CollectionViewController not seeing properties on the DetailViewController - objective-c

I'm a novice and I'm trying to understand why my CollectionViewController is not seeing properties on the DetailViewController...any tips or insight would be appreciated. Code below...for my detailViewController.h and also my CollectionViewController.m, respectively.
// DetailViewController.h
// RecipePhoto
//
#import <UIKit/UIKit.h>
#interface DetailViewController : UIViewController
#property (weak, nonatomic) IBOutlet UIImageView *recipeImageView;
#property (nonatomic) NSString *recipeImageName;
- (IBAction)close:(id)sender;
#end
#import "RecipeCollectionViewController.h"
#import "DetailViewController.h".
#interface RecipeCollectionViewController () <UICollectionViewDataSource, UICollectionViewDelegate>
{
NSArray *recipeImages;
}
#end
#implementation RecipeCollectionViewController
static NSString * const reuseIdentifier = #"Cell";
- (void)viewDidLoad {
[super viewDidLoad];
recipeImages = [NSArray arrayWithObjects:#"angry_birds_cake.jpg", #"creme_brelee.jpg", #"egg_benedict.jpg", #"full_breakfast.jpg", #"green_tea.jpg", #"ham_and_cheese_panini.jpg", #"ham_and_egg_sandwich.jpg", #"hamburger.jpg", #"instant_noodle_with_egg.jpg", #"japanese_noodle_with_pork.jpg", #"mushroom_risotto.jpg", #"noodle_with_bbq_pork.jpg", #"starbucks_coffee.jpg", #"thai_shrimp_cake.jpg", #"vegetable_curry.jpg", #"white_chocolate_donut.jpg", nil];
}
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([segue.identifier isEqualToString:#"showRecipePhoto"]) {
NSArray *indexPaths = [self.collectionView indexPathsForSelectedItems];
// Get the new view controller using [segue destinationViewController].
DetailViewController *detailViewController = [segue destinationViewController];
NSIndexPath *indexPath = [indexPaths objectAtIndex:0];
// Pass the selected object to the new view controller.
DetailViewController.recipeImageName = [recipeImages[indexPath.section] objectAtIndex:indexPath.row];
[self.collectionView deselectItemAtIndexPath:indexPath animated:NO];
}
}
#pragma mark <UICollectionViewDataSource>
- (NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView {
//return arrayName.count;
return 1;
}
- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section {
return recipeImages.count;
}
//provides the data for the collection view cells
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
UICollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:#"Cell" forIndexPath:indexPath];
// Configure the cell
UIImageView *recipeImageView = (UIImageView *)[cell viewWithTag:100];
recipeImageView.image = [UIImage imageNamed:[recipeImages objectAtIndex:indexPath.row]];
return cell;
}

You are trying to use recipeImageName as a class property in prepareForSegue:
DetailViewController.recipeImageName = [recipeImages[indexPath.section] objectAtIndex:indexPath.row];
should be
detailViewController.recipeImageName = [recipeImages[indexPath.section] objectAtIndex:indexPath.row];
Pay close attention to the capitalisation of the first letter. DetailViewController is the class; detailViewController is the local variable.

Related

UICollection View - Dont adds new custom cells

I have a collectionView inside a view. I did setup hte datasource, the delegate and everything.
This cell is working:
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
UICollectionViewCell *cell = [self.collectionAddedMembers dequeueReusableCellWithReuseIdentifier:cellReuseIdentifierAdded forIndexPath:indexPath];
cell.backgroundColor = [colores objectAtIndex:arc4random_uniform(6)];
return cell;
}
But on my custom cell AddedMemberCollectionViewCell it dont adds new cells:
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
AddedMemberCollectionViewCell *cell = [self.collectionAddedMembers dequeueReusableCellWithReuseIdentifier:cellReuseIdentifierAdded forIndexPath:indexPath];
NSArray *firstSection = [selectedMembersData objectAtIndex:0];
SelectedContacto *cellData = [firstSection objectAtIndex:indexPath.row];
NSMutableDictionary *dataForConfigure = [[NSMutableDictionary alloc] init];
[dataForConfigure setObject:cellData.contactAvatar forKey:#"contactAvatar"];
[dataForConfigure setObject:cellData.contactName forKey:#"contactName"];
[dataForConfigure setObject:cellData.memberId forKey:#"contactName"];
[cell configure:dataForConfigure];
return cell;
}
This is the code of the custom cell.
.h file:
#interface AddedMemberCollectionViewCell : UICollectionViewCell
#property (nonatomic) IBOutlet UIImageView *avatar;
#property (nonatomic) IBOutlet UILabel *memberName;
#property (nonatomic) IBOutlet UIButton *removeMember;
#property (nonatomic) NSNumber *memberId;
- (void) configure:(NSDictionary*)cellData;
#end
.m file
#import "AddedMemberCollectionViewCell.h"
#implementation AddedMemberCollectionViewCell
- (void) configure:(NSDictionary*)cellData {
self.avatar = [cellData objectForKey:#"contactAvatar"];
self.memberName = [cellData objectForKey:#"contactName"];
self.memberId = [cellData objectForKey:#"memberId"];
}
#end
I could provide more code, but I am thinking would not be necessary. What is happening here?
EDIT:
Registering in viewDidLoad:
self.searchBar.delegate = self;
self.tableView.delegate = self;
self.tableView.dataSource = self;
self.collectionAddedMembers.dataSource = self;
self.collectionAddedMembers.delegate = self;
[self.collectionAddedMembers registerClass:AddedMemberCollectionViewCell.class forCellWithReuseIdentifier:cellReuseIdentifierAdded];
Are you sure that the cell is not actually added to your collection view?
However, you were not doing it right, as calling dequeueReusableCellWithReuseIdentifier will NOT create UICollectionViewCell but re-use an existing cell, hence your initialization code in init will never have chance to be called.
A good approach should look like this:
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
CustomCell *cell = (CustomCell *)[collectionView dequeueReusableCellWithReuseIdentifier:#"Cell" forIndexPath:indexPath];
NSDictionary *cellData = [data objectAtIndex:indexPath.row];
// Call custom cell's configure function to init cell content
[cell configure:cellData];
return cell;
}
#interface CustomCell : UICollectionViewCell
-(void)configure:(NSDictionary *)data;
#end
#implementation CustomCell
-(void)configure:(NSDictionary *)data {
// Init your cell content
}
#end

Detail View from TableView, Parsing

Can someone please help me, I looked everywhere to figure this out and nothing worked so far. I need to pass some data from table view to detail view and stick it into labels and Uiimage.
Data tableview is pulling comes from Parse database I created and seems to get pulled fine into the Tableview but I would like to use the same array that tableview is using for its data to fill out the detail view.
I am using 2 columns from parse to fill out this tableview Title and sub, and another tow columns to fill out the label and image. Here is my code so far. There is a bunch of variables that i was using in this code in DetailView
.h
#import <UIKit/UIKit.h>
#import <Parse/Parse.h>
#interface BooksTableViewController : UITableViewController <UITableViewDelegate,NSObject >
{
NSArray * Booksarray;
}
#property (strong, nonatomic) IBOutlet UITableView *bookstableview;
#end
.m
#import "BooksTableViewController.h"
#import "BookDetailViewController.h"
#interface BooksTableViewController ()
#end
#implementation BooksTableViewController
#synthesize bookstableview;
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
[self performSelector:#selector(RetrieveDatafromParse)];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
-(void) RetrieveDatafromParse {
PFQuery * getbooks = [PFQuery queryWithClassName:#"BooksTableView"];
[getbooks findObjectsInBackgroundWithBlock:^(NSArray *objects, NSError *error) {
if(!error) {
Booksarray =[[NSArray alloc] initWithArray: objects];
}
[bookstableview reloadData];
NSLog(#"%#",objects);
}];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return Booksarray.count;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString * CellIdentifier = #"Cell";
UITableViewCell * cell = [bookstableview dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell ==nil) {
cell = [[ UITableViewCell alloc]initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:#"Cell"];
}
PFObject * tempObject = [Booksarray objectAtIndex:indexPath.row];
cell.textLabel.text = [tempObject objectForKey:#"Books"];
cell.detailTextLabel.text= [tempObject objectForKey:#"Code"];
return cell;
}
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
BookDetailViewController * detailVC=[[BookDetailViewController alloc] initWithNibName:#"BookDetailViewController" bundle:nil];
detailVC.BookImage.image=[Booksarray objectAtIndex:indexPath.row];
detailVC.bookDesc.text=[Booksarray objectAtIndex:indexPath.row];
detailVC.bookTitle.text=[Booksarray objectAtIndex:indexPath.row];
}
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([segue.destinationViewController isKindOfClass: [BookDetailViewController class]]) {
BookDetailViewController *destination = segue.destinationViewController;
SEL selector = NSSelectorFromString(#"SetFile:");
if ([destination respondsToSelector:selector]) {
NSIndexPath *indexPath = [self.bookstableview indexPathForCell:sender];
PFObject * object = [Booksarray objectAtIndex:indexPath.row];
PFFile *file = [object objectForKey:#"BooksTableView"];
[destination setValue:file forKey:#"file"];
}
}
}
#end
.h
#import <UIKit/UIKit.h>
#import <Parse/Parse.h>
#interface BookDetailViewController : UIViewController <NSObject> {
}
#property (weak, nonatomic) IBOutlet UIImageView *BookImage;
#property (weak, nonatomic) IBOutlet UILabel *bookTitle;
#property (weak, nonatomic) IBOutlet UILabel *bookDesc;
#property (weak,nonatomic)PFFile *file;
#end
.m
#import "BookDetailViewController.h"
#import "BooksTableViewController.h"
#interface BookDetailViewController ()
#implementation BookDetailViewController
#synthesize BookImage,bookTitle,bookDesc,file,bookInfo,Picture,object2;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
[self performSelector:#selector(RetrieveObjectsFromParse)];
self.bookTitle.text = [self.file objectForKey:#"Books"];
self.BookImage.image = [self.file objectForKey:#"BookImage"];
self.bookDesc.text =[self.file objectForKey:#"BookDetails"];
}
-(void)RetrieveObjectsFromParse {
PFQuery * GetObjects = [PFQuery queryWithClassName:#"BooksTableView"];
[GetObjects findObjectsInBackgroundWithBlock:^(NSArray *objects, NSError *error) {
if(!error) {
details =[[NSArray alloc] initWithArray: objects];
};
NSLog(#"%#",objects);
}];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
#end
Try this:
#1 create a segue from controller to controller:
#2 Give your segue an Id for example detailSegue.
#3 Perform the segue in didSelectRowAtIndexPath:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
[self performSegueWithIdentifier:#"detailSegue" sender:sender];
}
#4 Implement the segue delegate:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
// Make sure your segue name in storyboard is the same as this line
if([segue.identifier isEqualToString:#"detailSegue"]){
NSIndexPath *indexPath = [self.tableView indexPathForSelectedRow];
BookDetailViewController *detailVC = (BookDetailViewController *)segue.destinationViewController;
detailVC.bookDesc.text=[Booksarray objectAtIndex:indexPath.row];
//I uncommented that because it looks like a typo, same value 3 times?
//detailVC.BookImage.image=[Booksarray objectAtIndex:indexPath.row];
//detailVC.bookTitle.text=[Booksarray objectAtIndex:indexPath.row];
}
}
If this is the log you get:
2014-03-21 15:06:20.151 BookStore[25539:90b]
BookIndex= { BookDetails = "Test
test"; BookImage = ""; Books = Languages; Code =
104; }
Then you need to do it like this instead:
detailVC.bookTitle.text=[[Booksarray objectAtIndex:indexPath.row]objectForKey:#"Books"];
detailVC.bookDesc.text= [[Booksarray objectAtIndex:indexPath.row]objectForKey:#"BookDetails"];
detailVC.BookImage.image=[[Booksarray objectAtIndex:indexPath.row]objectForKey:#"BookImage"];
Or to make it shorter:
NSArray *bookAtIndex = [Booksarray objectAtIndex:indexPath.row];
detailVC.bookTitle.text=[bookAtIndex objectForKey:#"Books"];
detailVC.bookDesc.text= [bookAtIndex objectForKey:#"BookDetails"];
detailVC.BookImage.image=[bookAtIndex objectForKey:#"BookImage"];
or even shorter
NSArray *bookAtIndex = Booksarray[indexPath.row];
detailVC.bookTitle.text= bookAtIndex[#"Books"];
detailVC.bookDesc.text= bookAtIndex[#"BookDetails"];
detailVC.BookImage.image= bookAtIndex[#"BookImage"];

TableView does not update when I pass a string from another view

I want to populate a UITableView by passing a string from a UIViewController to a UITableView.
This is my code so far:
UITableViewController.m
- (void)viewDidLoad
{
[super viewDidLoad];
NSMArray = [[NSMutableArray alloc]initWithObjects:#"text",#"text2", nil];
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return NSMArray.count;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
if (cell == nil){
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier ];
}
cell.textLabel.text = [NSMArray objectAtIndex:indexPath.row];
return cell;
}
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath
{
return YES;
}
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
if (editingStyle == UITableViewCellEditingStyleDelete) {
//remove fron NSMutableArray
[NSMArray removeObjectAtIndex:indexPath.row];
//delete from table
[tableView deleteRowsAtIndexPaths:#[indexPath] withRowAnimation:UITableViewRowAnimationTop];
}
}
-(void)getString:(NSString *)string
{
if ([make length] > 0) {
if (!NSMArray)
{
NSMArray = [[NSMutableArray alloc]init];
}
[NSMArray insertObject:make atIndex:0];
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:0 inSection:0];
[self.myTableView insertRowsAtIndexPaths:#[indexPath] withRowAnimation:UITableViewRowAnimationAutomatic];
}
}
UITableViewController.h
#import <UIKit/UIKit.h>
#import "ViewController.h"
#interface ViewController : UIViewController <UITableViewDataSource, UITableViewDelegate>
#property (strong, nonatomic) IBOutlet UITableView *myTableView;
#property (strong, nonatomic) NSMutableArray *NSMArray;
-(void)getString:(NSString *)string;
ViewController.m
#import "entryViewController.h"
#interface entryViewController ()
#end
#implementation entryViewController
#synthesize textfieldString, myString;
- (void)viewDidLoad
{
[super viewDidLoad];
//Save button
UIBarButtonItem *SaveButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemSave target:self action:#selector(pushCarMake:)];
self.navigationItem.rightBarButtonItem = SaveButton;
}
- (void)pushCarMake:(id)sender
{
myString = textfieldString.text;
ViewController *mainVC = [[ViewController alloc]init];
[mainVC getString:myString];
//pop to root ViewController
[self.navigationController popToRootViewControllerAnimated:TRUE];
}
#end
ViewCotroller.h
#import <UIKit/UIKit.h>
#import "ViewController.h"
#interface entryViewController : UIViewController
#property (strong, nonatomic) NSString *carMake;
#property (strong, nonatomic) IBOutlet UITextField *textfieldCarMake;
So this works fine and populates the Table View with the string items instantiated in the viewDidLoad of the UITableViewCotroller. But every time I pass a string from the ViewControllers to the table View it does not go into the table. any suggestions why this is. Sorry for pasting so much code.
One approach for passing data from a detail view controller back to it's parent is using a delegate. Here's an example:
How do I set up a simple delegate to communicate between two view controllers?
[Edited]
The other approach if you're using storyboards is to use an unwind segue. Here's a sample I put together using this approach: github.com/soleares/AddToTableView
Not positive if this is the only issue, but try adding beginUpdates and endUpdate
[myTableView beginUpdates];
[self.myTableView insertRowsAtIndexPaths:#[indexPath] withRowAnimation:UITableViewRowAnimationAutomatic];
[myTableView endUpdates];

Trying to call a second table view with the items of de selected playlist in the first view

Maybe there's someone outthere who can help me fiure out my problem. I cant seem to display the playlistItems using cocoalibspotify. I have set up my playlistview and the first ableviewcontroller shows the playlist but when i try to call the items of the selected playlist I seem to get 0 numbersof row as my outputs show. the first view show how i pass the indexpath to the secondviewcontroller. the second script show my .h and .m files of the playlistitemsTavle view controller.
Overview.m - tableView with Playlists
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
[playlistView deselectRowAtIndexPath:indexPath animated:NO];
playlistItemViewController *trailsController = [[playlistItemViewController alloc] initWithStyle:UITableViewStylePlain];
trailsController.currentPlaylist = [playlistArray objectAtIndex:indexPath.row];
//[[self navigationController] pushViewController:trailsController animated:YES];
[self getSongs];
}
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([segue.identifier isEqualToString:#"showPlaylistItem"]) {
UITableViewCell *BasicCell = (UITableViewCell *) sender;
NSIndexPath *ip = [self.tableView indexPathForCell:BasicCell];
SPPlaylist *selectedPlaylist = [playlistArray objectAtIndex:ip.row];
playlistItemViewController *pivc = (playlistItemViewController *) segue.destinationViewController;
pivc.currentPlaylist = selectedPlaylist;
}
}
playlistitemsViewController.h -
#import <UIKit/UIKit.h>
#import "CocoaLibSpotify.h"
#import "Simple_PlayerAppDelegate.h"
#import "overViewController.h"
#interface playlistItemViewController : UITableViewController
{
UITableView *tableView;
}
#property (retain, nonatomic) IBOutlet UITableView *tableView;
#property (strong, readwrite, nonatomic) SPPlaylist *currentPlaylist;
#end
playlistViewController.m - this should call the playlist items
#import "playlistItemViewController.h"
#interface playlistItemViewController ()
#end
#implementation playlistItemViewController {
}
#synthesize currentPlaylist;
#synthesize tableView;
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Table view data source
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
NSLog(#"numberOfRowsInSection: %d",[[currentPlaylist items] count]);
return [[currentPlaylist items] count];
}
- (UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"SubtitleCell";
UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
cell.textLabel.text = [[[currentPlaylist items] objectAtIndex:indexPath.row] valueForKey:#"name"];
return cell;
if (indexPath.row == 0) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"SubtitleCell"];
[[cell.backgroundView superview] bringSubviewToFront:cell.backgroundView];
cell.textLabel.text = #"";
}
else{
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:#"SubtitleCell"];
}
SPPlaylistItem * item = [[currentPlaylist items] objectAtIndex:[[currentPlaylist items]count] - indexPath.row];
cell.textLabel.text = [item.item name];
if (item.itemClass == [SPTrack class]) {
SPTrack * track = item.item;
cell.detailTextLabel.text = [track consolidatedArtists];
}
}
return cell;
}
#end
You need to wait for the playlist to load before the items are available.
Your playlist view controller needs to use SPAsyncLoading to load the playlist, something list this:
[SPAsyncLoading waitUntilLoaded:self.currentPlaylist timeout:kSPAsyncLoadingDefaultTimeout then:^(NSArray *loadedItems, NSArray *notloadedItems) {
[self.tableView reloadData];
}];
Playlist loading can take a while, so make sure you put up some "loading" UI. You'll also need to load the visible tracks in a similar manner before their names will be available.

Master - detail tableviews - not sure about how/where to do the IF-statement

In my app I´m using a master tableView with 3 cells, taken from a JSON. Each of these 3 cells will be connected to another tableView but Im not sure how to do this IF-statement.
Heres the .m for the master tableView. So far I only connected 1 detailView(tableView) to the master:
#import "GuideTableViewController.h"
#import "GuideDetailTableViewController.h"
#import <QuartzCore/QuartzCore.h>
#interface GuideTableViewController (){
NSArray *guide;
}
#property (weak, nonatomic) IBOutlet UITableView *tableView;
#property (weak, nonatomic) IBOutlet UIImageView *imgHeader;
#property (weak, nonatomic) IBOutlet UIButton *btnMap;
#property (weak, nonatomic) IBOutlet UIImageView *ImgTitle;
#end
#implementation GuideTableViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
//JSONmetod
- (void) loadJSON{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
//code
NSData *data = [NSData dataWithContentsOfURL:[NSURL URLWithString:#"https://dl.dropbox.com/u/100670549/test.json"]];
NSError *error;
if (data)
{
guide = [NSJSONSerialization JSONObjectWithData:data options:0 error:&error];
for (NSDictionary *dictionary in guide){
NSLog([dictionary description]);
}
}else
{
NSLog(#"Could not load data");
}
dispatch_sync(dispatch_get_main_queue(), ^{
// code
[self.tableView reloadData];
});
});
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
//Anropa json
[self loadJSON];
//set background
self.view.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:#"background.jpg"]];
//rounded corners
[self.tableView.layer setCornerRadius:9.0];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
//TableView
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{
return 3;
}
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell"];
NSDictionary *dict = [guide objectAtIndex:indexPath.row];
cell.textLabel.text = [dict valueForKey:#"title"];
return cell;
}
//To detailView. Started with an IF here.
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if ([segue.identifier isEqualToString:#"showStay"]){
GuideDetailTableViewController *tvc = [segue destinationViewController];
NSIndexPath *index = sender;
NSDictionary *dict = [guide objectAtIndex:index.row];
tvc.stay = dict;
}
}
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{
[self performSegueWithIdentifier:#"showStay" sender:indexPath];
}
- (void) viewWillAppear:(BOOL)animated{
UITableViewCell *cell = [self.tableView cellForRowAtIndexPath:self.tableView.indexPathForSelectedRow];
//ta bort markeringen när man går tillbaka till master från detailView.
[cell setSelected:NO];
//Hide navbar
[self.navigationController setNavigationBarHidden:YES];
}
//Show navbar in detailView
-(void)viewWillDisappear:(BOOL)animated{
[self.navigationController setNavigationBarHidden:NO];
}
#end
Thanks in advance!
Your code is all right.
The if-statement is at the right place.
If you already linked your prototype cell to the detail view in the storyboard you don't need to implement tableView:DidSelectRowAtIndexPath:
prepareForSegue:sender: is called automaticaly.