What element to use if I only need an placement target element - xaml

I want to show a flyout at a specific place. I want to specify a placement target element in XAML, but I want to make sure I am using the "lightest" element possible, given that I don't want that element to ever be visible or interacted with.
Is there a "recommended" or "correct" element to use? If not, what would be the "lightest" element to use? Or am I overthinking this and should just use a button?

I want to show a flyout at a specific place.
The place of FrameworkElements are based on the panel that you are using to hold them. If you want to show your flyout based on a FrameworkElement being placed in a specific place, you can use Canvas to position your FrameworkElement.
I want to specify a placement target element in XAML, but I want to make sure I am using the "lightest" element possible.
Flyout.ShowAt takes FrameworkElement as it's placement target. So I think the "lightest" element would be an empty custom FrameworkElement like below:
public class MyElement:FrameworkElement
{
}
And you can put it into XAML and use Canvas to position it:
<Page
x:Class="PopupSample.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:PopupSample"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
<Canvas>
<Button Name="btnClick" Canvas.Left="50" Canvas.Top="500" Click="btnClick_Click">Click Me</Button>
<local:MyElement x:Name="myEle" Canvas.Left="100" Canvas.Top="100"></local:MyElement>
</Canvas>
Code-Behind:
public sealed partial class MainPage : Page
{
public MainPage()
{
this.InitializeComponent();
}
private void btnClick_Click(object sender, RoutedEventArgs e)
{
Flyout flyout = new Flyout();
TextBlock tbContent = new TextBlock
{
Text= "this is a flyout content"
};
flyout.Content = tbContent;
flyout.ShowAt(myEle);
}
}

Grid is a pretty light element, it's just a simple Panel-derived class without any child elements. Button is a Control, meaning it has a template which will create many child elements that make up its visual appearance.
Are you saying you want to use a dummy element just for the purpose of specifying the position of the flyout which you will show programmatically? If you want to avoid the element altogether, then maybe a Popup would be a better choice.

Related

Xamarin.Forms loading Xaml with LoadFromXaml is not creating contained objects for a StackLayout

I'm trying to add to an existing xamarin.forms page, chunks of xaml that will be generated dynamically.
I'm starting my research using the following example from the official docs.
Everything works fine there, but when I try to change the string with the button def for a string with the stacklayout with the button inside, only the stacklayout is inflated, with no children at all.
That's weird, because you can inflate a full page in the example, but it looks like I'm missing something here.
Any advice about how to use LoadFromXaml for partial composite objects?
// MainPage.xaml.cs
void OnLoadButtonClicked(object sender, EventArgs e)
{
string navigationButtonXAML = "<StackLayout><Button Text=\"Navigate\" /></StackLayout>";
var sl = new StackLayout().LoadFromXaml(navigationButtonXAML);
_stackLayout.Children.Add(sl);
}
From the official doc, it's only using LoadFromXaml for single view or a complete contentPage, I also tried LoadFromXaml for layout, and it's loading the layout without its children. For loading layout with children, I'm try debugging with source code, will update later, and as a workaround, you can use layout with contentview like this:
string navigationStackLayoutXAML = "<?xml version=\"1.0\" encoding=\"UTF-8\"?><ContentView xmlns=\"http://xamarin.com/schemas/2014/forms\" xmlns:x=\"http://schemas.microsoft.com/winfx/2009/xaml\" xmlns:d=\"http://xamarin.com/schemas/2014/forms/design\" xmlns:mc=\"http://schemas.openxmlformats.org/markup-compatibility/2006\" mc:Ignorable=\"d\" x:Class=\"LoadRuntimeXAML.CustomerViewDemo\"> <ContentView.Content> <StackLayout > <Label Text=\"Hello Xamarin.Forms!\" /> <Button Text=\"SECONDB\"/> </StackLayout> </ContentView.Content> </ContentView>";
ContentView contentView = new ContentView().LoadFromXaml(navigationStackLayoutXAML);
_stackLayout.Children.Add(contentView);
Although it's xaml is a little bit more complex, but it can use predefined attributes just as in .xaml, also, elements inside the contentView will be accessible through:
Button secondB = contentView.FindByName<Button>("secondB");

UWP - Close my content dialog on click on the blank area

I have created a content dialog for my UWP app which involves a centralized UI Element and a surrounding blank area.But content dialog does not have a property like "IsLightDismissEnabled" to close the dialog on click on an area except the UIELEMENT area.How can I achieve it?
In the code behind your content dialog:
public sealed partial class CustomDialog : ContentDialog
{
public CustomDialog()
{
this.InitializeComponent();
Boolean isHide;
Window.Current.CoreWindow.PointerPressed += (s, e) =>
{
if (isHide)
Hide();
};
PointerExited += (s, e) => isHide = true;
PointerEntered += (s, e) => isHide = false;
}
}
There are few options that I can think of:
Use popup (like uruk suggested) and add your controls inside, create the popup at desired location (you could also use binding here if you want to show the popup at location depending on user input at runtime Popup has HorizontalOffset and VerticalOffset properties)
Create a parent view that is taking up the whole page but is transparent, then add your UI elements at the center and attach tap/click events to the transparent view. These events are going to just close remove/collapse the transparent view which contains the other elements inside (Either by binding of values or by setting the values to the UI elements).
Example or popup usage:
<Popup x:Name="MenuPopUp"
IsLightDismissEnabled="True"
HorizontalOffset="{Binding HorizontalOffset}"
VerticalOffset="{Binding VerticalOffset}"
IsOpen="{Binding IsOpen, Mode=TwoWay}">
<Grid>
YOUR ELEMENTS HERE
</Grid>
</Popup>
Content dialog is a modal dialog. Why don't you use a Popup or a child class of it? It's non-modal, and it already has the IsLightDismissEnabled property you just mentioned.
<Popup x:Name="MenuPopUp"
IsLightDismissEnabled="True"
LostFocus="MenuPopUp_LostFocus"/>
In CS
private void MenuPopUp_LostFocus(object sender, RoutedEventArgs e)
{
MenuPopup.IsOpen = false;
}

Getting ActualWidth in Windows Phone8.1

I'd like to get the actual width of an image in my WP8.1 app. The width cannot be determined (i.e. is zero) until the page has been rendered, and other solutions suggest handling this in the page loaded event as in the basic example below. But even here, img.ActualWidth is zero.
How can I retrieve img.ActualWidth once as soon as the page is rendered?
public sealed partial class MainPage : Page {
public MainPage() {
this.InitializeComponent();
this.NavigationCacheMode = NavigationCacheMode.Required;
this.Loaded += MainPage_Loaded;
}
private void MainPage_Loaded(object sender, RoutedEventArgs e) {
Debug.WriteLine(img.ActualWidth);
}
}
and
<Page
x:Class="Page_Loaded.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Page_Loaded"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid>
<Image x:Name="img" Source="/image.jpg" />
</Grid>
</Page>
Use SizeChanged event handler. It occurs when either the ActualHeight or the ActualWidth property changes value on a FrameworkElement.
ActualWidth is a calculated property. The calculations are a result of a layout pass, where the object is sized in layout according to the logic of its successive layout parents.
The default of ActualWidth is 0. The default might be encountered if the object has not been loaded and hasn't yet been involved in a layout pass that renders the UI. (This is happening in your case)
ActualWidth can have multiple or incremental reported changes to the value because of operations by the layout system. If you get the value while layout is still iterating, the layout system might still be calculating the required measure of space for child objects, constraints by the parent object, and so on. Because the value is based on an actual rendering pass, it may lag slightly behind the set value of properties like Width, which can be the basis of the input change.
For purposes of ElementName binding, ActualWidth does not post updates when it changes (due to its asynchronous and run-time calculated nature). Do not attempt to use ActualWidth as a binding source for an ElementName binding. If you have a scenario that requires updates based on ActualWidth, use a SizeChanged handler.
SizeChanged fires whenever the size (either ActualHeight or ActualWidth) has changed on the object, which is after the Measure and Arrange passes are complete. One reason to handle the SizeChanged event is to see whether the ratio of an element's ActualHeight versus ActualWidth have changed, because of a new layout.

is it possible to edit MainPage.xaml from C# code?

In my case in need change this
<DrawinSurfaceBackgroundGridgx:Name="DrawingSurfaceBackground"Loaded="DrawingSurfaceBackground_Loaded">
</DrawingSurfaceBackgroundGrid>
to this
<Grid>
<phone:WebBrowser Name="MiniBrowser" Visibility="Collapsed"/>
<!--LayoutRoot is the root grid where all page content is placed-->
<DrawingSurfaceBackgroundGridx:Name="DrawingSurfaceBackground"Loaded=
"DrawingSurfaceBackground_Loaded">
</DrawingSurfaceBackgroundGrid>
</Grid>
When unity3d build default project there is a default MainPage. I need too add a webbrowser component in this mainpage from my unity3d plugin. And then i need to call browser navigate and subscribe to some browser events like loadCompleted Is it possible? Plese give me an example
You can get add/remove items programatically. If you can access the MainPage class you can get to it's content, which is the grid, and to its children which is an UIElementCollection which implements IList.
IList has an insert method which allows you to insert an element at a specified index, in your case 0, here a full example:
MainPage mainPage = new MainPage();
var miniBrowser = new WebBrowser
{
Visibility = Visibility.Collapsed;
};
mainPage.Content.Children.Insert(0, miniBrowser);
I didn't add a name to the WebBrowser class since because it is being added programatically it really makes no difference (the Name property is used at design time (xaml is parsed at design time and at runtime[in the InitializeComponent method]) to generate a property in a partial class (MainPage.i.g.cs/MainPage.g.cs)).
The way you get hold of MainPage is usually from Application.Current.Content (Application.Current will contain a Frame whose Content is MainPage).

What is the difference between null and transparent brush in the Background or Fill

For example we have a Border. What the difference beetween these XAMLs?
1) Background="Transparent"
<Page
x:Class="App1.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Grid
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Border
BorderBrush="White"
BorderThickness="2"
Width="400"
Height="400"
Background="Transparent"
PointerPressed="Border_PointerPressed"
PointerReleased="Border_PointerReleased" />
</Grid>
2) Background="{x:Null}"
<Page
x:Class="App1.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Grid
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Border
BorderBrush="White"
BorderThickness="2"
Width="400"
Height="400"
Background="{x:Null}"
PointerPressed="Border_PointerPressed"
PointerReleased="Border_PointerReleased" />
</Grid>
Both of these borders looks identical. But what the difference?
The difference is if we set null background the Border will not support hit-testing, that's why routed events like PonterPressed will not be raised.
Conversely though, if we set Transparent background events will be raised.
To illustrate this let's write code-behind.
using Windows.UI.Xaml.Media;
namespace App1 {
public sealed partial class MainPage : Page {
public MainPage() {
this.InitializeComponent();
}
void Border_PointerPressed(object sender, PointerRoutedEventArgs e) {
Border border = sender as Border;
if (border != null)
border.Background = new SolidColorBrush(Colors.Red);
}
void Border_PointerReleased(object sender, PointerRoutedEventArgs e) {
Border border = sender as Border;
if (border != null)
border.Background = new SolidColorBrush(Colors.Transparent);
}
}
}
1) Let's use the first XAML, compile our app and run it. Try to tap inside the square. The square becomes red because the events are rised and the handlers calls.
2) Now let's use the second XAML, compile the app, run it, tap inside the square. Nothing happens because the events are not rised. The handlers are not calls.
For completeness, I found this link http://msdn.microsoft.com/en-us/library/hh758286.aspx#hit_testing explaining this rather well - see especially the second bullet point:
Hit testing and input events
Determining whether and where in UI an element is visible to mouse,
touch, and stylus input is called hit testing. For touch actions and
also for interaction-specific or manipulation events that are
consequences of a touch action, an element must be hit-test visible in
order to be the event source and fire the event that is associated
with the action. Otherwise, the action passes through the element to
any underlying elements or parent elements in the visual tree that
could interact with that input. There are several factors that affect
hit testing, but you can determine whether a given element can fire
input events by checking its IsHitTestVisible property. This property
returns true only if the element meets these criteria:
The element's Visibility property value is Visible.
The element's Background or Fill property value is not null. A null Brush value results in transparency and hit test invisibility. (To
make an element transparent but also hit testable, use a Transparent
brush instead of null.) Note Background and Fill aren't defined by
UIElement, and are instead defined by different derived classes such
as Control and Shape. But the implications of brushes you use for
foreground and background properties are the same for hit testing and
input events, no matter which subclass implements the properties.
If the element is a control, its IsEnabled property value must be true.
The element must have actual dimensions in layout. An element where either ActualHeight and ActualWidth are 0 won't fire input events.