CMake additional Debug Options - cmake

When compiling code with debug symbols, I usually also want to enable certain compile-time and run-time checks, like so:
gfortran -c -o hello.o -g -O0 -Wall -fcheck-all -fbacktrace hello.f90
(Yes, it's Fortran, but I assume that it'd work with other languages just the same.)
If I wanted to compile the same with the Intel Fortran Compiler, the command would look like this:
ifort -c -o hello.o -g -O0 -warn all -check all -traceback hello.f90
The only way to compile like this in CMake that I have found so far is something like this:
IF(${CMAKE_Fortran_COMPILER_ID} MATCHES "GNU")
set(CMAKE_Fortran_FLAGS_DEBUG "${CMAKE_Fortran_FLAGS_DEBUG} -Wall -fcheck=all -fbacktrace")
ELSEIF(${CMAKE_Fortran_COMPILER_ID} MATCHES "Intel")
set(CMAKE_Fortran_FLAGS_DEBUG "${CMAKE_Fortran_FLAGS_DEBUG} -warn all -check all -traceback")
ELSE()
message(WARNING "Unable to determine Compiler ID: ${CMAKE_Fortran_COMPILER_ID}")
ENDIF(${CMAKE_Fortran_COMPILER_ID} MATCHES "GNU")
But this introduces all the hardcoded flags that I wanted to avoid when starting to use CMake. Is there a way to add compiler switches based on what they do, like "Enable all Compile time Warnings" or "Enable all Runtime Checks"?

CMake warning API: coming soon.
The discussion proposes commands like add_compile_warnings or target_compile_warnings, following the model of add_compile_options and target_compile_definitions, with warning levels such as:
all (compiler specific "all", e.g. /Wall or -Wall);
default;
none;
everything (all possible warnings for compiler, if there is no such option use maximum level plus some warnings explicitly).
You may study the proposed API and perhaps expose your unsatisfied needs in the discussion.

No, CMakes (in the current version 3.6) does not offer such sets of compiler switches. You have to define them by yourself.
Actually, all compilers offer such a switch like Wall. You are not satisfied with the choice of the compiler programmers, how could the CMake programmers do better?

Related

Use non-default linker (lld, mold, gold) with CMake [duplicate]

I want to setup a custom toolchain with CMake. I've set the compiler but I don't know how to set the linker. This error is reported because CMake try to use the compiler to link:
The C compiler "xgcc.exe" is not able to compile a simple test program.
Here there is a snippet of my toolchain file
# specify the cross compiler
INCLUDE(CMakeForceCompiler)
SET(CMAKE_C_COMPILER xgcc.exe)
SET(CMAKE_CXX_COMPILER xgcc.exe)
#CMAKE_FORCE_C_COMPILER(xgcc.exe GNU)
#CMAKE_FORCE_CXX_COMPILER(xgcc.exe GNU)
I've tried to force the compiler but the linker problem will not be solved.
The link command line is set in Modules/CMake{C,CXX,Fortran}Information.cmake and defaults to using the compiler, not CMAKE_LINKER (see source code). This can be changed by replacing the rule that builds the link command line, which lives in variables CMAKE_CXX_LINK_EXECUTABLE (and friends). NB that variable does not indicate the path to the linker executable; it says how to link an executable!
One approach is to set that rule to use the linker, e.g.
cmake -DCMAKE_LINKER=/path/to/linker -DCMAKE_CXX_LINK_EXECUTABLE="<CMAKE_LINKER> <FLAGS> <CMAKE_CXX_LINK_FLAGS> <LINK_FLAGS> <OBJECTS> -o <TARGET> <LINK_LIBRARIES>"
See also this post from CMake mailing list and this one - this also makes a natural place to prepend a linker modifier to another linker.
As Mabraham points out, CMake calls the compiler to do the linking. So, by far the simplest solution to this is to LET IT, and instead tell the compiler to run a different linker when called.
Which, as noted in this other answer — but now it's even a documented option in gcc --help=common — is as easy as:
cmake -DCMAKE_CXX_FLAGS="-fuse-ld=lld"
g++ or clang++ will get passed the -fuse-ld=lld1 flag on every call, and when they do any linking they'll use the specified command instead of the built-in default. Easy-peasy, and CMake need not concern itself with such things at all.
(BTW, the option is parsed (-f) (use-ld) (=) (lld), there's no "fuse" option to gcc.)
Notes
When using Clang, lld can be replaced with whatever other linker command you want to use, like ld.exe, ld.gold, mingw32/bin/ld.exe, etc.
GCC isn't as flexible, its -fuse-ld only accepts one of three possible arguments: lld, bfd, or gold. It will invoke the first matching ld.foo executable it finds on the PATH. (Thanks to bviktor for pointing out GCC's limitations for alternate linker selection.)
CMake only gives you direct control over the compiler for each language. To call the linker, it goes through the configured compiler. This means that there is no universal way to set the linker in CMake, you must configure your compiler to use the linker you intend.
Such flags need to be set before CMake's compiler detection routines run because it will try to compile a test binary. The best way to do this is by creating a toolchain file. The best way to set these flags in the toolchain file is like so:
# e.g. to use lld with Clang
set(CMAKE_EXE_LINKER_FLAGS_INIT "-fuse-ld=lld")
set(CMAKE_MODULE_LINKER_FLAGS_INIT "-fuse-ld=lld")
set(CMAKE_SHARED_LINKER_FLAGS_INIT "-fuse-ld=lld")
These three variables control the (default) set of linker flags for executables, loadable modules, and shared libraries, respectively. There is no need to handle CMAKE_STATIC_LINKER_FLAGS_INIT (for static libraries) here because the archiver is invoked, rather than the linker.
You can then set the toolchain file when you first run CMake by setting -DCMAKE_TOOLCHAIN_FILE=/path/to/toolchain.cmake at the command line. As of CMake 3.21, you will be able to pass --toolchain /path/to/toolchain.cmake instead (which is entirely equivalent, but a little less typing).
Set the variable ${CMAKE_LINKER} either in CMakeCache.txt or after ccmake . under advanced options.
I have to use CMAKE_CXX_LINK_EXECUTABLE, CMAKE_C_LINK_EXECUTABLE variable:
SET(CMAKE_C_LINK_EXECUTABLE "c:\\MoSync\\bin\\pipe-tool.exe")
I had success with doing
add_link_options("-fuse-ld=lld")
It is a variation on the previous answers here. The difference is the CMake command I use to set the flag.
Adding it to CMAKE_CXX_FLAGS has the disadvantage of then also having to add -Wno-unused-command-line-argument as the flags get also added to compilation commands, not only to linking ones.
The disadvantage of CMAKE_SHARED_LINKER_FLAGS is that you have to add it multiple times, to _SHARED_, _EXE_, and maybe I forgot something.
Here is a CMake function which sets linker based on some predefined arbitrary rules (Clang -> lld-version or lld, GCC -> gold).
The important parts:
Search for lld-version which matches the Clang compiler version (ex. lld-13 if Clang 13.x.x is used), falls back to lld if not found
add_link_options("-fuse-ld=lld-${CLANG_VERSION_MAJOR}")
Use all system threads when linker is set to gold:
add_link_options("-fuse-ld=gold;LINKER:--threads,--thread-count=${HOST_PROC_COUNT}")
The example is a bit too long because of comments, logs and custom logic, but it is self-contained and could be useful staring point for beginners.
function(select_best_linker) #lld for Clang and GNU gold for GCC
if (UNIX AND NOT APPLE)
include(ProcessorCount)
ProcessorCount(HOST_PROC_COUNT)
if(${CMAKE_CXX_COMPILER_ID} MATCHES Clang)
# By default LLD uses all system threads.
# This could be tweaked for versions 11+ (--threads=1), but cannot be disabled for older versions
# add_link_options("-fuse-ld=lld-${CLANG_VERSION_MAJOR};LINKER:--threads=${HOST_PROC_COUNT}") #LLD>=11
# add_link_options("-fuse-ld=lld;LINKER:--threads")#LLD <= 10 this is the default state
string(REPLACE "." ";" VERSION_LIST ${CMAKE_CXX_COMPILER_VERSION})
list(GET VERSION_LIST 0 CLANG_VERSION_MAJOR) #extract major compiler version
find_program(LLD_PROGRAM_MATCH_VER lld-${CLANG_VERSION_MAJOR}) #search for lld-13 when clang 13.x.x is used
find_program(LLD_PROGRAM lld) #else find default lld
if (LLD_PROGRAM_MATCH_VER) #lld matching compiler version
message(STATUS "Set linker to LLD (multi-threaded): ${LLD_PROGRAM_MATCH_VER}")
add_link_options("-fuse-ld=lld-${CLANG_VERSION_MAJOR}")
elseif(LLD_PROGRAM) #default lld
message(STATUS "Set linker to LLD (multi-threaded): ${LLD_PROGRAM}")
add_link_options("-fuse-ld=lld")
endif(LLD_PROGRAM_MATCH_VER)
elseif(${CMAKE_CXX_COMPILER_ID} MATCHES GNU)
find_program(GNU_GOLD_PROGRAM gold)
if (GNU_GOLD_PROGRAM)
message(STATUS "Set linker to GNU gold: ${GNU_GOLD_PROGRAM}, using threads: ${HOST_PROC_COUNT}")
add_link_options("-fuse-ld=gold;LINKER:--threads,--thread-count=${HOST_PROC_COUNT}")
endif(GNU_GOLD_PROGRAM)
endif(${CMAKE_CXX_COMPILER_ID} MATCHES Clang)
endif(UNIX AND NOT APPLE)
endfunction(select_best_linker)
Tested on:
Ubuntu 20.04
CMake 3.16.3
GCC 9.4.0
Clang-12
Clang-13
GNU gold (GNU Binutils 2.37) 1.16
LLD 10.0.0 (compatible with GNU linkers)
Ubuntu LLD 13.0.1 (compatible with GNU linkers)
For completeness, another full-proof option is to just link /usr/bin/ld to ld.gold by running
sudo ln -sf /usr/bin/x86_64-linux-gnu-ld.gold /usr/bin/ld
as suggested here
There is another way to do it, gcc has a "-fuse-ld" option, you can set LINKER_FLAGS in CMakeLists.txt like these:
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -fuse-ld=lld")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fuse-ld=lld")
then the custom specified linker should be invoked.

Why is CMAKE_CXX_FLAGS empty?

Consider the following CMakeLists.txt file:
project(MyProject)
cmake_minimum_required(VERSION 3.16)
add_executable(MyApp main.cpp)
message(${CMAKE_CXX_FLAGS})
Now, running this:
$ cmake --DCMAKE_BUILD_TYPE=Debug <path_to_directory>
I get an error that the CMAKE_CXX_FLAGS is not set. (more accurately - message is called with wrong number of arguments).
I try to understand what exactly the CMAKE_BUILD_TYPE is causing by default - i.e. how it translates to compiler options/flags.
After building the project, I can clearly see that when running with CMAKE_BUILD_TYPE set to Release, the file is smaller (around a third) than when running with it set to Debug, so clearly it has some effect.
First of all, you must always call cmake_minimum_required before any other commands.
cmake_minimum_required(VERSION 3.16)
project(MyProject)
add_executable(MyApp main.cpp)
message(STATUS "CMAKE_CXX_FLAGS = ${CMAKE_CXX_FLAGS}")
Now, to answer your question...
Why is CMAKE_CXX_FLAGS empty?
Because it is intended to be set on the command line by a user of your build. This is the place where you would inject flags that apply to all C++ compiler invocations, regardless of configuration.
I try to understand what exactly the CMAKE_BUILD_TYPE is causing by default - i.e. how it translates to compiler options/flags.
On a multi configuration generator, like Visual Studio or Xcode, it does nothing. On a single configuration generator (like Makefiles or Ninja), the variable sets the active config. That means that all the variables listed in the documentation with <CONFIG> in the name get ${CMAKE_BUILD_TYPE} substituted in for <CONFIG> and used alongside their non-<CONFIG> variants.
There are four configurations that CMake provides:
Debug -- don't optimize and ensure debug symbols are enabled. On GCC this is -g.
Release -- full optimization, disable assert(). On GCC this is -O3 -DNDEBUG.
MinSizeRel -- release mode, but optimize for size. On GCC this is -Os -DNDEBUG.
RelWithDebInfo -- release mode, but optimize less to facilitate debugging. Include debug symbols. On GCC this is -O2 -g -DNDEBUG.

Building metallib with CMake

I have some .metal files and I want to compile it to .metallib. Whole build system is using CMake and I am going to use it to compile .metal too.
To build .metallib I must use the next two commands:
xcrun -sdk macosx metal -c MyLibrary.metal -o MyLibrary.air
xcrun -sdk macosx metallib MyLibrary.air -o MyLibrary.metallib
Is there any convenient way to do it with CMake where I can set compiler and CMake will do everything automatically? Or I should use add_custom_command and manually call xcrun?
TL;DR Both approaches, using custom commands/targets and adding a new language, are valid. The choice seems to depend on trade-offs between reusability, distribution range, target users, etc. Personally, I'd initially opt for the former.
Having said that, if you opt for the add_custom_command/add_custom_target method, it can get you pretty far. Just make sure that you provide actual targets and link them with the OUTPUT of custom commands, in order to be able to set up proper dependencies and avoiding unnecessary re-execution of targets when dependencies are still up to date. For example,
set(FOO_FILE "foo.txt")
add_custom_command(OUTPUT ${FOO_FILE}
COMMAND ${CMAKE_COMMAND} -E touch ${FOO_FILE}
WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
COMMENT "Creating ${FOO_FILE}"
VERBATIM)
add_custom_target(foo DEPENDS ${FOO_FILE})
The approach of adding a new language is a bit more involved, as it's targeted to be more generic and provide language support as a CMake feature (i.e. not tied to a particular project). For this, you are required to define various aspects of the language, such as the compiler and the rules to use to process the source files. Apart, from these, feature detection and testing usually fall here too. For more detailed documentation have a look here.
However, investigating an actual language as is supported by CMake could be helpful. I'd suggest having a look under CMake's Modules directory for CUDA (this will lead you to have a look into the Compiler and Platform subdirs too).
NOTE: Digging through the mailing list, I bumped into this thread, that mentions that the second approach might not work so well with non Makefile-based generators. It is not clear from the thread (or the existing documentation) and I cannot try it since I'm not using CMake via such a tool (e.g. MSVC or Xcode).
# metal kernel
set(SRC_METAL_KERNEL
"src/rgb2bgr.metal"
"src/yuv2rgb.metal"
)
set_source_files_properties(${SRC_METAL_KERNEL} PROPERTIES LANGUAGE METAL)
# set metal version
if(TARGETOS STREQUAL "mac")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=macos-metal2.0")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=macos-metal2.0")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=ios-metal2.0")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=ios-metal2.0")
endif()
add_library(MetalLibary STATIC ${SRC_METAL_KERNEL})
set(ADDITIONAL_LINKER_FLAGS "-framework Metal -framework MetalPerformanceShaders")
target_link_libraries(MetalLibary ${ADDITIONAL_LINKER_FLAGS})

How to set warning level in CMake?

How to set the warning level for a project (not the whole solution) using CMake? Should work on Visual Studio and GCC.
I found various options but most seem either not to work or are not consistent with the documentation.
In modern CMake, the following works well:
if(MSVC)
target_compile_options(${TARGET_NAME} PRIVATE /W4 /WX)
else()
target_compile_options(${TARGET_NAME} PRIVATE -Wall -Wextra -Wpedantic -Werror)
endif()
My colleague suggested an alternative version:
target_compile_options(${TARGET_NAME} PRIVATE
$<$<CXX_COMPILER_ID:MSVC>:/W4 /WX>
$<$<NOT:$<CXX_COMPILER_ID:MSVC>>:-Wall -Wextra -Wpedantic -Werror>
)
Replace ${TARGET_NAME} with the actual target name. -Werror is optional, it turns all warnings into errors.
Or use add_compile_options(...) if you want to apply it to all targets as suggested by #aldo in the comments.
Also, be sure to understand the difference between PRIVATE and PUBLIC (public options will be inherited by targets that depend on the given target).
As #davidfong notes in the comments, since CMake v3.24, there is the CMAKE_COMPILE_WARNING_AS_ERROR variable that switches on treating compile warings as errors. In case it is set inside CMakeLists.txt, the user can still turn it off with the --compile-no-warning-as-error cmake flag. In case you want to add warning-as-error manually, add /WX in Windows and -Werror elsewhere to target_compile_options.
UPDATE: This answer predates the Modern CMake era. Every sane CMake user should refrain from fiddling with CMAKE_CXX_FLAGS directly and call the target_compile_options command instead. Check the mrts' answer which presents the recommended best practice.
You can do something similar to this:
if(MSVC)
# Force to always compile with W4
if(CMAKE_CXX_FLAGS MATCHES "/W[0-4]")
string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4")
endif()
elseif(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
# Update if necessary
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-long-long -pedantic")
endif()
Some CMake modules I've written include experimental cross-platfrom warning suppression:
sugar_generate_warning_flags(
target_compile_options
target_properties
ENABLE conversion
TREAT_AS_ERRORS ALL
)
set_target_properties(
foo
PROPERTIES
${target_properties}
COMPILE_OPTIONS
"${target_compile_options}"
)
Result for Xcode:
Set CLANG_WARN_SUSPICIOUS_IMPLICIT_CONVERSION Xcode attribute
(aka build settings -> warnings -> suspicious implicit conversions -> YES)
Add compiler flag: -Werror
Makefile gcc and clang:
Add compiler flags: -Wconversion, -Werror
Visual studio:
Add compiler flags: /WX, /w14244
Links
List of available warnings
Usage and more options
As per Cmake 3.24.2 documentation:
if (MSVC)
# warning level 4 and all warnings as errors
add_compile_options(/W4 /WX)
else()
# lots of warnings and all warnings as errors
add_compile_options(-Wall -Wextra -pedantic -Werror)
endif()
GCC and Clang share these flags, so this should cover all 3.
Here is the best solution I found so far (including a compiler check):
if(CMAKE_BUILD_TOOL MATCHES "(msdev|devenv|nmake)")
add_definitions(/W2)
endif()
The GCC equivalent is -Wall (untested).
if(MSVC)
string(REGEX REPLACE "/W[1-3]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
endif()
If you use target_compile_options - cmake will try to use double /W* flag, which will give warning by compiler.
How to set the warning level for a project (not the whole solution) using CMake?
(I assume this to mean a CMake target, and not a CMake project.)
I found various options but most seem either not to work or are not consistent with the documentation.
Kitware's APIs may be trying to deter you from making your build system brittle and error-prone. The special-casing encouraged by other answers to this question violate at least two important principles of modern CMake build systems...
Firstly, prefer not to specify toolchain-specific details in CMakeLists.txt files. It makes the build system brittle. For example, if a new warning appears in a future version of the toolchain, the compiler will emit an error and your user may need to hack your project in order to build the target.
Instead, write toolchain-agnostic CMakeLists.txt files and preserve the user's ability to customise as they see fit. Ideally, your project should build everywhere with vanilla toolchain configuration - even if that doesn't enable your preferred warnings by default.
Secondly, if you intend to link binaries together, flags should be consistent. This reduces the risk of incompatibility which could result in an ill-formed program. However, warning flags are unlikely to affect code generation, so it may be safe to vary these between the targets you link together.
So... if you wish to specify flags per toolchain and if you absolutely must have different flags for different targets, use custom variables:
# CMakeLists.txt
project(my_project)
add_executable(my_target source_file.cpp)
target_compile_options(my_target PRIVATE "${MY_PROJECT_ELEVATED_WARNING_FLAGS}")
There are many ways to set these variables, such as CMakeCache.txt, a toolchain file, and via CMAKE_PROJECT_INCLUDE_BEFORE. But the simplest way is on the command line during configuration, for GCC
cmake -DMY_PROJECT_ELEVATED_WARNING_FLAGS:STRING="-Wall;-Wextra;-Wpedantic;-Werror" <path-to-project>
for MSVC
cmake -DMY_PROJECT_ELEVATED_WARNING_FLAGS:STRING="/W4;/WX" <path-to-project>

CMake: use a custom linker

I want to setup a custom toolchain with CMake. I've set the compiler but I don't know how to set the linker. This error is reported because CMake try to use the compiler to link:
The C compiler "xgcc.exe" is not able to compile a simple test program.
Here there is a snippet of my toolchain file
# specify the cross compiler
INCLUDE(CMakeForceCompiler)
SET(CMAKE_C_COMPILER xgcc.exe)
SET(CMAKE_CXX_COMPILER xgcc.exe)
#CMAKE_FORCE_C_COMPILER(xgcc.exe GNU)
#CMAKE_FORCE_CXX_COMPILER(xgcc.exe GNU)
I've tried to force the compiler but the linker problem will not be solved.
The link command line is set in Modules/CMake{C,CXX,Fortran}Information.cmake and defaults to using the compiler, not CMAKE_LINKER (see source code). This can be changed by replacing the rule that builds the link command line, which lives in variables CMAKE_CXX_LINK_EXECUTABLE (and friends). NB that variable does not indicate the path to the linker executable; it says how to link an executable!
One approach is to set that rule to use the linker, e.g.
cmake -DCMAKE_LINKER=/path/to/linker -DCMAKE_CXX_LINK_EXECUTABLE="<CMAKE_LINKER> <FLAGS> <CMAKE_CXX_LINK_FLAGS> <LINK_FLAGS> <OBJECTS> -o <TARGET> <LINK_LIBRARIES>"
See also this post from CMake mailing list and this one - this also makes a natural place to prepend a linker modifier to another linker.
As Mabraham points out, CMake calls the compiler to do the linking. So, by far the simplest solution to this is to LET IT, and instead tell the compiler to run a different linker when called.
Which, as noted in this other answer — but now it's even a documented option in gcc --help=common — is as easy as:
cmake -DCMAKE_CXX_FLAGS="-fuse-ld=lld"
g++ or clang++ will get passed the -fuse-ld=lld1 flag on every call, and when they do any linking they'll use the specified command instead of the built-in default. Easy-peasy, and CMake need not concern itself with such things at all.
(BTW, the option is parsed (-f) (use-ld) (=) (lld), there's no "fuse" option to gcc.)
Notes
When using Clang, lld can be replaced with whatever other linker command you want to use, like ld.exe, ld.gold, mingw32/bin/ld.exe, etc.
GCC isn't as flexible, its -fuse-ld only accepts one of three possible arguments: lld, bfd, or gold. It will invoke the first matching ld.foo executable it finds on the PATH. (Thanks to bviktor for pointing out GCC's limitations for alternate linker selection.)
CMake only gives you direct control over the compiler for each language. To call the linker, it goes through the configured compiler. This means that there is no universal way to set the linker in CMake, you must configure your compiler to use the linker you intend.
Such flags need to be set before CMake's compiler detection routines run because it will try to compile a test binary. The best way to do this is by creating a toolchain file. The best way to set these flags in the toolchain file is like so:
# e.g. to use lld with Clang
set(CMAKE_EXE_LINKER_FLAGS_INIT "-fuse-ld=lld")
set(CMAKE_MODULE_LINKER_FLAGS_INIT "-fuse-ld=lld")
set(CMAKE_SHARED_LINKER_FLAGS_INIT "-fuse-ld=lld")
These three variables control the (default) set of linker flags for executables, loadable modules, and shared libraries, respectively. There is no need to handle CMAKE_STATIC_LINKER_FLAGS_INIT (for static libraries) here because the archiver is invoked, rather than the linker.
You can then set the toolchain file when you first run CMake by setting -DCMAKE_TOOLCHAIN_FILE=/path/to/toolchain.cmake at the command line. As of CMake 3.21, you will be able to pass --toolchain /path/to/toolchain.cmake instead (which is entirely equivalent, but a little less typing).
Set the variable ${CMAKE_LINKER} either in CMakeCache.txt or after ccmake . under advanced options.
I have to use CMAKE_CXX_LINK_EXECUTABLE, CMAKE_C_LINK_EXECUTABLE variable:
SET(CMAKE_C_LINK_EXECUTABLE "c:\\MoSync\\bin\\pipe-tool.exe")
I had success with doing
add_link_options("-fuse-ld=lld")
It is a variation on the previous answers here. The difference is the CMake command I use to set the flag.
Adding it to CMAKE_CXX_FLAGS has the disadvantage of then also having to add -Wno-unused-command-line-argument as the flags get also added to compilation commands, not only to linking ones.
The disadvantage of CMAKE_SHARED_LINKER_FLAGS is that you have to add it multiple times, to _SHARED_, _EXE_, and maybe I forgot something.
Here is a CMake function which sets linker based on some predefined arbitrary rules (Clang -> lld-version or lld, GCC -> gold).
The important parts:
Search for lld-version which matches the Clang compiler version (ex. lld-13 if Clang 13.x.x is used), falls back to lld if not found
add_link_options("-fuse-ld=lld-${CLANG_VERSION_MAJOR}")
Use all system threads when linker is set to gold:
add_link_options("-fuse-ld=gold;LINKER:--threads,--thread-count=${HOST_PROC_COUNT}")
The example is a bit too long because of comments, logs and custom logic, but it is self-contained and could be useful staring point for beginners.
function(select_best_linker) #lld for Clang and GNU gold for GCC
if (UNIX AND NOT APPLE)
include(ProcessorCount)
ProcessorCount(HOST_PROC_COUNT)
if(${CMAKE_CXX_COMPILER_ID} MATCHES Clang)
# By default LLD uses all system threads.
# This could be tweaked for versions 11+ (--threads=1), but cannot be disabled for older versions
# add_link_options("-fuse-ld=lld-${CLANG_VERSION_MAJOR};LINKER:--threads=${HOST_PROC_COUNT}") #LLD>=11
# add_link_options("-fuse-ld=lld;LINKER:--threads")#LLD <= 10 this is the default state
string(REPLACE "." ";" VERSION_LIST ${CMAKE_CXX_COMPILER_VERSION})
list(GET VERSION_LIST 0 CLANG_VERSION_MAJOR) #extract major compiler version
find_program(LLD_PROGRAM_MATCH_VER lld-${CLANG_VERSION_MAJOR}) #search for lld-13 when clang 13.x.x is used
find_program(LLD_PROGRAM lld) #else find default lld
if (LLD_PROGRAM_MATCH_VER) #lld matching compiler version
message(STATUS "Set linker to LLD (multi-threaded): ${LLD_PROGRAM_MATCH_VER}")
add_link_options("-fuse-ld=lld-${CLANG_VERSION_MAJOR}")
elseif(LLD_PROGRAM) #default lld
message(STATUS "Set linker to LLD (multi-threaded): ${LLD_PROGRAM}")
add_link_options("-fuse-ld=lld")
endif(LLD_PROGRAM_MATCH_VER)
elseif(${CMAKE_CXX_COMPILER_ID} MATCHES GNU)
find_program(GNU_GOLD_PROGRAM gold)
if (GNU_GOLD_PROGRAM)
message(STATUS "Set linker to GNU gold: ${GNU_GOLD_PROGRAM}, using threads: ${HOST_PROC_COUNT}")
add_link_options("-fuse-ld=gold;LINKER:--threads,--thread-count=${HOST_PROC_COUNT}")
endif(GNU_GOLD_PROGRAM)
endif(${CMAKE_CXX_COMPILER_ID} MATCHES Clang)
endif(UNIX AND NOT APPLE)
endfunction(select_best_linker)
Tested on:
Ubuntu 20.04
CMake 3.16.3
GCC 9.4.0
Clang-12
Clang-13
GNU gold (GNU Binutils 2.37) 1.16
LLD 10.0.0 (compatible with GNU linkers)
Ubuntu LLD 13.0.1 (compatible with GNU linkers)
For completeness, another full-proof option is to just link /usr/bin/ld to ld.gold by running
sudo ln -sf /usr/bin/x86_64-linux-gnu-ld.gold /usr/bin/ld
as suggested here
There is another way to do it, gcc has a "-fuse-ld" option, you can set LINKER_FLAGS in CMakeLists.txt like these:
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -fuse-ld=lld")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -fuse-ld=lld")
then the custom specified linker should be invoked.