VxWorks 6.9 memInfoGet returns -1? - vxworks

I`m working on vxWorks 6.9 and trying to get some numbers on the heap allocation with the function below
void DebugGetMemUsage(PART_ID partId)
{
MEM_PART_STATS partStats;
char text[30] = {0};
if(memPartInfoGet(partId,&partStats) == OK)
{
sprintf(text,"%u %u %u %u %u %u"
,partStats.maxBlockSizeFree,
partStats.maxBytesAlloc,
partStats.numBlocksAlloc,
partStats.numBlocksFree,
partStats.numBytesAlloc,
partStats.numBytesFree);
Send_Debug(0,text);
}
else
{
Send_Debug(0,"memPartInfoGet Error");
}
}
and this is how I call it
DebugGetMemUsage(memSysPartId);
Every time I call DebugGetMemUsage I receive
memPartInfoGet Error
I have also tried
int res = memInfoGet(&partStats);
sprintf(text,"memInfoGet result : %d",res);
DCI_Debug(0,text);
and received -1 on the console for the return value of memInfoGet
Any idea what I`m doing wrong ?
Thanks

Try the following commands to verify memSysPartId.
-> my_buffer = malloc(64)
-> memset (my_buffer,0,64)
-> memPartInfoGet memSysPartId,my_buffer
-> d my_buffer,64,4
NOTE: memory values are displayed in hexadecimal.
0x101a19c0: 0278c228 00000103 026affd0 * ( x ......j.*
0x101a19d0: 09f8d078 00004d32 0a04d7e4 00000000 *x...2M..........*
0x026affd0 in the memory dump is maxBlockSizeFree.

Related

List of all running processes in Contiki OS

is there a possibility to list all running processes in contiki os and output the result on the debugging output (i.e. UART) ?
Insert this in the contiki platform.c and main():
struct process *p;
uint8_t ps;
int n;
int
main(void) /*contiki main() here */
{
n=0;
while(1)
{
//...
//...
/*************************************************************/
if(n==100)
{
uint8_t ps=process_nevents();
PRINTF("there are %u events in the queue", ps);
PRINTF("\n\n");
PRINTF("Processes:");
for(p = PROCESS_LIST(); p != NULL; p = p->next)
{
char namebuf[30];
strncpy(namebuf, PROCESS_NAME_STRING(p), sizeof(namebuf));
PRINTF("%s", namebuf);
PRINTF("\n\n");
n=0;
}
}
n +=1;
/*********************************************************************/
//...
//...
}
return 0;
}
this will output the running processes every 100th iteration of the main loop
if you use UART as debugging port you have to redirect the output of PRINTF() to the correct port by i.e. on atmega128rfa1
/* Second rs232 port for debugging or slip alternative */
rs232_init(RS232_PORT_1, USART_BAUD_9600,USART_PARITY_NONE |
USART_STOP_BITS_1 | USART_DATA_BITS_8);
/* Redirect stdout */
/* #if RF230BB_CONF_LEDONPORTE1 || defined(RAVEN_LCD_INTERFACE) */
rs232_redirect_stdout(RS232_PORT_1);
the contiki shell source code contains very useful commands that can easily be used for debugging without using the entire shell, see
http://anrg.usc.edu/contiki/index.php/Contiki_Shell

EXC_BAD_ACCESS when reading 9 characters, but works with less than 9

I'm developing a console app in Objective-C. I've got it working, but when manually testing edge cases, I found a strange behavior that I can't explain.
Basically, I've set up scanf() in a loop, and when the user types invalid info, it prints an "invalid option" message. Then, if the input is less than 9 characters long, it goes through the loop again as intended. But, if the input is 9 characters or longer, it gives a EXC_BAD_ACCESS error on a certain line.(This error doesn't happen if I comment out said line.)I can't figure out any reason why 8 vs 9 characters being read would cause this error. Any ideas?
Below are the two methods that I figure are relevant, with a comment on the line throwing the error. If you think other referenced code may be causing this, let me know and I'll add that code.
-(void)startMenu {
printf("\nGAME OPTIONS\n| WinningScore = %d (w) | Name = %s (n) | Back (b) |\n",
_options.winningScore, [_options.name UTF8String]);
}
-(void)start {
char selectedOption;
char w = 'w';
char n = 'n';
char b = 'b';
while(YES) {
[self startMenu]; // This line gets the EXC_BAD_ACCESS error
// if the user puts in 9 or more characters.
// If it is commented out, then no error is thrown.
scanf("%s", &selectedOption);
if(selectedOption == w) {
[self setWinningScore];
} else if(selectedOption == n) {
[self setName];
} else if(selectedOption == b) {
break;
} else {
printf("'%s' is not a valid option.\n", &selectedOption);
}
}
}
It this was C (and the post is tagged C) I'd suggest:
char selectedOption;
....
scanf(" %c", &selectedOption);
...
printf("'%c' is not a valid option.\n", selectedOption);
The failure showing up after a 9 charterer input is serendipity. scanf("%s", &selectedOption); is certainly wrong for reading a single character. Any input starts causing problems. Use the matching format specifier and variable.
[Edit]
A C-like solution.
If more than 1 char is desire for input, use the idea put forth by #Devolus. Example:
char selectedOption[10];
if (fgets(selectedOption, sizeof selectedOption, stdin) == NULL)
Handle_EOForIOerror();
// Get rid of potential trailing \n if desired.
size_t len = strlen(selectedOption);
if (len > 0 && selectedOption[len-1] == '\n') selectedOption[--len] = '\0';
You should use fgets instead of scanf here, as you can limit the number of characters in the buffer.
scanf is potentially unsafe because the buffer can be exceeded.

tftpGet error from tftpLib in VxWorks

I'm writing a little function that downloads a file from a TFTP server using VxWork's tftpLib (http://www.vxdev.com/docs/vx55man/vxworks/ref/tftpLib.html) - now I realized that my tftpGet() command is returning an error 1 but I'm not sure what errorcode 1 means. On the posted website it says:
ERRNO
S_tftpLib_INVALID_DESCRIPTOR
S_tftpLib_INVALID_ARGUMENT
S_tftpLib_NOT_CONNECTED
But how do I know what 1 corresponds with?
The get portion of my code looks like this:
/* Initialize and createlocal file handle */
pFile = fopen("ngfm.bin","wb");
if (pFile != NULL)
{
/* Get file from TFTP server and write it to the file descriptor */
status = tftpGet (pTftpDesc, pFilename, pFile, TFTP_CLIENT);
printf("GOT %s\n",pFilename);
}
else
{
printf("Error in tftpGet()\nfailed to get %s from %s\nERRNO %d",pFilename,pHost, status);
}
Try this code:
int status;
if (OK == (status = tftpGet (pTftpDesc, pFilename, fd, TFTP_CLIENT))) {
printf("tftpGet() successful\n");
} else {
printf("Error has occurred: %d\n", errno); // errno is where the error is stored
}
No,The problem in fact was, that I didn';t get a valid file pointer but NULL because there's no such thing as a "current directory" like in Linux in VxWorks but I had to change my fopen to say something like pFile = fopen("flash:/ngfm.bin","wb"); instead.

iOS - how to call a C function?

I would like to use this function to help monitor memory:
void print_free_memory ()
{
mach_port_t host_port;
mach_msg_type_number_t host_size;
vm_size_t pagesize;
host_port = mach_host_self();
host_size = sizeof(vm_statistics_data_t) / sizeof(integer_t);
host_page_size(host_port, &pagesize);
vm_statistics_data_t vm_stat;
if (host_statistics(host_port, HOST_VM_INFO, (host_info_t)&vm_stat, &host_size) != KERN_SUCCESS)
NSLog(#"Failed to fetch vm statistics");
/* Stats in bytes */
natural_t mem_used = (vm_stat.active_count +
vm_stat.inactive_count +
vm_stat.wire_count) * pagesize;
natural_t mem_free = vm_stat.free_count * pagesize;
natural_t mem_total = mem_used + mem_free;
NSLog(#"used: %u free: %u total: %u", mem_used, mem_free, mem_total);
}
A. Where do I put this function in my Xcode project?
B. How do I call it? Obviously I'd like to set up to continuously monitor memory.
A. Where do I put this function in my Xcode project?
Put the definition in a separate .c file, and a declaration in a separate header file.
PrintFreeMem.h
extern void print_free_memory();
PrintFreeMem.c
#include "PrintFreeMem.h"
void print_free_memory() {
// Your implementation
}
B. How do I call it?
You can call it the way you call regular C functions, after including its header file:
#include "PrintFreeMem.h"
-(void)myMethod {
...
print_free_memory();
}
You can do the declaration in the header file and write this function in the implementation file or you can simply put the function in the implementation file but then function can be called only from the lines below
print_free_memory ();
Hope this works

GSL: Error reporting

I want to use the GSL for integration
http://www.gnu.org/software/gsl/manual/html_node/Numerical-Integration.html
However, I find no convenient way how the integrated function
(the function f in the example http://www.gnu.org/software/gsl/manual/html_node/Numerical-integration-examples.html)
can report an error to the integrator. I want to integrate a function which itself results from an integration that could fail. This is my sample program
#include <stdio.h>
#include <math.h>
#include <gsl/gsl_integration.h>
#include <gsl/gsl_errno.h>
double f (double x, void * params) {
GSL_ERROR("test error",GSL_FAILURE);
return 0.0;
}
int main (void)
{
gsl_integration_workspace * w = gsl_integration_workspace_alloc (1000);
double result, error;
gsl_function F;
F.function = &f;
gsl_set_error_handler_off();
int status = gsl_integration_qags (&F, 0, 1, 0, 1e-7, 1000,
w, &result, &error);
printf ("status = %d\n", status);
status = GSL_FAILURE;
printf ("status = %d\n", status);
gsl_integration_workspace_free (w);
return 0;
}
resulting in the output
status = 0
status = -1
I think the integrator should rather stop and return my error code. How can I achieve this?
Thank you very much for your help!!!
2011-04-27: I also tried this variant, after Brian Gough told me,
#include <stdio.h>
#include <math.h>
#include <gsl/gsl_integration.h>
#include <gsl/gsl_errno.h>
double f (double x, void * params) {
GSL_ERROR("test error",GSL_FAILURE);
return GSL_NAN;
}
int main (void)
{
gsl_integration_workspace * w = gsl_integration_workspace_alloc (1000);
double result, error;
gsl_function F;
F.function = &f;
gsl_set_error_handler_off();
int status = gsl_integration_qags (&F, 0, 1, 0, 1e-7, 1000,
w, &result, &error);
printf ("status = %d\n", status);
status = GSL_FAILURE;
printf ("status = %d\n", status);
gsl_integration_workspace_free (w);
return 0;
}
it did not help either. I will now fill out a bug report.
Thanks to Xuebin Wu from the GSL Mailing list the problem is solved:
Hi,
GSL_ERROR itself is a macro, it looks like
gsl_error (reason, __FILE__, __LINE__, gsl_errno);
return gsl_errno;
The function already returns before you return NAN, because GSL_ERROR
has been called. Turning the handler off just let the first line do
nothing. The default error handler abort the program after printing
error message.
I do not think it is a bug. Maybe you can write your own error handler
to solve your problem. For example, you can use "goto" to jump out of
gsl_integration_qags, or set some global variable to indicate the
integration result is incorrect.
PS: I believe this macro is what you need,
Macro: GSL_ERROR_VAL (reason, gsl_errno, value)
This macro is the same as GSL_ERROR but returns a user-defined value
of value instead of an error code. It can be used for mathematical
functions that return a floating point value.
The following example shows how to return a NaN at a mathematical
singularity using the GSL_ERROR_VAL macro,
if (x == 0)
{
GSL_ERROR_VAL("argument lies on singularity",
GSL_ERANGE, GSL_NAN);
}
So I adjusted the code according to
#include <stdio.h>
#include <math.h>
#include <gsl/gsl_integration.h>
#include <gsl/gsl_errno.h>
double f (double x, void * params) {
// return GSL_NAN;
GSL_ERROR_VAL ("argument lies on singularity", GSL_ERANGE, GSL_NAN);
}
int main (void)
{
gsl_integration_workspace * w = gsl_integration_workspace_alloc (1000);
double result, error;
gsl_function F;
F.function = &f;
gsl_set_error_handler_off();
int status = gsl_integration_qags (&F, 0, 1, 0, 1e-7, 1000,
w, &result, &error);
printf ("status = %d\n", status);
status = GSL_FAILURE;
printf ("status = %d\n", status);
gsl_integration_workspace_free (w);
return 0;
}
and everything works as expected...
A bit hackish, but I'd probably have your function store some flag. When it encounters an error it sets the flag and returns zero for all subsequent evaluations. Then, after you've integrated it you can check this flag to see if the result is valid.
What about to write a wrapper for the function which returns pointer to a structure, containing function results and error status ? Or if you use c++, this encapsulation can be made with use of objects ....