Quite a strange error just as the image above.
I just drag a QQuickWidget in then I got this Link error.Everything went well again after I delete that QQuickWidget.
A QT protosomatic class will be included automatically isn't it? Or I have to do something like add a dll dependency like what must be done when using VS? If so then how to do so in QT5?
Or maybe it's caused by some missing dlls?
Thanks for answering.
ps: I'm using QT5.5.0
Related
i opened my project from github from Visual Sudio 16.6.3 and show mesage like this
The referenced component 'DotNetUpdater' could not be found.
Ok, actually "dotNetUpdater" is not a component that bothered and does not affect the application so it can be removed without any problems
So, say I have this code,
And then, normally, if I want to import that class, i just hover on the red-coded code (in this case MenuType), and press Alt+Enter. But, annoyingly, instead of importing the class, it turns into this:
And it's error.
To make it work, I need to manually insert the supposed-to-be-imported package into the import section, and it works normally. It's workable, but kinda annoying.
This however, work normally with non-project code (classes in dependencies, etc)
Anyone knows what caused this and how to fix it? Maybe it's because of Kotlin?
P.S. I think I didn't find this kind of bug in Android Studio prior to 3.0
Before everything was fine but since some time i get "cannot find Symbol” when i try to compile.
The errors are on my own classes.
If i jump to source and then click the error icon i get this:
But the constructor already exists.
I have no idea of how to get rid of it. I did a lot of searching but none of the solutions like clean worked.
My project is under VCS which i don't really understand (how to set up etc). So maybe it has to do something with that. I only don't know how to get rid of it. Can someone help?
edit:
Here is the zip of the project folder and one folder that includes a library that is used.
I try to compile with build artifacts.
https://dl.dropboxusercontent.com/u/17630770/temp/doekeLibsArchive.zip
I hope someone can give it a try. I would love to continue on this project.
The problem is coming from the fact you have two BezierVertex classes,
a public one nl.doekewartena.path.BezierVertex
and a nested one nl.doekewartena.path.BezierVertexPath.BezierVertex
when you are inside BezierVertexPath, intellij is right nl.doekewartena.path.BezierVertexPath.BezierVertex does not have the constructor shown on your screenshot, it is nl.doekewartena.path.BezierVertex which has it, so you should use the fully qualified name of that class.
Am I missing something ?
I want to use AssetsLibrary framework to use picture from users photo library. But i have a very strange issue. I see that everybody is importing this framework like this
#import <AssetsLibrary/AssetsLibrary.h>
But i can't and the compiler is showing errors. I even can't find it when adding frameworks in "Link Binaries With Libraries". As if this framework doesn't exist.
Maybe anybody has some similar issues and knows the solution?
Apparently the framework is missing, I've looked for it in the framework dir and it wasn't there, so i chose to redownload new xcode. If anybody has some similar problems I recommend to first look if the framework is not missing in /System/Library/Frameworks/.
I created a new MVC4 project using Razor syntax, and used NuGet to add MVCAwesome.
Looking at this page, it appears that all the expected files and configuration files appear to be in place. I made the edit to the Views/Web.config as directed.
When I try to reference any Awe() controls however, the reference to Awe() shows up in red text, and I get an error message: Cannot resolve symbol Awe()
#Html.Awe().DatePickerFor(model => model.BirthDate).ChangeMonth(true).ChangeYear(true)
Has anyone gotten this to work? What am I missing?
Just FYI, I was able to contact the maintainer of this library. It turns out that in this newer, NuGet version of the controls, you don't need the Awe() part.
For some reason, DatePickerFor still seems to be missing, but I do see other controls there from the package.