How to define variable names dynamically in Perl 6? - raku

I have a name which I'd like to give to a variable, in another string variable:
my $name = '$a'; or simply my $name = 'a'; How to make the variable and to use it? I mean something like this (but it doesn't work):
my $name = '$a';
my {$name} = 1; # Doesn't work
say $a; # should be 1
A more general case. I have a list of variable names, say my #names = '$aa' ... '$cc'; How to declare and use the variable, whose name will be e.g. #names[2]?

According to documentation the lexical pad (symbol table) is immutable after compile time. Also (according to the same docs) it means EVAL cannot be used to introduce lexical symbols into the surrounding scope.
I suggest you use package variables, instead of lexical variable as suggested in the comments.
However, a workaround is possible: You can create your own lexical pad at run time (for the module requiring) using for example require MODULE:
my $name = '$a';
spurt 'MySymbols.pm6', "unit module MySymbols; use v6; my $name = 1; say \"\\$name = $name\"";
use lib '.';
require MySymbols;
Output:
$a = 1

Lexical scopes are immutable, but the way you would do it is ::($name) or MY::($name).
my $a; # required or it will generate an error
my $name = '$a';
::($name) = 1;
say $a; # 1
MY::($name) = 2;
say $a; # 2
sub foo ($name,$value) { CALLER::MY::($name) = $value }
foo($name,3);
say $a; # 3

Related

IIFE alternatives in Raku

In Ruby I can group together some lines of code like so with a begin block:
x = begin
puts "Hi!"
a = 2
b = 3
a + b
end
puts x # 5
it's immediately evaluated and its value is the last value of the block (a + b here) (Javascripters do a similar thing with IIFEs)
What are the ways to do this in Raku? Is there anything smoother than:
my $x = ({
say "Hi!";
my $a = 2;
my $b = 3;
$a + $b;
})();
say $x; # 5
Insert a do in front of the block. This tells Raku to:
Immediately do whatever follows the do on its right hand side;
Return the value to the do's left hand side:
my $x = do {
put "Hi!";
my $a = 2;
my $b = 3;
$a + $b;
}
That said, one rarely needs to use do.
Instead, there are many other IIFE forms in Raku that just work naturally without fuss. I'll mention just two because they're used extensively in Raku code:
with whatever { .foo } else { .bar }
You might think I'm being silly, but those are two IIFEs. They form lexical scopes, have parameter lists, bind from arguments, the works. Loads of Raku constructs work like that.
In the above case where I haven't written an explicit parameter list, this isn't obvious. The fact that .foo is called on whatever if whatever is defined, and .bar is called on it if it isn't, is both implicit and due to the particular IIFE calling behavior of with.
See also if, while, given, and many, many more.
What's going on becomes more obvious if you introduce an explicit parameter list with ->:
for whatever -> $a, $b { say $a + $b }
That iterates whatever, binding two consecutive elements from it to $a and $b, until whatever is empty. If it has an odd number of elements, one might write:
for whatever -> $a, $b? { say $a + $b }
And so on.
Bottom line: a huge number of occurrences of {...} in Raku are IIFEs, even if they don't look like it. But if they're immediately after an =, Raku defaults to assuming you want to assign the lambda rather than immediately executing it, so you need to insert a do in that particular case.
Welcome to Raku!
my $x = BEGIN {
say "Hi!";
my $a = 2;
my $b = 3;
$a + $b;
}
I guess the common ancestry of Raku and Ruby shows :-)
Also note that to create a constant, you can also use constant:
my constant $x = do {
say "Hi!";
my $a = 2;
my $b = 3;
$a + $b;
}
If you can have a single statement, you can leave off the braces:
my $x = BEGIN 2 + 3;
or:
my constant $x = 2 + 3;
Regarding blocks: if they are in sink context (similar to "void" context in some languages), then they will execute just like that:
{
say "Executing block";
}
No need to explicitely call it: it will be called for you :-)

Is there a way to detect whether something is immutable?

In Raku a scalar might be immutable or it might be an actual variable:
my $a := 6; # constant
my $b = 6; # variable
Is there a programmatic way to check whether a scalar is immutable without just trying to change it and seeing if it works?
First, a slight terminological correction (not to be nitpicky, but just because this area is a bit tricky and being precise with our terms can help).
It's not really right to say that my $a := 6 is a constant; that expression binds $a to the value 6, which prevents you from assigning a different value to $a (with the = operator). However, you can still rebind a new value to $a (with the := operator). This means that $a can still, in a sense, be mutated – or, at least, can be made to point to something new. For a truly constant $a, you should use either constant $a or change $a to a sigil-less variable (my \a = 6).
Now to the actual answer to your question: To determine whether $a is bound or assigned to a value, you can use $a.VAR.WHAT. If $a is assigned a value, this will return the type of container, (Scalar); if it is bound, then it will return the type of the bound value.
As far as I know, there isn't a way to tell the difference between an $a bound to a value and one that's a constant, though I would love to be wrong about that.
The code below illustrates what I just said:
my $a = 1;
say $a.VAR.WHAT; # OUTPUT: «(Scalar)»
$a = 2;
say $a; # OUTPUT: «2»
my $b := 1;
say $b.VAR.WHAT;# OUTPUT: «(Int)»
$b := 2;
say $b; # OUTPUT: «2»
constant $c = 1;
say $c.VAR.WHAT; # OUTPUT: «(Int)»
# $c := 2; ILLEGAL
say $c; # OUTPUT: «1»
Another way, using multiple dispatch:
my $a := 6; # constant
my $b = 6; # variable
multi sub mutable($ is rw) { True }
multi sub mutable($) { False }
say mutable($a); # False
say mutable($b); # True
say mutable(42); # False

Raku: How do I assign values to CArray[WCHAR]?

$ raku -v
This is Rakudo version 2019.07.1 built on MoarVM version 2019.07.1
The following was done on Raku REPL. What am I doing wrong here? How do I assign values to CArray[WCHAR]?
I want $lpData[0] to be 0xABCD and $lpData[1] to be 0xEF12.
> use NativeCall;
Nil
> constant WCHAR := uint16;
(uint16)
> my $ValueData = 0xABCDEF12;
2882400018
> my CArray[WCHAR] $lpData;
(CArray[uint16])
> $lpData[ 0 ] = ( $ValueData +& 0xFFFF0000 ) +> 0x10;
Type check failed in assignment to $lpData; expected NativeCall::Types::CArray[uint16] but got Array ($[])
in block <unit> at <unknown file> line 1
> $lpData[ 1 ] = $ValueData +& 0x0000FFFF;
Type check failed in assignment to $lpData; expected NativeCall::Types::CArray[uint16] but got Array ($[])
in block <unit> at <unknown file> line 1
Many thanks,
-T
The problem is stated clearly in the error message: in the way you declare it, it's expecting every item to be a CArray[WCHAR]. Declare it this way, as is indicated in the documentation:
use NativeCall;
constant WCHAR = uint16; # No need to bind here also
my $native-array = CArray[WCHAR].new();
$native-array[0] = 0xABCDEF12 +& 0x0000FFFF;
say $native-array.list; # OUTPUT: «(-4334)␤»
CArray is not exactly a Positional, but it does have AT-POS defined so you can use square brackets to assign values. The error arises when, you try to assign to an non-initialized Scalar (which contains any) as if it were an array. The minimal change from your program is just initializing to a CArray[WCHAR]:
use NativeCall;
constant WCHAR = uint16; # No need to bind here also
my CArray[WCHAR] $native-array .= new;
$native-array[0] = 0xABCDEF12 +& 0x0000FFFF;
say $native-array.list; # OUTPUT: «(-4334)␤»

(Identifier) terms vs. constants vs. null signature routines

Identifier terms are defined in the documentation alongside constants, with pretty much the same use case, although terms compute their value in run time while constants get it in compile time. Potentially, that could make terms use global variables, but that's action at a distance and ugly, so I guess that's not their use case.
OTOH, they could be simply routines with null signature:
sub term:<þor> { "Is mighty" }
sub Þor { "Is mighty" }
say þor, Þor;
But you can already define routines with null signature. You can sabe, however, the error when you write:
say Þor ~ Þor;
Which would produce a many positionals passed; expected 0 arguments but got 1, unlike the term. That seems however a bit farfetched and you can save the trouble by just adding () at the end.
Another possible use case is defying the rules of normal identifiers
sub term:<✔> { True }
say ✔; # True
Are there any other use cases I have missed?
Making zero-argument subs work as terms will break the possibility to post-declare subs, since finding a sub after having parsed usages of it would require re-parsing of earlier code (which the perl 6 language refuses to do, "one-pass parsing" and all that) if the sub takes no arguments.
Terms are useful in combination with the ternary operator:
$ perl6 -e 'sub a() { "foo" }; say 42 ?? a !! 666'
===SORRY!=== Error while compiling -e
Your !! was gobbled by the expression in the middle; please parenthesize
$ perl6 -e 'sub term:<a> { "foo" }; say 42 ?? a !! 666'
foo
Constants are basically terms. So of course they are grouped together.
constant foo = 12;
say foo;
constant term:<bar> = 36;
say bar;
There is a slight difference because term:<…> works by modifying the parser. So it takes precedence.
constant fubar = 38;
constant term:<fubar> = 45;
say fubar; # 45
The above will print 45 regardless of which constant definition comes first.
Since term:<…> takes precedence the only way to get at the other value is to use ::<fubar> to directly access the symbol table.
say ::<fubar>; # 38
say ::<term:<fubar>>; # 45
There are two main use-cases for term:<…>.
One is to get a subroutine to be parsed similarly to a constant or sigilless variable.
sub fubar () { 'fubar'.comb.roll }
# say( fubar( prefix:<~>( 4 ) ) );
say fubar ~ 4; # ERROR
sub term:<fubar> () { 'fubar'.comb.roll }
# say( infix:<~>( fubar, 4 ) );
say fubar ~ 4;
The other is to have a constant or sigiless variable be something other than an a normal identifier.
my \✔ = True; # ERROR: Malformed my
my \term:<✔> = True;
say ✔;
Of course both use-cases can be combined.
sub term:<✔> () { True }
Perl 5 allows subroutines to have an empty prototype (different than a signature) which will alter how it gets parsed. The main purpose of prototypes in Perl 5 is to alter how the code gets parsed.
use v5;
sub fubar () { ord [split('','fubar')]->[rand 5] }
# say( fubar() + 4 );
say fubar + 4; # infix +
use v5;
sub fubar { ord [split('','fubar')]->[rand 5] }
# say( fubar( +4 ) );
say fubar + 4; # prefix +
Perl 6 doesn't use signatures the way Perl 5 uses prototypes. The main way to alter how Perl 6 parses code is by using the namespace.
use v6;
sub fubar ( $_ ) { .comb.roll }
sub term:<fubar> () { 'fubar'.comb.roll }
say fubar( 'zoo' ); # `z` or `o` (`o` is twice as likely)
say fubar; # `f` or `u` or `b` or `a` or `r`
sub prefix:<✔> ( $_ ) { "checked $_" }
say ✔ 'under the bed'; # checked under the bed
Note that Perl 5 doesn't really have constants, they are just subroutines with an empty prototype.
use v5;
use constant foo => 12;
use v5;
sub foo () { 12 } # ditto
(This became less true after 5.16)
As far as I know all of the other uses of prototypes have been superseded by design decisions in Perl 6.
use v5;
sub foo (&$) { $_[0]->($_[1]) }
say foo { 100 + $_[0] } 5; # 105;
That block is seen as a sub lambda because of the prototype of the foo subroutine.
use v6;
# sub foo ( &f, $v ) { f $v }
sub foo { #_[0].( #_[1] ) }
say foo { 100 + #_[0] }, 5; # 105
In Perl 6 a block is seen as a lambda if a term is expected. So there is no need to alter the parser with a feature like a prototype.
You are asking for exactly one use of prototypes to be brought back even though there is already a feature that covers that use-case.
Doing so would be a special-case. Part of the design ethos of Perl 6 is to limit the number of special-cases.
Other versions of Perl had a wide variety of special-cases, and it isn't always easy to remember them all.
Don't get me wrong; the special-cases in Perl 5 are useful, but Perl 6 has for the most part made them general-cases.

Dynamic/Static scope with Deep/Shallow binding (exercises)

I'm studying dynamic/static scope with deep/shallow binding and running code manually to see how these different scopes/bindings actually work. I read the theory and googled some example exercises and the ones I found are very simple (like this one which was very helpful with dynamic scoping) But I'm having trouble understanding how static scope works.
Here I post an exercise I did to check if I got the right solution:
considering the following program written in pseudocode:
int u = 42;
int v = 69;
int w = 17;
proc add( z:int )
u := v + u + z
proc bar( fun:proc )
int u := w;
fun(v)
proc foo( x:int, w:int )
int v := x;
bar(add)
main
foo(u,13)
print(u)
end;
What is printed to screen
a) using static scope? answer=180
b) using dynamic scope and deep binding? answer=69 (sum for u = 126 but it's foo's local v, right?)
c) using dynamic scope and shallow binding? answer=69 (sum for u = 101 but it's foo's local v, right?)
PS: I'm trying to practice doing some exercises like this if you know where I can find these types of problems (preferable with solutions) please give the link, thanks!
Your answer for lexical (static) scope is correct. Your answers for dynamic scope are wrong, but if I'm reading your explanations right, it's because you got confused between u and v, rather than because of any real misunderstanding about how deep and shallow binding work. (I'm assuming that your u/v confusion was just accidental, and not due to a strange confusion about values vs. references in the call to foo.)
a) using static scope? answer=180
Correct.
b) using dynamic scope and deep binding? answer=69 (sum for u = 126 but it's foo's local v, right?)
Your parenthetical explanation is right, but your answer is wrong: u is indeed set to 126, and foo indeed localizes v, but since main prints u, not v, the answer is 126.
c) using dynamic scope and shallow binding? answer=69 (sum for u = 101 but it's foo's local v, right?)
The sum for u is actually 97 (42+13+42), but since bar localizes u, the answer is 42. (Your parenthetical explanation is wrong for this one — you seem to have used the global variable w, which is 17, in interpreting the statement int u := w in the definition of bar; but that statement actually refers to foo's local variable w, its second parameter, which is 13. But that doesn't actually affect the answer. Your answer is wrong for this one only because main prints u, not v.)
For lexical scope, it's pretty easy to check your answers by translating the pseudo-code into a language with lexical scope. Likewise dynamic scope with shallow binding. (In fact, if you use Perl, you can test both ways almost at once, since it supports both; just use my for lexical scope, then do a find-and-replace to change it to local for dynamic scope. But even if you use, say, JavaScript for lexical scope and Bash for dynamic scope, it should be quick to test both.)
Dynamic scope with deep binding is much trickier, since few widely-deployed languages support it. If you use Perl, you can implement it manually by using a hash (an associative array) that maps from variable-names to scalar-refs, and passing this hash from function to function. Everywhere that the pseudocode declares a local variable, you save the existing scalar-reference in a Perl lexical variable, then put the new mapping in the hash; and at the end of the function, you restore the original scalar-reference. To support the binding, you create a wrapper function that creates a copy of the hash, and passes that to its wrapped function. Here is a dynamically-scoped, deeply-binding implementation of your program in Perl, using that approach:
#!/usr/bin/perl -w
use warnings;
use strict;
# Create a new scalar, initialize it to the specified value,
# and return a reference to it:
sub new_scalar($)
{ return \(shift); }
# Bind the specified procedure to the specified environment:
sub bind_proc(\%$)
{
my $V = { %{+shift} };
my $f = shift;
return sub { $f->($V, #_); };
}
my $V = {};
$V->{u} = new_scalar 42; # int u := 42
$V->{v} = new_scalar 69; # int v := 69
$V->{w} = new_scalar 17; # int w := 17
sub add(\%$)
{
my $V = shift;
my $z = $V->{z}; # save existing z
$V->{z} = new_scalar shift; # create & initialize new z
${$V->{u}} = ${$V->{v}} + ${$V->{u}} + ${$V->{z}};
$V->{z} = $z; # restore old z
}
sub bar(\%$)
{
my $V = shift;
my $fun = shift;
my $u = $V->{u}; # save existing u
$V->{u} = new_scalar ${$V->{w}}; # create & initialize new u
$fun->(${$V->{v}});
$V->{u} = $u; # restore old u
}
sub foo(\%$$)
{
my $V = shift;
my $x = $V->{x}; # save existing x
$V->{x} = new_scalar shift; # create & initialize new x
my $w = $V->{w}; # save existing w
$V->{w} = new_scalar shift; # create & initialize new w
my $v = $V->{v}; # save existing v
$V->{v} = new_scalar ${$V->{x}}; # create & initialize new v
bar %$V, bind_proc %$V, \&add;
$V->{v} = $v; # restore old v
$V->{w} = $w; # restore old w
$V->{x} = $x; # restore old x
}
foo %$V, ${$V->{u}}, 13;
print "${$V->{u}}\n";
__END__
and indeed it prints 126. It's obviously messy and error-prone, but it also really helps you understand what's going on, so for educational purposes I think it's worth it!
Simple and deep binding are Lisp interpreter viewpoints of the pseudocode. Scoping is just pointer arithmetic. Dynamic scope and static scope are the same if there are no free variables.
Static scope relies on a pointer to memory. Empty environments hold no symbol to value associations; denoted by word "End." Each time the interpreter reads an assignment, it makes space for association between a symbol and value.
The environment pointer is updated to point to the last association constructed.
env = End
env = [u,42] -> End
env = [v,69] -> [u,42] -> End
env = [w,17] -> [v,69] -> [u,42] -> End
Let me record this environment memory location as AAA. In my Lisp interpreter, when meeting a procedure, we take the environment pointer and put it our pocket.
env = [add,[closure,(lambda(z)(setq u (+ v u z)),*AAA*]]->[w,17]->[v,69]->[u,42]->End.
That's pretty much all there is until the procedure add is called. Interestingly, if add is never called, you just cost yourself a pointer.
Suppose the program calls add(8). OK, let's roll. The environment AAA is made current. Environment is ->[w,17]->[v,69]->[u,42]->End.
Procedure parameters of add are added to the front of the environment. The environment becomes [z,8]->[w,17]->[v,69]->[u,42]->End.
Now the procedure body of add is executed. Free variable v will have value 69. Free variable u will have value 42. z will have the value 8.
u := v + u + z
u will be assigned the value of 69 + 42 + 8 becomeing 119.
The environment will reflect this: [z,8]->[w,17]->[v,69]->[u,119]->End.
Assume procedure add has completed its task. Now the environment gets restored to its previous value.
env = [add,[closure,(lambda(z)(setq u (+ v u z)),*AAA*]]->[w,17]->[v,69]->[u,119]->End.
Notice how the procedure add has had a side effect of changing the value of free variable u. Awesome!
Regarding dynamic scoping: it just ensures closure leaves out dynamic symbols, thereby avoiding being captured and becoming dynamic.
Then put assignment to dynamic at top of code. If dynamic is same as parameter name, it gets masked by parameter value passed in.
Suppose I had a dynamic variable called z. When I called add(8), z would have been set to 8 regardless of what I wanted. That's probably why dynamic variables have longer names.
Rumour has it that dynamic variables are useful for things like backtracking, using let Lisp constructs.
Static binding, also known as lexical scope, refers to the scoping mechanism found in most modern languages.
In "lexical scope", the final value for u is neither 180 or 119, which are wrong answers.
The correct answer is u=101.
Please see standard Perl code below to understand why.
use strict;
use warnings;
my $u = 42;
my $v = 69;
my $w = 17;
sub add {
my $z = shift;
$u = $v + $u + $z;
}
sub bar {
my $fun = shift;
$u = $w;
$fun->($v);
}
sub foo {
my ($x, $w) = #_;
$v = $x;
bar( \&add );
}
foo($u,13);
print "u: $u\n";
Regarding shallow binding versus deep binding, both mechanisms date from the former LISP era.
Both mechanisms are meant to achieve dynamic binding (versus lexical scope binding) and therefore they produce identical results !
The differences between shallow binding and deep binding do not reside in semantics, which are identical, but in the implementation of dynamic binding.
With deep binding, variable bindings are set within a stack as "varname => varvalue" pairs.
The value of a given variable is retrieved from traversing the stack from top to bottom until a binding for the given variable is found.
Updating the variable consists in finding the binding in the stack and updating the associated value.
On entering a subroutine, a new binding for each actual parameter is pushed onto the stack, potentially hiding an older binding which is therefore no longer accessible wrt the retrieving mechanism described above (that stops at the 1st retrieved binding).
On leaving the subroutine, bindings for these parameters are simply popped from the binding stack, thus re-enabling access to the former bindings.
Please see the the code below for a Perl implementation of deep-binding dynamic scope.
use strict;
use warnings;
use utf8;
##
# Dynamic-scope deep-binding implementation
my #stack = ();
sub bindv {
my ($varname, $varval);
unshift #stack, [ $varname => $varval ]
while ($varname, $varval) = splice #_, 0, 2;
return $varval;
}
sub unbindv {
my $n = shift || 1;
shift #stack while $n-- > 0;
}
sub getv {
my $varname = shift;
for (my $i=0; $i < #stack; $i++) {
return $stack[$i][1]
if $varname eq $stack[$i][0];
}
return undef;
}
sub setv {
my ($varname, $varval) = #_;
for (my $i=0; $i < #stack; $i++) {
return $stack[$i][1] = $varval
if $varname eq $stack[$i][0];
}
return bindv($varname, $varval);
}
##
# EXERCICE
bindv( u => 42,
v => 69,
w => 17,
);
sub add {
bindv(z => shift);
setv(u => getv('v')
+ getv('u')
+ getv('z')
);
unbindv();
}
sub bar {
bindv(fun => shift);
setv(u => getv('w'));
getv('fun')->(getv('v'));
unbindv();
}
sub foo {
bindv(x => shift,
w => shift,
);
setv(v => getv('x'));
bar( \&add );
unbindv(2);
}
foo( getv('u'), 13);
print "u: ", getv('u'), "\n";
The result is u=97
Nevertheless, this constant traversal of the binding stack is costly : 0(n) complexity !
Shallow binding brings a wonderful O(1) enhanced performance over the previous implementation !
Shallow binding is improving the former mechanism by assigning each variable its own "cell", storing the value of the variable within the cell.
The value of a given variable is simply retrieved from the variable's
cell (using a hash table on variable names, we achieve a
0(1) complexity for accessing variable's values!)
Updating the variable's value is simply storing the value into the
variable's cell.
Creating a new binding (entering subs) works by pushing the old value
of the variable (a previous binding) onto the stack, and storing the
new local value in the value cell.
Eliminating a binding (leaving subs) works by popping the old value
off the stack into the variable's value cell.
Please see the the code below for a trivial Perl implementation of shallow-binding dynamic scope.
use strict;
use warnings;
our $u = 42;
our $v = 69;
our $w = 17;
our $z;
our $fun;
our $x;
sub add {
local $z = shift;
$u = $v + $u + $z;
}
sub bar {
local $fun = shift;
$u = $w;
$fun->($v);
}
sub foo {
local $x = shift;
local $w = shift;
$v = $x;
bar( \&add );
}
foo($u,13);
print "u: $u\n";
As you shall see, the result is still u=97
As a conclusion, remember two things :
shallow binding produces the same results as deep binding, but runs faster, since there is never a need to search for a binding.
The problem is not shallow binding versus deep binding versus
static binding BUT lexical scope versus dynamic scope (implemented either with deep or shallow binding).