Collaboration in web application - concurrency testing and assert the (eventual) consistency? - testing

Is there a testing framework or solution to test and assert collaboration on shared data in a webapplication?
The client-side mainly focus on changing the structure of a large collection of ordered objects. Basic operations like insert, delete and reordering the structure. To prevent stale data, operations from other users are synchronized with bi-directional communication.
This collection can be edited by two or more users concurrently. All edits are pessimistic in such a way that the server determines the right outcome to prevent conflicts. The server transforms two concurrent operations (from the same state) and broadcast the changes.
Unit testing the transformation on the server works just fine. But is there a solution to create some sort of automated test that covers the complete flow with two concurrent users? Like simulating that two clients sending a concurrent operation and assert that the result on both clients will be eventual consistent - after applying both changes?
Or is the only solution to write tests for the server and the client fully isolated from each other, without any 'real' collaboration testing?

Related

How to cache connections to different Postgres/MySQL databases in Golang?

I am having an application where different users may connect to different databases (those can be either MySQL or Postgres), what might be the best way to cache those connections across different databases? I saw some connection pools but seems like they are more for one db multiple connections than for multiple db multiple connections.
PS:
For adding more context, I am designing a multi tenant architecture where each tenant connects to one or multiple databases, I have an option for using map[string]*sql.DB where the key is the url of the database, but it can be hardly scaled when we have numerous number of databases. Or should we have a sharding layer for each incoming request sharded by connection url, so each machine will contain just the right amount of database connections in the form of map[string]*sql.DB?
An example for the software that I want to build is https://www.sigmacomputing.com/ where the user can connects to multiple databases for working with different tables.
Both MySQL and Postgres do not allow to connection sharing between multiple database users, single database user is specified in connection credentials. If you mean that your different users have their own database credentials, then it is not possible to share connections between them.
If by "different users" you mean your application users and if they share single database user to access DB deeper in the app, then you don't need to do anything particular to "cache" connections. sql.DB keeps and reuses open connections in its pool by default.
Go automatically opens, closes and reuses DB connections with a *database/sql.DB. By default it keeps up to 2 connections open (idle) and opens unlimited number of new connections under concurrency when all opened connections are already busy.
If you need some fine tuning on pool efficiency vs database load, you may want to alter sql.DB config with .Set* methods, for example SetMaxOpenConns.
You seem to have to many unknowns. In cases like this I would apply good, old agile and start with prototype of what you want to achieve with tools that you already know and then benchmark the performance. I think you might be surprised how much go can handle.
Since you understand how to use map[string]*sql.DB for that purpose I would go with that. You reach some limits? Add another machine behind haproxy. Solving scaling problem doesn't necessary mean writing new db pool in go. Obviously if you need this kind of power you can always do it - pgx postgres driver has it's own pool implementation so you can get your inspiration there. However doing this right now seems to be pre-mature optimization - solving problem you don't have yet. Building prototype with map[string]*sql.DB is easy, test it, benchmark it, you will see if you need more.
p.s. BTW you will most likely hit first file descriptor limit before you will be able to exhaust memory.
Assuming you have multiple users with multiple databases with an N to N relation, you could have a map of a database URL to database details (explained below).
The fact that which users have access to which databases should be handled anyway using configmap or a core database; For Database Details, we could have a struct like this:
type DBDetail {
sync.RWMutex
connection *sql.DB
}
The map would be database URL to database's details (dbDetail) and if a user is write it calls this:
dbDetail.Lock()
defer dbDetail.Unock()
and for reads instead of above just use RLock.
As said by vearutop the connections could be a pain but using this you could have a single connection or set the limit with increment and decrement of another variable after Lock.
There isn’t necessarily a correct architectural answer here. It depends on some of the constraints of the system.
I have an option for using map[string]*sql.DB where the key is the url of the database, but it can be hardly scaled when we have numerous number of databases.
Whether this will scale sufficiently depends on the expectation of how numerous the databases will be. If there are expected to be tens or hundreds of concurrent users in the near future, is probably sufficient. Often a good next step after using a map is to transition over to a more full featured cache (for example https://github.com/dgraph-io/ristretto).
A factor in the decision of whether to use a map or cache is how you imagine the lifecycle of a database connection. Once a connection is opened, can that connection remain opened for the remainder of the lifetime of the process or do connections need to be closed after minutes of no use to free up resources.
Should we have a sharding layer for each incoming request sharded by connection url, so each machine will contain just the right amount of database connections in the form of map[string]*sql.DB?
The right answer here depends on how many processing nodes are expected and whether there will be gain additional benefits from routing requests to specific machines. For example, row-level caching and isolating users from each other’s requests is an advantage that would be gained by sharing users across the pool. But a disadvantage is that you might end up with “hot” nodes because a single user might generate a majority of the traffic.
Usually, a good strategy for situations like this is to be really explicit about the constraints of the problem. A rule of thumb was coined by Jeff Dean for situations like this:
Ensure your design works if scale changes by 10X or 20X but the right solution for X [is] often not optimal for 100X
https://static.googleusercontent.com/media/research.google.com/en//people/jeff/stanford-295-talk.pdf
So, if in the near future, the system needs to support tens of concurrent users. The simplest that will support tens to hundreds of concurrent users (probably a map or cache with no user sharding is sufficient). That design will have to change before the system can support thousands of concurrent users. Scaling a system is often a good problem to have because it usually indicates a successful project.

nservicebus db insert duplicate

We have a Data loader service that uses NServiceBus to insert data(if not already present)into SQL DB. The queue is configured with Concurrencylevel > 1 as the data to load might get huge. Since the Concurrencylevel > 1, it results in duplicate inserts. Is there a way to handle this within NServiceBus.
Note: We have already considered and ruled out creating thread safe locks
Generally speaking, there's no need to run the endpoint with Concurrency Level of one. You also don't need to manage the threading and fiddle with concurrency/locks when it comes to NServiceBus. There are other factors on how the system needs to be designed to make it work:
Different transports have different levels of transaction support. Choose one that supports Transactions. It means if the message is retried, you won't get duplicated messages/data.
Try to work your system with idempotency. It means that with the lack of transactions (not supported by the transport or disabled by the code) if you process a message twice, you won't have multiple data/side effects. The 'how' part requires better knowledge about the data you're dealing with and your domain.

Rails "sub-environment" -- still production (or test, etc.) but different

How should we best handle code that is part of a single Rails app, but is used in several different "modes"?
We have several different cases of an app that is driven from the same data sources (MySQL, MongoDB, SOLR) and shares core logic, assets, etc. across multiple different uses.
Background/details:
HTML vs REST API
A common scenario is that we have HTML and REST interfaces. These differences are handled through routing (e.g. /api/v1/user/new vs /user/new) -- with minor differences they provide the same functions. This seems reasonably clean to me.
Multi-tenant
Another common scenario is that the app is "multi-tenant", determined mainly by subdomain of the URL, e.g. partner1.example.com and partner2.example.com (or query-string parameter for API customers) -- each has a number of features or properties that differ. This is handled by a filter ApplicationController using data largely stored in a set of tenant-specific database tables with tenant-specific functionality encapsulated by methods. This also seems reasonably clean to me.
Offline Tasks
One scenario is that a great deal of the data is acquired through a very large number of tasks, running pretty much continuously: feed loaders, scrapers, crawlers, and other tasks of this sort ... the kinds of things you would find in a search engine, which is a large part of what we do. These tasks are launched on idle server instances and run periodically ... but are just rake tasks that are part of the app.
These tasks are characteristically different than our front-end code -- they update data, run calculations, do maintenance tasks and so on -- some tasks run for days (e.g. update 30M documents from an external web service). In the end, these tasks create and keep fresh the core data that our front end app uses.
This one doesn't seem as clean to me, in particular, in some cases, these tasks are running and doing data updates at the same time as our application is using them, so occasionally need to defer to the front-end app when we're under peak loads.
Major Variants of the App
This last case is clearly wrong -- we have made major customizations of our app -- 15% or 20% different, by making branches and then running as an entirely separate app, sharing some of the core data sometimes, but using some of its own data other times. We have mostly fixed this now, as it was, of course, untenable.
OK, there's a question in here somewhere, right?
So in particular for the offline tasks I feel like the app really needs to be launched in a "mode" or perhaps "sub-environment". But we still have normal development, test, qa, demo, pre_release, production environments that have their own isolated data and other configuration parameters. For each of these, we want to be able to run, develop, test and deploy the various "modes" of the application.
Can anyone suggest an appropriate architecture that is similar to the declarative notions of standard Rails environments?
If the number of modes is ever-increasing:
Perhaps the offline tasks could be separated from the main app, into their own application (or a parent abstract task with actual tasks inheriting from it and deployed individually).
If the number of modes is relatively small and won't be changing often:
You could put the per-mode configuration into a config file, logically separate from the rest of the code. Then during the deployments, you would be able to provide a combination of (environment, mode, set of hosts) and get a good level of control of your environments while using the same codebase.

Good ways to decouple GUIs from SOAP/WS-API update/write calls?

Let's assume we have some configuration GUI that in its current form uses direct DB transactions to submit new configurations for more than one configurable component in a consistent manner.
Now let's move the data (DB) stuff behind some SOAP/WS API. The GUI has no direct DB access anymore. The transactional behaviour must remain, but the API should NOT be designed to explcitly accommodate the GUI form submissions. In fact, I don't even know how the new GUI will work or how the user input will be structured. Therefore I need to provide something like WS-AtomicTransaction on the API server side. However, there are (at least) two caveats:
The GUI is written in PHP: I don't think there is any WS-Transaction support in PHP available.
I don't want to keep DB transactions open on the server side while waiting for additional client requests.
Solutions I can think of:
using Camel's aggregation. However, that would make things more complicated in at least two ways:
You cannot use DB row ids of newly inserted rows in the subsequent calls inside the same transaction. You need to use some sort of symbolic back-referencing because there would be no communication between client and server while processing the aggregated messages.
call replies would not be immediate (or the immediate and separate reply to each single call would only be some sort of a stub, ie. not containing any useful information beyond "your message has been attached to TX xyz" -- if that's at all possible in the Camel aggregation case).
the two disadvantages of the previous solution make me think of request batches where possibly the WS standards provide means for referencing call results in subsequent calls inside the batch transaction. Is there any such thing already available? Maybe even as a PHP client?
trying to eliminate lock contention in the database by carefully using row-level locks etc. However, when inserting new elements, my guess is that usually pages and index pages need to be locked by the DB.
maybe some server-side persistence layer using optimistic locking? But again, that would not return any DB IDs back to the client before the final commit if DB writes would be postponed until the commit (don't know if that's possible at all).
What do YOU think?
Transactions are a powerful tool and we easily get into a thinking pattern in which we see every problem as a nail we hit with this big hammer. I can relate to your confusion because I've experienced it myself. Unfortunately I have no better advice for you than to try not think in terms of transactions but of atomic API calls.
When I think in terms of transactions, my thought pattern usually goes like this:
start transaction
read (repeat as required)
update (repeat as required)
commit/roll back
It takes some time to realize that we overuse this pattern. Actual conflicts are rare and there are many other ways of dealing with them. Here is a commonly used one in APIs
read and send data to client (atomic API call)
update data (on the client)
send original + updates back to the server (atomic API call)
start transaction (on server)
read
compare with original from client
if not same, return error (client should retry)
if same, update
commit
The last six points are part of the implementation of the API call.
Ferenc Mihaly
http://theamiableapi.com

Database good system decoupling point?

We have two systems where system A sends data to system B. It is a requirement that each system can run independently of the other and neither will blow up if the other is down. The question is what is the best way for system A to communicate with system B while meeting the decoupling requirement.
System B currently has a process that polls data in a db table and processes any new rows that have been inserted.
One proposed design is for system A to just insert data into system b's db table and have system B process the new rows by the existing process. Question is does this solution meet the requirement of decoupling the two systems? Is a database considered part of a system B which might become unavailable and cause system A to blow up?
Another solution is for system A to put data into an MQ queue and have a process that would read from MQ and then insert into system B's database. But is this just extra overhead? Ultimately is an MQ queue any more fault tolerant than a db table?
Generally speaking, database sharing is a close coupling and not to be preferred except possibly for speed purposes. Not only for availability purposes, but also because system A and B will be changed and upgraded at several points in their future, and should have minimal dependencies on each other - message passing is an obvious dependency, whereas shared databases tend to bite you (or your inheritors) on the posterior when least expected. If you go the database sharing route, at least make the sharing interface explicit with dedicated tables or views.
There are four common levels of integration:
Database sharing
File sharing
Remote procedure call
Message passing
which can be applied and combined in various situations, with different availability and maintainability. You have an excellent overview at the enterprise integration patterns site.
As with any central integration infrastructure, MQ should be hosted in an environment with great availability, full failover &c. There are other queue solutions which allow you to distribute the queue coordination.
Use Queues for communication. Do not "pass" data from System A to System B through the database. You're using the database as a giant, expensive, complex message queue.
Use a message queue as a message queue.
This is not "Extra" overhead. This is the best way to decouple systems. It's called Service Oriented Architecture (SOA) and using messages is absolutely central to the design.
An MQ queue is far simpler than a DB table.
Don't compare "fault tolerance" because an RDBMS uses huge (almost unimaginable) overheads to achieve a reasonable level of assurance that your transaction finished properly. Locking. Buffering. Write Queues. Storage Management. Etc. Etc.
A reliable message queue implementation uses some backing store to keep the queue's state. The overhead is much, much less than an RDBMS. The performance is much better. And it's much, much simpler to interact with.
In SQL Server I would do this through an SSIS package or a job (depending on the number of records and the complexity of what I was moving). Other databases also have ETL solutions. I like the ETL solution becasue I can keep logs of what was changed and what errors were processed, I can send records which for some reason won't go to the other system (data structures are rarely the same between two databases) to a holding table without killing the rest of the process. I can also make changes to the data as it flows to adjust for database differences (things like lookup table values, say the completed status in db1 is 5 and it is 7 in db2 or say db2 has a required field that db1 does not and you have to add a default value to the filed if it is null). If one or the other servver is down the job running the SSIS package will fail and neither system will be affected, so it keeps the datbases decoupled as using triggers or replication would not.