Sorry, firefox.exe/chrome.exe is taking a while to load | (unresponsive) firefox.exe/chrome.exe - chromium

I'm making an application with WebVR using React VR. I'll test the application with my Oculus Rift and HTC-Vive. I'm using the browser Firefox Nightly to access the WebVR API's.
If I browse to my application using Firefox Nightly or Chromium, I arrive in an empty space with a loading message. A few seconds later I got this message on my Oculus Rift:
Sorry, firefox.exe/chrome.exe is taking a while to load. If this issue persists, please take off your headset and check this app on your computer.
On the HTC-Vive I got this message in Steam VR but it doesn't load at all.
(unresponsive) firefox.exe/chrome.exe
In the webbrouwser, I got the result I must see inside the headset with motion tracking.
I'm using this browsers
Version Firefox nightly: 55.0a1
Version Chromium: 56.0.2910.0
And this are my specifications:
GeForce: GTX 970
GeForce Game Ready Driver: 378.66
Processor: Intel® Core™ i7-6700 CPU # 3.40GHz
RAM: 15.87 GB

This isn't the Oculus software at all. The problem is an NVIDIA driver update that broke everything. You need to go to the NVIDIA site and download drivers from the "376" generation (Dec'16-Feb'17). Install those and the problems go away. I confirmed that things are working with Oculus 1.12, 1.14, and 1.14 beta channel.
It looked like Oculus broke things because 1.14 came out on almost the same day as the "381" NVidia driver update.

Downgrading my Nvidia driver to 376 worked as a charm for me, but I can't run the VR scenes on Nightly, just on Chromium.

I was able to get my Oculus to work with WebVR by enabling the Beta channel within the oculus app and letting it install an update. Seems like the current Oculus version might be broken.

Try installing SteamVR. SteamVR overrides the Oculus runtime and runs applications on its own.
Try closing Oculus Home before you launch your WebVR application using the WebVR button.
Make sure you are not in the Beta/Dash mode in Oculus 
Try to disable the auto-opening of Oculus Home. Oculus home opens automatically on wearing the rift. To disable, select “Run as admin” field in the properties of the Oculus app. More specifically, go to /Oculus-Directory/Support/oculus-client/OculusClient, right click, select properties, check “Run as Administrator”.
Make sure that your Desktop and Rift are connected to the same Graphic card. You might need an HDMI to DVI converter for the same. This is what fixed the problem for me.

Related

Issue Installing Elastix 4.0 via Bootable USB - CentOS7 Error

Goal
I was attempting to install Elastix 4.0 on a home PC via a Bootable USB, but never had any luck getting it to install past the CentOS7 part (it kept giving me a "Warning: /dev/root does not exist" error).
What I've Tried
My main PC is Windows 10 Pro, so after downloading the latest Elastix 4.0 .iso from "http://www.elastix.com/en/downloads/" (Elastix-4.0.74-Stable-x86_64-bin-10Feb2016.iso) I used UNetbootin to create my Bootable USB for Elastix 4.0. I put the now Bootable USB into the PC I want to put Elastix 4.0 on and started it up.
It gave me the "Install Elastix 4" menu, so I hit enter and waited. Then the install proceeded to do its checks for CentOS7, but ended up getting stuck and gave me an error message "dracut-initqueue[580]: Warning: Could not boot." and "Warning: /dev/root does not exist".
This is where I am stuck and cannot proceed.
EDIT #1: I signed up for the Elastix forms, and someone else also had this issue. They said they downloaded the .iso and used Rufus to make a Bootable USB, and then booted the installation using the Troubleshooting -> Install CentOS 7 using Basic Graphics ... but according to them, that apparently corrupted something else and then they opted to just use a DVD.
EDIT #2: I tested this, and making a Bootable DVD of the .iso does work great for local machines. Installing it via a VM also seems to work without hassle. As a personal goal, I would like to get this working via a Bootable USB.
Research
I did some research but a lot of the solutions I've noticed are using the dd command in Linux to make a Bootable USB for just CentOS7 because it is (was?) known that UNetbootin did not properly make a Bootable USB for CentOS7, and I can't seem to find anything that would assist in making the Elastix 4.0 .iso work properly via a Bootable USB. I did try other tools such as Rufus 2.7, Win32 Disk Imager, ISO2USB, and dd for Windows, though most rendered my USB not bootable at all (Rufus worked OK, but still got stuck at the CentOS7 part). Also, installing via a CD/DVD is not ideal, as I have no CD/DVD drive (and I want to see if I can get this working via a Bootable USB drive).
There seem to be a few guides out there for trying to create a Bootable USB for Elastix 2.x, but nothing for Elastix 4.0. Reviewing those, it looks like the guides reference some files that do not exist in the new .iso (ex: ks_default.cfg). Still, my issue pertains mainly to the CentOS7 error I'm getting so I don't think this is related.
Any assistance with this is appreciated, and if you require more information from my end just let me know. I'm willing to try / re-try anything.
Thank you in advance.
http://henrysittechblog.blogspot.ru/2014/01/install-elastix-from-usb-step-by-step.html
Look for this line, but it may change:
append initrd=initrd.img inst.stage2=hd:LABEL=CentOS\x207\x20x86_64 inst.ks=cdrom:/dev/cdrom:/ks/anaconda-ks.cfg quiet
Change it to:
append initrd=initrd.img inst.stage2=hd:LABEL=CentOS\x207\x20x86_64 inst.ks=sdb1:/dev/sdb1:/ks/anaconda-ks.cfg quiet
Hi there i solve this problem 80%.
i did some manual change at line:
inst.ks=cdrom:/dev/cdrom:/ks/anaconda-ks.cfg quiet
Mine:
inst.ks=scsi:/dev/sdb1:/ks/anaconda-ks.cfg quiet
hd is not recogniced by Centos7.
made my usb bootable with rufus 2.9
then open isolinux.cfg with notepad++
just change the line
inst.ks=hd:sdb1:/ks/anaconda-ks.cfg quiet
where sdb1 used to say cdrom

Use of Hyper Visor to run the Windows Phone Emulator

I am really new to Windows Phone 8 App development. I would be grateful to you if you can answer my question. I have a machine with Intel(R) Core(TM) i3 processor and when checked I found out that my virtualization setting enabled.
I installed Windows Pro 8.1 in to my machine and then it indicates that my Hyper Visor is default switched off and I had to run it. But when I run it after making some of the changes by restarting the machine, suddenly for some unknown reason it undoes every change made finally leaving the machine with no Hyper Visor running.
I come across the same process when I am to run the Windows Phone emulator to test Windows Phone 8 Apps.
I hope my issue is clear to you all, can someone help me to fix this issue or tell me the exact reason behind this?
I would look at my Windows Event log and see if you perhaps there's a problem with Hyper-V being incompatible with a driver or something like that. It may be failing to reboot and the doing a system restore to get the machine back to a bootable state (by rolling back Hyper-V). I've had problems with Hyper-V and my HP laptop's blue tooth drivers:
Here's the thread where I found out about that:
HP Bluetooth / Hyper-V woes
Updating the driver to the newest version on HP's site fixed my computer for a while, but then I had problems with Windows Update hosing my machine with an update to the Bluetooth driver.
I seem to have fixed it for good by going to RA Link's website and downloading a version of the driver that's newer than the one on HP's website. I'm not at my personal computer right now, but if you'd like I can see if I can find the driver version that seems to have fixed my Bluetooth/hyper-v problems for good.
-Eric

Ubuntu Freeze if kept untouched for a few minutes

So I have Ubuntu 14.04 Installed on my system with a few "tweaks", mainly ccsm. I also have google chromium browser installed as well. I do a lot of work in the browser and usually have 10+ tabs open in my system.
I also like to use the multi-window (Workspace) and have 8 Workspaces (thus one of the reasons for ccsm).
Once I leave the computer and try to come back (before the screen locks), the computer is COMPLETELY frozen with my HDD running at very high speeds. I have a system monitor that monitors the CPU activity and HD activity and right before those things freezes, my RAM is at 100% and so is my HDD.
I'm wondering if anyone can help me FIGURE OUT what the problem is? I've been using ubuntu since '08 so I'm familiar with it. I just don't know where to start!
HELP!
I can not deal with the problem until I install the following packages as follows
sudo apt-get install linux-generic-lts-quantal xserver-xorg-lts-quantal
You could get the detailed reason from http://www.howtoeverything.net/linux/hardware/random-freezes-integrated-hd-4000-graphics
Maybe you have to consider the Google Chrome or Chromium, whose two or more different Flash plugins conflict with each other, and the freeze problem disappear after you Disable the Flash plugins in the webpage opened by inputting
chrome://plugins
in the URL address of Chrome
Or another useful method of changing the chrome plugins is to uninstall the google-chrome completely,and then install the current chrome with newest flash plugin.
After all the above are done, the system need restart.
Hope it can help. Good luck!

Kinect SDK installed, Camera Features do not work

I have the same problem with this post: MSDN Post. It seems nobody answered with a working solution on that thread.
The symptoms:
Kinect SDK 1.5 installed.
The Kinect device is recognized and drivers seem to be loaded correctly.The speech demo works correctly.
Skeleton Viewer shows "Could not enable Skeleton Tracking".
Shape Game starts, but does not track anything.
Kinect Explorer starts the small windows only showing that it has connected to the Kinect, the black window does not open. If I close the white window, the kinect explorer is still running I have to quit it through the task manager.
When I unplug and plug the USB after I open Kinect explorer; it says insufficient bandwith.
I tried:
Updated BIOS.
Updated motherboard software. (ASUS Maximus IV Gene-Z, Gen3)
Removed all USB's and plugged them all.
Restarted windows. (several million times)
I uninstalled and re installed. Kinect SDK 1.0. (but everything is the same)
My OS: Windows 7 64 bit Ultimate.
I have been struggling with this for 1 complete day. Any suggestions will be greatly appreciated.
EDIT: I tried my Kinect device on another computer (laptop), and it works.
If the Kinect shares a USB Controller with other devices, a problem such as yours can happen easily.
Try the following: Unplug all USB devices, then connect only the Kinect to your computer. If you have USB mouse and/or keyboard, plug those into a different set of ports (for example front usb ports if you have the Kinect plugged into the back of the computer). Then, try running the SDK's sample applications.
Should this approach fail, something might be wrong with your USB controller(s).
One more option: Try running the sample applications on a different Windows computer, preferably a laptop of some type, since you won't need to plug in any additional USB devices.
If this approach fails, your Kinect is most likely defective. In which case you can get a replacement or refund from your retailer, if the purchase didn't happen too long ago.
Best of luck to you!
I finally was able to made my kinect work. This MSDN Discussion helped me to do that.
The solution:
Uninstall all Kinect Drivers from Control Panel.
Reinstall Kinect SDK.
(IMPORTANT) Make sure to skip getting drivers from windows update during driver installation.
And yay! It works beautifuly ..
The same happened with me; I noticed a windows update related to Kinect, installed it. Kinect stopped working. Installing SDK from May 2d 2012 didn't fix the problem. Rolling back to February 2010 SDK didn't fix it either. At first I guessed that Microsoft doesn't want us to use Kinect for Xbox any more, and this is their way of telling us to buy Kinect for Windows... well, may be - but in my case Kinect Camera driver was somehow updated to Version 1.5 (May 2, 2012), while everything else was on version 1.0. Installing original driver fixed the problem.

can't find the usb_driver folder, please install the Google USB Driver Packager using the Android SDK manager windows 7 32

After getting my app to work in the emulator, I now want to test it on my Sony Xperia Arc Android phone. I follow the instructions from google here http://developer.android.com/sdk/win-usb.html but can't get their USB driver to load.
When I plug the phone into the computer via the supplied USB data cable, Windows 7 installs it's own driver and doesn't give me a chance to point to the google driver located here: C:\Program Files\Android\android-sdk\extras\google\usb_driver\android_winusb.inf.
When I go to the device manager and right-click on the Device Manage and try to Update Driver Software to point to the Google driver, it says it already has the best one and won't change it! (even though it doesn't work, ie. no drive label appears for the phone plus the device manager shows an ! for it)
I've spent many hours reading dozens of posts with similar problems but no solutions work for me. Any ideas?
Download the drivers from here:
http://developer.sonymobile.com/cws/devworld/downloads/download/sonyericssonxperiaarcxperianeoxperiaplaydrivers