Aspect ratio of map in arc gis - arcgis

I have two maps drawn in same layout (arch A Landscape) and same scale (1:1000000) in arc gis 10.4.1. But two maps look different in terms of height and width. Is there any settings to adjust this?
The map is region 2 of TN (Chattanooga area).

This is most likely due to source data being in different projections, which can look like an "aspect ratio" problem. Project all your data into the same projection and all your maps will have the same perspective.

I managed to solve the problem. In my case, I went to "Data Frame Properties" -> Data Frame, in the Extent tab select Automatic in the list box. Hope this helps!

Related

GoogleMaps lag at a large number of markers

I apologize in advance for my English.
I have in the application of more than 5000 coordinates.
These coordinates point to the objects in all the earth.
The fact that I add all at once to the map coordinates (marker), and the map is very lag because of this!
5-6 FPS when scrolling the map.
How do I add markers for the current location (the camera), and if I scroll the map, these markers to remove, and add new to the new location (the camera).
I know there is a function idleAtCameraPosition, but how to get a list of coordinates of the array (MutableArray), which is included in the camera? How to keep track of it?
I do not understand this. Can someone already did one of you is in your project?
I hope you understand that I want to convey to you.
You might want to check Marker Clustering:
By clustering your markers, you can put a large number of markers on a map without making the map hard to read. The marker clustering utility helps you manage multiple markers at different zoom levels.
When a user views the map at a high zoom level, the individual markers show on the map. When the user zooms out, the markers gather together into clusters, to make viewing the map easier.
To have some insights about loading too many marker, try reading the article about Too Many Markers!
Some applications are required to display a large number of locations or markers. Naively plotting thousands of markers on a map can quickly lead to a degraded user experience. Too many markers on the map cause both visual overload and sluggish interaction with the map. To overcome this poor performance, the information displayed on the map needs to be simplified.
Hope this helps!

Positioning items dynamically for different screensizes

Good morning!
I'm currently trying to create a view similar to this mockup.
I have put down 3 different screen sizes so you can see the issue.
I have a header background image (grey box) with an angled bottom. On the right I want to display an image, which obviously needs to be positioned.
Positioning it horizontally is no issue but how can I position the image vertically? I have it positioned fixed for one screen size but obviously need to make it flexible.
Any ideas? Help would be much appreciated!
David
You can definitely use measure as #rajesh pointed out, or you can use Dimensions. As far as getting the layout consistent across devices, using position absolute and measuring the device height should allow you to get consistency across these devices.
Check out this example I set up, it should be a good starting point at least.
https://rnplay.org/apps/pSzCKg

Two layouts for two aspect ratios (4:3 and 16:9) - changing automatically

Following the Microsoft scale guidelines there is a part where it says:
When designing a fixed layout, start by designing your layout for the baseline resolutions: 1024x768 and 1366x768.
Regarding this I have the following question:
Is it possible to define two fixed layouts for two aspect ratios (both to be used with the ViewBox to scale to every resolution in that aspect ratio) so they can change automatically depending on the screen's aspect ratio? And maybe change between the fill mode and full screen mode that also changes aspect ratios ?
Project Templates comes with LayoutAwarePage that provides visual states you can use to change layout according to ApplicationView (Filled, Snapped etc...) If needed you could extend that behavior there overriding InvalidateVisualState.

windows 8 metro app designing for multiple Resolution

I am designing a simple music app where the user gets to play instruments i.e. Drums, and the problem that I am facing is with resolutions.
The drums are images, which I have converted them into buttons. Everything looks great at the state that I have designed it.
However, when I switch to other resolution states, the button(image) are distorted, e.g. skewed, scaled, and looks nasty.
I have tried designing or arranging them via selecting 'Enable state Recording', but the specific designs for that state are not being saved.
Have you tried the approaches discussed here? http://msdn.microsoft.com/en-us/library/windows/apps/hh465362.aspx For the actual button sizes, make sure you are not fixing the width/height with pixel values. Use * weighted rows and columns to layout your grids and have the buttons autosize to fill a given cell in the grid. Then match with the appropriate image resource per the article.
Grids are great for dividing up available space but they can't account for changes in aspect ratios. If your items are still set to Stretch (or Fill) then they can end up out of aspect ratio. Another option is to design the entire layout at a fixed size (let's say 1024 x 768 or 1366 x 768) and wrap the entire thing in a ViewBox. ViewBox will scale all elements equally and maintain the aspect ratio, adding letterboxing (or empty space) on the sides / top & bottom if necessary. This might be a better approach for a drum kit.
Hope that helps.
Redid the whole project of designing again.
This time, I put the image inside a specific grid and that made things lot better. :)

Is it possible to animate markers in ArcMap?

I'm completely new to ArcGIS and ArcMap, but someone suggested this program to me for a project I'm working on.
I would like to animate individual entities on a map, and was wondering if it is possible to do so in ArcMap. I asked this earlier here and a member directed me to a tutorial on animating in ArcGIS. The animation in the guide was over a map spread (ie. each pixel on the map displays, say, a different color to indicate population data in the area). However I realized that if I zoom in a lot, eventually the image will degenerate into pixels, which is why I need an actual object to mark a certain point. I checked some online tutorials and it seems like we can place markers on the map. Can someone tell me if it is possible to animate these markers (for example via a for-loop)? And if so, could you point me in a direction where to start?
Thanks in advance!
You can animate layers in ArcMap is the short answer. Its not as simple as using the timeline feature in Google Earth for example though. But then ArcMap is much more than just a visualization tool.
This help page on the ESRI web help looks like a good place to start.
I'm not 100% sure what you mean by the image degenerates into pixels. Are you saying that the markers were single points in the layer. Unlike Google Earth you are not confined to simply plotting points on the map. You can draw completely arbitrary shapes in ArcMap, which can be defined to cover actual areas of the map, so when you zoom-in the shape gets larger.
The way you need to load data into ArcMap to produce an animation isn't too simple. There might be other ways to do this, but the way I know of is to generate a NetCDF file. This file contains a 3D matrix of layer data, where each layer is separated through time. Because you generate a matrix, you are effectively placing a raster image over the map. Thus if you want to cover a large area, each matrix becomes large, and you multiply that by the number of time slices you wish to animate over.
Once you have a NetCDF file with your data in however, getting ArcMap to animate it and produce say a .avi file is pretty simple.
You could try just loading some of the example NetCDF datasets into ArcMap to see how/if they will work to get you started.
Hope that helps.
The upcoming v10 will have better time-aware capabilities, which will allow for animation.