How do i make a loop like mentioned below in kotlin programming language? - kotlin

How can I make it in kotlin using for loop?
for (double i = 0; i < 10.0; i += 0.25) {
System.out.println("value is:" + i);
}

You should use the Intellij plugin for converting Java code for Kotlin. It's pretty neat (unless you have complex code using lambdas) This is what it converts to for your given question:
var i = 0.0
while (i < 10.0) {
println("value is:" + i)
i += 0.25
}

Here is the kotlin code equivalent to for loop.
var i = 0.0
while (i < 10.0)
{
println("value is:" + i)
i += 1.0
}

Kotlin for loop only support iterate the arrays.Please refer https://kotlinlang.org/docs/reference/control-flow.html
It's achievable in different way
var length:Double = 10.0
var increment:Double = 0.25
for (index in Array((length/increment).toInt(), { i -> (i * increment) }))
println(index)

I'm not sure if this syntax is new, but natural numbers may be used to iterate values like so.
(0..(10*4)).map {
it / 4.0 as Double
}.forEach {
println(it)
}
I'm avoiding iteration on IEEE 754 floating points, as that could potentially cause errors. It may be fine in this case, but the same may not be true depending on environment, context, and language. It's best to avoid using floating point except in cases where the numbers are expected to have arbitrary precision, i.e. uses real numbers or continuity.
This syntax may be used within a for loop as well if you don't need to store the result. However, for loops should be avoided for the most part if you want immutability (which you should).
for (i in 0..10) {
println("Project Loom is a lie! $i")
}

Related

Slice() nested for loop values i and j Kotlin

I'm wanting to slice a range which I can do in Javascfript but am struggling in kotlin.
my current code is:
internal class blah {
fun longestPalindrome(s: String): String {
var longestP = ""
for (i in 0..s.length) {
for (j in 1..s.length) {
var subS = s.slice(i, j)
if (subS === subS.split("").reversed().joinToString("") && subS.length > longestP.length) {
longestP = subS
}
}
}
return longestP
}
and the error I get is:
Type mismatch.
Required:
IntRange
Found:
Int
Is there a way around this keeping most of the code I have?
As the error message says, slice wants an IntRange, not two Ints. So, pass it a range:
var subS = s.slice(i..j)
By the way, there are some bugs in your code:
You need to iterate up to the length minus 1 since the range starts at 0. But the easier way is to grab the indices range directly: for (i in s.indices)
I assume j should be i or bigger, not 1 or bigger, or you'll be checking some inverted Strings redundantly. It should look like for (j in i until s.length).
You need to use == instead of ===. The second operator is for referential equality, which will always be false for two computed Strings, even if they are identical.
I know this is probably just practice, but even with the above fixes, this code will fail if the String contains any multi-code-unit code points or any grapheme clusters. The proper way to do this would be by turning the String into a list of grapheme clusters and then performing the algorithm, but this is fairly complicated and should probably rely on some String processing code library.
class Solution {
fun longestPalindrome(s: String): String {
var longestPal = ""
for (i in 0 until s.length) {
for (j in i + 1..s.length) {
val substring = s.substring(i, j)
if (substring == substring.reversed() && substring.length > longestPal.length) {
longestPal = substring
}
}
}
return longestPal
}
}
This code is now functioning but unfortunately is not optimized enough to get through all test cases.

How to setup for each loop in Kotlin to avoid out of bounds exception

In java I got this construction
for (let i = 0; i < x.length-1; I++
And here to avoid outOfBoundsException we are using x.length-1 but how to do the same thing in Kotlin? I got this code so far
x.forEachIndexed { index, _ ->
output.add((x[index+1]-x[index])*10)
}
And it crashes on the last element when we call x[index+1] so I need to handle the last element somehow
Input list
var x = doubleArrayOf(0.0, 0.23, 0.46, 0.69, 0.92, 1.15, 1.38, 1.61)
For a classic Java for loop you got two options in Kotlin.
One would be something like this.
val x = listOf(1,2,3,4)
for (i in 0 .. x.lastIndex){
// ...
}
Using .. you basically go from 0 up to ( and including) the number coresponding to the second item, in this case the last index of the list.( so from 0 <= i <= x.lastIndex)
The second option is using until
val x = listOf(1,2,3,4)
for (i in 0 until x.size){
// ...
}
This is similar to the previous approach, except the fact that until is not inclusive with the last element.(so from 0 <= i < x.size ).
What you probably need is something like this
val x = listOf(1,2,3,4)
for (i in 0 .. x.lastIndex -1){
// ...
}
or alternative, using until, like this
val x = listOf(1,2,3,4)
for (i in 0 until x.size-1){
// ...
}
This should probably avoid the IndexOut of bounds error, since you go just until the second to last item index.
Feel free to ask more if something is not clear.
This is also a great read if you want to learn more about ranges. https://kotlinlang.org/docs/ranges.html#progression
You already have an answer, but this is another option. If you would use a normal list, you would have access to zipWithNext(), and then you don't need to worry about any index, and you can just do:
list.zipWithNext { current, next ->
output.add((next - current)*10)
}
As mentioned by k314159, we can also do asList() to have direct access to zipWithNext and other list methods, without many drawbacks.
array.asList().zipWithNext { current, next ->
output.add(next - current)
}

What is the most efficient way to generate random numbers from a union of disjoint ranges in Kotlin?

I would like to generate random numbers from a union of ranges in Kotlin. I know I can do something like
((1..10) + (50..100)).random()
but unfortunately this creates an intermediate list, which can be rather expensive when the ranges are large.
I know I could write a custom function to randomly select a range with a weight based on its width, followed by randomly choosing an element from that range, but I am wondering if there is a cleaner way to achieve this with Kotlin built-ins.
Suppose your ranges are nonoverlapped and sorted, if not, you could have some preprocessing to merge and sort.
This comes to an algorithm choosing:
O(1) time complexity and O(N) space complexity, where N is the total number, by expanding the range object to a set of numbers, and randomly pick one. To be compact, an array or list could be utilized as the container.
O(M) time complexity and O(1) space complexity, where M is the number of ranges, by calculating the position in a linear reduction.
O(M+log(M)) time complexity and O(M) space complexity, where M is the number of ranges, by calculating the position using a binary search. You could separate the preparation(O(M)) and generation(O(log(M))), if there are multiple generations on the same set of ranges.
For the last algorithm, imaging there's a sorted list of all available numbers, then this list can be partitioned into your ranges. So there's no need to really create this list, you just calculate the positions of your range s relative to this list. When you have a position within this list, and want to know which range it is in, do a binary search.
fun random(ranges: Array<IntRange>): Int {
// preparation
val positions = ranges.map {
it.last - it.first + 1
}.runningFold(0) { sum, item -> sum + item }
// generation
val randomPos = Random.nextInt(positions[ranges.size])
val found = positions.binarySearch(randomPos)
// binarySearch may return an "insertion point" in negative
val range = if (found < 0) -(found + 1) - 1 else found
return ranges[range].first + randomPos - positions[range]
}
Short solution
We can do it like this:
fun main() {
println(random(1..10, 50..100))
}
fun random(vararg ranges: IntRange): Int {
var index = Random.nextInt(ranges.sumOf { it.last - it.first } + ranges.size)
ranges.forEach {
val size = it.last - it.first + 1
if (index < size) {
return it.first + index
}
index -= size
}
throw IllegalStateException()
}
It uses the same approach you described, but it calls for random integer only once, not twice.
Long solution
As I said in the comment, I often miss utils in Java/Kotlin stdlib for creating collection views. If IntRange would have something like asList() and we would have a way to concatenate lists by creating a view, this would be really trivial, utilizing existing logic blocks. Views would do the trick for us, they would automatically calculate the size and translate the random number to the proper value.
I implemented a POC, maybe you will find it useful:
fun main() {
val list = listOf(1..10, 50..100).mergeAsView()
println(list.size) // 61
println(list[20]) // 60
println(list.random())
}
#JvmName("mergeIntRangesAsView")
fun Iterable<IntRange>.mergeAsView(): List<Int> = map { it.asList() }.mergeAsView()
#JvmName("mergeListsAsView")
fun <T> Iterable<List<T>>.mergeAsView(): List<T> = object : AbstractList<T>() {
override val size = this#mergeAsView.sumOf { it.size }
override fun get(index: Int): T {
if (index < 0 || index >= size) {
throw IndexOutOfBoundsException(index)
}
var remaining = index
this#mergeAsView.forEach { curr ->
if (remaining < curr.size) {
return curr[remaining]
}
remaining -= curr.size
}
throw IllegalStateException()
}
}
fun IntRange.asList(): List<Int> = object : AbstractList<Int>() {
override val size = endInclusive - start + 1
override fun get(index: Int): Int {
if (index < 0 || index >= size) {
throw IndexOutOfBoundsException(index)
}
return start + index
}
}
This code does almost exactly the same thing as short solution above. It only does this indirectly.
Once again: this is just a POC. This implementation of asList() and mergeAsView() is not at all production-ready. We should implement more methods, like for example iterator(), contains() and indexOf(), because right now they are much slower than they could be. But it should work efficiently already for your specific case. You should probably test it at least a little. Also, mergeAsView() assumes provided lists are immutable (they have fixed size) which may not be true.
It would be probably good to implement asList() for IntProgression and for other primitive types as well. Also you may prefer varargs version of mergeAsView() than extension function.
As a final note: I guess there are libraries that does this already - probably some related to immutable collections. But if you look for a relatively lightweight solution, it should work for you.

Find simplified square root in Kotlin

I would like to take a number like 96, call squareRoot(96), and get a return of "4√6".
I have tried many different versions of
generating a list of the prime factors
finding the perfect divisors
using recursive implementations
iterative implementations
HashMaps
lists
but nothing seems to work. It is driving me crazy! I can provide the functions I wrote to find the factors, but I don't think they are particularly complicated.
I found an answer in python here (python, square root simplification function) and translated it into Kotlin:
fun squareRoot(n: Int): Pair<Int, Int> {
var radical = n
var coefficient = 1
for (i in 2..radical) {
if (radical % (i * i) == 0) {
coefficient *= i
radical /= i * i
for (j in 2..radical) {
if (radical % (j * j) == 0) {
coefficient *= j
radical /= j * j
}
}
}
}
return Pair(coefficient, radical)
}

Counter as variable in for-in-loops

When normally using a for-in-loop, the counter (in this case number) is a constant in each iteration:
for number in 1...10 {
// do something
}
This means I cannot change number in the loop:
for number in 1...10 {
if number == 5 {
++number
}
}
// doesn't compile, since the prefix operator '++' can't be performed on the constant 'number'
Is there a way to declare number as a variable, without declaring it before the loop, or using a normal for-loop (with initialization, condition and increment)?
To understand why i can’t be mutable involves knowing what for…in is shorthand for. for i in 0..<10 is expanded by the compiler to the following:
var g = (0..<10).generate()
while let i = g.next() {
// use i
}
Every time around the loop, i is a freshly declared variable, the value of unwrapping the next result from calling next on the generator.
Now, that while can be written like this:
while var i = g.next() {
// here you _can_ increment i:
if i == 5 { ++i }
}
but of course, it wouldn’t help – g.next() is still going to generate a 5 next time around the loop. The increment in the body was pointless.
Presumably for this reason, for…in doesn’t support the same var syntax for declaring it’s loop counter – it would be very confusing if you didn’t realize how it worked.
(unlike with where, where you can see what is going on – the var functionality is occasionally useful, similarly to how func f(var i) can be).
If what you want is to skip certain iterations of the loop, your better bet (without resorting to C-style for or while) is to use a generator that skips the relevant values:
// iterate over every other integer
for i in 0.stride(to: 10, by: 2) { print(i) }
// skip a specific number
for i in (0..<10).filter({ $0 != 5 }) { print(i) }
let a = ["one","two","three","four"]
// ok so this one’s a bit convoluted...
let everyOther = a.enumerate().filter { $0.0 % 2 == 0 }.map { $0.1 }.lazy
for s in everyOther {
print(s)
}
The answer is "no", and that's a good thing. Otherwise, a grossly confusing behavior like this would be possible:
for number in 1...10 {
if number == 5 {
// This does not work
number = 5000
}
println(number)
}
Imagine the confusion of someone looking at the number 5000 in the output of a loop that is supposedly bound to a range of 1 though 10, inclusive.
Moreover, what would Swift pick as the next value of 5000? Should it stop? Should it continue to the next number in the range before the assignment? Should it throw an exception on out-of-range assignment? All three choices have some validity to them, so there is no clear winner.
To avoid situations like that, Swift designers made loop variables in range loops immutable.
Update Swift 5
for var i in 0...10 {
print(i)
i+=1
}