How to access assets directory in a Gradle plugin - android-gradle-plugin

I am currently accessing the assets directory for a project as follows (where it has type Project):
SourceDirectorySet resources = it.sourceSets.main.resources
File file = resources.srcDirs.find { it.name == "assets" }
if (file != null) { ... }
Is this guaranteed to be correct? Or is there a better way (probably through android)?

In fact the code in the question doesn't work correctly. Instead I needed
it.android.sourceSets.main.assets

Related

How to create a file in the resources folder in Kotlin, Gradle

In a completely fresh project, I want to create a single file myFile.json inside the src/main/resources/ folder at run time.
For reading a file, I need to do some config in the build.gradle.kts file, but I can't find anything on what to do for creating a file.
Assuming the directory src/main/resources/ exists:
val f = File("src/main/resources/myFile.json")
withContext(Dispatchers.IO) {
f.createNewFile() // This is the answer to the question
f.printWriter().use { out ->
out.println("{}")
}
}
#Endzeit has asked what have you tried so far. Please share the code.
Like #cyberbrain says - are you sure you want to write to resources folder?
Here is code that writes back to where the source resources folder is:
fun main(args: Array<String>) {
// Let's assume you want your project to be portable, so you don't
// want to use absolute file paths.
// Find out where your IDE will launch the project from. Normally this is
// the root folder of the whole project. Find out with this: the `canonicalPath` will help:
val workingFolder = File(".")
println("workingFolder=${workingFolder.canonicalPath}")
// Define the folder you want to write in to
// this will vary especially if you have a nested project structure
// IntelliJ under the Edit > Copy Path menu option will help you find the resources
// relative location
val parentFolder = File("src/main/resources")
println("parentFolder=${parentFolder.canonicalPath}")
require(parentFolder.exists())
val outFile = File(parentFolder, "test.txt")
outFile.printWriter(StandardCharsets.UTF_8).use {
it.println("Hello world")
}
println("Wrote to ${outFile.canonicalPath}")
}

why read tsconfig.json using readConfigFile instead of directly requiring the path of tsconfig.json?

Upon investigating create-react-app's configuration, I found something interesting.
// config/modules.js
...
if (hasTsConfig) {
const ts = require(resolve.sync("typescript", {
basedir: paths.appNodeModules,
}));
config = ts.readConfigFile(paths.appTsConfig, ts.sys.readFile).config;
// Otherwise we'll check if there is jsconfig.json
// for non TS projects.
} else if (hasJsConfig) {
config = require(paths.appJsConfig);
}
...
Unlike reading jsconfig.json file using direct require(paths.appJsConfig), why is here using resolve.sync and ts.readConfigFile to read the tsconfig.json?
...
if (hasTsConfig) {
config = require(paths.appTsConfig)
// Otherwise we'll check if there is jsconfig.json
// for non TS projects.
} else if (hasJsConfig) {
config = require(paths.appJsConfig);
}
...
If I change the code like just above, the result is same. (at least the console output is same.)
There must be a reason why create-react-app using such a complicated way to read the typescript config file.
Why is that?
The ts config reader is a bit smarter than simply reading and parsing a json file. There's two differences I can think of right now:
in tsconfig files, you can use comments. JSON.parse will throw an exception because / is not an allowed character at an arbitrary position
ts config files can extend each other. Simply parsing a JSON file will ignore the extension and you'll receive a config object that doesn't represent what typescript actually uses.

Where is |DataDirectory| defined?

This is a follow up question of Where is that file on my system?
Tons of questions and answers all over SO and the internet but I can't find any that gives an answer to this specific question.
All is default but I can't find the file itself,
IT'S NOT THERE.
Where/how gets |DataDirectory| defined?
Where is the file saved, does it even exist? If not, what is going on?
edit: The file isn't located at AppDomain.CurrentDomain.GetData("DataDirectory").ToString(); all (sqattered) answers tell me it should be. It must be somewhere as the debugger breaks nagging about the model unequals the table when I change the model. It's not there.
The |DataDirectory| isn't a file per se. A quote from a rather old MSDN article:
By default, the |DataDirectory| variable will be expanded as follow:
For applications placed in a directory on the user machine, this will be the app's (.exe) folder.
For apps running under ClickOnce, this will be a special data folder created by ClickOnce
For Web apps, this will be the App_Data folder
Under the hood, the value for |DataDirectory| simply comes from a property on the app domain. It is possible to change that value and override the default behavior by doing this:
AppDomain.CurrentDomain.SetData("DataDirectory", newpath)
A further quote regarding your schema inconsistencies:
One of the things to know when working with local database files is that they are treated as any other content files. For desktop projects, it means that by default, the database file will be copied to the output folder (aka bin) each time the project is built. After F5, here's what it would look like on disk
MyProject\Data.mdf
MyProject\MyApp.vb
MyProject\Bin\Debug\Data.mdf
MyProject\Bin\Debug\MyApp.exe
At design-time, MyProject\Data.mdf is used by the data tools. At run-time, the app will be using the database under the output folder. As a result of the copy, many people have the impression that the app did not save the data to the database file. In fact, this is simply because there are two copies of the data file involved. Same applies when looking at the schema/data through the database explorer. The tools are using the copy in the project, not the one in the bin folder.
The |datadirectory| algorithm is located in the System.Data.dll assembly, in the internal System.Data.Common.DbConnectionOptions class. Here it as displayed by ILSpy (note the source it's now available in the reference source repository: https://github.com/Microsoft/referencesource/blob/e458f8df6ded689323d4bd1a2a725ad32668aaec/System.Data.Entity/System/Data/EntityClient/DbConnectionOptions.cs):
internal static string ExpandDataDirectory(string keyword,
string value,
ref string datadir)
{
string text = null;
if (value != null &&
value.StartsWith("|datadirectory|", StringComparison.OrdinalIgnoreCase))
{
string text2 = datadir;
if (text2 == null)
{
// 1st step!
object data = AppDomain.CurrentDomain.GetData("DataDirectory");
text2 = (data as string);
if (data != null && text2 == null)
throw ADP.InvalidDataDirectory();
if (ADP.IsEmpty(text2))
{
// 2nd step!
text2 = AppDomain.CurrentDomain.BaseDirectory;
}
if (text2 == null)
{
text2 = "";
}
datadir = text2;
}
// 3rd step, checks and normalize
int length = "|datadirectory|".Length;
bool flag = 0 < text2.Length && text2[text2.Length - 1] == '\\';
bool flag2 = length < value.Length && value[length] == '\\';
if (!flag && !flag2)
{
text = text2 + '\\' + value.Substring(length);
}
else
{
if (flag && flag2)
{
text = text2 + value.Substring(length + 1);
}
else
{
text = text2 + value.Substring(length);
}
}
if (!ADP.GetFullPath(text).StartsWith(text2, StringComparison.Ordinal))
throw ADP.InvalidConnectionOptionValue(keyword);
}
return text;
}
So it looks in the current AppDomain data first (by default, there is no "DataDirectory" data defined I believe) and then gets to the current AppDomain base directory. The rest is mostly checks for path roots and paths normalization.
On the MSDN forum there is a similiar but simplified question about this, which says:
By default the |DataDirectory| points to your application folder (as you figured out yourself in the original question: to the App_Data).
Since is just a substitution path to your database, you can define the path yourself with the AppDomain.SetData.

How to access local files on server in JBoss application?

I am looking to access all files in a local directory in a JBoss application. I can put the directory anywhere in my war including WEB-INF if necessary. I then want to access each file in the directory sequentially. In a normal application if the directory was in the run location I could do something like:
File f = new File("myDir");
if(f.isDirectory && f.list().length != 0)
{
for(String fileName : f.list())
{
//do Read-Only stuff with fileName
}
}
I'm looking for a best-practices solution, so if I'm going about this wrong then please point me to the right way to access an unknown set of resources.
First thing to note: you're only going to get this to work if you have an exploded WAR, or possibly if the servlet container explodes the WAR for you.
With that caveat in mind, you could use ServletContext.getRealPath() as your starting point. You'd need to know the name of at least one file in the webapp's root directory, and go from there:
String knownFilePath = servletContext.getRealPath("knownFile");
File webAppRootDir = new File(knownFilePath).getParentFile();
// and then as per the question
File f = webAppRootDir ;
if(f.isDirectory && f.list().length != 0)
{
for(String fileName : f.list())
{
//do Read-Only stuff with fileName
}
}
Getting hold of ServletContext is left as an exercise for the reader.

Android studio | Dependency Management

Can anyone suggest, how can we add a dependency at build time in android gradle based on some condition like:
dependencies{
if(someCondition){
// add dependency
}
}
Thanks in advance!!
I found a solution for this:
Step1: Declare a boolean variable in gradle at root level.
like: def someDependencyEnabled = true //This could be dynamically set.
Step2: Using this boolean variable we can apply a check like:
if(someDependencyEnabled){
//Add some dependency
}
else
{
//Add some other dependency
}
Step3: Define Different source set for different situations:
android.sourceSets {
main {
java.srcDirs = ['src/main/java', someDependencyEnabled ? 'src/dependency_enabled_src' : 'src/dependency_disabled_src']
}
}
where:
'src/main/java' : is the common src file which contain common code.
'src/dependency_enabled_src': is the source folder that contain dependency specific code. which is further used by 'src/main/java'.
'src/dependency_disabled_src': is the source folder that contain alternate code when particular dependency is disabled.
In my case I wrote same name classes, methods & package name in both folders (dependency_enabled & dependency_disabled src) and wrote methods with desired implementation in dependency_enabled_src & empty methods for dependency_disabled_src.