way to do it.
Could someone help me? I need to load a different Grid depending on the Sport Property of my ViewModel.
Another thing you could do is place each separate sport into it's own view, add all the views to your page and set their IsVisible property depending on which sport you want to show.
An example would look like this in pseudo-code:
<Page>
<Grid>
<BasketballView IsVisible="{Binding IsBasketball}">
<SoccerView IsVisible="{Binding IsSoccer}">
<FootballView IsVisible="{Binding IsFootball}">
</Grid>
</Page>
Then set the appropriate boolean values from the ViewModel.
To use DataTemplateSelector to solve this, as mentioned by #StephaneDelcroix, you'll want a custom class that has ItemsSource and ItemTemplate properties.
I haven't thought through / tested how DataTemplateSelector would be used with this; anyone is welcome to add that to this answer.
using System.Collections;
using Xamarin.Forms;
namespace YourNamespace
{
// From https://forums.xamarin.com/discussion/19874/listview-inside-stacklayout-a-height-problem/p2, #maxx313.
public class TemplatedStack : StackLayout
{
public static readonly BindableProperty ItemsSourceProperty = BindableProperty.Create("ItemsSource", typeof(IList), typeof(TemplatedStack), propertyChanged: OnItemsSourceChanged);
public IList ItemsSource
{
get { return (IList)GetValue(ItemsSourceProperty); }
set { SetValue(ItemsSourceProperty, value); }
}
private static void OnItemsSourceChanged(BindableObject pObj, object pOldVal, object pNewVal)
{
var layout = pObj as TemplatedStack;
if (layout != null && layout.ItemTemplate != null)
{
layout.BuildLayout();
layout.ForceLayout();
}
}
public static readonly BindableProperty ItemTemplateProperty = BindableProperty.Create("ItemTemplate", typeof(DataTemplate), typeof(TemplatedStack), propertyChanged: OnItemTemplateChanged);
public DataTemplate ItemTemplate
{
get { return (DataTemplate)GetValue(ItemTemplateProperty); }
set { SetValue(ItemTemplateProperty, value); }
}
private static void OnItemTemplateChanged(BindableObject pObj, object pOldVal, object pNewVal)
{
var layout = pObj as TemplatedStack;
if (layout != null && layout.ItemsSource != null)
layout.BuildLayout();
}
private void BuildLayout()
{
Children.Clear();
foreach (var item in ItemsSource)
{
var view = (View)ItemTemplate.CreateContent();
view.BindingContext = item;
Children.Add(view);
}
}
protected override SizeRequest OnMeasure(double widthConstraint, double heightConstraint)
{
return base.OnMeasure(widthConstraint, heightConstraint);
}
}
}
In your XAML, do
<yourXmlns:TemplatedStack .../>
where yourXmlns must be an xmlns declaration at top of your XAML.
Usage of ItemsSource and ItemTemplate properties is similar to how you would bind an items collection and template to a ListView.
(The reason NOT to use a ListView here, is that ListView may interfere with touch events, and adds extra layout cost.)
Bind to this a collection containing a single item.
E.g. for this question, that item would be the specific sport being viewed.

Curious difference in behavior between compiled and regular binding

I'm trying to create a MenuFlyout with ToggleMenuFlyoutItems where one and only one toggle is checked at any given moment. The toggles corresponds to ToggleViewModels, binding the IsChecked property of the toggle to an IsSelected property of the ToggleViewModel. Because I want to uncheck the previously checked toggle whenever a new toggle is checked I relay the setting of the IsSelected property to the MainViewModel that holds the collection of ToggleViewModels.
Button with flyout defined in MainPage.xaml
<Button Content="Asdf">
<Button.Flyout>
<MenuFlyout>
<ToggleMenuFlyoutItem
Text="{x:Bind _viewModel.ToggleCollection[0].Name}"
IsChecked="{x:Bind _viewModel.ToggleCollection[0].IsSelected, Mode=TwoWay}" />
<ToggleMenuFlyoutItem
Text="{x:Bind _viewModel.ToggleCollection[1].Name}"
IsChecked="{x:Bind _viewModel.ToggleCollection[1].IsSelected, Mode=TwoWay}" />
<ToggleMenuFlyoutItem
Text="{x:Bind _viewModel.ToggleCollection[2].Name}"
IsChecked="{x:Bind _viewModel.ToggleCollection[2].IsSelected, Mode=TwoWay}" />
</MenuFlyout>
</Button.Flyout>
</Button>
MainPageViewModel:
public class MainViewModel : BindableBase
{
public MainViewModel()
{
ToggleCollection = new ObservableCollection<ToggleViewModel>();
var selectToggleAction = new Action<ToggleViewModel>(param => SetToggleSelection(param));
for (int i = 0; i < 3; i++)
{
ToggleCollection.Add(new ToggleViewModel($"Item {i}", selectToggleAction));
}
}
public ObservableCollection<ToggleViewModel> ToggleCollection { get; private set; }
private void SetToggleSelection(ToggleViewModel toggle)
{
var selectedToggle = ToggleCollection.SingleOrDefault(t => t.IsSelected);
if (selectedToggle != toggle)
{
selectedToggle?.SetSelection(false);
toggle.SetSelection(true);
}
}
}
ToggleViewModel:
public class ToggleViewModel : BindableBase
{
private Action<ToggleViewModel> _selectToggleAction;
private bool _isSelected;
public ToggleViewModel(string name, Action<ToggleViewModel> action)
{
Name = name;
_selectToggleAction = action;
}
public string Name { get; set; }
public bool IsSelected
{
get { return _isSelected; }
set
{
if (_isSelected != value)
{
_selectToggleAction(this);
base.OnPropertyChanged();
}
}
}
public void SetSelection(bool selected)
{
_isSelected = selected;
base.OnPropertyChanged("IsSelected");
}
}
Now all the code above works very well. The problem occurs when I try to use regular bindings instead of compiled ones:
<ToggleMenuFlyoutItem
Text="{Binding ToggleCollection[0].Name}"
IsChecked="{Binding ToggleCollection[0].IsSelected, Mode=TwoWay}" />
Binding the properties like this I'm suddenly able to uncheck the currently checked toggle so that none is selected. This is due to the getter of the IsSelected property not being called when I raise the OnPropertyChanged in the setter of the IsSelected property (the reason for using regular bindings is that I want to create the toggles dynamically in code behind, but to illustrate the problem XAML works just as well).
Can anyone explain to me why the {x:Bind} in this case works but not the {Binding}?

Windows 8.1: Behaviors on Flyouts don't Work

I am developing a windows 8.1 app using VS 2013 and MVVM Light.
The following code shows the behavior in a flyout within an appbar:
<AppBarButton.Flyout>
<Flyout x:Name="FlyoutCalculator"
Placement="Top"
FlyoutPresenterStyle="{StaticResource FlyoutPresenterBaseStyle}">
<uc:Calculator ApplyCommand="{Binding CancelCommand}"
CancelCommand="{Binding CancelCommand}"
Available="{Binding AvailableCounter, Mode=OneWay}"
SelectedItem="{Binding SelectedItem, Mode=TwoWay}"/>
<interactivity:Interaction.Behaviors>
<core:EventTriggerBehavior EventName="Opening">
<core:InvokeCommandAction Command="{Binding ShowCurrentCostsCommand}" />
</core:EventTriggerBehavior>
</interactivity:Interaction.Behaviors>
</Flyout>
</AppBarButton.Flyout>
Unfortunately I get an exception while compiling the app:
WinRT-Informationen: Cannot add instance of type Microsoft.Xaml.Interactions.Core.EventTriggerBehavior to a collection of type Microsoft.Xaml.Interactivity.BehaviorCollection
Other Behaviors in the View do work, does someone know a solution to this?
Extremely late answer here, but I had the same issue and came up with a solution after finding this post.
I just created a custom behavior specifically for flyouts, used like this. OpenActions will execute when the flyout is opened, and CloseActions will execute when the flyout closes. In this case, I wanted the bottom app bar to not be visible when the flyout was open.
<Flyout Placement="Full">
<i:Interaction.Behaviors>
<behaviors:FlyoutBehavior>
<behaviors:FlyoutBehavior.OpenActions>
<core:ChangePropertyAction PropertyName="Visibility" Value="Collapsed" TargetObject="{Binding ElementName=CommandBar}" />
</behaviors:FlyoutBehavior.OpenActions>
<behaviors:FlyoutBehavior.CloseActions>
<core:ChangePropertyAction PropertyName="Visibility" Value="Visible" TargetObject="{Binding ElementName=CommandBar}" />
</behaviors:FlyoutBehavior.CloseActions>
</behaviors:FlyoutBehavior>
</i:Interaction.Behaviors>
<Grid>
...
</Grid>
</Flyout>
Code is here:
class FlyoutBehavior : DependencyObject, IBehavior
{
public DependencyObject AssociatedObject { get; private set; }
public void Attach(Windows.UI.Xaml.DependencyObject associatedObject)
{
var flyout = associatedObject as FlyoutBase;
if (flyout == null)
throw new ArgumentException("FlyoutBehavior can be attached only to FlyoutBase");
AssociatedObject = associatedObject;
flyout.Opened += FlyoutOpened;
flyout.Closed += FlyoutClosed;
}
public void Detach()
{
var flyout = AssociatedObject as FlyoutBase;
if (flyout != null)
{
flyout.Opened -= FlyoutOpened;
flyout.Closed -= FlyoutClosed;
}
}
public static readonly DependencyProperty OpenActionsProperty =
DependencyProperty.Register("OpenActions", typeof(ActionCollection), typeof(FlyoutBehavior), new PropertyMetadata(null));
public ActionCollection OpenActions
{
get { return GetValue(OpenActionsProperty) as ActionCollection; }
set { SetValue(OpenActionsProperty, value); }
}
public static readonly DependencyProperty CloseActionsProperty =
DependencyProperty.Register("CloseActions", typeof(ActionCollection), typeof(FlyoutBehavior), new PropertyMetadata(null));
public ActionCollection CloseActions
{
get { return GetValue(CloseActionsProperty) as ActionCollection; }
set { SetValue(CloseActionsProperty, value); }
}
private void FlyoutOpened(object sender, object e)
{
foreach (IAction action in OpenActions)
{
action.Execute(AssociatedObject, null);
}
}
private void FlyoutClosed(object sender, object e)
{
foreach (IAction action in CloseActions)
{
action.Execute(AssociatedObject, null);
}
}
public FlyoutBehavior()
{
OpenActions = new ActionCollection();
CloseActions = new ActionCollection();
}
}
I do not have a solution but:
I'm not using Flyouts in my Windows 8.1 App, I'm using a UserControl on which I have added a EventTriggerBehavior as you did. And I get exactly the same Errormessage from VisualStudio at runtime.
As I am using a RoutedEventHandler this could cause the Problem as you use
EventHandler<object> Opening
as the Trigger for the Behavior. But that is just an idea of what is the problem.
For me I have found an answer:
I have changed the Type of my RoutedEventHandler to be just a normal EventHandler. And the Method inside the CodeBehind which triggers the RoutedEventHandler is invoked with only the sender, because I dont know how to convert RoutedEventArgs into EventArgs, but as long as I dont need the EventArgs it's not a problem.
You could also make a workaround by creating a UserControl with a Flyout Control and make the Opening Event public to the Page where you use it. Then you can add the EventTriggerBehavior to the UserControl and connect it to your custom Opening Event and you should get the expected behavior.

XAML Resource with static items?

<Window.Resource>
<ResourceDictionary>
<local:SomeResourceWithObsCollection x:Key="MyItemWithCollection">
<local:SomeClass.Instance /> <!-- THIS DOES NOT WORK -->
</local:SomeResourceWithObsCollection>
</ResourceDictionary>
</Window.Resources>
I don't know how to get that line to work... I've tried doing <x:Static SomeClass.Instance />, but that also isn't allowed.
[ContentProperty("TheItems")]
public class SomeResourceWithObsCollection
{
public class SomeResourceWithObsCollection()
{
TheItems = new ObservableCollection<IMyInterface>();
}
public ObservableCollection<IMyInterface> TheItems { get; set; }
}
public class SomeClass : IMyInterface
{
private static SomeClass _instance = new SomeClass();
private SomeClass() { }
public SomeClass Instance { get { return _instance; } }
}
You can't do what you're asking to do in XAML as of right now. Perhaps future versions of XAML will account for this. You have to do it in the code behind, here is an example:
Adding a static object to a resource dictionary
The closest I can suggest is a combination of the CompositeCollection and using ListBoxItems (or some other equivalent) to wrap your static content (as I believe you can only pull static content into XAML using the {x:Static} markup extension)
This can be used in XAML as below:
<ListBox>
<ListBox.ItemsSource>
<CompositeCollection>
<ListBoxItem Content="{x:Static local:Example.One}" />
<ListBoxItem Content="{x:Static local:Example.Two}" />
</CompositeCollection>
</ListBox.ItemsSource>
</ListBox>