Is Inline Data declaration possible in the importing parameter of the function module. Currently it is giving
The inline declaration "DATA(IT_MARA)" is not possible in this position.
No, that is not possible. Typechecking in general is really bad on function modules. Just take this snippet for example:
CALL FUNCTION 'CONVERSION_EXIT_ALPHA_INPUT'
EXPORTING
input = lw_string
test = someother
banana_banana = someother
IMPORTING
output = lw_string.
It will trigger a runtime error, but doesn't stop the compilation. Theres only a critical note inside extended program check.
Anyway, inline declarations work on method calls. Most of the old function module code is already translated into OOP.
Related
I have a logging function in a Swift class of mine with the following signature:
fun logDetails(msg: String, function: String = #function, file: String = #file, line: Int = #line) {
I like the fact that I can call it from anywhere in my code, and it will fill in the function, file and source code line where it was called.
Is there any way to accomplish this in Kotlin?
There is no direct language feature in Kotlin (that I know of) that could do what you want in a similar way.
The only thing along those lines that I can think of in Kotlin/JVM (or Java) is to use Thread.currentThread().getStackTrace(). This returns an array of StackTraceElements that represent the call stack of the current thread. Each of those elements can provide information about filename, class name, method name and line number.
The problem is that computing such stack traces is costly, so I wouldn't use that extensively for extensive logging purposes (unless you're trying to temporarily debug something without access to a debugger).
Example:
data class T(val flag: Boolean) {
constructor(n: Int) : this(run {
// Some computation here...
<Boolean result>
})
}
In this example, the custom constructor needs to run some computation in order to determine which value to pass to the primary constructor, but the compiler does not accept the run, citing Cannot access 'run' before superclass constructor has been called, which, if I understand correctly, means instead of interpreting it as the non-extension run (the variant with no object reference in https://kotlinlang.org/docs/reference/scope-functions.html#function-selection), it construes it as a call to this.run (the variant with an object reference in the above table) - which is invalid as the object has not completely instantiated yet.
What can I do in order to let the compiler know I mean the run function which is not an extension method and doesn't take a scope?
Clarification: I am interested in an answer to the question as asked, not in a workaround.
I can think of several workarounds - ways to rewrite this code in a way that works as intended without calling run: extracting the code to a function; rewriting it as a (possibly highly nested) let expression; removing the run and invoking the lambda (with () after it) instead (funnily enough, IntelliJ IDEA tags that as Redundant lambda creation and suggests to Inline the body, which reinstates the non-compiling run). But the question is not how to rewrite this without using run - it's how to make run work in this context.
A good answer should do one of the following things:
Explain how to instruct the compiler to call a function rather than an extension method when a name is overloaded, in general; or
Explain how to do that specifically for run; or
Explain that (and ideally also why) it is not possible to do (ideally with supporting references); or
Explain what I got wrong, in case I got something wrong and the whole question is irrelevant (e.g. if my analysis is incorrect, and the problem is something other than the compiler construing the call to run as this.run).
If someone has a neat workaround not mentioned above they're welcome to post it in a comment - not as an answer.
In case it matters: I'm using multi-platform Kotlin 1.4.20.
Kotlin favors the receiver overload if it is in scope. The solution is to use the fully qualified name of the non-receiver function:
kotlin.run { //...
The specification is explained here.
Another option when the overloads are not in the same package is to use import renaming, but that won't work in this case since both run functions are in the same package.
Now I have an import(a) function, that in short words dofile's header in .framework like this:
import("<Kakao/KARect>") => dofile("/System/Library/Frameworks/Kakao.framework/Headers/KARect.lua")
And in KARect.lua for example I have:
KARect = {}
function KARect:new(_x, _y, _width, _height, _colorBack)
local new = setmetatable({}, {__index = self})
new.id = KAEntities:generateID()
...
return new
end
function KARect:draw()
...
end
After some time I thought about reworking this system and making "headers" work like typical Lua modules with advanced require() so function will do e.g.:
import("<Kakao/KARect>") => package.path = "/System/Library/Frameworks/Kakao.framework/Headers/?.lua"; KARect = require("KARect")
and file will contain:
local KARect = {}
...
return KARect
Because headers should not contain anything but only classes with their names? I'm getting confused when thinking about it, as I never used Obj C :s
I never used Obj C
Then why are you trying to implement its headers in a language, that does not use headers at all?
Header! What is a header?
Header files in C-like languages store more than just a name. They store constants and macro commands, function and class method argument and return types, structure and class fields. In essence, the contents of the header file are forward declarations. They came into existence due to the need to perform the same forward-declarations across many files.
I don't know what additional rules and functions were added to header files in Obj-C, but you can get general understanding of what they do in the following links: 1, 2, 3, 4 with the last one being the most spot-on.
Answer to the question present
Lua is dynamically-typed interpreted language. It does not do compile time type checks and, typically, Lua programs can and should be structured in a way that does not need forward declarations across files. So there is no meaningful way for a programmer to create and for lua bytecode generator and interpreter to use header files.
Lua does not have classes at all. The code you've posted is a syntactic sugar for an assignment of a function with a slightly different signature to a table which imitates class:
KARect.new = function( first_arg_is_self, _x, _y, _width, _height, _colorBack)
local new = setmetatable({}, {__index = first_arg_is_self})
return new
end
There is no declarations here, only generation of an anonymous function and its assignment to a field in a table. Other parts of program do not need to know anything about a particular field, variable or function (which is stored in variable) in advance (unlike C).
So, no declaration means nothing to separate from implementation. You of course can first list fields of the class-table and do dummy assignments to them, but, again, Lua will have no use for those. If you want to give hints to humans, it is probably better to write a dedicated manual or put comments in the implementation.
Lua has situations where forward declarations are needed to reference local functions. But this situation does not arise in object oriented code, as all methods are accessed through reference to the object, and by the time first object is created, the class itself is usually fully constructed.
Is it possible to create variables to be a specific type in Lua?
E.g. int x = 4
If this is not possible, is there at least some way to have a fake "type" shown before the variable so that anyone reading the code will know what type the variable is supposed to be?
E.g. function addInt(int x=4, int y=5), but x/y could still be any type of variable? I find it much easier to type the variable's type before it rather than putting a comment at above the function to let any readers know what type of variable it is supposed to be.
The sole reason I'm asking isn't to limit the variable to a specific data type, but simply to have the ability to put a data type before the variable, whether it does anything or not, to let the reader know what type of variable that it is supposed to be without getting an error.
You can do this using comments:
local x = 4 -- int
function addInt(x --[[int]],
y --[[int]] )
You can make the syntax a = int(5) from your other comment work using the following:
function int(a) return a end
function string(a) return a end
function dictionary(a) return a end
a = int(5)
b = string "hello, world!"
c = dictionary({foo = "hey"})
Still, this doesn't really offer any benefits over a comment.
The only way I can think of to do this, would be by creating a custom type in C.
Lua Integer type
No. But I understand your goal is to improve understanding when reading and writing functions calls.
Stating the expected data type of parameters adds only a little in terms of giving a specification for the function. Also, some function parameters are polymorphic, accepting a specific value, or a function or table from which to obtain the value for a context in which the function operates. See string.gsub, for example.
When reading a function call, the only thing known at the call site is the name of the variable or field whose value is being invoked as a function (sometimes read as the "name" of the function) and the expressions being passed as actual parameters. It is sometimes helpful to refactor parameter expressions into named local variables to add to the readability.
When writing a function call, the name of the function is key. The names of the formal parameters are also helpful. But still, names (like types) do not comprise much of a specification. The most help comes from embedded structured documentation used in conjunction with an IDE that infers the context of a name and performs content assistance and presentations of available documentation.
luadoc is one such a system of documentation. You can write luadoc for function you declare.
Eclipse Koneki LDT is one such an IDE. Due to the dynamic nature of Lua, it is a difficult problem so LDT is not always as helpful as one would like. (To be clear, LDT does not use luadoc; It evolved its own embedded documentation system.)
While modifying an existing program's CASE statement, I had to add a second block where some logic is repeated to set NetWeaver portal settings. This is done by setting values in a local variable, then assigning that variable to a Changing parameter. I copied over the code and did a Pretty Print, expecting to compiler to complain about the unknown variable. To my surprise however, this code actually compiles just fine:
CASE i_actionid.
WHEN 'DOMIGO'.
DATA: ls_portal_actions TYPE powl_follow_up_sty.
CLEAR ls_portal_actions.
ls_portal_actions-bo_system = 'SAP_ECC_Common'.
" [...]
c_portal_actions = ls_portal_actions.
WHEN 'EBELN'.
ls_portal_actions-bo_system = 'SAP_ECC_Common'.
" [...]
C_PORTAL_ACTIONS = ls_portal_actions.
ENDCASE.
As I have seen in every other programming language, the DATA: declaration in the first WHEN statement should be encapsulated and available only inside that switch block. Does SAP ignore this encapsulation to make that value available in the entire CASE statement? Is this documented anywhere?
Note that this code compiles just fine and double-clicking the local variable in the second switch takes me to the data declaration in the first. I have however not been able to test that this code executes properly as our testing environment is down.
In short you cannot do this. You will have the following scopes in an abap program within which to declare variables (from local to global):
Form routine: all variables between FORM and ENDFORM
Method: all variables between METHOD and ENDMETHOD
Class - all variables between CLASS and ENDCLASS but only in the CLASS DEFINITION section
Function module: all variables between FUNCTION and ENDFUNCTION
Program/global - anything not in one of the above is global in the current program including variables in PBO and PAI modules
Having the ability to define variables locally in a for loop or if is really useful but unfortunately not possible in ABAP. The closest you will come to publicly available documentation on this is on help.sap.com: Local Data in the Subroutine
As for the compile process do not assume that ABAP will optimize out any variables you do not use it won't, use the code inspector to find and remove them yourself. Since ABAP works the way it does I personally define all my variables at the start of a modularization unit and not inline with other code and have gone so far as to modify the pretty printer to move any inline definitions to the top of the current scope.
Your assumption that a CASE statement defines its own scope of variables in ABAP is simply wrong (and would be wrong for a number of other programming languages as well). It's a bad idea to litter your code with variable declarations because that makes it awfully hard to read and to maintain, but it is possible. The DATA statements - as well as many other declarative statements - are only evaluated at compile time and are completely ignored at runtime. You can find more information about the scopes in the online documentation.
The inline variable declarations are now possible with the newest version of SAP Netweaver. Here is the link to the documentation DATA - inline declaration. Here are also some guidelines of a good and bad usage of this new feature
Here is a quote from this site:
A declaration expression with the declaration operator DATA declares a variable var used as an operand in the current writer position. The declared variable is visible statically in the program from DATA(var) and is valid in the current context. The declaration is made when the program is compiled, regardless of whether the statement is actually executed.
Personally have not had time to check it out yet, because of lack of access to such system.