React-Native: How to get Screen Lock time? - react-native

I need to find whether the application sent in background manually or automatically? In react-native, if the screen gets locked, the app state treats it as background. It doesn't matters if you intentionally send the app to background(by either killing the app or pressing home button) or it was sent in the background automatically(due to screen lock). Is it possible to distinguish both events? Is there any way in react-native to find out the device's screen lock time?
After a long search I found this:
https://www.npmjs.com/package/react-native-home-pressed

Related

React Native How to keep memory after force quitting the app

I deployed my app on TestFlight for beta and i came across 2 major bugs.
My app begins with a welcome screen that I only want to show the user the first time they use the app.
Whenever I force quit the app or background the app for large amount of time it reloads the app back to the welcome screen.
How do i make it that after force quitting or just being off the app for a little while the app would remember to skip the welcome screen.
The idea is the user never sees the welcome or any of those screens again. Is this a memory issue? I am using react navigation to navigate as well.
You need to do this with local storage. I have the same system as you and i use redux with redux persist. I save a flag that the welcome screen has been seen in redux and then use redux persist to make sure that when they close and reopen the app the value will still be there.
if you don't want to use redux/redux persist then you could use good old async storage for this.

React Native lifecycle and restarts

Firstly, apologies for the slightly open ended questions but I can't find the info I'm looking for in other questions.
I'm trying to understand the lifecycle of a RN app on both iOS and Android. I understand the app bootstraps when you first start it and stays running while the phone is alive, but what happens when the user switches to a different app and comes back, or their screen times out then they switch it back on? It would be really annoying if the app restarted just because they briefly switched to check their email.
My specific use case (not particularly important to this generic question but included for context) is that I'm trying to build a game with socket.io connections and I'm wondering if I can hook into events to see if the app has been in the background or if I even need to. I have found a way of forcing a restart which may be necessary at some points, but I'd rather just try to reconnect things that have disconnected if I can find out when that happens.
Any push in the right direction would be appreciated.
The app doesn't restart when it goes in the background as you describe. The app keeps its state and the user sees the last screen they visited.
You should have a look at react native's AppState
https://facebook.github.io/react-native/docs/appstate
Using AppState you can addEventListeners that capture the change of the app's state like when going to background.
Of course there are also some problems here...
You can't capture the "kill "event. You can only detect if the app is sent to the background but unfortunately you can't detect when the user chooses to "kill" the app
You can't run any code while your app is in the background. This might be serious in your case but you should evaluate it. For example if you have a timer and you sent the app to the background then the timer stops.

how to keep ios app using opentok video chat in foreground

I've integrated opentok ios sdk in my iOS 7 app, it is working fine, except this problem:
During video chat if I don't access iPhone for 5-10 seconds..then my app moves into background, causing viewer at other end to hear only audio. Video is disabled after app goes to background state.
I've observed same thing with their official example
https://github.com/opentok/opentok-ios-sdk/tree/master/samples/OpenTokFullTutorial
How can I avoid my app going to background while video chat is ongoing. Skype is working fine in this case, I want to achieve same thing.
What you want to do is prevent the iPhone from going to sleep. To do this, you cant try this:
[UIApplication sharedApplication].idleTimerDisabled = YES;
Here is iOS documentation on idleTimerDisabled
If you don't want the app going into background at all (like when the user taps on home button), you can opt to kill the app when it's not running instead of having it run in the background. To do that, check out iOS guide on opting out of background execution
If you do not want your app to run in the background at all, you can
explicitly opt out of background by adding the
UIApplicationExitsOnSuspend key (with the value YES) to your app’s
Info.plist file. When an app opts out, it cycles between the
not-running, inactive, and active states and never enters the
background or suspended states. When the user presses the Home button
to quit the app, the applicationWillTerminate: method of the app
delegate is called and the app has approximately 5 seconds to clean up
and exit before it is terminated and moved back to the not-running
state.
Hope that helped!

Is there a way to determine whether a Windows Store app is suspended?

I'm building a Windows Store app and it pops up toast notifications from time to time. I also have an animation that plays to show when something has updated. Both of these happen at the same time.
What I would like is to not show the toast when the app is running.
So, is there a nice easy way to determine this or do I have to manually track the state via the suspending/resuming events?
Edited info:
The solution has a background task project which goes off, gets the data, then decides if anything has changed that the user needs to know about.
If so, it creates a toast, updates the tile badge, and plays an animation to fade in the new data.
The issue is that I don't want to show the toast and update the tile badge if the user has the app full screen. Similarly, playing the animation isn't needed until the app is resumed (that's the easy part though).
I realize I could solve it by having one timer that works when the app is running, and a separate background task for when it's suspended but that seems like overkill in this case.
The simple answer here is that if your app is suspended, your code won't be running.
If you want to pop up toasts when your app is suspended, you'll either need to use the WPNS or a background task to track changes.

iOS Multitasking App Launch

I developed an app for IPhone and it's posted to itunes for approval. Now when I test the app I found out a strange behavior which I think should be rectified. When I launch app first time, the app launched and when I press home button it closes but when I tap the app icon to open it again it opens where it was last closed.
How can I change the view to first view of the app when it's launched after closing by Home screen button?
If you don't want your app to run in the background you need to set the "Application does not run in background" key in the info.plist file. This means that your app will completely restart every time your user returns to it. Take time to decide if this really is the best move for your app. Allowing users to return to where they left off or remembering information about the last session can be a big plus.
If you do not set the info.plist value like I mention above you can manage the way your app behaves by using the: applicationWillEnterForeground: in UIApplicationDelegate or you could observe UIApplicationWillEnterForegroundNotifications. Read up on all the available notifications and methods available for this in the UIApplication Delegate documentation.