cannot find or make the "/Users/[USERNAME]/.local/share/Xamarin/Mono" folder on my PC drive - mono

i am trying to get a KEY for the google map v2 for my Xamarin App that i am making. I have Xamarin installed as part of my MS-Visual studio community installation but i cannot find or make the "/Users/[USERNAME]/.local/share/Xamarin/Mono" folder.Hence i cannot proceed any further.

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Windows Phone Library projects

I am complete newbie to the windows phone development and just starting to write a module that i hope to deploy as library project that could be referenced from with in a windows mobile application and could access the UI components etc. I have been looking to find a way to do that but no luck so far. Basically what i am looking for is an alternate of a an android library project or a jar file for windows phone apps. I'd really appreciate an informed opinion about it.
In order to create a library project, when creating the new project select the Windows Phone Library project template:

bing map isn't include in package

I've created my first windows store application. I'm using in it Bing Maps.
At the moment I'am creating package (like to Windows Store but I'm not publishing it) for tests on second PC. But Bing Maps aren't working on it. I had to delete them from xaml to run my app. It looks like the libs of bing maps aren't included in package.
Or maybe I'm installing it in wrong way ? I'm installing it by clicking with right button on PowerShell script and I'm running it in power shell. After that my app is available on the pc.
I've found the problem.
After I've run certification of my map I saw that it is failing cause C++ API isn't included and is used by Bing Maps. I've added reference to Microsoft Visual C++ and it solved the problem and certification passed

NServiceBus - "project type is not supported" error in Visual Studio 2010

Installation of NServiceBus was smooth and straightforward. No issues there.
Now, I'm trying to play with a sample solution to see what happens behind the screens. Just trying to follow instructions here - http://docs.particular.net/samples/
And I get this error when creating an endpoint.
Reinstalled the VS add-in. Restarted VS 2010. No luck.
Any ideas?
It seems like you don't have the ASP NET MVC 3 project type installed on your environment. Please try installing ASP.Net MVC from http://www.asp.net/mvc/mvc3
If you have tried to install it using the Web Platform Installer Tool, be sure that you installed the right version and product (At least for me, it's easy to pick the wrong one with so many similar named products).

Windows 8 Metro App Side Load Deployment

I am currently developing a Windows Store App that will eventually be targeted at the ARM devices when they are available. For now, I have been developing and testing from Visual Studio on my desktop computer and everything works fine. However, when I try to create an app package that I can pass along to others within my company for testing purposes, the application will not run properly.
The solution includes two projects. The first is a C++ project that is set to build a dll file. The purpose for this is to expose the Direct2D and DirectWrite libraries that seem to be unaccessible to a C# project. The second project is the C# project that references this dll for drawing functions and includes a XAML interface and most of the program logic. All of this works flawlessly on my development machine from within Visual Studio (and also when installing the package).
When I send the package files to other individuals within the company, the installation appears to work fine by installing with the PowerShell script. The tile appears in the start screen and the program will launch for a few seconds. The C# and XAML interface appears, but the DirectX portion of the application is not visible and the entire application shuts down within a few seconds. This makes me believe that the dll may not be installing or referenced correctly upon installation. I have checked the package file, and the dll file is included in the package after the build process is complete.
I have packaged a few different test programs (MSDN Samples) that have all installed on their machines, but we get the same results that they will not run (again, all samples run fine on my development machine when building them). The only test project that worked properly was a simple C# project that did not use DirectX at all. Any of the DirectX samples that I tried have all failed (including the native C++ samples that do not use C# at all).
To be clear, the process I use for building is going to Project -> Store -> Create App Packages and choosing the No option for uploading to the Windows Store.
Does anyone have any ideas on what might be going wrong with the build or installation process?
Thanks in advance for any help!
Does it work with the Metro Sideloader? I am not sure if it just adds a UI to the Powershell script, but it works for my team and me for testing...
Good luck!
Are you side loading a Debug version of your DirectX app onto a machine that does not have the Windows SDK installed? Visual Studio's default DirectX projects and the samples on MSDN both request the D3D11_CREATE_DEVICE_DEBUG flag when creating the D3D Device. Device creation will fail if the Windows SDK is not installed on the machine running the code.
Here are a few different options that will allow you to unblock yourself. Any one of these should give you the desired result:
Create a Release package and deploy that instead of a Debug package.
or - Go to DirectXBase.cpp and remove the D3D11_CREATE_DEVICE_DEBUG flag from the code.
or - Install the Remote Debugging tools for Visual Studio on the target machines. This will install the necessary SDK components to allow creation of D3D Debug devices. The other cool thing about this option is that once you're set up you won't have to create packages manually and side load them anymore. Just tell Visual Studio the name of your ARM machine and press F5 to deploy it remotely. More information here: http://msdn.microsoft.com/en-us/library/vstudio/bt727f1t.aspx
How are you deploying the native DLL with your project? Are you using project-to-project references? Can you verify that your DLL is ending up in the final package, in the root of the package application directory?
I recommend using Sysinternals Procmon to watch your application load on the target machine. If it crashes or fails, you can look in the log history for which DLL it is trying to load and failing. Typically this will show up as a repeated series of DLL load probes (it will try and load the dll from the application directory, and then proceed to try a number of other paths).

need to stop published c sharp application downloading framework 4.0 on installation

I built an application in c#. I published it using the publish option in the visual studio 2010 IDE. I have not used anything fancy in it, its a simple app with a couple of table layout panels. But each time i install it somewhere the app is trying to download the full framework 4.0 in which ever machine i install it.This is very irritating especially since i have not done anything very fancy here. Kindly help me on this problem.
Also i am open to anyother build tools to package my application and install it easily anywhere.
You can edit which prerequisites are set to install when your application is installed by going to the projects properties, going to the publish tab and selecting "Prerequisites".