I am living in country which is not supported for Google play merchant. So, Can I implement In App Billing in my game and upload to the play store? Do so player can purchase or not? If can how about purchased report can I see or not?
Appreciated for your kindly help.
Best Regards,
Virak
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I need help from you guys to sort out the issue which is facing in my WhatsApp business, actually, I am from Libya and I am creating a restaurant business in my WhatsApp business but after adding the whole menu but there is no option I found for entering the price
I saw some documentation of WhatsApp business some say WhatsApp business price option will show in some specific countries or not for some specific countries
but some of my few friends which are live in Pakistan and India are selling the same thing from WhatsApp business they are able to use this option but not me so I need an expert guy who has technical sound knowledge in this scenario...
please help me and let me know what is this and how this issue can be solved...
Thanks...
I want to sell an ad space in my Android app that's on play store. I want to sell it directly to advertisers who will need to pick the target for their ads, Is it a must to use google play billing library to get payed for the adspace or i will be violating google play terms if i use another payment system. I went through this article https://play.google.com/about/monetization-ads/payments/ unfortunately it was not clear to me. Any help please.
No, Google Play Billing Library only supports selling digital goods and click-based ads.
What you're looking for is Google Banner Ads https://developers.google.com/admob/android/banner.
I designed an app and want to sell it on Google Play but have some doubts about it and I hope you can help me:
1) Is it possible to limit the quantity of downloads of my app from Google play (i.e: 2.000 downloads)?
2) Is it possible to make a configuration on Google play Developers Console, to offer an annual renewable licence for the customers who buy my app? If so, can you please tell me how to do it?
Thanks in advance.
1) Is it possible to limit the quantity of downloads of my app from Google play (i.e: 2.000 downloads)?
I don't think this is possible, checked with the Play Developer Console and there's no setting there about it. Checked with the Play Developer API and it doesn't list on any calls there any "total number of downloads".
2) Is it possible to make a configuration on Google play Developers Console, to offer an annual renewable licence for the customers who buy my app? If so, can you please tell me how to do it?
In-App Billing looks like what you're looking for, a yearly subscription (or how frequent you want it) set for the application usage would be possible.
as for questions 1, im pretty sure this isnt a current feature. as for question 2, you could create a script in the apk that disables everything in the app when a certain in-app purchase runs out until its renewed.
I am working on an iOS project where the customer wants to sell hardcopy books in the application. I did this application using PayPal, but I don't think Apple will approve the PayPal user and the book will delivered to buyers by address. How can handle this? I want also to sell ebooks and I don't know how to handle that.
Thanks!
You should read the developer guidelines very carefully, but there doesn't seem to be any restriction against creating apps that sell physical goods. You can't use In-app Purchasing for that, but it doesn't sound like you want to anyway:
https://developer.apple.com/appstore/guidelines.html
After publishing an app on iTunes you get 50 promo codes to hand out to users. This usually runs out pretty quickly. We thought we may be able to circumvent this by gifting the app to certain users using a US iTunes gift card. Does anyone know if this is against the App Store policy in any way? I read through the terms and conditions and didn't see anything about it.
Thanks
Apple will get their 30% cut, so there should be no problem with that idea.
I think you're confusing gift cards and promo codes.
Gift cards are paid in advance using real money, so Apple gets 30% of the gift card value up front.
Apps bought using gift cards can receive customer reviews.
Promo codes are totally free, nobody earns anything.
Apps received using promo codes can not receive customer reviews.
You can't give away iTunes Gift Cards to promote your App. I wanted to do this on Twitter and Facebook to interact with the users, so I decided to contact Apple to make it all clear. Here is the reply:
Thanks for reaching out.
Unfortunately, iTunes Gift Cards, iTunes Codes or Apple product cannot be given out in conjunction with app promotions. That said, you’ll need to find an alternate incentive/gift for the program.
Best regards,
Promo Review
You can contact Apple on on this email: promoreview#apple.com