I am using the desktop api to buid a group chat window in my application. If I use skype on a mobile device can I join the same chat group?
For anyone who stumbles on this. I've found that the Persistent Chat SDK should provide me with the functionality needed to achieve this. I'm still playing around with the code so will come back with a definitive answer.
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Is there any option or workaround to implement audio and video calling using comet chat pro API in react native. I have seen in the doc as it's not supported, but I wanted to know if anyone has found any workaround or solution.
I have already tried implementing the code, the call is getting connected and the users are joining successfully. Also, all the events are working fine. The only issue is sound is not audible or not working.
React Native is so popular and many developers use it and it's sad that Comet chat is not supporting it.
Can anyone help with this issue?
Is there any way to use an API to control playback on my registered spotify connect devices? I'm not trying to create or add a new connect devices but control playback to them.
Is there any official or reverse engineering discussion on how to do this?
As far as I can tell, there is no way to do this currently.
That said, it's also unclear if or when this feature will be added. Spotify hasn't updated its api code in months. It also appears that the login functionality is broken on my app too. Spotify doesn't seem to be easy to work with.
Are there options to make a video chat app for PC/mac using quickblox but not WebRTC?
The business case is to provide video chat facility from iPhone/iPad with a user on pc/Mac.
We do not want to use WebRTC..
So i went ahead and did a POC to test the capabilities of quickblox, well bluntly put, it does not support native ios app to call a web based app.
However i then explored OpenTok which actually works cross platform, atleast from iOS to web.
My problem solved.
I am working on a application where I need to integrate video chat feature on different platforms. I am currently using Quickblox.
For iOS Platform I am using: http://quickblox.com/developers/SimpleSample-videochat-ios
Android Platform : https://github.com/QuickBlox/Sample-VideoChat-android
Web Platform : The JS API
Independently I can video chat between 2 users on Web or between 2 users on iPhone but after multiple attempts I have not been able to start a video chat session between 1 user on Web and 1 user on iOS.
Please, let me know is it possible to have video chat, i.e. video conferencing for all 3 platforms (iOS, Android & Web)?
Are there better ideas for implementation of this video chat requirement?
I know it is very old question any way. They didn't complete webRTC implementation yet, once they have done you can continue with Quickblox otherwise you have to search any other apis. Please refer the below link.
http://quickblox.com/blog/webrtc-powered-cross-platform-video-calling-code-samples-web-ios-and-android/
Please explain what are features available in UCWA API (Lync)? I'm interested in the following:
Screen Sharing?
Video Chatting?
Voice Chatting?
Send a file?
I want to access UCWA API in android code, is it possible?
As per the About link of UCWA, API helps you to do the following things,
-Anonymous Web Chat.
-Support audio conferencing
-Light up IM & Presence in your Line-Of-Business app, including Windows 8, iPad, and others
-Inline Instant Messaging into your application (Contextual Communications)
-Search for Skype and/or business contacts
-Better together with UCMA Customer Care family of apps
Also you can refer this site UCWA Capabilities
A good wealth of information surrounding UCWA is available at http://ucwa.lync.com paying specific attention to the Documentation menu. A good rundown of features can be found at Core-Features which do not currently (CU3+) include screen sharing, video, voice, data collaboration (sending a file).
It is possible to place a audio call using a feature named Call-Via-Work which requires the user provide a callback number that Lync will use to connect you with the remote party, but it is not exactly the same as an audio call between two parties.
I want to access UCWA API in android code, is it possible?
There are sample libraries available (UCWA Helper Libraries) in JavaScript, but it is quite possible to use the libraries to construct code to run on an Android platform (Java, etc).