Does PushNotificationIOS work on the Simulator? - react-native

I am trying to show a notification on my react-native app using react-native-push-notifications which is based on PushNotificationsIOS that ships with React Native. The problem is that nothing happens, no error, no notification, nothing.
I am not sure whether I made an error when programming the notification, or it just doesn't work on a simulator.
Thank you!

I've figured it out.
To send local notifications, we can use the simulator. When using react-native-push-notifications, I forgot to add the configurations of the push notifications to the same component that was attempting to schedule the notifications and that is the reason why it did not work.
However, to send remote notifications we need to get the device ID, but the simulator doesn't have one because it is not a real device, for that reason we cannot receive remote notifications from a server and display them using an emulator.

Using the notification in iOS need device token,but simulator doesn't have one ,so it doesn't work.

Since Xcode 11.4 - IOS Simulator support Push Notification as well

Related

iOS10 failed to play custom sounds when recovering to install app

I am currently running iOS 10 with Xcode 8.0 and the custom sound of Push Notifications does not play when I receive a push notification with the correct payload.
Any help is appreciated!

Can an iBeacon notify a user's iphone without an app being installed?

I'm new to iBeacon's and am trying to understand one simple thing.
Can I use iBeacon to display a notification on a user's iphone without a custom app being installed?
For example, I'd like to build an app that sends out iBeacon messages to people that have an iPhone. When they get near an iPad running my app, it notifies them that they're near my "event", which of course is taking place at the location of my iPad.
Is this possible without the user having already installed another app that I've made to receive notifications of my event?
Note that I'm open to any other tech or ideas that would make this work. I know that Apple does this with their Apple Stores, but I'm guessing they can do this because they already have an app installed on the users device - probably the "AppStore" app.
You typically need an app for any iOS notifications on seeing an iBeacon. That is what Apple does for their stores.
The only exception is if you use Passbook to set up a notification trigger. But you still need the user to install your Passbook entry.

iOS6: iPhone app getting restarted on receiving any type of notification in device

While testing our iPhone app in devices with iOS 6 beta 4, we found an issue wherein if any notification like reminder alert is received or when we pull down the notification curtain, the application is restarting from beginning.
It never used to happen like this till iOS 5.X. Apple release notes or known issues of iOS 6 beta did not mention anything regarding this.
Did anyone faced this issue?
Any comments on whats going wrong?
Check in the app's .plist file to see if application somehow got set not to run in the background.

Detecting programatically if an app is being desintalled ios

I need to know when my app is being uninstalled from the device where is installed.
Exist any way to know that?
Thanks.
Nope. There's no API that will notify you of app uninstallation.
Indeed, in general unless your app is already running in the background, there's no way for your app to do anything unless the user starts the app from the springboard or in response to a notification.

iPad didn't call didRegisterForRemoteNotificationsWithDeviceToken

I'm trying to get device token in iPad for remote push notifications;
registerForRemoteNotificationTypes is called okay, no error, but didRegisterForRemoteNotificationsWithDeviceToken also not been called;
Application is appear in Settings/Notification;
What's I doing wrong?
iPhone is registering successfully.
Thank you
PS: iPad 1, iOs 5.1
In this case, if the code works on iPhone that code should work on iPad as well. Coz the os is same. Anyway if your code is not working on iPad try to remove provisioning profile from the iPad and reinstall the correct one. Sometime the old provisioning profile remains. And don't forget to check the code signing on target as well.
check that you are registering correctly for Push Notifications, including verifying your provisioning profile for "aps-environment" key and the code signing of the .app.
also you can debug Push Notification status messages in the console (you will need to install PersistentConnectionLogging.mobileconfig provisioning profile on your device and reboot it. check out this link under "Observing Push Status Messages").
There is an important thing to know with the provisioning profile. You should ensure to create the certificate first (the one used for the notifications), and then recreate the provisioning profiles, so that they know about the notifications. So you're sure it's not a provisioning profile issue.
Well, problem was solved in production sign and provisioning, but not in development. When I archive application for device and load it through iTunes, push notifications is working. Very strange behaviour.
I know it's a late answer, but it may help others. I had the same issue as the OP. After you click ok on the notification popup, it disappears but none of the method gets called to get the device token. Then I checked the internet connection when testing push notifications and I realized I had no connection. After re-connecting, it began working fine.