Call functions inside WebView with injectJavaScript - react-native

I've been looking for examples of injectJavaScript. On GitHub I found a few which, I guess for testing, do:
injectJavaScript={()=>'alert("Injected JS ")'}
But I can't make it work. I thought that perhaps I had to wait for the WebView to be loaded, but still no luck.
Here my test:
export default class App extends React.Component {
constructor( props ){
super( props );
this.state = {
loaded: false
};
}
webviewDidLoad(){
this.setState({loaded: true});
}
render() {
return (
<WebView
source={ webview }
injectJavaScript={ this.state.loaded ? ()=>'alert("Injected JS")' : null }
onLoadEnd={ this.webviewDidLoad.bind(this) }
/>
);
}
}
Is the only way to communicate to the WebView through strings and props? No way to communicate with WebView methods passing native javascript objects?
Thanks for your help!

import React, { Component } from 'react';
import {
Text,
View,
StyleSheet,
TouchableHighlight,
WebView,
} from 'react-native';
let jsCode = `
document.querySelector('#myContent').style.backgroundColor = 'blue';
`;
export default class App extends Component {
render() {
return (
<View style={localStyles.viroContainer}>
<WebView
source={{ html: "<h1 id='myContent'>Hello</h1>" }}
style={{ flex: 1 }}
ref={webview => {this.myWebview = webview;}}
injectedJavaScript={jsCode}
javaScriptEnabled={true}
/>
<TouchableHighlight
style={localStyles.overlayButton}
onPress={this.sendMessageToWebView2}
underlayColor="transparent">
<Text>Send message to WebView</Text>
</TouchableHighlight>
</View>
);
}
sendMessageToWebView2 = () => {
console.log(this.myWebview);
console.log(this);
this.myWebview.injectJavaScript(`
(function () {
document.querySelector('body').style.backgroundColor = 'orange';
})();
`);
};
}
var localStyles = StyleSheet.create({
viroContainer: {
flex: 1,
},
overlayButton: {
position: 'absolute',
bottom: 0,
left: 110,
height: 50,
width: 150,
paddingTop: 30,
paddingBottom: 30,
marginTop: 10,
marginBottom: 10,
backgroundColor: '#f0a0aa',
borderRadius: 10,
borderWidth: 2,
borderColor: '#000',
},
});

Related

setState change unreliable in changing object properties

I'm trying to make a custom play button appear when a video is paused. The play button disappears and reappears when it is clicked directly (expected behavior), but not when I use the video's "native controls" though the value of the corresponding state variable does change. What am I doing wrong?
import React, { Component } from 'react';
import { View, TouchableOpacity, StyleSheet, Text } from 'react-native';
import { activateKeepAwake, deactivateKeepAwake } from 'expo-keep-awake';
import { AsyncStorage } from 'react-native';
import { Audio, Video } from 'expo-av';
import { Ionicons } from '#expo/vector-icons';
export class VideoControl extends React.Component {
constructor (props) {
super(props);
this.playButton = React.createRef();
console.log("props props props");
this.video = null;
this.state = {
"vidPlaying": true,
"playOpacity": 1,
"playbackObject": null
}
}
_handleVideoRef = component => {
this.video = component;
}
_playState = playStatus => {
// console.log(playStatus["isPlaying"]);
if (playStatus.isPlaying == true && this.state.vidPlaying == false) {
console.log("playing is ");
activateKeepAwake();
this.setState({"vidPlaying": true});
console.log(this.state.vidPlaying);
}
else if (playStatus.isPlaying == false && this.state.vidPlaying == true) {
console.log("paused");
deactivateKeepAwake();
this.setState({"vidPlaying": false});
console.log(this.state.vidPlaying);
}
// console.log(this.state.vidPlaying);
}
playVideo = async () => {
if (this.video !== null) {
var stat = await this.video.getStatusAsync();
if (stat.isPlaying == true) {
console.log("playing")
this.video.pauseAsync();
}
else {
console.log("not playing")
if (stat.positionMillis == stat.playableDurationMillis) {
this.video.replayAsync();
}
else {
this.video.playAsync();
}
}
}
return true;
}
render(){
return(
<View>
<Video
source={{ uri: this.props.uri }}
rate={1.0}
volume={1.0}
isMuted={false}
resizeMode={Video.RESIZE_MODE_CONTAIN}
useNativeControls={true}
shouldPlay={false}
isLooping={false}
style={{ height: 400 }}
ref={this._handleVideoRef}
onPlaybackStatusUpdate={this._playState}
/>
<View style={{
alignSelf: "center",
flex:1,
flexDirection: "row",
height: "100%",
width: "100%",
justifyContent: "space-around",
alignItems: "center",
flex: 1,
position: "absolute"}}>
<TouchableOpacity
ref={this.playButton}
style={{
backgroundColor: 'rgba(52, 52, 52, 0.4)',
width: 80,
height: 80,
borderRadius:80,
justifyContent: "space-around",
opacity: this.state.vidPlaying? 1:0,
alignItems: "center"
}}
underlayColor="#111" delayPressIn={0} delayPressOut={10} onPress={this.playVideo}>
<Ionicons name="ios-play"
style={{
textShadowColor: '#333',
textShadowOffset: {width: -1, height: 1},
textShadowRadius: 10}}
size={54}
color="white" />
</TouchableOpacity>
</View>
<Text style={{flex: 1, fontSize: 30, position: "absolute"}}> Terst {this.state.vidPlaying? 1:0} </Text>
</View>
)
}
}
The console.log inside the _playState handler prints the right vidPlaying value as expected (though sometimes it switches rapidly). At the same time, even in expected behavior, somehow the value of vidPlaying being passed to the TouchableHighlight is really the opposite of what should be going. The button is visible when my test text shows 0, and vice versa. The text changes when the state changes, either from the touchablehighlight click or the nativecontrols play, but the touchablehighlight doesn't always.

how to expand a component on click to full screen width and height with animation in reactnative

I have tried to implement the component expand to full screen in react native by using Layout animation in react-native but it was not good to look. Can any one help me in getting it?
changeLayout = () => {
LayoutAnimation.configureNext(LayoutAnimation.Presets.easeInEaseOut);
this.setState({ expanded: !this.state.expanded });
};
I expect to expand the component on click to full screen and again collapse it on click.
Set the initial value you want through the animation, obtain the screen width and height, and create a click function to execute.
This is an example that I made. Click this link if you want to run it yourself.
import React from 'react';
import { Animated, Text, View,Dimensions,Button } from 'react-native';
const screenwidth = Dimensions.get('screen').width
const screenheight = Dimensions.get('screen').height
class FadeInView extends React.Component {
state = {
fadeAnim: new Animated.Value(50),
fadeAnim2: new Animated.Value(50),
}
componentDidMount() {
}
animatebutton() {
Animated.timing( // Animate over time
this.state.fadeAnim, // The animated value to drive
{
toValue: screenheight,
duration: 10000, // Make it take a while
}
).start();
Animated.timing( // Animate over time
this.state.fadeAnim2, // The animated value to drive
{
toValue: screenwidth,
duration: 10000, // Make it take a while
}
).start(); // Starts the animation
}
render() {
let { fadeAnim,fadeAnim2 } = this.state;
return (
<Animated.View // Special animatable View
style={{
...this.props.style,
height: fadeAnim,
width : fadeAnim2
}}
>
{this.props.children}
</Animated.View>
);
}
}
// You can then use your `FadeInView` in place of a `View` in your components:
export default class App extends React.Component {
constructor(props){
super(props);
this.state={
}
}
animatebutton(){
this.fade.animatebutton();
}
render() {
return (
<View style={{flex: 1, alignItems: 'center', justifyContent: 'center'}} >
<FadeInView style={{backgroundColor: 'powderblue'}} ref={ani => this.fade = ani}>
<Text style={{fontSize: 28, textAlign: 'center', margin: 10}}>Fading in</Text>
</FadeInView>
<Button title="go animate" onPress={() => this.animatebutton()}/>
</View>
)
}
}
OR
You can use LayoutAnimation that you want to use. Look at my example.
import React, {Component} from "react";
import {
AppRegistry,
StyleSheet,
Text,
View,
TouchableOpacity,
LayoutAnimation,
} from 'react-native';
class App extends Component {
constructor() {
super();
this.state = {
check: false,
}
}
onPresscheck() {
// Uncomment to animate the next state change.
LayoutAnimation.configureNext(LayoutAnimation.Presets.spring);
// Or use a Custom Layout Animation
// LayoutAnimation.configureNext(CustomLayoutAnimation);
this.setState({ check : !this.state.check});
}
render() {
var middleStyle = this.state.check === false ? {width: 20,height:20} : {width: "100%",height:"100%"};
return (
<View style={styles.container}>
<TouchableOpacity style={styles.button} onPress={() => this.onPresscheck()}>
<Text>pressbutton</Text>
</TouchableOpacity>
<View style={[middleStyle, {backgroundColor: 'seagreen'}]}/>
</View>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: '#F5FCFF',
},
button: {
width:"100%",
height: 60,
backgroundColor: 'blue',
alignItems: 'center',
justifyContent: 'center',
margin: 8,
},
});
export default App;
Please refer to this blog :
https://dev-yakuza.github.io/en/react-native/react-native-animatable/
Also, try using this library. Use any animation type you want and render them.
Happy coding :)

Load a local image after loading a remote image failed

Is it possible to load a local image if the remote image failed?
For example, I have the following code:
<Image style={ styles.userImage }
source={ { uri: http://example.com/my_image.jpg } }
onError={(error) => ...}
/>
In case for example I don't have the rights to access http://example.com/my_image.jpg, I'll get an error in onError. Is there a way then to load a local image instead?
Use component' state. In your constructor set initial url:
this.state = { image: { uri: 'http://example.com/my_image.jpg' } }
Create onError handler:
onError(error){
this.setState({ image: require('your_local_image.path')})
}
And then combine it all together:
<Image style={ styles.userImage }
source={ this.state.image }
onError={ this.onError.bind(this) }
/>
As per the latest docs you can use defaultSource property. It shows the image till the original image loads, if the load fails the default image is shown Link to docs
To elaborate on Cherniv's answer you could create an <Images /> component that abstracts this away for you:
import React from 'react';
import { Image } from 'react-native';
export default class Images extends React.Component {
static defaultProps = {
source: [],
onError: () => {},
}
state = { current: 0 }
onError = error => {
this.props.onError(error);
const next = this.state.current + 1;
if (next < this.props.source.length) {
this.setState({ current: next });
}
}
render() {
const { onError, source, ...rest } = this.props;
return (
<Image
source={source[this.state.current]}
onError={this.onError}
{...rest}
/>
);
}
}
Then you can use it like this:
import Images from './Images';
<Images
source={[
{ uri: 'http://example.com/bad_image.jpg' },
{ uri: 'http://example.com/good_image.jpg' },
require('./default.jpg'),
]}
style={{
backgroundColor: '#ccc',
height: 200,
width: 200,
}}
/>
Create a component ImageLoad like this:
import React, {PureComponent} from 'react';
import PropTypes from 'prop-types';
import { Image, ImageBackground, ActivityIndicator, View } from 'react-native';
class ImageLoad extends PureComponent {
static propTypes = {
isShowActivity: PropTypes.bool,
};
static defaultProps = {
isShowActivity: true,
};
constructor(props) {
super(props);
this.state = {
isLoaded: false,
isError: false
};
}
onLoadEnd(){
this.setState({
isLoaded: true
});
}
onError(){
this.setState({
isError: true
});
}
render() {
const {
style, source, resizeMode, borderRadius, backgroundColor, children,
loadingStyle, placeholderSource, placeholderStyle,
customImagePlaceholderDefaultStyle
} = this.props;
return(
<ImageBackground
onLoadEnd={this.onLoadEnd.bind(this)}
onError={this.onError.bind(this)}
style={[styles.backgroundImage, style]}
source={source}
resizeMode={resizeMode}
borderRadius={borderRadius}
>
{
(this.state.isLoaded && !this.state.isError) ? children :
<View
style={[styles.viewImageStyles, { borderRadius: borderRadius }, backgroundColor ? { backgroundColor: backgroundColor } : {}]}
>
{
(this.props.isShowActivity && !this.state.isError) &&
<ActivityIndicator
style={styles.activityIndicator}
size={loadingStyle ? loadingStyle.size : 'small'}
color={loadingStyle ? loadingStyle.color : 'gray'}
/>
}
<Image
style={placeholderStyle ? placeholderStyle : [styles.imagePlaceholderStyles, customImagePlaceholderDefaultStyle]}
source={placeholderSource ? placeholderSource : require('./Images/empty-image.png')}
>
</Image>
</View>
}
{
this.props.children &&
<View style={styles.viewChildrenStyles}>
{
this.props.children
}
</View>
}
</ImageBackground>
);
}
}
const styles = {
backgroundImage: {
position: 'relative',
},
activityIndicator: {
position: 'absolute',
margin: 'auto',
zIndex: 9,
},
viewImageStyles: {
flex: 1,
backgroundColor: '#e9eef1',
justifyContent: 'center',
alignItems: 'center'
},
imagePlaceholderStyles: {
width: 100,
height: 100,
resizeMode: 'contain',
justifyContent: 'center',
alignItems: 'center'
},
viewChildrenStyles: {
top: 0,
left: 0,
right: 0,
bottom: 0,
position: 'absolute',
backgroundColor: 'transparent'
}
}
export default ImageLoad;
and use this anywhere in your app:
<ImageLoad
style={{ width: 320, height: 250 }}
loadingStyle={{ size: 'large', color: 'blue' }}
source={{ uri: 'url image' }}
/>

How to check if a component is mounted in React-Native ES6

I am setting a listener in my application and using force update whenever it is broadcasted but it gives error forceUpdate cant be called on unmounted component. How can I check if a component is mounted now that the isMounted() function is deprecated.
'use strict';
var React = require('react-native');
import ExpAndroid from './ExpAndroid';
var {
AppRegistry,
Image,
ListView,
TouchableHighlight,
StyleSheet,
Text,
View,
Component,
AsyncStorage,
Navigator,
DeviceEventEmitter
} = React;
var rowID;
var img=require('./resource/ic_pause_white.png');
class Example1 extends Component{
constructor(props) {
super(props);
this.state = {
};
}
componentWillMount(){
rowID = this.props.rowIdentity;
console.log("rowID "+rowID);
}
componentDidMount(){
console.log('component mounted')
this.start();
DeviceEventEmitter.addListener('playMusicStatus', (data)=> {
if(data.playMusic==true){
img=require('./resource/ic_pause_white.png');
rowID++;
this.setState(this.state);
ExpAndroid.someMethod1("someurl);
}
});
}
componentWillUnmount(){
console.log('componentwill unmounted')
}
start() {
var url = "some url";
ToastAndroid.prepareToPlay(url,true);
}
render() {
return (
<Image source={require('./resource/album_back.png')} style={styles.background}>
<Image
source={{uri:this.state.trackDetails[rowID].thumnail_loc}}
style={styles.thumbnail}
/>
<View style={styles.flowRow}>
<Text
style={styles.titles}
>text1 + {rowID}: </Text>
<Text
style={styles.titles}
>{this.state.details[rowID].text1}</Text>
</View>
<View style={styles.flowRow}>
<Text
style={styles.titles}
>text2 : </Text>
<Text
style={styles.titles}
>{this.state.details[rowID].text2}</Text>
</View>
<View style={styles.flowRow}>
<Text
style={styles.titles}
>Text3 : </Text>
<Text
style={styles.titles}
>{this.state.Details[rowID].Text3}</Text>
</View>
<View style={styles.flowRow}>
<Text
style={styles.titles}
>Text4 : </Text>
<Text
style={styles.titles}
>{this.state.details[rowID].Text4}</Text>
</View>
</Image>
);
}
}
var styles = StyleSheet.create({
container: {
flex: 1,
},
background: {
flex: 1,
width: null,
height: null,
},
flowRow : {
flexDirection :'row',
},
flowRowPlay : {
flexDirection :'row',
alignSelf:'center',
},
backgroundImage: {
flex: 1,
resizeMode: 'cover', // or 'stretch'
},
thumbnail: {
width: 100,
height: 120,
alignSelf:'center',
margin :30
},
controls: {
width: 30,
height: 30,
margin:20
},
titles: {
fontSize: 15,
margin:20,
color: 'white',
},
timings: {
fontSize: 12,
margin:5,
color: 'white',
},
});
module.exports = Example1;
You can handle this yourself in your component:
componentDidMount() {
this._mounted = true;
}
componentWillUnmount() {
this._mounted = false;
}
Then you can check the value of this._mounted in your listener.
Please note that using forceUpdate() should be avoided https://facebook.github.io/react/docs/component-api.html#forceupdate
Normally you should try to avoid all uses of forceUpdate() and only read from this.props and this.state in render(). This makes your component "pure" and your application much simpler and more efficient.
What I did was changing the callback in componentWillMount.
let asyncCallback;
componentDidMount(){
asyncCallback = res=> this.setState({data: res});
asyncTask(asyncCallback);
}
componentWillUnmount(){
asyncCallback = ()=> console.log("AsyncCallback called but component has unmounted");
}
Using ReactUpdateQueue, you can avoid managing your own isMounted state.
const ReactUpdateQueue = require('ReactUpdateQueue');
// Pass the ref to your component.
if (ReactUpdateQueue.isMounted(view)) {
// Your component is mounted!
}

How to refactoring react components with member variable to es6 classes

How can I refactor React components with a member variable to es6 classes
It works without state variable. Why, when running the code below, do I get a big red screen with "Can't add property counter, object is not extensible"?
'use strict';
let Dimensions = require('Dimensions');
let totalWidth = Dimensions.get('window').width;
let leftStartPoint = totalWidth * 0.1;
let componentWidth = totalWidth * 0.8;
import React, {
AppRegistry,
Component,
StyleSheet,
Text,
TextInput,
View
} from 'react-native';
class Login extends Component {
constructor(props) {
super(props);
this.counter =23;
this.state = {
inputedNum: ''
};
}
updateNum(aEvent) {
this.setState((state) => {
return {
inputedNum: aEvent.nativeEvent.text,
};
});
}
buttonPressed() {
this.counter++;
console.log(':::'+this.counter);
}
render() {
return (
<View style={styles.container}>
<TextInput style={styles.numberInputStyle}
placeholder={'input phone number'}
onChange={(event) => this.updateNum(event)}/>
<Text style={styles.bigTextPrompt}
onPress={this.buttonPressed}>
Press me...
</Text>
</View>
);
}
}
let styles = StyleSheet.create({
container: {
flex: 1,
backgroundColor: 'white',
},
numberInputStyle: {
top: 20,
left: leftStartPoint,
width: componentWidth,
backgroundColor: 'gray',
fontSize: 20
},
bigTextPrompt: {
top: 70,
left: leftStartPoint,
width: componentWidth,
backgroundColor: 'gray',
color: 'white',
textAlign: 'center',
fontSize: 60
}
});
AppRegistry.registerComponent('Project18', () => Login);
You need to set up the value in the constructor:
constructor(props) {
super(props)
this.counter = 23
}
You may be receiving the errors because of the way the state is being set. Try setting the state like this:
updateNum(aEvent) {
this.setState({
inputedNum: aEvent.nativeEvent.text,
})
}
And the onPress function should be called like this:
<Text style={styles.bigTextPrompt} onPress={() => this.buttonPressed()}>
I've set up a full working project here also pasted the code below.
https://rnplay.org/apps/Se8X5A
'use strict';
import React, {
AppRegistry,
Component,
StyleSheet,
Text,
TextInput,
View,
Dimensions
} from 'react-native';
let totalWidth = Dimensions.get('window').width;
let leftStartPoint = totalWidth * 0.1;
let componentWidth = totalWidth * 0.8;
class SampleApp extends Component {
constructor(props) {
super(props);
this.counter =23;
this.state = {
inputedNum: ''
};
}
updateNum(aEvent) {
this.setState({
inputedNum: aEvent.nativeEvent.text,
})
}
buttonPressed() {
this.counter++;
console.log(':::'+this.counter);
}
render() {
return (
<View style={styles.container}>
<TextInput style={styles.numberInputStyle}
placeholder={'input phone number'}
onChange={(event) => this.updateNum(event)}/>
<Text style={styles.bigTextPrompt}
onPress={() => this.buttonPressed()}>
Press me...
</Text>
</View>
);
}
}
let styles = StyleSheet.create({
container: {
flex: 1,
backgroundColor: 'white',
},
numberInputStyle: {
top: 20,
left: leftStartPoint,
width: componentWidth,
backgroundColor: 'gray',
fontSize: 20,
width:200,
height:50
},
bigTextPrompt: {
top: 70,
left: leftStartPoint,
width: componentWidth,
backgroundColor: 'gray',
color: 'white',
textAlign: 'center',
fontSize: 60
}
});
AppRegistry.registerComponent('SampleApp', () => SampleApp);