Expo on iOS crashed without error - react-native

I am developing react native application via expo. Earlier everything worked well, but after I decided to translate my app into redux with one monster commit it began crash on iOS , but on Android well. What can be reason of such behavior? In debugger I put a lot of breakpoints, but I couldn't find where is that crashes. If I install osx on virtualbox with xcode and read logs will it help?

In my case there was problem with AsyncStorage. I tried to save null into AS. On android it won't cause any error, but not on ios

Related

ReactNative App works on Simulator but crashes in TestFlight

I am developing a ReactNative app for iOS using Expo.
The app worked correctly on a real iPhone with just basic components (View, Text, Button & Styling).
However, I added Stack Navigation last night. The app had no issues on the simulator so I built through 'eas build' (also no problems). I submitted it to TestFlight for internal testing. But, when I click to open the app, it crashes immediately. As it is an actual app, it gives no info about the cause.
I am very stumped, so any help would be great. Thanks!
Solved this months ago but forgot to post the solution.
In case anyone is having a similair issue, the problem was really small.
I was using navigation components such as'createStackNavigator' instead of their native counterparts e.g. 'createNativeStackNavigator'. Made the swap and the app is now working properly.

Firebase Crash Reporting automatically generates reports for fatal errors in android phone but not for iPhones?

I have setup firebase in my react native app.
But currently exceptions are not handled means not added any crashlytics logs or recorded errors
But for android app I am getting crashes in firebase but not for IOS.
Can someone explain this in detail?
Crashlytics may only be able to upload the data once the app starts again. Did you restart the app?
This can happen if you are testing while the Xcode debugger is attached.
Check this document, it explains how to test this in iOS.
If that doesn't work, enable debug logging and check if something is causing issues. For this:
After enabling debug mode, run the app.
Then hit "stop" in Xcode.
Run the app in the device and crash it
Run the app again from Xcode
Collect the output from Xcode

Expo project android emulator issue

I've been working on a react-native app managed mode built on expo, I was working from a mac at first which worked perfectly fine using the IOS simulator it didn't work on android emulator on mac, here i switched to a windows computer and the issue still exists on the android emulator, executing the command "expo start" the app crashes after the splash screen before the logo appears, I tested the app on a real device on the debug mode and it worked! also after deploying the apk file the app works with no issues, the only problem is it's not working on android simulator using expo client, things i tried to solve the issue including trying to reinstall android studio and install the latest version, tried updating expo sdk to latest version also tried playing around with the app.js from where the app launches the first time but still crashes at the same point, it's not showing any errors or warning it just crashes, any suggestion or something i could try would be very helpful thanks.
I am also having a similar issue : after upgrading to the latest release (SDK 41) the android simulator hangs often and the app crash without any errors. But works some time .

React-native ios app is not responding

when i install the ios app , app screen is not responding. After refreshing and clear the background process the app is working fine.
How to fix the issue?
Yeah, you'll need to include some code or more details as to what is happening. It sounds like you have some code that is failing on initialization but is not depended upon for the rest of the app. If you run react-native log-ios from the command line in your repo, do you get any interesting messages that might contribute to the unresponsiveness?

How can I see why titanium app crashes on Blackberry simulator

I do a Titanium application that woks on iOS and android. Now, I want to create the Blackberry version.
I've tried with a simple app and it's launched well at simulator, but when I've tried my app it doesn't work.
It launches splash screen and begins to load the elements, but I think the app crash because simulator returns to main screen, there isn't any alert (like on android when app stop unexpectedly), it only returns to main screen.
My problem is that I don't know what happen and I can't find any error logs...
I connect by telnet to the simulator, and there I can see the first traces of my app, but any error.
Do you know what can be happened? How can I know if I have an error? How can I know if my app has crashed?
Sorry, if it's an easy question, I'm newbie at Blackberry.
I'm using Titanium SDK 3.2.2 and Blackberry SDK 10.02
Thank you very much
I've created a new project (with Titanium SDK 3.1.3 instead of Titanium SDK 3.2.2) and copy all files there. I've tried to launch the app many times, and one of them, the app launches.
Maybe it was a computer or simulator problem.