Apple TestFlight not showing compilations - app-store-connect

I´m trying to test my app, but in the iOS tab, it shows me the versions but none inside it (see image). Is it normal?
I can´t find a way to test it.

If you have the email of developer account apple search emails. If you up to itunesconnect an ipa and you can´t see in 5 min Apple always send a mail with the problem some times bad missing icons on app problems with push notifications disabled ...
Is the same issue than this reply:
https://stackoverflow.com/a/40246412/4693765

Related

Xcode Simulator: How do I get the settings "Screen time"?

I try to test in app purchases with sandbox users. Unfortunately I always get the error "Cannot connect to itunes store". All bug fixes I've seen mention you should reset some settings in the "Screen time" section of the settings app. However, I don't have any screen time in the settings app. What am I missing? iOS version is 13.3 of the test device. I've also tried to login to the itunes account with the sandbox user, but this doesn't work of course. So what am I missing?
In app purchase testing on the simulator is impossible. Test only on a device. When you run the app from Xcode, the sandbox user will be used automatically; no need to sign out of your normal user. Even simpler, use TestFlight.

Mac App crashes when I add a Distribution Profile

I've created a Mac App for Mavericks that uses MapKit. It works fine during development and testing on Xcode 5.1. Now I'd like to submit it to the App Store and I need a Distribution Profile which I've created successfully. Trouble is, as soon as I add it to my project, the app doesn't run anymore - it crashes every time without fail with this error message:
When I change back to "no provisioning profile", or to the profile that Xcode created during development, the app runs again.
My question: Is this expected behaviour, or will the app be rejected by the review team? I know that iOS apps don't run with their distribution profiles, but I'm new to Mac Development. Any insights into this way too complex topic are appreciated!
My app was approved - and the crash was indeed no issue for the app review team.
I had a chat with Apple about this who were kind enough to call me back and explain the issue. Looks like this phenomenon is "kind of" expected behaviour: Mac Apps may or may not crash when run with a Distribution Profile.
To avoid this problem, we can add both a Development AND a Distribution Profile to our app, without one having to replace the other. This was news to me. Had I however opened my tired eyes a bit wider I would have perhaps spotted the little disclosure triangle myself:
Perhaps this helps those with the same issue.

UAAppReviewManager Rate Function Not Working on iOS 7

Hey Stackoverflow People,
I'm working on implementing the UAAppReviewManager tool developed by Urban Apps (which is basically a super version of Appirater) into my app to have a rating and feedback function. I have devices (running iOS 5/6) where I've tested the Rate feature of the tool and its been able to properly redirect the user to the App Store after they select Rate the App from the pop-up dialogue, but for devices using iOS 7, it redirects the user to the App Store app and displays a pop-up saying the following:
The certificate for this server is invalid. You might be connecting to a server that is pretending to be "ax.itunes.apple.com" which could put your confidential information at risk.
Has anybody used this tool on iOS 7 and encountered this message before? If so, does anyone know what the workaround is? It seems iOS 7 processes things differently underneath with URLs and I'm not doing anything different or specific for earlier versions.
I am the developer of UAAppReviewManager. iOS 7 does not allow this url anymore so it was changed to a new value for iOS 7 in UAAppReviewManager. Update to the most recent (0.1.3) as of this writing and you should be fine

iOS6: iPhone app getting restarted on receiving any type of notification in device

While testing our iPhone app in devices with iOS 6 beta 4, we found an issue wherein if any notification like reminder alert is received or when we pull down the notification curtain, the application is restarting from beginning.
It never used to happen like this till iOS 5.X. Apple release notes or known issues of iOS 6 beta did not mention anything regarding this.
Did anyone faced this issue?
Any comments on whats going wrong?
Check in the app's .plist file to see if application somehow got set not to run in the background.

In-App-Purchase does not work anymore

I've recently (2 weeks ago) tested successfully the In-App Pruchase functionality with some iPad products.
After Apple has updated its License Agreement, it didn't work anymore on my iPad.
Even after agreeing this agreement, the functionality doesn't work. I read some posts (post1, post2, post3) and found out, that others came across this issue too. I tried everything described in the posts but nothing worked for me. I hard-resetted the ipad (Settings -> reset settings & data), i rebuild it a few times, i looked at the developer forum, if there where any issues posted, ..
It can successfully retrieve the product data, but when a payment will be added to the default payment queue following error is being returned in the TransactionObserver:
Error Domain=SKErrorDomain Code=0 UserInfo=0x2e09e0 "Cannot connect to itunes store"
I tested the same functionality on other iPhones and it worked (simply copied the classes from the iPad project to the iPhone project and created the dev. prov. profile).
To completely understand my situation, i had to renew my dev account and there i accidently renewed my certificate. So i created a new prov. profiles for my apps.
I than tested it on another iPad but it also didn't work. I also created a new provi. profile and a new product, cleard all and rebuilt it to test it on the ipad, but it always keeps returning the same error.
So it seems that the problem is in my iPad project, but what can i do? I copied the source code from Apples StoreKit Guide and modified it (a little bit) so it can manage the purchases with our server. I also changed the code sign identity (project and target) to build it with the correct dev. prov. profile. But what else can i do?
Please help!
Thanks & BR
Nic
Your provisoning profile is made for inapp ?
Sometimes the Apple sandbox server respons error but not during long period.
Are you unlog from your iTunes account in the iPad setting befor buy in your sandbox?
Now it works! It was a little bit unusual but it works!
I reviewed the provisioning profile. The certivicate was unchecked, so I rechecked it, downloaded it and installed (double clicked) it
Deleted the app and all installed porvisioning profiles from my ipad
Set the code signing identifier (in the target and the project setting) in the last hand in project (prev. version of the app) and rebuilt (clear all, build) it
Set the code signing identifier of the current project and rebuilt it
And the test in app purchase worked.
Hope it helps anyone!
BR
Nic