I have few stories but if I try type something like blah, wit.ai use hello story.
But I need something like *wildcard story with reply I don't understant.
Easy with witbot and intences, but I don't know how to make in node-wit and stories.
I had a similar problem and decided to tweak wit.js code to call a special lowConfidence method if the confidence for the next step is lower than a pre-defined threshold I set.
In my wit actions file :
// Setting up our wit client
const witClient = new Wit({
accessToken: WIT_TOKEN,
actions: witActions,
lowConfidenceThreshold: LOW_CONFIDENCE_THRESHOLD,
logger: new log.Logger(log.DEBUG)
});
and later
lowConfidence({context}) {
console.log("lowConfidenceConversationResponse");
return new Promise(function(resolve) {
context.lowConfidence=true;
context.done=true;
// now create a low_confidence story in wit.ai
// and have the bot response triggered always
// when context.lowConfidence is set
return resolve(context);
});
}
And in wit.js
else if (json.type === 'action') {
let action = json.action;
// json.confidence is confidence of next step and NOT
// wit.ai intent identification confidence
const confidence = json.entities && json.entities.intent &&
Array.isArray(json.entities.intent) &&
json.entities.intent.length > 0 &&
json.entities.intent[0].confidence;
if ( confidence && confidence<lowConfidenceThreshold)
action = 'lowConfidence' ;
Related
To start off, here's my main bot.js code (Sorry if it seems like code spaghetti. I'm not the best with javascript):
const fs = require('fs');
const Discord = require('discord.js');
const client = new Discord.Client();
const auth = require('./auth.json');
const pack = require('./package.json');
const SQLite = require('better-sqlite3');
const sql = new SQLite('./scores.sqlite');
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.on('ready', () => {
console.log(` Bot: ${client.user.tag}
Version: ${pack.version}
Logged in and clear for takeoff.`);
});
client.on("ready", () => {
const battle_leaderboard = sql.prepare("SELECT count(*) FROM sqlite_master WHERE type='table' AND name = 'scores';").get();
if (!battle_leaderboard['count(*)']) {
sql.prepare("CREATE TABLE scores (id TEXT PRIMARY KEY, user TEXT, guild TEXT, points INTEGER;").run();
sql.prepare("CREATE UNIQUE INDEX idx_scores_id ON scores (id);").run();
sql.pragma("synchronous = 1");
sql.pragma("journal_mode = wal");
}
client.getScore = sql.prepare("SELECT * FROM scores WHERE user = ? AND guild = ?");
client.setScore = sql.prepare("INSERT OR REPLACE INTO scores (id, user, guild, points) VALUES (#id, #user, #guild, #points);");
client.removeScore = sql.prepare("DELETE FROM scores WHERE user=?");
});
client.on('message', message => {
if (!message.content.startsWith(auth.prefix) || message.author.bot) return;
const args = message.content.slice(auth.prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
switch (command) {
case 'ping':
client.commands.get('ping').execute(message, args);
break;
case 'mimic':
client.commands.get('mimic').execute(message, args);
break;
case 'add_role':
client.commands.get('add_role').execute(message, args);
break;
case 'remove_role':
client.commands.get('remove_role').execute(message, args);
break;
case 'bl_add_point':
if (message.member.roles.some(r=>["Fight Officiator"])) {
let score;
let member = message.mentions.members.first() || client.members.get(args[0]);
score = client.getScore.get(member.id, member.guild.id);
if (!score) {
score = { id: `${member.guild.id}-${member.id}`, user: member.username, guild: member.guild.id, points: 0}
}
score.points ++;
client.setScore.run(score);
message.channel.send(`Looks like ${member} got a win! Good one.`);
} else {
message.channel.send(`Sorry, this is only usable by GFOs.`);
};
break;
case '!bl_delete':
if (message.member.roles.some(r=>["Fight Officiator"])) {
let member = message.mentions.users.first();
client.removeScore.run(`${member.guild.id}-${member.id}`)
message.channel.send(`${member} has been set to zero on the leaderboard!`);
} else {
message.channel.send(`Sorry, this is only usable by GFOs.`);
};
break;
case 'bl':
const top5 = sql.prepare("SELECT * FROM scores WHERE guild = ? ORDER BY points DESC LIMIT 5;").all(message.guild.id);
const battleleaderboard = new Discord.RichEmbed()
.setColor('#FFD700')
.setTitle('The Battle Leaderboard - Current Rankings')
.setAuthor(`RankBot`)
.setDescription('The top fighters are displayed here.')
.setTimestamp()
.setFooter(`DM a Gang Fight Officiator to set up a spar with another member and possibly get your name registered onto RankBot's leaderboard!`);
for (const data of top5) {
battleleaderboard.addField(client.users.get(data.user), `${data.points} Win(s)`);
}
message.channel.send(battleleaderboard);
break;
};
});
client.login(auth.token);
I'm creating a bot that should be pretty simple:
The bot is a RankBot (at least that's what i dubbed it as), which is supposed to track the amount of wins in battles (since this is for a discord about a fighting game) using a special role that manually increments those wins with a command, then being able to pull up a leaderboard embed showing the people with the most wins. I'm testing it in a discord separate from the one it's for with a friend, and it seemingly worked until we commanded the bot to open the leaderboard. Nothing was shown. We thought it was strange, since it worked before when only one user was in the database, and I went to the PowerShell Command Line to see if there was an error message, and this showed up.
C:\Users\USER\Documents\OF_RankBot\bot.js:89
battleleaderboard.addField(client.users.get(data.user).tag || client.members.get(data.user).tag, `${data.points} Win(s)`);
^
TypeError: Cannot read property 'tag' of undefined
We were confused by what happened, so I removed the tag part of the command and used it again. The embed showed up this time, but it looked like this.
I assumed that what went wrong was that since they both had the same number of wins listed, the part of the bl command that sorts the users was confused. I then went and used bl_add_point on me and tried again. The near exact same embed was shown.
My guess as to what went wrong was that I messed up at some point when setting up the bl_add_point command, but I'm not sure how to fix the issue.
This isn't part of the main problem, but I can't seem to get bl_delete working either. No errors are shown when I use it. In fact, seemingly nothing happens. I'm not sure if these issues are connected, but I really only need the main issue fixed.
Thanks in advance.
edit: I found out partially what happened with the bl_delete issue, which was I simply put the prefix into the case when the prefix was already defined. Now when I put in the command, the PowerShell responds with:
C:\Users\USER\Documents\OF_RankBot\bot.js:72
client.removeScore.run(`${member.guild.id}-${member.id}`)
^
TypeError: Cannot read property 'id' of undefined
I'm playing with Scrapy and playing with this tutorial. Things look good but I noticed Steam changed their age check so there is no longer a form in DOM. So the suggested solution will not work:
form = response.css('#agegate_box form')
action = form.xpath('#action').extract_first()
name = form.xpath('input/#name').extract_first()
value = form.xpath('input/#value').extract_first()
formdata = {
name: value,
'ageDay': '1',
'ageMonth': '1',
'ageYear': '1955'
}
yield FormRequest(
url=action,
method='POST',
formdata=formdata,
callback=self.parse_product
)
Checking an example game that forces age check; I noticed the View Page button is no longer a form:
<a class="btnv6_blue_hoverfade btn_medium" href="#" onclick="ViewProductPage()"><span>View Page</span></a>
And the function being called will eventually call this one:
function CheckAgeGateSubmit( callbackFunc )
{
if ( $J('#ageYear').val() == 2019 )
{
ShowAlertDialog( '', 'Please enter a valid date' );
return false;
}
$J.post(
'https://store.steampowered.com/agecheckset/' + "app" + '/9200/',
{
sessionid: g_sessionID,
ageDay: $J('#ageDay').val(),
ageMonth: $J('#ageMonth').val(),
ageYear: $J('#ageYear').val()
}
).done( function( response ) {
switch ( response.success )
{
case 1:
callbackFunc();
break;
case 24:
top.location.reload();
break;
case 15:
case 2:
ShowAlertDialog( 'Error', 'There was a problem verifying your age. Please try again later.' );
break;
}
} );
}
So basically this is making a POST with some data...what would be the best way to do this in Scrapy, since this is not a form any longer? I'm just thinking on ignoring the code where the form is obtained and simply send the request with the FormRequest object...but is this the way to go? An alternative could also be setting cookies for age and pass it on every single request so possibly the age check is ignored altogether?
Thanks!
You should probably just set an appropriate cookie and you'll be let right through!
If you take a look at what your browser has when entering the page:
and replicate that in scrapy:
cookies = {
'wants_mature_content':'1',
'birthtime':'189302401',
'lastagecheckage': '1-January-1976',
}
url = 'https://store.steampowered.com/app/9200/RAGE/'
Request(url, cookies)
lastagecheckage should probably be enough on it's own but I haven't tested it.
I'm making a discord bot and I'm trying to make a timer that every second it edits the message to time + 1 second like a real clock (Like 0:00). I'm a noob at this. This is my script:
const Discord = require("discord.js");
exports.run = async(bot, message, args) => {
let timerMessage = await message.channel.send('0');
for (i = 0, 10000000000) {
setTimeout(function() {
timerMessage.edit(timerMessage + 1);
}, 1000);
}
}
module.exports.help = {
name: "timer"
}
I have an error and it says: "Parsing error: Unexpected token )"
I would really appreciate it if you would help me with my problem, Thanks!
(Btw I'm using it in Glitch on Google Chrome)
It says that there's an unexpected token ) because you wrote your loop like this:
for (i = 0, 10000000000) {...}
You forgot to add the third argument (usually i++). Also, if you want it to run 10000000000 times you should write a comparison:
for (let i = 0; i < 10000000000; i++) {...}
I see what you're trying to achieve, but I would do it in a simpler way, using setInterval() instead of setTimeout().
setInterval(() => {
timerMessage.edit(timerMessage + 1);
}, 1000);
You seem to be missing a right parenthesis after the setTimeout function. I am not entirely familiar with what you are doing, but I would try something like this :
const Discord = require("discord.js");
exports.run = async (bot, message, args) => {
let timerMessage = await message.channel.send('0');
for (i = 0, 10000000000) {
setTimeout(function()) {
timerMessage.edit(timerMessage + 1);
}, 1000);
}
}
module.exports.help = {
name: "timer";
}
Although this should (maybe) replace the missing parenthesis in your code, it seems to have many other issues. For example, your for loop does not make much sense. Normally a for loop would look something like this (to repeat a certain number of times in java) :
for (int i = 0; i < 10; i++) {
System.out.println(i);
} // will print numbers 0-9, repeat 10 times
The whole chunk of code with the setTimeout bit seems to be messed up... It would help to have a little more context on what you are trying to do / some commenting in your code.
If you are trying to get into coding, I'd recommend something much more basic or some tutorials. CodingTrain has great coding videos on youtube and you will learn a ton no matter what language you go with. Hope this helped...
Please be kind, I'm new to Fiddler
My purpose:I want to use Fiddler as a Google search filter
Summary:
I'm tired of manually adding "dog" every time I use Google.I do not want the "dog" appearing in my search results.
For example:
//www.google.com/search?q=cat+-dog
//www.google.com/search?q=baseball+-dog
CODE:
dog replaced with -torrent-watch-download
// ==UserScript==
// #name Tamper with Google Results
// #namespace http://superuser.com/users/145045/krowe
// #version 0.1
// #description This just modifies google results to exclude certain things.
// #match http://*.google.com
// #match https://*.google.com
// #copyright 2014+, KRowe
// ==/UserScript==
function GM_main () {
window.onload = function () {
var targ = window.location;
if(targ && targ.href && targ.href.match('https?:\/\/www.google.com/.+#q=.+') && targ.href.search("/+-torrent/+-watch/+-download")==-1) {
targ.href = targ.href +"+-torrent+-watch+-download";
}
};
}
//-- This is a standard-ish utility function:
function addJS_Node(text, s_URL, funcToRun, runOnLoad) {
var D=document, scriptNode = D.createElement('script');
if(runOnLoad) scriptNode.addEventListener("load", runOnLoad, false);
scriptNode.type = "text/javascript";
if(text) scriptNode.textContent = text;
if(s_URL) scriptNode.src = s_URL;
if(funcToRun) scriptNode.textContent = '(' + funcToRun.toString() + ')()';
var targ = D.getElementsByTagName('head')[0] || D.body || D.documentElement;
targ.appendChild(scriptNode);
}
addJS_Node (null, null, GM_main);
At first I was going to go with Tampermonkey userscripts,Because I did not know about Fiddler
==================================================================================
Now,lets focus on Fiddler
Before Request:
I want Fiddler to add text at the end of Google Query string.
Someone suggested me to use
static function OnBeforeRequest(oSession: Session) {
if (oSession.uriContains("targetString")) {
var sText = "Enter a string to append to a URL";
oSession.fullUrl = oSession.fullUrl + sText;
}
}
Before Response:
This is where my problem lies
I totally love the HTML response,Now I just want to scrape/hide the word in the search box without changing the search results.How can it be done? Any Ideas?
http://i.stack.imgur.com/4mUSt.jpg
Can you guys please take the above information and fix the problem for me
Thank you
Basing on goal definition above, I believe you can achieve better results with your own free Google custom search engine service. In particular, because you have control over GCSE fine-tuning results, returned by regular Google search.
Links:
https://www.google.com/cse/all
https://developers.google.com/custom-search/docs/structured_search
Can someone give me an example of the use of SPStatefulLongOperation? It's very poorly documented.
Here's an example of code I've just used. It applies a ThmxTheme (selectedTheme) to all SPWebs in an SPSite (site).
SPStatefulLongOperation.Begin(
"Applying theme to sites.",
"<span id='trailingSpan'></span>",
(op) =>
{
op.Run((opState) =>
{
for (int i = 0; i < site.AllWebs.Count; i++)
{
// Update status.
opState.Status = String.Format(
"<script type='text/javascript'>document.all.item('trailingSpan').innerText = '{0} ({1} of {2})';</script>",
site.AllWebs[i].Title,
i + 1,
site.AllWebs.Count);
// Set the theme.
selectedTheme.ApplyTo(site.AllWebs[i], true);
}
});
op.End(System.Web.HttpContext.Current.Request.UrlReferrer.ToString());
});
Note that the current value of opState.State is appended to the client's HTML (via HttpContext.Current.Response.Write and .Flush) every second. Thus you don't want to send any status message directly; you want to send some JavaScript that will update an existing status element on the page. (Here, the trailingSpan element.)