I am looking to replace an in-house key-value store and dispatch system and I keep hearing that RabbitMQ may be a solution.
I understand that sends and receives messages using queues, and that these events are triggered by producers creating messages, and consumers receiving them.
But what happens if a consumer is created after a message was sent? Can the consumer ask the queue what its last message was? If not, do I need to include some sort of database to store these messages? Or am I looking for some other technology?
A use case is that I want a GUI to get/set parameters that are used by other apps on a local network. On initialization, the GUI needs to know what the last values were.
In an attempt to answer my own question, it may be that RabbitMQ is not what I am looking for. I may want to instead use Kafka which stores its latest key:value pair in a table. Or I may want to use Redis. What do you think?
Thank you for your assistance.
I think I found a satisfactory answer to my question. I'm looking to create a request-reply model, which RabbitMQ is quite capable of handling. Upon opening the GUI, it sends a request to some other process for some variable, stored either in memory or in a database. That process responds with the requested data. Easy enough.
I have a test app (first with RabbitMQ) which runs on partially trusted clients (in that i don't want them creating queues on their own), so i will look into the security permissions of the queues and credentials that the clients connect with.
For messaging there are mostly one-way broadcasts from server to clients, and sometimes a query from server to a specific client (over which the replies will be sent on a replyTo queue which is dedicated to that client on which the server listens for responses).
I currently have a receive function on the server which looks out for "Announce" broadcast from clients:
agentAnnounceListener.Received += (model, ea) =>
{
var body = ea.Body;
var props = ea.BasicProperties;
var message = Encoding.UTF8.GetString(body);
Console.WriteLine(
"[{0}] from: {1}. body: {2}",
DateTimeOffset.FromUnixTimeMilliseconds(ea.BasicProperties.Timestamp.UnixTime).Date,
props.ReplyTo,
message);
// create return replyTo queue, snipped in next code section
};
I am looking to create the return to topic in the above receive handler:
var result = channel.QueueDeclare(
queue: ea.BasicProperties.ReplyTo,
durable: false,
exclusive: false,
autoDelete: false,
arguments: null);
Alternatively, i could store the received announcements in a database, and on a regular timer run through this list and declare a queue for each on every pass.
In both scenarioes this newly created channel would then be used at a future point by the server to send queries to the client.
My questions are please:
1) Is it better to create a reply channel on the server when receiving the message from client, or if i do it externally (on a timer) are there any performance issues for declaring queues that already exist (there could be thousands of end points)?
2) If a client starts to miss behave, is there any way that they can be booted (in the receive function i can look up how many messages per minute and boot if certain criteria are met)? Are there any other filters that can be defined prior to receive in the pipeline to kick clients who are sending too many messages?
3) In the above example notice my messages continuously come in each run (the same old messages), how do i clear them out please?
I think preventing clients from creating queues just complicates the design without much security benefit.
You are allowing clients to create messages. In RabbitMQ, its not very easy to stop clients from flooding your server with messages.
If you want to rate-limit your clients, RabbitMQ may not be the best choice. It does rate-limiting automatically when servers starts to struggle with processing all the messages, but you can't set a strict rate limit on per-client basis on the server using out-of-the-box solution. Also, clients are normally allowed to create queues.
Approach 1 - Web App
Maybe you should try to use web application instead:
Clients authenticate with your server
To Announce, clients send a POST request to a certain endpoint, ie /api/announce, maybe providing some credentials that allow them to do so
To receive incoming messages, GET /api/messages
To acknowledge processed message: POST /api/acknowledge
When client acknowledges receipt, you delete your message from database.
With this design, you can write custom logic to rate-limit or ban clients that misbehave and you have full control of your server
Approach 2 - RabbitMQ Management API
If you still want to use RabbitMQ, you can potentially achieve what you want by using RabbitMQ Management API
You'll need to write an app that will query RabbitMQ Management API on timer basis and:
Get all the current connections, and check message rate for each of them.
If message rate exceed your threshold, close connection or revoke user's permissions using /api/permissions/vhost/user endpoint.
In my opinion, web app may be easier if you don't need all the queueing functionality like worker queues or complicated routing that you can get out of the box with RabbitMQ.
Here are some general architecture/reliability ideas for your scenario. Responses to your 3 specific questions are at the end.
General Architecture Ideas
I'm not sure that the declare-response-queues-on-server approach yields performance/stability benefits; you'd have to benchmark that. I think the simplest topology to achieve what you want is the following:
Each client, when it connects, declares an exclusive and/or autodelete anonymous queue. If the clients' network connectivity is so sketchy that holding open a direct connection is undesirable, so something similar to Alex's proposed "Web App" above, and have clients hit an endpoint that declares an exclusive/autodelete queue on their behalf, and closes the connection (automatically deleting the queue upon consumer departure) when a client doesn't get in touch regularly enough. This should only be done if you can't tune the RabbitMQ heartbeats from the clients to work in the face of network unreliability, or if you can prove that you need queue-creation rate limiting inside the web app layer.
Each client's queue is bound to a broadcast topic exchange, which the server uses to communicate broadcast messages (wildcarded routing key) or specifically targeted messages (routing key that only matches one client's queue name).
When the server needs to get a reply back from the clients, you could either have the server declare the response queue before sending the "response-needed" message, and encode the response queue in the message (basically what you're doing now), or you could build semantics in your clients in which they stop consuming from their broadcast queue for a fixed amount of time before attempting an exclusive (mutex) consume again, publish their responses to their own queue, and ensure that the server consumes those responses within the allotted time, before closing the server consume and restoring normal broadcast semantics. That second approach is much more complicated and likely not worth it, though.
Preventing Clients Overwhelming RabbitMQ
Things that can reduce the server load and help prevent clients DoSing your server with RMQ operations include:
Setting appropriate, low max-length thresholds on all the queues, so the amount of messages stored by the server will never exceed a certain multiple of the number of clients.
Setting per-queue expirations, or per-message expirations, to make sure that stale messages do not accumulate.
Rate-limiting specific RabbitMQ operations is quite tricky, but you can rate-limit at the TCP level (using e.g. HAProxy or other router/proxy stacks), to ensure that your clients don't send too much data, or open too many connections, at a time. In my experience (just one data point; if in doubt, benchmark!) RabbitMQ cares less about the count of messages ingested per time than it does the data volume and largest possible per-message size ingested. Lots of small messages are usually OK; a few huge ones can cause latency spikes, otherwise, rate-limiting the bytes at the TCP layer will probably allow you to scale such a system very far before you have to re-assess.
Specific Answers
In light of the above, my answers to your specific questions would be:
Q: Should you create reply queues on the server in response to received messages?
A: Yes, probably. If you're worried about the queue-creation rate
that happens as a result of that, you can rate-limit per server instance. It looks like you're using Node, so you should be able to use one of the existing solutions for that platform to have a single queue-creation rate limiter per node server instance, which, unless you have many thousands of servers (not clients), should allow you to reach a very, very large scale before re-assessing.
Q: Are there performance implications to declaring queues based on client actions? Or re-declaring queues?
A: Benchmark and see! Re-declares are probably OK; if you rate-limit properly you may not need to worry about this at all. In my experience, floods of queue-declare events can cause latency to go up a bit, but don't break the server. But that's just my experience! Everyone's scenario/deployment is different, so there's no substitute for benchmarking. In this case, you'd fire up a publisher/consumer with a steady stream of messages, tracking e.g. publish/confirm latency or message-received latency, rabbitmq server load/resource usage, etc. While some number of publish/consume pairs were running, declare a lot of queues in high parallel and see what happens to your metrics. Also in my experience, the redeclaration of queues (idempotent) doesn't cause much if any noticeable load spikes. More important to watch is the rate of establishing new connections/channels. You can also rate-limit queue creations very effectively on a per-server basis (see my answer to the first question), so I think if you implement that correctly you won't need to worry about this for a long time. Whether RabbitMQ's performance suffers as a function of the number of queues that exist (as opposed to declaration rate) would be another thing to benchmark though.
Q: Can you kick clients based on misbehavior? Message rates?
A: Yes, though it's a bit tricky to set up, this can be done in an at least somewhat elegant way. You have two options:
Option one: what you proposed: keep track of message rates on your server, as you're doing, and "kick" clients based on that. This has coordination problems if you have more than one server, and requires writing code that lives in your message-receive loops, and doesn't trip until RabbitMQ actually delivers the messages to your server's consumers. Those are all significant drawbacks.
Option two: use max-length, and dead letter exchanges to build a "kick bad clients" agent. The length limits on RabbitMQ queues tell the queue system "if more messages than X are in the queue, drop them or send them to the dead letter exchange (if one is configured)". Dead-letter exchanges allow you to send messages that are greater than the length (or meet other conditions) to a specific queue/exchange. Here's how you can combine those to detect clients that publish messages too quickly (faster than your server can consume them) and kick clients:
Each client declares it's main $clientID_to_server queue with a max-length of some number, say X that should never build up in the queue unless the client is "outrunning" the server. That queue has a dead-letter topic exchange of ratelimit or some constant name.
Each client also declares/owns a queue called $clientID_overwhelm, with a max-length of 1. That queue is bound to the ratelimit exchange with a routing key of $clientID_to_server. This means that when messages are published to the $clientID_to_server queue at too great a rate for the server to keep up, the messages will be routed to $clientID_overwhelm, but only one will be kept around (so you don't fill up RabbitMQ, and only ever store X+1 messages per client).
You start a simple agent/service which discovers (e.g. via the RabbitMQ Management API) all connected client IDs, and consumes (using just one connection) from all of their *_overwhelm queues. Whenever it receives a message on that connection, it gets the client ID from the routing key of that message, and then kicks that client (either by doing something out-of-band in your app; deleting that client's $clientID_to_server and $clientID_overwhelm queues, thus forcing an error the next time the client tries to do anything; or closing that client's connection to RabbitMQ via the /connections endpoint in the RabbitMQ management API--this is pretty intrusive and should only be done if you really need to). This service should be pretty easy to write, since it doesn't need to coordinate state with any other parts of your system besides RabbitMQ. You'll lose some messages from misbehaving clients with this solution, though: if you need to keep them all, remove the max-length limit on the overwhelm queue (and run the risk of filling up RabbitMQ).
Using that approach, you can detect spamming clients as they happen according to RabbitMQ, not just as they happen according to your server. You could extend it by also adding a per-message TTL to messages sent by the clients, and triggering the dead-letter-kick behavior if messages sit in the queue for more than a certain amount of time--this would change the pseudo-rate-limiting from "when the server consumer gets behind by message count" to "when the server consumer gets behind by message delivery timestamp".
Q: Why do messages get redelivered on each run, and how do I get rid of them?
A: Use acknowledgements or noack (but probably acknowledgements). Getting a message in "receive" just pulls it into your consumer, but doesn't pop it from the queue. It's like a database transaction: to finally pop it you have to acknowledge it after you receive it. Altnernatively, you could start your consumer in "noack" mode, which will cause the receive behavior to work the way you assumed it would. However, be warned, noack mode imposes a big tradeoff: since RabbitMQ is delivering messages to your consumer out-of-band (basically: even if your server is locked up or sleeping, if it has issued a consume, rabbit is pushing messages to it), if you consume in noack mode those messages are permanently removed from RabbitMQ when it pushes them to the server, so if the server crashes or shuts down before draining its "local queue" with any messages pending-receive, those messages will be lost forever. Be careful with this if it's important that you don't lose messages.
I'm working with a product suite which uses RabbitMQ as a back end for service bus messaging. Many of the clients use software (NeuronESB) which is supposed to automatically configure exchanges, queues and channels as needed. Somewhere in the system exchanges in Rabbit are being deleted and not re-created, resulting in unexpected issues. Because of the size of the system and closed source nature of at least one of the service bus clients, an audit of code has been unsuccessful in determining the source of the deletion of these exchanges.
I have tried using the firehose functionality of Rabbit, but that only provides the messages being sent through Rabbit, not the internal activities I need.
What methods are available for logging the creation and deletion of exchanges in RabbitMQ? Ideally I would like to know the date, time and client IP of the deleter, but even just getting the date and time would allow me to narrow my search of logs to help find the offender.
Try Events Exchange plugin that should do the trick.
If not working for some reason, the last resort I can think of:
Get a test environment with less clients/messages if you app is busy, then analyse your traffic with wireshark (it can understand amqp) to filter out requests to delete exchange.
In our application the publisher creates a message and sends it to a topic.
It then needs to wait, when all of the topic's subscribers ack the message.
It does not appear, the message bus implementations can do this automatically. So we are leaning towards making each subscriber send their own new message for the client, when they are done.
Now, the client can receive all such messages and, when it got one from each destination, do whatever clean-ups it has to do. But what if the client (sender) crashes part way through the stream of acknowledgments? To handle such a misfortune, I need to (re)implement, what the buses already implement, on the client -- save the incoming acknowledgments until I get enough of them.
I don't believe, our needs are that esoteric -- how would you handle the situation, where the sender (publisher) must wait for confirmations from multiple recipients (subscribers)? Sort of like requesting (and awaiting) Return-Receipts from each subscriber to a mailing list...
We are using RabbitMQ, if it matters. Thanks!
The functionality that you are looking for sounds like a messaging solution that can perform transactions across publishers and subscribers of a message. In The Java world, JMS specifies such transactions. One example of a JMS implementation is HornetQ.
RabbitMQ does not provide such functionality and it does for good reasons. RabbitMQ is built for being extremely robust and to perform like hell at the same time. The transactional behavior that you describe is only achievable with the cost of reasonable performance loss (especially if you want to keep outstanding robustness).
With RabbitMQ, one way to assure that a message was consumed successfully, is indeed to publish an answer message on the consumer side that is then consumed by the original publisher. This can be achieved through RabbitMQ's RPC procedure calls which might help you to get a clean solution for your problem setting.
If the (original) publisher crashes before all answers could be received, you can assume that all outstanding answers are still queued on the broker. So you would have to build your publisher in a way that it is capable to resume with processing those left messages. This might turn out to be none-trivial.
Finally, I recommend the following solution: Design your producing component in a way that you can consume the answers with one or more dedicated answer consumers that are separated from the origin publisher.
Benefits of this solution are:
the origin publisher can finish its task independent of consumer success
the origin publisher is independent of consumer availability and speed
the origin publisher implementation is far less complex
in a crash scenario, the answer consumer can resume with processing answers
Now to a more general point: One of the major benefits of messaging is the decoupling of application components by the broker. In AMQP, this is achieved with exchanges and bindings that allow you to move message distribution logic from your application to a central point of configuration.
If you add RPC-style calls to your clients, then your components are most likely closely coupled again, meaning that the publishing component fails if one of the consuming components fails / is not available / too slow. This is exactly what you will want to avoid. Otherwise, why would you have split the components then?
My recommendation is that you design your application in a way that publishers can complete their tasks independent of the success of consumers wherever possible. Back-channels should be an exceptional case and be implemented in the described not-so coupled way.
I am using ActiveMQ 5.4 with KahaDB as message store.
While Publishing Messages (with Persistence true) to a Topic, which has Durable subscriber, the persistence store is increasing even the messages are dispatched to Subscriber. So this is causing an issue as the message store is getting full and not accepting any more messages.
So my question is why the Persistence store is not discarding the messages in the KahaDB, even the messages are getting dispatched?
Regards,
Srinivas
What you are seeing is an interaction between the ActiveMQ message store behaviour and that for durable subscriptions on topics.
When you have durable subscriptions, a topic is treated like a queue for each subscriber's clientId (set on the Connection). The logic being that the client doesn't want to miss any messages when they disconnect. So if they disconnect, the durable subscription hangs around and keeps the messages alive.
The AMQ message store uses data logs for it's message journal. These are written sequentially, and never actually removed from (that would require random access). There is a second file which keeps track of which messages have been consumed. Once all the messages in a data file have been consumed, that file is deleted.
So what you're seeing is that some of the messages in the data file are not being consumed by these durable subscriptions and just hang around. ClientIds for durable subscribers not being consistently used would cause this issue. It's likely that there is something wrong with the way the feature is being used, if you use JMX to inspect the subscriptions on the broker that should help you track down the root cause.
As a general rule, whenever you think that you might want to use a durable subscription, use virtual topics instead - they are much easier to reason about, inspect and load balance. On the other hand if you just want to get the last couple of messages when you reconnect a topic subscriber rather than all the messages you may have missed, use retroactive consumers.
An easy way to get around this issue is to always use a time to live when you send a message - pretty much every use case has a time limit of when a message ought to be consumed by anyway. ActiveMQ will expire messages beyond this point, and free up the messages in the data files for deletion.