I've been unable to create new apps (or signup for a new ones) on deepstreamhub.com
There are no responses on their slack channel and no responses from support.
Are anyone out there running serious production systems of deepstreamhub (the hosted solution) or deepstream.io (the open source server)
We are trying to implement it but runs in the lots of little problems like this.
The software is a fantastic concept, and it works great (most of the time).
The open source server (deepstream.io) for self hosting is very important to our usage. But if the service for signup is this non-existent, it makes me worry.
Deyan, thanks for your answer and the continuous presence of ably around our ecosystem. As hinted at deepstreamHub - the hosted platform - will be discontinued to allow us to fully focus on the enterprise versions as well as open source - with deepstream v4 on the very near horizon.
Related
I'm new to web development and just built my first website with .Net Core. It's primarily HTML, CSS, and JavaScript with a little C# for a contact form.
Without recommending any service providers (question will be taken down), how do I go about deploying the website? The more details the better as I have no idea what I'm doing haha.
Edit: I am definitely going to go with a service provider, however the business I am building the website for doesn't have a large budget so I want to find the best provider at the lowest cost.
Daniel,
As you suspect, this is a bit of a loaded question as there are so many approaches. One approach is to use App Services within Microsoft Azure. You can create a free trial Azure account to start that includes a 200.00 credit, which is more than enough to do all of this for free. Then, using the Azure Management Portal, create an App Service (also free) on an App Service Plan in a region that makes sense for you (i.e. US West). Once you do that, you can download what is called a Publish Profile from within the App Service's Management Portal in Azure.
If you're using Visual Studio, for example, you can then right click your project and "Publish" it (deploy to the cloud, or the App Service you just created). One option in that process is to import an Azure Publish Profile, which you can do with the one you just downloaded. This makes it really simple. The Publish Profile is really just connection information to your Azure App Service (open it in Notepad to see). It will chug for a bit and then publish and load the app for you. You can also get to the hosted version of your app by clicking the Url of the app in the App Service management portal on the main page.
This may be oversimplifying what you need to do, but this is a valid direction to take. AWS and others have similar approaches.
Again, tons of ways to do this, but this is a free approach. :-) I don't consider Azure a Service Provider in the sense that you asked us not to. Instead, I wanted to outline one turn-key approach with specific details on how to get there.
You can find specific steps in a lot of places, such as this link:
https://www.geeksforgeeks.org/deploying-your-web-app-using-azure-app-service/
DanielG's answer is useful, but you mentioned you don't want use any services from service provider.
Usually, there are only three ways to deploy the program,
first one is the app service provided by the service provider mentioned by DanielG,
**Benefits of using service provider products:**
1. Very friendly to newbies, follow the documentation to deploy the application in a few minutes.
2. It offers a very stable, scalable service that monitors the health of our website.
3. We can get their technical support.
**Shortcoming**
It is a paid service, and although Azure's service has a free quota, it will run out.
**Suggestion**
It is recommended that websites that are officially launched use the services of service providers.
second one is to use fixed IP for access (it seems that fixed iPv4 IP is not provided in network operations),
**Benefits of using fixed IP:**
If there is a fixed IP address, or if the carrier supports iPv6, we can deploy our website, and the public network can access it. And if you have domain, it also can support https.
**Shortcoming**
1. There are cybersecurity risks and are vulnerable to attack.
2. Without perfect website health monitoring, all problems need to be checked by yourself, and it is very troublesome to achieve elastic expansion.
**Suggestion**
It is generally not recommended because there is no fixed IP under normal circumstances. Broadband operators used to offer it, but now it doesn't.
If you are interested, you can try ipv6 to test.
the last one is to use tools such as ngrok or frp for intranet penetration.
**Benefits of using intranet penetration:**
Free intranet penetration services such as ngrok, the URL generated by each run is not fixed, and there are some limitations, such as a new URL will be generated after a certain period of time, which is enough for testing.
Of course you can purchase the service of this tool, which provides fixed URLs and supports https.
**Shortcoming (same as the second one)**
**Suggestion**
The functional implementation is the same as the second suggestion, and the physical devices used by the website are all their own. The intranet penetration tool (ngrok, or frp) solves the problem of not having a fixed IP, providing a URL that you can access.
There are few users and the demand for web services is not high, so it is recommended that individual users or small business users use ngrok and frp in this scenario. Generally suitable for OA use in small businesses.
I have webspace and I was thinking of setting up a git repository on it.
If I am developing software and I want to host a repository (CVS, SVN, git, etc) online, is there any reason not to use a standard web hosting provider (GoDaddy, etc) to do this?
I'm thinking in terms of security, reliability, etc.
One reason for not using a standard-company is that usually shell-access is needed to setup a Version Control System (VCS). Many providers don't give shell access on normal webspaces.
When you are developing open-source software I'd recommend hosting at SourceForge, github, Google Code or similar providers, as your code is public there, you will get an issue tracker and several other tools that may help you. On github for example adding more developers to your project is very easy.
When you are developing closed-source software you still can use github, this gives you the same advantages as mentioned above, but of course it costs you a few bucks a month. Open-Source projects are free.
So while there is no real reason to not use standard hosting providers there are good reasons to use a company dedicated on hosting code.
As you asked especially for security: github (I use it as an example, as I host my code there as well) gives you a full list of information of what they do to ensure your code is safe.
I am looking for a tool capable of generating multiple Xmpp connections to load-test a XMPP server with a secure connection, especially starttls.
For a xmpp plain text authentication I had used jab_simul(followed this tutorial) and tsung both with success.
But I was unable to use the tolls above for the starttls,I peeked into the code of both tools and tried different configurations of the tools.
Another option I am pondering is using a xmpp library like eXmpp and make a specific load-testing tool myself with, instead of altering jab_simul (C software with comments in language i do not understand) or altering tsung(all purpose load-testing tool, so lots of place where you can go wrong).
short-story - I am looking for a tool or advice to stress-testing/load-testing a xmpp server.
We are facing exactly the same challenge right now. After deep consideration we found out that only especially build software can deliver the load we want to test. (Remember, you can configure ejabberd to something very specific :-)
For that we developed a small library called xmpp_talker https://github.com/burinov/xmpp_talker (Apache Licence) which is a kind of xmpp client made as a gen_server. I find it is a very nice starting point to build any kind of load simulation software. There is also echo_worker example included. So, you have good base to start. At the moment xmpp_talker is suited for exmpp 0.9.7. As far as I know in a few days will be out version 1.0.0. (or 0.9.9?) There are many bug fixes (trust me you don't want to know about them). On monday I will release xmpp_talker for exmpp 0.9.8 with proper service interruption handling.
In case you deside to go the same way xmpp_talker could be useful for you.
Added: Here is also great article that is realted to the topic: https://support.process-one.net/doc/display/EXMPP/Scalable+XMPP+bots+with+erlang+and+exmpp
There's also the recently started XMPP benchmarking project called xmppench which aims to be a high-performance benchmarking tool simulating some reasonable use cases of XMPP servers. It's written in C++, based on Swiften and boost.
Does anybody know if BLToolkit has been tested and certified for use with Azure Sql and if it supports the dropped connection retry functionality? And if not are there any plans to get it tested and passed?
At the time of writing, there is nothing official on the BL Toolkit website, and no issues listed in their issue tracker for Azure.
There are a few other requests (e.g. here and here) that are requesting the same details. At the moment they are unanswered but you could add your weight to them.
Based on this evidence from the official sources I would say that the Toolkit is not Tested or Certified specifically for Azure use.
With the exception of the transient nature of Azure which may require handling of database reconnections, there doesn't seem to be anything obvious that would prevent you from using the Toolkit however.
I would recommend you raise an issue with the developers regarding Azure Testing and Certification while performing a proof of concept test on Azure to determine how to best handle reconnections on Azure for your specific application.
There is recent activity on the project, so I'd be quite hopeful of a response.
I wrote Azure Sql Data Provider for BLToolkit. You can find its sources on github.
Also it's available over NuGet. Please, see how to install and configure it here.
I'm in the process of providing a Web UI as an alternative to our current desktop UI for our C/S enterprise application.
When developing the client-side in our desktop version, UI developers could connect to any server so they only needed the client-side environment.
When developing a Web UI (Client-side JavaScript in the browser), we are bound by the browser's "Same origin policy" so the UI must talk to the same server from which the UI code is downloaded.
As far as I see it till now, the development scenario for the UI guys is:
Developer installs server on local
machine and runs it.
Developer edits the HTML+JS+CSS files on local installation.
Developer has to reinstall/update server on local machine each time there's a need to test UI code against new server behaviour.
This does not seem too comfortable, at least compared to our previous C/S style development.
Are there any other ways you can suggest to that will not require UI developers from installing and updating server side components on their development machine ?
Or anything else related that can simplify the development process ?
Thanks :-)
Editing in some clarifications:
I'm mostly interested in the aspects of UI coding, not UI design.
I need a lot of server interaction - getting data from RESTful web services, which are developed in parrallel - hence the need to have an up-to-date server
You haven't specified the development platform.
As far as pure HTML/JS/CSS is concerned, you don't need a server. The UI developer can fine tune UI components locally.
The moment you want to talk/integrate to Server (via AJAX, JSP, ASP...) then you need to connect a development server as now your changes have to be served by Server.
Most of UI fine tuning can also be done from Firebug
In our office when changes to styling are required we save the page as a local copy and send it to the UI designer, he makes his changes and we integrate them. So the UI designer don't have to maintain a development environment.
JSONP lets you work around the same-origin problem (with server support) -- check it out! If the front-end-in-the-browser developers are using a good framework suc as jQuery or (my favorite) Dojo, JSONP should be no harder for them than plain JSON.
Develop on a shared server, but depending on the size of the team.. that's challeging with respect to version control.
Or deploy automatically generated virtual machines with nightly builds, so the devs don't have to install, but always use a recent version.
In the case of UI developers depending on a common REST server, the UI development can be done on the local machine and the REST service should be on a central server. When changes are made to the REST service these should be deployed to the central server (when stable), so all developers can use the newest version (this also helps with testdata).
You could try using a proxy on the developer's machine where some paths redirect to the server and some paths redirect to local folders.
Hmm, I actually didn't really get any information on what kind of technology you're using. If - with UI Developers - you mean designers, which have to take care about the CSS, layout etc, then we do it the same as lud0h said. We (developers) send the UI designers a copy of the server-side produced HTML pages. They then edit the HTML pages according to accessibility guidelines, CSS and layout and send us back the outcome of their work. We use their HTML pages then for integrating them in our web applications.
If you don't just mean tuning CSS, but also to write JavaScript / Ajax functionality you HAVE to use a server with which you're communicating. As you said, normally this is done by having a local environment which is similar to the server-one. In .Net Visual Studio '08 provides an internal webserver, alternatively you have to install IIS locally. In Java environments you have to install Tomcat and related technologies. In my eyes this is a must. What you have to have is
Versioning system (CVS, SVN,...) where developers commit regularly (minutes/hours)
local environments where developers checkout the source from the repository and develop
Test server where you deploy on a daily basis (could be like daily builds) in order to test your running product
I guess this should be what a professional development environment should consist of. The difference to C/S application development is that web UI and web-client code are not that separable as a Client UI in C/S environment from the server-side. Unless you develop with technologies like GWT or Silverlight which are quite similar to C/S, just running inside the browser, but communicating over RPC calls or web services.
//Edit:
What I nearly forgot. Don't do something like developing on the server directly, meaning that all of the developers access the server's filesystem where the code, UI etc. lies!!
You can use CORS. a new technique just like Ajax, but with ability to make calls on other domains. so you will need only one UI on one server. think this can help you.