I have built opencv locally and installed it to a local directory (not the system default ). opencv.pc is present under a folder pkgconfig in this local folder. How can I find this opencv.pc from cmake, because I want to link and include opencv files from my program.
pkg_search_module(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
does not have any parameter in which I can force the command to use a specific path (similar to HINTS with find_package()) and not the system default.
So basically .cmake works:
find_package(OpenCV REQUIRED HINTS "my/path/to/share/OpenCVConfig.cmake")
but I would like to use a opencv.pc located under my/path/to/pkgconfig/opencv.pc.
After doing some research and a hint from the #OlivierM, I found the answer.
Here are the steps:
Method I :
CMAKE_PREFIX_PATH can be set to find the .pc files
set(CMAKE_PREFIX_PATH "${CMAKE_SOURCE_DIR}/libs/opencv-install")
Method II
A second method is to use the PKG_CONFIG_PATH, which is a system environment variable to look for .pc files.
set(ENV{PKG_CONFIG_PATH} "${CMAKE_SOURCE_DIR}/libs/opencv-install/lib/pkgconfig")
Irrespective of which method you use,
For old (traditional) CMake:
find_package(PkgConfig REQUIRED)
pkg_search_module(PKG_OPENCV REQUIRED opencv) # this looks for opencv.pc file
Please note that the PKG_OPENCV variable can be named anything. Whatever it is is named, its used as a prefix. For example if you name ABCD, then include directories will be ABCD_INCLUDE_DIRS
The variable PKG_OPENCV_INCLUDE_DIRS and PKG_OPENCV_LIBRARIES contains the header files (compile stage) and libraries (link stage) respectively.
One very important thing I noticed was that the variable PKG_OPENCV_LIBRARIES just provides the libraries and not the library path during the link stage. In order to use the library path as well in one command, one has to use
PKG_OPENCV_LDFLAGS
This variable contains the library path as well as all the libraries listed in the package config file.
for examaple:
include_directories(${PKG_OPENCV_INCLUDE_DIRS})
target_link_libraries (FINAL_BINARY ${PKG_OPENCV_LDFLAGS})
For modern CMake:
In modern CMake we don't want variables, we want targets.
find_package(PkgConfig REQUIRED)
# this looks for opencv.pc file and creates a new target
# IMPORTED_TARGET requires CMake >= 3.6.3
pkg_search_module(PKG_OPENCV REQUIRED IMPORTED_TARGET opencv)
All variables will still be created for backwards compatibility, but IMPORTED_TARGET will create a target you can use in your project which will automatically propagate all of its build and usage requirements:
target_link_libraries(my_proj PRIVATE PkgConfig::PKG_OPENCV)
You could set PKG_CONFIG_PATH with the CMake line:
set(ENV{PKG_CONFIG_PATH} "$ENV{PKG_CONFIG_PATH}:/my/path/to/pkgconfig")
I did this workaround in this file
Interestingly, it seems CMake 3.1 extends PKG_CONFIG_PATH with some CMake variable see: https://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=3df51470
I would propose you to call cmake with custom PKG_CONFIG_PATH variable, like below:
PKG_CONFIG_PATH=$PKG_CONFIG_PATH:my/path/to/pkgconfig cmake <some args>
Or can make PKG_CONFIG_PATH update to be permanent for whole bash session:
$ export PKG_CONFIG_PATH=$PKG_CONFIG_PATH:my/path/to/pkgconfig
$ cmake <some args>
Related
I'm trying to build a c++ project with Meson.
The thing is, I have some libraries under /opt/conda
but can't figure out how to link the project when running meson build.
It seems to be only searching through /usr/lib directory.
As far as I understood, meson uses cmake and pkg-config to look for libraries.
Then would setting something like CMAKE_PREFIX_PATH be a feasible solution? and if so, how can I do that?
Thanks in advance.
I see two possible approaches to solve your problem.
the first solution uses LIBRARY_PATH, which is different from LD_LIBRARY_PATH as explained later.
the second solution uses a modified meson file to directly pass options to the linker. Optionally, it also uses rpath that eliminates the need to modify LD_LIBRARY_PATH afterward.
First solution
When building your project the linker use LIBRARY_PATH (and not LD_LIBRARY_PATH)
LIBRARY_PATH is used by gcc before compilation to search directories
containing static and shared libraries that need to be linked to your
program.
LD_LIBRARY_PATH is used by your program to search directories
containing shared libraries after it has been successfully compiled
and linked.
further details: LD_LIBRARY_PATH vs LIBRARY_PATH
Maybe you can try
export LIBRARY_PATH=/opt/conda/:$LIBRARY_PATH
before running meson to build your project.
Second solution
Modifying your meson file and use rpath (optional)
An alternative to the previous first solution is to directly modify your Meson file to pass some options to the linker.
Here is something I used in the past you can easily adapt to your problem:
#
# blaspp
#
blaspp_lib = 'blaspp'
blaspp_lib_dir = '/opt/slate/lib'
blaspp_header_dir = '/opt/slate/include'
blaspp_dep = declare_dependency(
link_args : ['-L' + blaspp_lib_dir, '-l' + blaspp_lib],
include_directories : include_directories(blaspp_header_dir))
executable('test_blaspp',
'test_blaspp.cpp',
build_rpath : blaspp_lib_dir,
install_rpath : blaspp_lib_dir,
dependencies : [blaspp_dep])
declare_dependency(...) defines options to pass to the linker (this replaces the need to define LIBRARY_PATH in the first solution)
executable(...) defines rpath. This is an optional step that embeds the extra library path information directly into the executable. If you use this, you will not have to modify the LD_LIBRARY_PATH when running your executable.
Further details: https://amir.rachum.com/blog/2016/09/17/shared-libraries/ (have a look at the "rpath and runpath" section) and see wikipedia: https://en.wikipedia.org/wiki/Rpath
If I understand the documentation correctly, you could use different / others build system as subproject, and it doesn't seem basing on cmake.
You should be able to define CMAKE_PREFIX_PATH in a CMakeList.txt of a cmake project, and access the generated library within meson context:
in your cmake subproject:
add_library(cm_lib SHARED ${SOURCES})
in your meson:
cmake = import('cmake')
# Configure the CMake project
sub_proj = cmake.subproject('libsimple_cmake')
# Fetch the dependency object
cm_lib = sub_proj.dependency('cm_lib')
executable(exe1, ['sources'], dependencies: [cm_lib])
if you only want to propagate any specific library to meson, than it looks like you'll need to bundle those third party library, or using built-in options.
But first of all: Have you check, either /opt/conda is in your LD_LIBRARY_PATH ?
Surprised no one mentioned it but this is how it is done from within meson.
CXX = meson.get_compiler('cpp')
libs_you_need_to_link = ['lib_a', 'lib_b', 'lib_c']
deps = []
foreach lib_name : libs_you_need_to_link
deps += CXX.find_library(lib_name, dirs : ['/opt/conda', '/other/path'])
endforeach
I am wondering how is cmake finding my llvm cmake configuration if I haven't given it any variable telling it where to find it.
I am an LLVM newcomer. I am building a Hello World LLVM pass. I am on Ubuntu 16.04. My version of LLVM is 8.0.0. My version of CMake is 3.5.1.
This is my /CMakeLists.txt file:
cmake_minimum_required(VERSION 3.1)
project(FunctionDebugger)
find_package(LLVM REQUIRED CONFIG)
include_directories(${LLVM_INCLUDE_DIRS})
add_subdirectory(FunctionDebugger)
set(CMAKE_VERBOSE_MAKEFILE on)
This is the FunctionDebugger/CMakeLists.txt file:
add_library(LLVMFunctionDebugger MODULE
FunctionDebugger.cpp
)
set_target_properties(LLVMFunctionDebugger PROPERTIES
COMPILE_FLAGS "-fno-rtti -std=c++11"
)
I configure and compile like this:
mkdir build && cd build
cmake ..
make
It correctly compiles and links a shared library called libLLVMFunctionDebugger.so. What I don't understand is how cmake could find the package requested in:
# <project-root>/CMakeLists.txt
find_package(LLVM REQUIRED CONFIG)
I am not giving it any path nor I have anything defined in the environment but the path to the LLVM binaries.
I read the CMake documentation, but it says that the find_package looks in folders under CMAKE_PREFIX_PATH. I print that variable with message(STATUS ${CMAKE_PREFIX_PATH}) and the output is empty.
Your set-up looks correct and clearly CMake is finding LLVMConfig.cmake script (i.e. the script that find_package consumes to propagate the necessary CMake variables with LLVM 8 set-up).
On the Ubuntu 16.04 machine that I have access to, LLVMConfig.cmake is located in /usr/lib/llvm-8/lib/cmake/llvm/LLVMConfig.cmake, but there's also a symlink in /usr/lib/llvm-8/cmake/. So the natural questions is: does CMake know that it should look there? The answer is yes. In CMake docs you can see that one of the search paths is:
<prefix>/(lib/<arch>|lib|share)/<name>*/(cmake|CMake)/ (U)
You can verify that usr is on the list of prefixes by printing CMAKE_SYSTEM_PREFIX_PATH. On my machine that's set-up to:
/usr/local;/usr;/;/usr;/usr/local
Finally, you can print LLVM_DIR in your CMake script to check which version/installation of LLVM was picked by find_package. The variable will be empty on the first execution of CMake, but then find_package finds LLVM-8, the variable is set and saved in CMakeCache.txt.
Hope this helps.
EDIT
This answer was tested on Ubuntu 16.04 on which LLVM 8 was installed in the default, system-wide location through apt-get. If you install LLVM 8 elsewhere, then there are various ways of pointing CMake to the right location, see the docs for find_package. Editing the PATH variable is one of them:
Search the standard system environment variables. This can be skipped if NO_SYSTEM_ENVIRONMENT_PATH is passed. Path entries ending in /bin or /sbin are automatically converted to their parent directories:
PATH
Since cmake 3.17, you can use cmake --debug-find <cmake-options> to ask cmake to output a bunch of debugging information on find_* functions. On my machine, it outputs
Standard system environment variables [CMAKE_FIND_USE_SYSTEM_ENVIRONMENT_PATH].
/home/jiaqi/Documents/LLVM/llvm-project/build
/home/jiaqi/.local
/home/jiaqi/.yarn
/home/jiaqi/anaconda3
/home/jiaqi/anaconda3/condabin
/usr/local
/usr
/
/usr/games
/usr/local/games
/snap
... outputs omitted...
find_package considered the following locations for LLVM's Config module:
/home/jiaqi/Documents/LLVM/Test/build/CMakeFiles/pkgRedirects/LLVMConfig.cmake
/home/jiaqi/Documents/LLVM/Test/build/CMakeFiles/pkgRedirects/llvm-config.cmake
/home/jiaqi/Documents/LLVM/llvm-project/build/LLVMConfig.cmake
/home/jiaqi/Documents/LLVM/llvm-project/build/llvm-config.cmake
/home/jiaqi/Documents/LLVM/llvm-project/build/cmake/LLVMConfig.cmake
/home/jiaqi/Documents/LLVM/llvm-project/build/cmake/llvm-config.cmake
/home/jiaqi/Documents/LLVM/llvm-project/build/lib/cmake/llvm/LLVMConfig.cmake
The file was found at
/home/jiaqi/Documents/LLVM/llvm-project/build/lib/cmake/llvm/LLVMConfig.cmake
So, the cmake is using Config mode here and the file is located at /home/jiaqi/Documents/LLVM/llvm-project/build/lib/cmake/llvm/LLVMConfig.cmake
To figure out how cmake finds the LLVMConfig.cmake, take a look at https://cmake.org/cmake/help/latest/command/find_package.html#search-procedure
For step 5, it says the cmake will search the environment variable $PAT, and note that
Path entries ending in /bin or /sbin are automatically converted to their parent directories.
Since I have put the path to llvm executables in $PATH:
$ echo $PATH
/home/jiaqi/Documents/LLVM/llvm-project/build/bin:/home/jiaqi/.local/bin:/home/jiaqi/.yarn/bin:/home/jiaqi/anaconda3/bin:/home/jiaqi/anaconda3/condabin:/home/jiaqi/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin
The folder /home/jiaqi/Documents/LLVM/llvm-project/build will be used as prefix. According to https://cmake.org/cmake/help/latest/command/find_package.html#config-mode-search-procedure, the folder <prefix>/(lib/<arch>|lib*|share)/cmake/<name>*/ will be searched.
I have troubles finding out the right "library target name" to be used in a cmake file, for packages installed using vcpkg.
In example, I installed the gtest package using vcpkg install gtest. My sample cmake file looks like:
#CMakeLists.txt
cmake_minimum_required(VERSION 3.0)
project(example)
add_executable(main main.cpp)
find_package(gtest REQUIRED)
target_link_libraries(main gtest) # here, "gtest" is not the right name!
Running cmake, a solution for Visual Studio is generated, but after running cmake --build ., I get the error:
../use-cmake-vcpkg\main.cpp(1): fatal error C1083: Cannot open include file: 'gtest/gtest.h': No such file or directory ..
Turns out the line: target_link_libraries(main gtest) isn't correct, and I need to use another "name" to include/link the gtest package.
Is there a way (using cmake or vcpkg) to find out what is the correct target name to be used? (for gtest in this case, but also for any other pacakage?)
When use find_package(XXX), it can work in two modes: MODULE and CONFIG. And resulted variables and targets of this call depend on the mode.
If FindXXX.cmake file exists (and can be found), the MODULE mode is used and given file is processed. Otherwise, if the package is shipped with XXXConfig.cmake file, CONFIG mode is used and given file is processed. If none of this file exists, CMake emits an error (if called with REQUIRED keyword) or a warning (without REQUIRED keyword).
In case of gtest package, CMake is shipped with FindXXX.cmake script, so this script is processed in MODULE mode. You may find description of this script in the documentation, which tells that you need to use GTest::GTest target for link with gtest:
target_link_libraries(main GTest::GTest)
Not all packages provide a CMake library definition. If you're lucky, then vcpkg install will show you the name:
$ ./vcpkg install openssl
The package openssl is compatible with built-in CMake targets:
find_package(OpenSSL REQUIRED)
target_link_libraries(main PRIVATE OpenSSL::SSL OpenSSL::Crypto)
This will work even if you've already installed the package, so you can use it anytime to query the package name.
On the other hand, if vcpkg install <pkg> doesn't say anything about CMake, then you need to include it manually in your CMake file, by finding the include path and the library files.
Here is an example of such a case, here for the live555 library:
# Use one of the headers to locate the include location
find_path(LIVE555_INCLUDE_DIR liveMedia.hh)
# Find the libraries
find_library(LIVE555_LIBRARY1 liveMedia)
find_library(LIVE555_LIBRARY2 groupsock)
find_library(LIVE555_LIBRARY3 BasicUsageEnvironment)
find_library(LIVE555_LIBRARY4 UsageEnvironment)
add_executable(rtsp testRTSPClient.cpp)
target_include_directories(rtsp PRIVATE ${LIVE555_INCLUDE_DIR})
target_link_libraries(rtsp PRIVATE ${LIVE555_LIBRARY1} ${LIVE555_LIBRARY2} ${LIVE555_LIBRARY3} ${LIVE555_LIBRARY4})
I have VTK6 installed on my Debian machine and it places all its CMake files under
$ ls /usr/lib/cmake/vtk-6.3/
[...]
VTKConfig.cmake
vtkModuleAPI.cmake
[...]
When I do
find_package(VTK)
in another project, it all works out fine. However,
include(vtkModuleAPI)
yields the error
include could not find load file:
vtkModuleAPI
I had always been under the impression that find_package() and include share the same search paths, specifically CMAKE_MODULE_PATH. Apparently that's not correct.
Note that
SET(CMAKE_MODULE_PATH "/usr/lib/cmake/vtk-6.3")
include(vtkModuleAPI)
does work.
Also note that I'm using CMake 3.5, so there no longer is a FindVTK.cmake as it used to be.
What are the default search paths for find_package() and include()? Why is vtkModuleAPI.cmake not found?
There are two modes of find_package, which have many differences:
Module mode tries to locate FindXXX.cmake file. The file is searched under directories listed in CMAKE_MODULE_PATH plus under directory where CMake is installed.
Config mode tries to locate XXXConfig.cmake file. The file is searched under directories listed in CMAKE_PREFIX_PATH and some other, system-specific variables. (Full algorithm see in the documentation, linked at the beginning of the post).
Command include searches modules only under directories in CMAKE_MODULE_PATH and special CMake module directory.
As you can see, command include and command find_package in module mode uses similar search paths. But in your case, VTKConfig.cmake can be searched only in config mode of find_package, which uses completely different search algorithm.
In case of VTK, CMake has shipped FindVTK.cmake file, which is used when you call find_package(VTK). But inside, this script uses find_package(VTK QUIET NO_MODULE).
If this call locates file /usr/lib/cmake/vtk-6.3/VTKConfig.cmake, it executes this script, and the script includes vtkModuleAPI.cmake one.
If your VTKConfig.cmake is not located by CMake, you may help it by setting VTK_DIR variable to /usr/lib/cmake/vtk-6.3/.
[Starting with CMake-3.1, FindVTK.cmake is no longer shipped with CMake, so find_package(VTK) immediately tries to locate VTKConfig.cmake].
In any case, modules in directory /usr/lib/cmake/vtk-6.3/ shouldn't be included directly: this directory is private for VTK.
find_package(VTK) uses FindVTK.cmake (in it's module mode, c.f. docu on find_package()), which is shipped by CMake and (in your case) should be located in /usr/share/cmake/Modules.
After adding /usr/lib/cmake/vtk-6.3 to CMAKE_MODULE_PATH, find_package(VTK) will still use the same FindVTK.cmake module.
In case you want to use another FindVTK.cmake module, prepend the path to that FindVTK.cmake module to CMAKE_MODULE_PATH.
include() will not use a find module and only sees files located in the CMAKE_MODULE_PATH.
What's the cmake equivalent of autoconf's AC_ARG_WITH? In autoconf I can us AC_ARG_WITH to create a '--with-' command line argument to configure that lets me pass a path to a SDK and under that path are the headers and libraries. How do I do the same thing in cmake? Should I read the path from an env var?
cmake executable accepts variables' definitions in command line in form
-D<var_name>[:<TYPE>]=<value>
(:[<TYPE>] part is noted in cmake documentation, but it can be omitted).
Such variables are automatically added to the CMake cache, and can be used by project's cmake script.
For 3d-party project's installation path common idiom is:
CMakeLists.txt:
find_library(SDK_LIB sdk PATHS ${SDK_DIR} PATH_SUFFIXES lib)
find_path(SDK_INCLUDE_DIR sdk.h PATHS ${SDK_DIR} PATH_SUFFIXES include)
If SDK_DIR variable is set, its value (with appropriate suffix) will be used for search SDK library (SDK_LIB) and include directory (SDK_INCLUDE_DIR).
If the variable is not set, or search based on it's value has been failed, search will be continued in other places, including system-default ones.
Actually, tuning of package's paths in CMake is much more flexible than one provided with AC_ARG_WITH in autotools. E.g., one can pass common root(s) of all 3d-party packages using CMAKE_PREFIX_PATH variable, or common root(s) for all libraries using CMAKE_LIBRARY_PATH. See documentation on find_library and other find_* commands for more details.
Many of 3d-party packages provide Find<name>.cmake and/or <name>Config.cmake scripts, so them can be searched simply using find_package command. These scripts (and find_package itself) provide ways for tuning search paths, so your package needn't to bother of path's tuning at all.